Digital Recorder Manual
Digital Recorder Manual
Digital Recorder Manual
Thank you, and congratulations on your choice of the BOSS BR-532 Digital Studio. Before using this unit, carefully read the sections entitled: USING THE UNIT SAFELY (page 23) IMPORTANT NOTES (page 45) These sections provide important information concerning the proper operation of the unit. Additionally, in order to feel assured that you have gained a good grasp of every feature provided by your new unit, Owners manual should be read in its entirety. The manual should be saved and kept on hand as a convenient reference.
Used for instructions intended to alert the user to the risk of death or severe injury should the unit be used improperly. Used for instructions intended to alert the user to the risk of injury or material damage should the unit be used improperly. * Material damage refers other adverse effects respect to the home furnishings, as well animals or pets. to damage or caused with and all its to domestic
The symbol alerts the user to important instructions or warnings.The specific meaning of the symbol is determined by the design contained within the triangle. In the case of the symbol at left, it is used for general cautions, warnings, or alerts to danger. The symbol alerts the user to items that must never be carried out (are forbidden). The specific thing that must not be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the unit must never be disassembled. The q symbol alerts the user to things that must be carried out. The specific thing that must be done is indicated by the design contained within the circle. In the case of the symbol at left, it means that the powercord plug must be unplugged from the outlet.
001
009
Before using this unit, make sure to read the instructions below, and the Owners Manual. ..........................................................................................................
002d
Do not open or perform any internal modifications on the unit or its AC adaptor. (The only exception would be where this manual provides specific instructions which should be followed in order to put in place user-installable options; see p. 13.) ..........................................................................................................
003
Do not excessively twist or bend the power cord, nor place heavy objects on it. Doing so can damage the cord, producing severed elements and short circuits. Damaged cords are fire and shock hazards! ..........................................................................................................
010
Do not attempt to repair the unit, or replace parts within it (except when this manual provides specific instructions directing you to do so). Refer all servicing to your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the "Information" page. ..........................................................................................................
004
This unit, either alone or in combination with an amplifier and headphones or speakers, may be capable of producing sound levels that could cause permanent hearing loss. Do not operate for a long period of time at a high volume level, or at a level that is uncomfortable. If you experience any hearing loss or ringing in the ears, you should immediately stop using the unit, and consult an audiologist. ..........................................................................................................
011
Never use or store the unit in places that are: Subject to temperature extremes (e.g., direct sunlight in an enclosed vehicle, near a heating duct, on top of heat-generating equipment); or are Damp (e.g., baths, washrooms, on wet floors); or are Humid; or are Exposed to rain; or are Dusty; or are Subject to high levels of vibration. ..........................................................................................................
007
Do not allow any objects (e.g., flammable material, coins, pins); or liquids of any kind (water, soft drinks, etc.) to penetrate the unit.
..........................................................................................................
012c
Immediately turn the power off, remove the AC adaptor from the outlet, and request servicing by your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page when: The AC adaptor or the power-supply cord has been damaged; or Objects have fallen into, or liquid has been spilled onto the unit; or The unit has been exposed to rain (or otherwise has become wet); or The unit does not appear to operate normally or exhibits a marked change in performance. ..........................................................................................................
Make sure you always have the unit placed so it is level and sure to remain stable. Never place it on stands that could wobble, or on inclined surfaces. ..........................................................................................................
008b
Use only the specified AC adaptor (PSA-series), and make sure the line voltage at the installation matches the input voltage specified on the AC adaptors body. Other AC adaptors may use a different polarity, or be designed for a different voltage, so their use could result in damage, malfunction, or electric shock. ..........................................................................................................
013
In households with small children, an adult should provide supervision until the child is capable of following all the rules essential for the safe operation of the unit. ..........................................................................................................
014
108b
Before moving the unit, disconnect the AC adaptor and all cords coming from external devices. ..........................................................................................................
109b
Protect the unit from strong impact. (Do not drop it!) ..........................................................................................................
015
Before cleaning the unit, turn off the power and unplug the AC adaptor from the outlet. ..........................................................................................................
110b
Do not force the units power-supply cord to share an outlet with an unreasonable number of other devices. Be especially careful when using extension cordsthe total power used by all devices you have connected to the extension cords outlet must never exceed the power rating (watts/amperes) for the extension cord. Excessive loads can cause the insulation on the cord to heat up and eventually melt through. ..........................................................................................................
016
Whenever you suspect the possibility of lightning in your area, disconnect the AC adaptor from the outlet. ..........................................................................................................
111: Selection
If used improperly, batteries may explode or leak and cause damage or injury. In the interest of safety, please read and observe the following precautions (p. 20 ).
1
Before using the unit in a foreign country, consult with your retailer, the nearest Roland Service Center, or an authorized Roland distributor, as listed on the Information page. ..........................................................................................................
019
Carefully follow the installation instructions for batteries, and make sure you observe the correct polarity. Avoid using new batteries together with used ones. In addition, avoid mixing different types of batteries. Remove the batteries whenever the unit is to remain unused for an extended period of time. If a battery has leaked, use a soft piece of cloth or paper towel to wipe all remnants of the discharge from the battery compartment. Then install new batteries. To avoid inflammation of the skin, make sure that none of the battery discharge gets onto your hands or skin. Exercise the utmost caution so that none of the discharge gets near your eyes. Immediately rinse the affected area with running water if any of the discharge has entered the eyes.
Batteries must never be recharged, heated, taken apart, or thrown into fire or water.
..........................................................................................................
101b
The unit and the AC adaptor should be located so their location or position does not interfere with their proper ventilation. ..........................................................................................................
102d
Never keep batteries together with metallic objects such as ballpoint pens, necklaces, hairpins, etc. ..........................................................................................................
112
Always grasp only the plug or the body of the AC adaptor when plugging into, or unplugging from, an outlet or this unit. ..........................................................................................................
103b
Used batteries must be disposed of in compliance with whatever regulations for their safe disposal that may be observed in the region in which you live. ..........................................................................................................
118
Whenever the unit is to remain unused for an extended period of time, disconnect the AC adaptor. ..........................................................................................................
104
Should you remove screws, make sure to put them in a safe place out of children's reach, so there is no chance of them being swallowed accidentally. ..........................................................................................................
Try to prevent cords and cables from becoming entangled. Also, all cords and cables should be placed so they are out of the reach of children. ..........................................................................................................
106
Never climb on top of, nor place heavy objects on the unit. ..........................................................................................................
107d
Never handle the AC adaptor body, or its plugs, with wet hands when plugging into, or unplugging from, an outlet or this unit. ..........................................................................................................
IMPORTANT NOTES
291a
In addition to the items listed under USING THE UNIT SAFELY on page 23, please read and observe the following:
Additional Precautions
551
Do not use this unit on the same power circuit with any device that will generate line noise (such as an electric motor or variable lighting system).
302
The AC adaptor will begin to generate heat after long hours of consecutive use. This is normal, and is not a cause for concern.
303a
Please be aware that the contents of memory can be irretrievably lost as a result of a malfunction, or the improper operation of the unit. To protect yourself against the risk of loosing important data, we recommend that you periodically save a backup copy of important data you have stored in the units memory on a memory card or a personal computer.
552
The use of an AC adaptor is recommended as the units power consumption is relatively high. Should you prefer to use batteries, please use the alkaline type.
304a
When installing or replacing batteries, always turn off the power on this unit and disconnect any other devices you may have connected. This way, you can prevent malfunction and/or damage to speakers or other devices.
306b
Unfortunately, it may be impossible to restore the contents of data that was stored in the units memory or a memory card once it has been lost. Roland Corporation assumes no liability concerning such loss of data.
553
Use a reasonable amount of care when using the units buttons, sliders, or other controls; and when using its jacks and connectors. Rough handling can lead to malfunctions.
554
Batteries are supplied with the unit. The life of these batteries may be limited, however, since their primary purpose was to enable testing.
307
Before connecting this unit to other devices, turn off the power to all units. This will help prevent malfunctions and/or damage to speakers or other devices.
When connecting / disconnecting all cables, grasp the connector itselfnever pull on the cable. This way you will avoid causing shorts, or damage to the cables internal elements.
558a
Placement
351
To avoid disturbing your neighbors, try to keep the units volume at reasonable levels. You may prefer to use headphones, so you do not need to be concerned about those around you (especially when it is late at night).
559a
Using the unit near power amplifiers (or other equipment containing large power transformers) may induce hum. To alleviate the problem, change the orientation of this unit; or move it farther away from the source of interference.
352
When you need to transport the unit, package it in the box (including padding) that it came in, if possible. Otherwise, you will need to use equivalent packaging materials.
562
This device may interfere with radio and television reception. Do not use this device in the vicinity of such receivers.
354a
Use a cable from Roland to make the connection. If using some other make of connection cable, please note the following precautions. Some connection cables contain resistors. Do not use cables that incorporate resistors for connecting to this unit. The use of such cables can cause the sound level to be extremely low, or impossible to hear. For information on cable specifications, contact the manufacturer of the cable.
Do not expose the unit to direct sunlight, place it near devices that radiate heat, leave it inside an enclosed vehicle, or otherwise subject it to temperature extremes. Excessive heat can deform or discolor the unit.
355
To avoid possible breakdown, do not use the unit in a wet area, such as an area exposed to rain or other moisture.
Maintenance
401a
For everyday cleaning wipe the unit with a soft, dry cloth or one that has been slightly dampened with water. To remove stubborn dirt, use a cloth impregnated with a mild, non-abrasive detergent. Afterwards, be sure to wipe the unit thoroughly with a soft, dry cloth.
402
Never use benzine, thinners, alcohol or solvents of any kind, to avoid the possibility of discoloration and/or deformation.
IMPORTANT NOTES
Carefully insert the Memory card all the way inuntil it is firmly in place.
fig.Q01-04b
Never touch the terminals of the Memory card. Also, avoid getting the terminals dirty.
Copyright
851
Unauthorized recording, distribution, sale, lending, public performance, broadcasting, or the like, in whole or in part, of a work (musical composition, video, broadcast, public performance, or the like) whose copyright is held by a third party is prohibited by law.
853
Do not use this unit for purposes that could infringe on a copyright held by a third party. Roland/BOSS assumes no responsibility whatsoever with regard to any infringements of third-party copyrights arising through your use of this unit.
Contents
IMPORTANT NOTES .................................................................................................. 4 Introduction to the BR-532 ...................................................................................... 11
Features......................................................................................................................................................................... 11 Memory cards supported by your BR-532 .............................................................................................................. 13 Remove the Card Cover ............................................................................................................................................. 13
Panel Descriptions................................................................................................... 14
Front Panel ................................................................................................................................................................... 14 Display .......................................................................................................................................................................... 18 Rear Panel..................................................................................................................................................................... 19 Inserting batteries........................................................................................................................................................ 20
Quick Start...................................................... 21
Listening to the Demo Song ................................................................................... 22
(1) Connecting peripheral devices ............................................................................................................................ 22 (2) Turn on the BR-532................................................................................................................................................ 24 Adjusting the Display Contrast .................................................................................................................... 24 (3) Listening to the demo songs ................................................................................................................................ 25 Selecting a song............................................................................................................................................... 25 Playing Back a Song ....................................................................................................................................... 25 Changing the current position...................................................................................................................... 26
Contents
Contents
Mixing the output from an external MIDI device with the output from your BR-532 (AUDIO SUB MIX) ........................................... 72 Displaying the song information ............................................................................ 73
Displaying the remaining available recording time .............................................................................................. 73 Displaying the memory card usage.......................................................................................................................... 73
Tuning an instrumentTuner................................................................................. 76
Changing to the tuner................................................................................................................................................. 76 Tuning........................................................................................................................................................................... 76 Setting the reference pitch of the tuner .................................................................................................................... 77
Contents
Appendices ..................................................... 85
Loop Effect Parameter Functions........................................................................... 85
CHORUS/DOUBLN/REVERB ............................................................................................................................... 85
Contents
How to use the Rhythm Guide ............................................................................................................................... 100 Changing the development of the song .................................................................................................... 100 Inserting a one-measure count to synchronize the start of the song with an external device .......... 101 Recording using an external sound source ........................................................................................................... 101
Backing up a song ................................................................................................. 102 Troubleshooting..................................................................................................... 103 Error Messages ...................................................................................................... 105 Parameter List ........................................................................................................ 107 Effect Patch List ..................................................................................................... 110 MIDI Implementation .............................................................................................. 111 MIDI Implementation Chart.................................................................................... 115 Specifications......................................................................................................... 116 Index........................................................................................................................ 118 Track Sheet............................................................................................................. 122
10
A Track Sheet is provided at the rear of this manual (p. 122), which you can make copies of, and fill in when recording music to V-Tracks.
By recording using the Rhythm Guide function, editing one measure at a time is greatly simplified.
11
For a more detailed explanation of insert and loop effects, refer to What is an insert effect? (p. 31) and What is a loop effect? (p. 42) respectively.
GUITAR/BASS:
This high-impedance input jack allows you to directly connect your guitar or bass (accepts 1/4 phone plugs).
MIC:
Editing Functions
With the BR-532, you can perform editing operations such as copying, moving, and erasing, which cannot be done with multitrack recorders that use tapes. This means operations such as copying and repeating a multiple-bar phrase, moving a multiple-bar phrase to another track, and erasing the data of a track, whole or in part, can be performed with ease.
These jacks allow a mic to be connected. Both standard TRS jacks (p. 19) and XLR jacks are provided. A built-in microphone is also included, so you can perform recordings with the BR-532 even when you dont have a microphone connected. * The built-in microphone can be turned on or off.
LINE:
These jacks accept stereo input from keyboards, CD players, and other devices at line level (RCA phono jacks). For output, in addition to the LINE OUT jacks (stereo RCA phono jacks), optical DIGITAL OUT connectors are also provided for high-quality digital recording to digital audio recording devices (e.g., CD recorders and MD recorders).
Non-destructive editing
Being a digital recorder, the BR-532 offers non-destructive editing. With non-destructive editing, after performing any editing and recording operations, you can still return your data to its previous state (undo and redo functions).
12
SmartMedia cards are available at your nearest computer or digital camera shop. * The Roland S2M/S4M-5 cannot be used.
13
Panel Descriptions
Front Panel
fig.00-02
26 2 3 20 4 5 8 7 9 16 23 17 6 24 21 22 25 29 30 31 34 27 28
13 10 1
14 11
15 18 12
19
32
33
This indicator shows how strong the input level is at the various input jacks (e.g., GUITAR/BASS and MIC).
GUITAR/BASS: For selecting either guitar or bass use of the GUITAR/ BASS jack. MIC: For selecting either the MIC jack when a microphone is connected, or the internal microphone. * You can turn on and off the internal microphone. (p. 30) LINE: For selecting the LINE jack (stereo) for the line inputs, such as keyboards or CD players. SIMUL: By pressing the GUITAR/BASS and MIC buttons simultaneously, you can record from both inputs at the same time. * If the INPUT SELECT setting is changed, the insert effect bank (p. 31) changes automatically.(p. 79)
This indicator lights at a level -6 dB lower than where sound distortion occurs. Adjust the input sensitivity with the SENS knob so that this indicator lights only occasionally, at those moments when you play your guitar (or other instrument) at its loudest.
SENS knob
Use this knob to adjust the sensitivity at the input jacks (e.g., GUITAR/BASS, MIC, and LINE).
Use these buttons to select the input source (input jack) that you wish to record. The indicator of the selected button will light. You can mute (silence) the input sound by pressing a button that is lit.
14
Panel Descriptions
EFFECTS button
LOCATOR button
Use this button to turn on and off the insert effects (p. 31) or call up the screen for editing the various settings.
Use this button to store any location that you desire. Then, by pressing this button, you can automatically move to that stored location. When a location is set, the indicator on this button will light and you will jump to the location each time this button is pressed. * Press this button while holding down the AUTO PUNCH ON/OFF button to clear the set location.
Use this knob to adjust the volume of the input source for recording. * If you use the INPUT LEVEL knob to turn down the volume of the input source during recording, the sound will be recorded in the audio track at a low volume, so that noise will be more apparent when you raise the volume of the audio track for playback. If you want to lower the volume of the input source that you are monitoring during recording, lower the volume with the MASTER fader.
ZERO button
10 REW button
The song will rewind while you hold down the button.
TUNER button
Use this button to turn on and off the tuner (p. 76).
11 FF button
The song will fast-forward while you hold down the button.
AUTO PUNCH
This button is used to make settings for the automatic punch in/out function. ON/OFF button: This turns the auto punch-in/out function on/off. When this is on, the button indicator will light. IN button: For setting the auto punch-in location. Press this button to set the punch-in point. When set, the indicator on this button will light. After the punch-in location is set, you can press this button to automatically jump to the punchin location. * Press this button while holding down the ON/OFF button to clear the set punch-in location. OUT button: For setting the auto punch-out location. Press this button to set the punch-out location at the current location in the track. When set, the indicator on this button will light. After the punch-out location is set, you can press this button to automatically jump to the punch-out location. * Press this button while holding down the ON/OFF button to clear the set punch-out location.
12 REPEAT button
You can specify a region that you wish to hear, and hear it repeatedly. (p. 38)
This feature is useful if you want to repeatedly play back the recording between the punch-in and out locations (p. 45) until you are satisfied or use the phrase trainer (p. 78) to try to copy a difficult phrase recorded from a CD or the like.
13 STOP button
Stops recording or playback of the song.
14 PLAY button
Plays back songs. When [REC] is pressed and the REC indicator is flashing, press [PLAY] to start recording. During recording or playback, the indicator on the button lights in green.
15
Panel Descriptions
21 PAN button
Pressed to access a screen where you can set the pan (left/ right location of the sound) for the playback of each track or for the input sound (p. 42).
17 MASTER fader
Controls the overall volume of the BR-532.
Canceling the center sound (p. 78) Slowing down the speed (p. 78)
19 V-TRACK button
Use this button to call up the screen for selecting a V-Track.
What are V-Tracks? (p. 11) Utilizing the V-Tracks (p. 99)
16
Panel Descriptions
25 RHYTHM GUIDE
Here you can make settings for the Rhythm Guide function. (p. 62) RHYTHM GUIDE fader: Adjusts the Volume of the Rhythm Guide AUTO/ON/OFF button: Pressed to cycle the Rhythm Guide function through the available selections: Auto On Off. PATTERN SELECT button: Use this button to call up the screen for selecting the rhythm. PATTERN ARRANGE button : Use this button to call up the screen for setting the rhythm order and tempo. TAP (TEMPO) button: By tapping this button, you can set the tempo for the rhythm guide.
28 TIME/VALUE dial
You can use this dial to shift the current position within a song (e.g., fast forwarding and rewinding). It is also used to change the values of the various function settings.
29 PARAMETER button
Press this button to select a parameter.
30 ENTER/YES button
Press this button to confirm a selection or a value being entered.
31 EXIT/NO button
Press this button to return to the previous screen or cancel the last entry.
26 UTILITY button
This button calls up various functions offered by your BR532, such as track editing, song management, and memory card operations.
32 Headphones jack (
Headphones (sold separately) are connected here. When headphones are connected, the same output as that from LINE OUT can be heard from the headphones.
27 UNDO/REDO button
For undoing the last-performed recording or editing operation and returning the data to its previous state. By pressing this button once again, you can bring back the canceled recording or re-execute the editing operation. (p. 58)
Turning off the internal microphone (p. 30) Changing the INPUT SELECT setting (p. 29)
fig.00-03
34
17
Panel Descriptions
Display
fig.00-04
Displays the menu screen, parameter setting screen, or other information, depending on the type of settings being made. If the screen is difficult to view, see Adjusting the Display Contrast (p. 24).
TIME
LEVEL METER
During play mode, the volume levels of instruments being input, and volume levels of each track are displayed. The levels displayed are the levels after the adjustments are made with the INPUT LEVEL knob and TRACK fader (i.e., post fader). You can select the level meter to display each type of level being set.
FRAME
Displays the frame number of the current position of the song. At the factory settings, one second is set to 30 frames (nondrop).This is one type of a specification known as MTC (MIDI Time Code), and when you use the BR-532 to play in synchronization with another MIDI device, you will need to set both devices to the same MTC type.
TEMPO
Displays the tempo. Displays the tempo of the tempo map during playback that uses a tempo map.
6 3 EFFECTS
Displays the effect bank and patch number.
MEASURE
Displays the measure number and beat of the current position within the song. The left number is the measure number, and the right number is the beat.
18
Panel Descriptions
Rear Panel
fig.00-05
5 11 10
1 GUITAR/BASS jack
12 9 8 7 6 4
6
Optical connector for outputting digital audio signals. The same sound that is output from LINE OUT is also output from DIGITAL OUT, so you can digitally record the output from the BR-532 to DAT recorders, CD recorders, and other digital recording devices.
These jacks allow a mic to be connected.Both standard TRS jacks (p. 23) and XLR jacks are provided. * If microphones are connected to both jacks, the TRS jack is given priority.
This is an input jack for connecting a separately sold foot switch (BOSS FS-5U, Roland DP-2). By using this FOOT SW jack, you can start/stop playback, punch in/out, and more.
LINE IN jack
In order to use a foot switch (p. 46)
These are input jacks for analog audio signals.These jacks are used to connect CD players and other audio devices and keyboards, rhythm machines, and other external sound sources.
Connector for sending MIDI data.Connect it to the MIDI IN connector of an external MIDI device (rhythm machine or sound module).
Turn this switch on to mix the signal input from LINE IN with the output to LINE OUT. With INPUT SELECT set to a setting other than LINE, and AUDIO SUB MIX turned on, the signal is mixed and output to LINE OUT. * Only the analog signal is mixed, so the DIGITAL OUT signal will not be affected.
POWER switch
This is the power switch. It turns the power of the BR-532 on/off.
These are output jacks for the analog audio signal. You can connect MD recorders, tape recorders, or other recording devices to record the output analog signal from the BR-532.
You must use only the PSA-series AC adaptor. Use of any other adaptor may cause overheating or malfunctions.
19
Panel Descriptions
11 Cord Hook
Wrap the cable around this hook so that the AC adaptor cable is not pulled out accidentally. If the AC adaptor is disconnected during operation, your important recorded data may be lost.
Inserting batteries
1. Make sure that the power of the BR-532 is turned off. 2. Remove the battery cover on the rear panel. * When turning the unit upside-down, get a bunch of newspapers or magazines, and place them under the four corners or at both ends to prevent damage to the buttons and controls. Also, you should try to orient the unit so no buttons or controls get damaged. * When turning the unit upside-down, handle with care to avoid dropping it, or allowing it to fall or tip over. 3. Being careful not to reverse the polarity (+/-), insert six AA dry-cell batteries into the battery compartment. * Roland recommends using longer-life alkaline batteries. * Do not mix new batteries with partially used batteries, and do not mix batteries of differing types. 4. Close the battery cover.
fig.00-06
12 Security Slot (
http://www.kensington.com/
When the battery power becomes low, Battery Low appears in the display. When this message appears, replace the existing batteries with new ones as soon as possible.
20
Quick Start
21
fig.Q01-01
CD Recorder etc.
AC Adaptor (PSA-series)
CD Player etc.
Keyboard etc.
22
To prevent malfunction and/or damage to speakers or other devices, always turn down the volume, and turn off the power on all devices before making any connections. q To prevent the inadvertent disruption of power to your unit (should the plug be pulled out accidentally), and to avoid applying undue stress to the AC adaptor jack, anchor the power cord using the cord hook, as shown in the illustration.
* When using the FS-5U foot switch (sold separately), set the polarity switch as shown below. If the polarity switch is not set correctly, the foot switch may not operate properly.
fig.Q01-04a
Polarity Switch
fig.Q01-02
Insert the memory card with the gold-colored contacts facing downward (the side without contacts should be facing upward).
* Be sure to insert the memory card all the way into the slot. * Do not touch the contacts of the memory card or allow them to become dirty.
fig.Q01-04b
Feedback could be produced depending on the location of microphones relative to speakers. This can be remedied by: 1. Changing the orientation of the microphone(s). 2. Relocating microphone(s) at a greater distance from speakers. 3. Lower the volume
* The MIC jack supports the balanced input used with standard TRS plugs. The pin assignment for the MIC jack is as shown below. Before making any connections, make sure that this pin assignment is compatible with that of all your other devices.
fig.Q01-03
2 3
23
Play Screen
The Play screen is the most fundamental screen of the BR-532, and is the first screen that appears when the BR532 is turned on (see below).
fig.Q01-06b
* The BR-532 is shipped with a memory card already inserted in the slot. 2. Turn off the AUDIO SUB MIX switch on the rear panel.
fig.Q01-05a
* You can set the BR-532 so that the remaining recording time is displayed during recording. Refer to Displaying the remaining available recording time (p. 73). 3. Lower the MASTER fader on the BR-532.
fig.Q01-05b
4. Turn on the device connected to an input jack (i.e., GUITAR/BASS, MIC, or LINE IN). 5. Turn on the POWER switch located on the rear panel.
fig.Q01-06a
3. Press PARAMETER [ ][ ] to select LCD Contrast, and adjust the contrast with the TIME/VALUE dial.
fig.Q01-50
* Always make sure to have the volume level turned down before switching on power. Even with the volume all the way down, you may still hear some sound when the power is switched on, but this is normal, and does not indicate a malfunction. * This unit is equipped with a protection circuit. A brief interval (a few seconds) after power up is required before the unit will operate normally. 6. Turn on the device connected to the output jack (i.e., LINE OUT or DIGITAL OUT).
4. After completing the adjustment, press [EXIT] repeatedly to return to the Play screen. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
You can turn the TIME/VALUE dial while pressing [UTILITY] to adjust the contrast. Use each procedure as appropriate.
24
2. Press PARAMETER [ ][ SEL, and press [ENTER]. The Song Select screen appears.
2. Press [PLAY].
fig.Q01-14
Crank It Up Composed and produced by Gundy Keller Copyright 2001 A-TOWN recordings 4. Press [ENTER].
fig.Q01-12
The song starts. Slowly increase the MASTER fader and adjust the volume to the desired level.
By adjusting the TRACK faders, you can listen to the individual sounds recorded to each track one at a time or listen to them at the balance you desire. Press [FF] to fast-forward the song and press [REW] to rewind the song. Press [ZERO] to return to the beginning of the song.
If you have changed the recording or editing Since the BR-532 automatically updates the recorded data and operation content if the recording or editing have been changed, you do not need to perform any special operations for saving. During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
In addition to the procedures given above, you can also change your current position in the song using the procedures given below.
* If the write-protect sticker is affixed to the memory card (p. 61), you wont be able to record data onto it, nor will you be able to edit any of the data on it. If you try to record or edit data using a protected memory card, Protected! appears.
25
Moving through a song using hours, minutes, seconds, frames, or sub frames
Press PARAMETER [ ][ ] to move the cursor to hours, minutes, seconds, frames, or sub-frames display, and turn the TIME/VALUE dial to change the current time in the song.
26
Format? appears in the display. Before inserting the memory card (SmartMedia), be sure to first turn off the BR-532. If a memory card is inserted when the power is turned on, the data in the memory card may be destroyed, or the memory card may become unusable. Insert the memory card into the memory card slot. The supplied memory card still has some remaining space; however, for extended recording, you will need to erase some of the demo song or prepare a new memory card (32 MB or greater is recommended). For information on how to erase data from the memory card, refer to Erasing songs (Song Erase) (p. 59). * A write-protect sticker (p. 61) is not affixed to the supplied memory card. In case you would like to save the data, you will need to affix a write-protect sticker to the card.
4. Press [ENTER].
* If the write-protect sticker is affixed to the memory card, Protected! appears in the display. You cannot initialize the memory card if this message appears. 5. To continue with the initializing, press [ENTER] (YES). To cancel the operation, press [EXIT] (NO) (or [UTILITY]). When [ENTER] (YES) is pressed, initializing begins. When the formatting has been completed, Completed! appears in the display, and you are returned to the Play page. * Depending on the capacity of the memory card, initializing may take more than ten minutes to complete. This is not a malfunction.The progress of the initializing is shown in the display. Do not turn off the BR-532 until the initializing has been completed.
Do not remove the memory card or turn off the BR-532 while the memory card is being initialized. Doing so can destroy the data on the memory card and/or render the memory card itself unusable. * When formatting starts, a new song is automatically created. In this case, the data type selected is STANDARD (LV1).
27
<Procedure>
1. Press [UTILITY].
fig.Q01-08
STANDARD (LV1):
For recordings that will take longer than what can be provided with the MT2 data type. This data type is useful for when there is little space remaining on the memory card, or when recording live performances.
LONG (LV2):
Of the three data types, this provides the longest recording time. 5. Press [ENTER]. When the new song is ready, you are returned to the Play page.
Recording time
The recording times possible for each data type on one memory card are given below (when recording one track). Recording time (times approximate) 16 MB 32MB 64 MB 128 MB 8 min. 16 min. 32 min. 65 min. 9 min. 19 min. 39 min. 78 min. 12 min. 24 min. 49 min. 98 min.
* The recording times shown above are approximate. Depending on the number of songs, the allowable recording time may decrease. * The recording times shown above are for when only one track is used. For example, if you record on all four tracks, the recording time for each track will be 1/4th of the time shown above. * The SmartMedia memory cards supported by your BR-532 are 16 to 128 MB SmartMedia cards for use with a 3.3 V power supply voltage.
28
Press the INPUT SELECT button of the instrument that you want to record
Select the input source to record. The indicator of the selected button will light.
fig.Q01-17a
GUITAR/BASS
An electric guitar or bass can be connected to this jack. Since this is a high-impedance input, a guitar or bass can be connected directly.
MIC
These jacks allow a mic to be connected. Both standard TRS jacks and XLR jacks are provided. The standard TRS type allows for both balanced and unbalanced connections. * If both jacks are being used, the TRS jack is given priority. * If you are recording an electric acoustic guitar using a shielded connection, use the GUITAR/BASS jack.
[GUITAR/BASS]
Select to record the instrument connected to the GUITAR/ BASS jack.
[MIC]
Select to record the signal from a microphone connected to the MIC jack or from the internal microphone. When the MIC indictor for the INPUT SELECT button is lit, you can use both the microphone connected to the MIC jack and the internal microphone simultaneously. * Your BR-532 is shipped with its internal microphone turned on. When not using the internal microphone, be sure to turn it off (see next section).
LINE
When connecting to the output of a CD player, cassette player, or other audio device, or to a rhythm machine, external sound module, keyboard, or other sound source, use the stereo input jacks.
[LINE]
Select this when you wish to record the sound of an instrument or CD player connected to the LINE jacks.
[SIMUL]
To record the vocal and guitar at the same time, press [GUITAR/BASS] and [MIC] simultaneously. Both indicators light, telling you that simultaneous recording is now possible. When two recording tracks are selected, the GUITAR/ BASS is recorded to Track 1 (or 3), and the MIC is recorded to Track 2 (or 4). When one recording track is selected, the GUITAR/ BASS and MIC are mixed and then recorded.
29
2. Turn the TIME/VALUE dial to select the input or output to be indicated by the LEVEL METER. TR14: 1&2: The output from each track is indicated in the LEVEL METER. The LEVEL METER shows the output of Tracks 1 and 2. The Track 1 output is shown in the upper meter, and the Track 2 output is shown in the lower meter. The LEVEL METER shows the output of Tracks 3 and 4. The Track 3 output is shown in the upper meter, and the Track 4 output is shown in the lower meter. The LEVEL METER shows the input from INPUT or LINE IN. The LEVEL METER shows the post-MASTER FADER output level.
3. Press PARAMETER [ ][ ] to select On Board Mic, and turn off the microphone with the TIME/ VALUE dial.
fig.Q01-17b
3&4:
4. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
INP: MST:
In order to record at a good sound level, you should adjust the input levels so that the PEAK indicator lights momentarily when a guitar is strummed strongly or vocals are sung loudly.
Also, when monitoring the sound with headphones, use the MASTER fader to adjust the volume to the level you desire. * To adjust the volume of devices connected to the LINE OUT jack or DIGITAL OUT connector, refer to the instruction manual that came with the device.
30
Effect Patch List (p. 110). Insert Effect Algorithm List (p. 86)
<Procedure>
1. Press PARAMETER [ ][ ] to move the cursor to the bank indication in the upper-right corner of the display, and turn the TIME/VALUE dial to change banks. Banks are a collection of effect patches.
fig.Q01-19
For more details regarding the use of insert effects, refer to Using insert effects (p. 79).
Effect patches for use with guitars. Effect patches for use on the sound from the MIC input (i.e., vocals). Effect patches for use on the sound from CDs, MDs, and other external devices from the LINE input. Effect patches for recording vocals and a guitar together.
SIM:
31
By using the rhythm guide during recording, you can use the track editor to edit in units of measures, synchronize outputs with an external device, and perform other useful operations. For more details, refer to Editing the performance on a track (track editing) (p. 50) and Synchronizing with MIDI devices (p. 67). You can also change the tempo or rhythm pattern during a song. For more details, refer to Using the Rhythm Guide (p. 62).
Number (Preset)
Pattern Name
(Song) (User)
AUTO: Flashing
When you press [PLAY] to start playback or recording, the rhythm sounds. When [STOP] is pressed, the rhythm stops as well. The rhythm is synchronized with the song.
ON: Lit
The rhythm continually sounds. The rhythm sounds is the style on the current time that is set on the pattern. When the style is set on BREAK, the rhythm does not sound. (p. 62)
OFF: Unlit
The rhythm is turned off.
fig.Q01-22b
1. Press [EXIT] (or [PATTERN SELECT]) to return to the Play page. 2. Press PARAMETER [ ][ ] and align the cursor up with TEMPO in the display. 3. Rotate the VALUE dial to adjust the tempo.
fig.Q01-24
Tempo
The rhythm guide is preset with a wide variety of rhythm patterns, including the sound of a normal metronome. For more details regarding the rhythm patterns of the rhythm guide, refer to Rhythm Guide Style/Pattern List (p. 96).
32
(6) Recording
Selecting the recording track
Press either [1], [2], [3], or [4] at REC TRACK to select the recording track. If the button flashes in red, that track is ready for recording.
fig.Q01-26
or
The status of each track can be determined from the indicator on the button. Off: Red: No recorded data exists on the track. The track is selected for recording. Green: Recorded data exists on track.
Since the input is monaural, the recording is normally performed as a monaural recording onto one track. Press one of the four track buttons at REC TRACK to select the one track to which to record. However, if you want to record in stereo to increase the effect of insert effects, you can simultaneously press the [1] and [2], or [3] and [4], REC TRACK buttons for stereo recording onto two tracks.
fig.Q01-28
If a track with existing data is selected for recording, the indicator will light alternately in orange and green.
(Record in Mono)
(Record in Stereo)
33
Recording operations
To spread the sound of your guitar backing spatially to the left and right, first record the same guitar backing to two different tracks and then use the panning feature to spread the sound.This is known as doubling . The BR-532 provides a DOUBLN (doubling) (p. 82) insert effect that lets you produce a doubling effect without having to record the same performance twice. By playing the backing music with the DOUBLN effect, you can create the doubling effect for a widely spread sound space. DOUBLN is also provided as a loop effect. (p. 82)By using the DOUBLN loop effect, you can achieve the doubling effect even on monaural recordings on single tracks for more efficient use of your track space. For more details regarding loop effect operations, refer to Using loop effects (p. 82). 1. Make sure that the BOUNCE [ON/OFF] indicator is dark.
fig.Q01-30
If the indicator is lit, press BOUNCE [ON/OFF] to make it go dark. 2. Press [REC]. [REC] flashes in red and the BR-532 enters the recording standby state.
fig.Q01-31
Flashing
3. Press [PLAY].
or
The [REC] and REC TRACK buttons stop flashing in red and instead light solidly, and recording starts.
fig.Q01-32
Since the input is stereo, the recording is normally performed on two tracks. REC Press either REC TRACK [1] or [2] to select tracks 1 and 2, or [3] or [4] to select tracks 3 and 4. However, if you want to mix together the left and right channels being input onto one track, with tracks 1 and 2 selected, press REC TRACK [1] again to select track 1. Using the same procedure, you can select any track 1 to 4 to be the track to which to record.
Lit
4. When you finish recording, press [STOP]. The REC TRACK button lights alternately in orange and green, indicating that track contains recorded data. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
34
Playback
1. Press [ZERO] to return to the start of the song.
fig.Q01-60
For more details regarding the recording procedures in the bounce mode, refer to Putting multiple tracks togetherBouncing (p. 41). The song will begin playing back. At this time, the REC TRACK button for the recorded tracks will light alternately in orange and green, to tell you which tracks are being played back.
35
* The power save function is especially helpful when the BR-532 is running on battery power. Perform the procedure given below to activate the power save function. 1. Press [UTILITY].
fig.Q01-08
3. Press PARAMETER [ ][ ] to select Power Save, and turn the TIME/VALUE dial to set the time until the Power Save function is activated. Valid Settings: OFF, 1min, 3min, 5min, 10min
fig.Q01-101
4. Press [EXIT] (or [UTILITY]) to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
36
Advanced Use
37
Repeating PlaybackRepeat
By using the Repeat function you can repeatedly play back a specified part. Repeating playback allows you to check the mixing balance or perform loop recordings with the punch in/out functions (p. 48). The position in the song where [REPEAT] is pressed first becomes repeat start point (A), and the position where it is pressed a second time becomes repeat end point (B). The portion between the two points is then repeated during playback.
fig.R01-01a
Repeat
Press [REPEAT] again to cancel the repeat function and delete the start and stop points.
2. After registering the repeat start point (A), register the repeat end point (B). Move to the position where you want the repeat to end and press [REPEAT].
fig.R01-02
The position is set as repeat start point (A). The [REPEAT] indicator begins to flash, telling you that the repeat start point has been registered. If you wish to re-do the registration, you can cancel the registered location by pressing [REPEAT] when the current location is the same as the repeat start point (A). If the current location is beyond the repeat start point (A), press [REPEAT] twice to cancel the registration. The [REPEAT] indicator goes out, and the registered repeat start point (A) and end point (B) are deleted. That position becomes repeat end point (B). The [REPEAT] indicator lights, telling you that the repeat end point has been registered. To re-do the registration, press [REPEAT] once again. The [REPEAT] indicator goes out, and the registered repeat start point (A) and end point (B) are deleted. Then press [REPEAT] again and register repeat start point (A) and end point (B) as desired. * There must be at least one second between repeat start point (A) and repeat end point (B). It is not possible to set the end point less than one second away from the start point. * If you press [REPEAT] at a position before the repeat start point (A), that earlier position is then set as the repeat start point (A).
If you want to save the settings in the currently selected song, hold down [STOP], and press [REC].
38
Repeating PlaybackRepeat
Advanced Use
3. Press PARAMETER [ ][ ] to select AB Quantize, and turn the TIME/VALUE dial to turn the setting on. When off, the quantize function will not work. 4. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
You can copy (p. 50), move (p. 53), and erase (p. 55) the repeat portion. Before using these functions, you can use the quantize function to set the repeat portion with accurate timing.
* Changing the tempo after having made the quantize function settings in a repeated portion will result in timing discrepancies between the repeat start and end points and the beginnings and ends of measures. * You can set the repeat portion to one measure by pressing [REPEAT] twice at the same position.
39
If a track with existing data is selected for recording, the indicator will light alternately in orange and green. * If you choose a track to record that already contains data (where the REC TRACK button is lit in green), the indicator lights alternately in orange and green, and the new music overwrites the previously recorded data.
][
] to display IN.
3. Turn the TIME/VALUE dial to change the pan settings. Selecting the recording track (p. 33) 2. Adjust the faders so the tracks being played back are at a suitable level. 3. Press [REC]. [REC] flashes in red and the BR-532 enters the recording standby state. 4. Press [PLAY]. The [REC] and REC TRACK button indicators change from flashing in red to being continually lit and recording begins. [PLAY] lights up Setting the sound positioning (pan) (p. 42) Only what you are currently playing is recorded to the new track. The music that is being played back is not recorded. By panning the track that you are playing back to the left (or right) and then panning the music that you are playing to the right (or left), it will be easy to hear it during playback. The pan settings made here are automatically applied to the track that you are recording to, so that after recording is complete, you can listen to the track with the same pan as that when it was recorded. 4. Press [EXIT] (or [PAN]) to return to the Play page.
40
* If you wish to mix an input source as part of the bounce recording, press [INPUT SELECT] to select the desired input source.At this time, you can apply loop effects (p. 42) to the sound of the input source. 5. Press REC TRACK to select the track, and turn the TIME/VALUE dial to select the V-Track to which to record. For this example, you would select 3-V2 and 4-V2. 6. If you want to mix in the sound of the rhythm guide as well, increase the RHYTHM GUIDE fader. If you do not want to record the rhythm guide, lower the fader. 7. After returning to the beginning of the song, press [REC] and then [PLAY] to start the bounce recording. [REC], [PLAY], [REC TRACK], and BOUNCE [ON/OFF] light up. 8. When you are finished recording, press [STOP]. The bounce mode is exited. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed. 9. Press [PLAY] to check the sound bounced to tracks 3 and 4.
Advanced Use
Setting the left-right positioning (pan) of the sound (p. 42) 2. Play back the song and adjust the volumes for the four tracks using the REC TRACK faders. The overall volume is adjusted by the MASTER fader. At this time, raise the volume as high as possible without allowing the sound to distort. Lower the faders for the tracks that you do not want to mix. * You can apply insert effects (p. 31) or loop effects (p. 42) to the recording when performing bounce recording. 3. Press [STOP]. 4. Press BOUNCE [ON/OFF] until both the TRACK L and R indicators blink. * Each time BOUNCE [ON/OFF] is pressed, the setting changes from STEREO MONO OFF and so on. The track selection screen appears for stereo recording.
fig.R03-01
The pan for tracks 3 and 4, where the music was bounced, is set all the way to the left and right respectively.
In order to prepare for the next recording, when the bounce mode is exited, the tracks (1 and 2) other than those that were bounced to (3 and 4) are automatically switched to the V-Tracks that are empty.
If you press BOUNCE [ON/OFF] so just TRACK L lights, the track selection screen appears for monaural recording.
If you want to save the settings in the currently selected song, hold down [STOP], and press [REC].
fig.R03-02
41
2. Press PARAMETER [ ][ ] and select the track for which you will change the pan setting. * When a REC TRACK button is pressed, the cursor moves to the track corresponding to the pressed button. 3. Turn the TIME/VALUE dial to change the pan settings. * Press [ENTER] to set C00. 4. Press [EXIT] (or [PAN]) to return to the Play page.
1. Press [LOOP EFFECTS]. The Send Level Setting screen for each track appears.
fig.R04-02
2. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to adjust the send level for each track. * When a REC TRACK button is pressed, the cursor moves to the track corresponding to the pressed button. 3. If necessary, you can now change the settings for other loop effects. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to change the desired settings. For more details regarding the various settings, refer to Using the loop effects (p. 82). 4. Press [EXIT] (or [LOOP EFFECTS]) several times to return to the Play page.
In addition to using PARAMETER [ ][ ] to change the track selected, you can also select a track directly with the REC TRACK buttons.
42
Mixing down
After playing the song back and checking the sound, setting the pan and loop effects, and adjusting the volumes of the various tracks, it is time to mix the tracks down. 1. Connect the recording device to the OUTPUT jack and place it into its recording standby state. 2. Press [PLAY] on the BR-532 and start the playback of the recorded data.
Advanced Use
If the external recording device has an optical digital connector, you can connect it to the DIGITAL OUT connector on the BR-532 to mix down directly with the digital signal (44.1 kHz).
3. Press PARAMETER [ ][ ] to display D.CopyProtect, and turn the TIME/VALUE dial to select ON.
fig.R04-03
ON:
OFF: Digital copying is enabled. 4. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed. * Some DAT recorders do not support SCMS, or do not allow digital connections to a CD player. If you are using this type of DAT recorder, it will not be possible to record the digital output of the BR-532 on a DAT recorder if D.CopyProtect is turned ON. In this case, you will need to turn off the D.CopyProtect setting.
What is SCMS?
SCMS stands for Serial Copy Management System. This is a function of consumer digital audio devices such as DAT recorders MD recorders that protects the copyright of the producer by prohibiting second-generation and subsequent copies from being made digitally. If digital connections are made to a digital recorder that has this function, SCMS flags will be recorded along with the digital audio signals. Digital audio data that contains this data cannot be recorded again via a digital connection.
43
Changing V-Tracks
The BR-532 is a four-track multitrack recorder, and each track consists of eight V-Tracks. You can select any one of these V-Tracks for recording or playback. Therefore, by making use of the many V-Tracks, you can use the BR-532 just as if it were a 32-track multitrack recorder. This allows a wide range of uses, such as recording one take of a guitar solo or vocal, and then recording another take without having to erase the first one. You can also then take just the portions of the V-Tracks that you like and put them together onto one track. The V-Track Selection screen appears. This screen shows the numbers of the selected V-Tracks for each track.
fig.R05-02
1. Press [V-TRACK].
fig.R05-01
s : V-Tracks with recorded data. : V-Tracks without data. 2. Press a REC TRACK button to select the track to be altered. 3. Turn the TIME/VALUE dial and change the V-Track. 4. After you finish changing the V-Track, press [EXIT]. You will return to the Play page.
44
Advanced Use
Playback
Recording
Playback Time
Start [PLAY]
Punch-In [REC]
Punch-Out [REC]
Stop [STOP]
With your BR-532, you can choose from manual or automatic punching in/out. * You can use the Undo function (p. 58) to revert to the condition before re-recording. * The data prior to punch-in/out will remain on the memory card without being erased. If this data is no longer needed, in order to use the memory card effectively, use the song optimize function (p. 60) to delete unneeded data from the memory card.
3. Start playback and adjust the volume of the input source using the INPUT LEVEL knob. Listen to the track you will be re-recording and the input source and adjust the volume of the input source using the INPUT LEVEL knob so that it is the same level as the track. 4. Move to a position before where you want to start rerecording and press [PLAY] to start playback. 5. Press [REC] to punch in at the location where you want to start recording. The BR-532 starts recording. 6. To punch out, press [REC] (or [PLAY]) again. Each time you press [REC], you punch in and punch out, so if there is another location that you want to redo, then you can punch in again at that location using the same procedure. 7. Press [STOP] to stop recording. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
45
8. Listen to the re-recorded results. Return the song to a point earlier than you re-recorded, and play it back. Adjust the volume of track 1 using the TRACK fader.
][
Move the location where you want to punch in and press AUTO PUNCH [IN] to register that location for automatic punch in. At this time, the AUTO PUNCH [IN] indicator lights, telling you that the punch-in position is registered.
fig.R06-04
4. Turn the TIME/VALUE dial and select PUNCH I/O (PUNCH IN/OUT).
PLY/STP:
The song will alternate between play and stop each time you press the foot switch.
FX ON/OFF: The effect will alternate between on and off each time you press the foot switch 5. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
If the AUTO PUNCH [IN] indicator is lit, you will automatically move to the registered punch-in location when this button is pressed. 2. Register the location where you want to punch out. Move the location where you want to punch out and press AUTO PUNCH [OUT] to register that location for automatic punch out. At this time, the AUTO PUNCH [OUT] indicator lights, telling you that the punch-out position is registered.
fig.R06-05
Now the operation of the foot switch allows you to punch in and out just as pressing [REC] does.
If the AUTO PUNCH [OUT] indicator is lit, you will automatically move to the registered punch-out location when this button is pressed.
46
If you want to punch in/out at a locator point, press [LOCATOR] to move to the locator point, and press AUTO PUNCH [IN] or AUTO PUNCH [OUT].
6. Press [REC] to place the BR-532 in recording standby and then press [PLAY]. Recording automatically starts at the auto punch-in location, so start playing what you want to record. At the point you specified for punch-out, the track will automatically change back to play mode. 7. Press [STOP] to stop recording. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed. 8. Listen to the re-recorded results. Return the song to a point earlier than you re-recorded, and play it back. Adjust the volume of track 1 using the TRACK fader.
Advanced Use
When the settings are erased, the AUTO PUNCH [ON/OFF], [IN], and [OUT] indicators go out.
If you want to save the settings in the currently selected song, hold down [STOP], and press [REC].
How to Record
As an example of use, the explanation below assumes you are using the auto punch in/out to re-record a portion of track 1, which is a track to which you have already recorded. 1. Press REC TRACK [1]. REC TRACK [1] lights alternately in orange and green. 2. Place the fader for track 1 at the location shown below.
fig.R06-02
3. Make sure that the AUTO PUNCH [ON/OFF] indicator is dark. If it is lit, press AUTO PUNCH [ON/OFF] to make the indicator go dark. 4. Start playback and adjust the volume of the input source using the INPUT LEVEL knob. Listen to the track you will be re-recording and the input source and adjust the volume of the input source using the INPUT LEVEL knob so that it is the same level as the track. 5. Move to a position before where you want to start rerecording and press AUTO PUNCH [ON/OFF]. The indicator lights up, showing that the auto punch in and out have been set.
47
How to Record
As an example of use, the explanation below assumes you are using the auto punch in/out to re-record a portion of track 1, which is a track to which you have already recorded. 1. Press REC TRACK [1]. REC TRACK [1] lights alternately in orange and green. 2. Place the fader for track 1 at the location shown below.
fig.R06-02
3. Use the repeat function to repeat the playback of the song and adjust the volume of the input source using the INPUT LEVEL knob. Listen to the track you will be re-recording and the input source and adjust the volume of the input source so that it is the same level as the track. 4. Press AUTO PUNCH [ON/OFF]. The indicator lights, showing that the auto punch in and out have been set. 5. When you are ready to record, hold down [REC] and press [PLAY] to begin recording.
Repeat
Playback
Recording
Playback Time
After you press [REC], you can record from the time the first punch-in is reached until the time the punch-out is reached. Re-record the portion as desired. When the song is repeated, you can check the result of what you just recorded. If the recording is not satisfactory, press [REC] and perform the recording again. 6. Press [STOP] to stop recording. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed. 7. Press [REPEAT] to make the button indicator go dark. 8. Press AUTO PUNCH [ON/OFF] to make the indicator go dark.
Punch-In
Punch-Out
If the portion to be re-recorded is not fully contained in the repeat portion, the recording may not start or end as desired.
48
Advanced Use
49
Data is saved in its edited form when you return to the Play screen from the Track Edit screen. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
TO
Time
TO
Time
50
Advanced Use
START
END
TO
Time
Ex. 2: Copying twice to another track 4. Turn the TIME/VALUE dial to select AB and press [ENTER].
fig.R08-04 fig.R08-07b
5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to copy from, and track/V-Track to copy to. 6. Press [ENTER].
fig.R08-05
START
END
TO
Time
7. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the time of the beginning of the location where you want the copied data to be placed. 8. Press [ENTER].
fig.R08-06
9. Turn the TIME/VALUE dial to select the number of copies you want to be placed. 10. When you are ready to execute the copy, press [ENTER]. The display will ask Are you sure?, so that you can confirm the operation. 11. Press [ENTER]. The copy is executed. 12. Press [EXIT] several times to return to the Play page.
5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to copy from, and track/V-Track to copy to. 6. Press [ENTER].
fig.R08-09
51
7. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the beginning of the portion of data you want to copy. 8. Press [ENTER].
fig.R08-10a
9. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the ending of the portion of data you want to copy. 10. Press [ENTER].
fig.R08-10b
11. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the time of the beginning of the location where you want the copied data to be placed. 12. Press [ENTER].
fig.R08-10c
5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to copy from, and track/V-Track to copy to. 13. Turn the TIME/VALUE dial to select the number of copies you want to be placed. 14. When you are ready to execute the copy, press [ENTER]. The display will ask Are you sure?, so that you can confirm the operation. 15. Press [ENTER]. The copy is executed. 16. Press [EXIT] several times to return to the Play page. * After specifying the time in the procedure above, if you change the display to show measures (p. 50), a + may appear to show that there is a discrepancy between the actual current position and the position displayed. If you specify the locations using measures, specify the locations at each screen using the TIME/VALUE dial to eliminate the discrepancy. 6. When you are ready to execute the copy, press [ENTER]. The display will ask Are you sure?, so that you can confirm the operation. 7. Press [ENTER]. The copy is executed. 8. Press [EXIT] several times to return to the Play page.
You can also enter the time using [LOCATOR], [ZERO], [STOP] + [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT].
52
5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to move from, and track/V-Track to move to. 6. Press [ENTER].
fig.R08-15
Advanced Use
7. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the time of the beginning of the location where you want the data to be moved. 8. When you are ready to execute the move, press [ENTER].
TO
Time
The display will ask Are you sure?, so that you can confirm the operation. 9. Press [ENTER]. Move Event is executed. 10. Press [EXIT] several times to return to the Play page.
Perform the procedure given below to move the portion between specific times. Ex. 1: Moving twice to the same track
fig.R08-16a
START
END
TO
Time
START
END
TO
Time
53
12. When you are ready to execute the move, press [ENTER]. ] to move the cursor to The display will ask Are you sure?, so that you can confirm the operation. 13. Press [ENTER]. Move Event is executed. 14. Press [EXIT] several times to return to the Play page.
* After specifying the time in the procedure above, if you change the display to show measures (p. 50), a + may appear to show that there is a discrepancy between the actual current position and the position displayed. If you specify the locations using measures, specify the locations at each screen using the TIME/VALUE dial to eliminate the discrepancy.
You can also enter the time using [LOCATOR], [ZERO], [STOP] + [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT].
Perform the procedure given below to move the complete recorded data from one track to another. 1. Press [UTILITY]. 2. Press PARAMETER [ ][ TRK, and press [ENTER].
fig.R08-02
7. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the beginning of the portion of data you want to move. 8. Press [ENTER].
fig.R08-17a
9. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the ending of the portion of data you want to move. 10. Press [ENTER].
fig.R08-17b
5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to move from, and track/V-Track to move to. 11. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the time of the beginning of the location where you want the data moved. 6. Press [ENTER].
fig.R08-18b
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7. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the time of the beginning of the location where you want the data to be moved. 8. When you are ready to execute the move, press [ENTER]. The display will ask Are you sure?, so that you can confirm the operation. 9. Press [ENTER]. Move Event is executed. 10. Press [EXIT] several times to return to the Play page.
Advanced Use
Time
5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to erase from.
55
6. When you are ready to execute the erasure, press [ENTER]. The display will ask Are you sure?, so that you can confirm the operation. 7. Press [ENTER]. The erasure is executed. 8. Press [EXIT] several times to return to the Play page.
7. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the beginning of the portion of data you want to erase. 8. Press [ENTER].
fig.R08-24
9. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to specify the ending of the portion of data you want to erase. 10. When you are ready to execute the erasure, press [ENTER]. The display will ask Are you sure?, so that you can confirm the operation. 11. Press [ENTER]. The erasure is executed. 12. Press [EXIT] several times to return to the Play page. * After specifying the time in the procedure above, if you change the display to show measures (p. 50), a + may appear to show that there is a discrepancy between the actual current position and the position displayed. If you specify the locations using measures, specify the locations at each screen using the TIME/VALUE dial to eliminate the discrepancy.
START
END
Time
You can also enter the time using [LOCATOR], [ZERO], [STOP] + [REW], [STOP] + [FF], and AUTO PUNCH [IN/OUT]. 3. Press PARAMETER [ ][ ERS, and press [ENTER].
fig.R08-20
5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to erase from. 6. Press [ENTER].
fig.R08-23
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5. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the track/VTrack to erase. 6. When you are ready to execute the erasure, press [ENTER]. The display will ask Are you sure?, so that you can confirm the operation. 7. Press [ENTER]. The erasure is executed. 8. Press [EXIT] several times to return to the Play page.
Example: exchanging all the data on track 1 with all the data on track 2
fig.R08-26
Track 1 A Track 2 D E B C
Advanced Use
Track 1 D Track 2 A B C E
Time
4. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to select the two tracks/ V-Tracks to exchange data. 5. When you are ready to execute the exchange, press [ENTER]. The exchange is executed. 6. Press [EXIT] several times to return to the Play page.
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2. To execute Undo, press [ENTER] (YES). Press [ENTER] to reverse the last performed recording or editing operation. If you decide not to Undo, press [EXIT] (NO). Press [EXIT] to return to the Play page.
2. To execute Redo, press [ENTER] (YES). The Undo you just performed is reversed. If you decide not to Redo, press [EXIT] (NO). Press [EXIT] to return to the Play page.
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2. Press PARAMETER [ ][ EDT, and press [ENTER]. 3. Press PARAMETER [ ][ ERS, and press [ENTER]. The Erase Song screen appears.
fig.R10-04
Advanced Use
3. Turn the TIME/VALUE dial and select the song to be copied. 4. After selecting the song to be copied, press [ENTER]. 5. Press [UTILITY]. 6. Press PARAMETER [ ][ EDT, and press [ENTER]. 7. Press PARAMETER [ ][ CPY, and press [ENTER]. The Copy Song screen appears.
fig.R10-03
4. Turn the TIME/VALUE dial and select the song to be erased. 5. After selecting the song to erase, press [ENTER]. Are you sure? appears. 6. To continue with the erasure, press [ENTER] (YES). To cancel the operation press the [EXIT] (NO) (or [UTILITY]). * If you erase a song currently being used, the song on the memory card with the lowest number is selected. 7. If you erased a song not currently being used, press [EXIT] (or [UTILITY]) repeatedly to return to the Play screen.
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Are you sure? appears in the display. 4. Press PARAMETER [ ][ ] to move the cursor to the character you want to change. 5. Rotate TIME/VALUE dial to select the character. 4. To continue with the optimization, press [ENTER] (YES). The Song Optimize function is carried out. When completed, Completed! appears in the display, and you are returned to the Play page. To cancel the operation press the [EXIT] (NO) (or [UTILITY]). * Depending on the situation, an appreciable length of time may be required for Optimize to be completed. This is not a malfunction. Do not turn off the power until Optimize has completed. * After you execute Optimize, it is not possible to undo/redo to revert to the state before executing Optimize. * You can switch between upper case and lower case characters by pressing [ENTER]. 6. After the name is properly entered, press [EXIT] (or [UTILITY]) repeatedly to return to the Play screen.
If you want to save the settings in the currently selected song, hold down [STOP], and press [REC].
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Advanced Use
This sticker should be used to prevent data already on the memory card from being erased, and to prevent new data from being written to the memory card. It is recommended that you affix this sticker to any memory card (SmartMedia) that contains valuable data that you do not want erased by mistake.
fig.R11-05
Format? appears in the display. In order for a memory card to be formatted or be able to store new data, it must not have a write-protect sticker affixed to it. If a write-protect sticker is affixed to the write protect area on the memory card, the memory card cannot be formatted, nor can any new data be stored on it. If you try to format or write data to a memory card with a write-protect sticker affixed to it, Protected! appears in the display.
* If the write-protect sticker is affixed to the memory card, Protected! appears in the display. You cannot format the memory card if this message appears. 5. To continue with the formatting, press [ENTER] (YES). When the formatting has been completed, Completed! appears in the display, a song (LV1) is automatically created, and you are returned to the Play page. * Depending on the capacity of the memory card, formatting may take more than ten minutes to complete. This is not a malfunction.The progress of the formatting is shown in the display. Do not turn off the BR-532 until the formatting has been completed.
61
Patterns
A pattern is made by putting forms into the order that you want and then setting the time signature and tempo. The forms are grouped into different styles to help you choose the one you want.
fig.R12-01
Types of patterns
Preset patterns (P01P50)
The preset patterns are patterns already stored within your BR-532. 50 patterns are provided, and they are grouped into types, such as rock and jazz for you to choose from depending on the type of music you are creating (p. 97). You cannot change the data of preset patterns. Each of the preset patterns (except P.50 Metro) is set so that a three-measure BREAK, followed by V1 (verse) comes after the END (ending).
Pattern
Step 1 Step 2 Style Step 3 Style Step 4 Style Step 5 Style
Drum Kit
Start Measure 001 Tempo 120
Style
IN
(Intro) 005 120
V1
(Verse 1) 013 120
F1
(Fill 1) 014 130
V2
022 120
END
(Verse 2) (Ending)
Styles
Organized according to the type of music, such as rock and jazz, styles make it possible for patterns to sound more authentic.
Forms
A form is a pattern of music of one to several measures in length. The types of forms are shown below and these types of forms are provided for each of the different styles.
IN (Intro)
Music patterns to be placed at the beginning of a song.
V (Verse) 1 and 2
Music patterns to make up the main part of the song. 1 are basic patterns and 2 are more advanced versions of 1.
Drum kit
The drum kit is an assembly of sounds of nine various rhythm instruments (p. 64). The music in patterns is made using the instrument sounds of the selected drum kit.
F (Fill-in) 1 and 2
Music patterns to be used as phrases to connect different sections of a song. You can select either 1 or 2 depending on the form that will follow the fill-in.
END (Ending)
Music patterns to be placed at the ending of a song.
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Creating patterns
New patterns are created by simply changing the settings of the pattern that is currently selected. A total of 999 measures worth of patterns can be created. After changing the settings, the new pattern can then be saved as a user pattern or song pattern. When editing a preset pattern in order to create a new pattern (p. 63), you can have the rhythm pattern stop at the end of the song by clearing the step after the BREAK in which V1 (verse) is set (p. 64). 1. With playback stopped on the BR-532, press [PATTERN ARRANGE]. The Step Entry screen appears.
fig.R12-02
Starting measure
Set the measure where the form that is selected by the current step will start playing. * The starting measure for step 1 is always set to 001. This cannot be changed. * You cannot set a starting measure that is equal to, or earlier than the starting measure that is set for the previous step. * You cannot set a starting measure that is beyond the starting measure of the next step.
Advanced Use
Style
Select a style that is suitable for the kind of music you are creating. * If you set the time signature to a setting other than 4/4, the Metro (metronome) will be set to start playing automatically. Valid Settings: ROCK 16 HEAVY 15 BALLAD 1 and 2 R&B 15 FUSION 1 and 2 FUNK Cntry 1 and 2 HdRck 15 POP 18 BLUES 14 JAZZ 13 HipHop 1 and 2 HOUSE OTHER 13
Step
Time signature
Style
Form
Tempo
Starting measure
2. Press PARAMETER [ ][ ] to move the cursor to Step, and turn the TIME/VALUE dial to select the step to edit. * Press [REW] to move to the previous step and [FF] to move to the next step. 3. Press PARAMETER [ ][ ] to move the cursor to the parameter that you want to edit and turn the TIME/ VALUE dial to change the setting. * Press [AUTO/ON/OFF] of the RHYTHM GUIDE to light the indicator and start playing the currently selected step.
* To insert the whole rest, set the BREAK. You can set the same time signature as Metro.
Form
Select a form type that fits in with its placement in the pattern. Valid Settings: IN, V1 and 2, F1 and 2, and END * You can only enter form settings when the time signature is set to 4/4. 4. Press PARAMETER [ ][ ] to move the cursor to Step, and turn TIME/VALUE to select the next step. * When you select the step that is not edited totally, the display shows - beside step number. Please move a cursor to other than step number then turn the TIME/VALUE dial one click. You will find the data of previous step.
fig.R12-03
Time signature
Set the time signature of the form that is selected by the current step. * To change the style/form, set the time signature to 4/4 time. If a setting other than 4/4 is set, the Metro (metronome) is set to start playing. Valid Settings: 1/1, 2/1, 3/1, 4/1, 5/1, 6/1, 7/1, 8/1, 1/2 to 8/2, 1/4 to 8/4, 1/8 to 8/8
Tempo
Set the tempo of the form that is selected by the current step. * The tempo as indicated in the Play screen is rounded off at the decimal point (however, the actual tempo is the same). Valid Settings: 25.0250.0 5. Repeat steps 3 and 4 above to complete the pattern as desired. * You can set up to a maximum of 50 steps.
63
6. Set the final step style as BREAK. * In case BREAK is not set, the pattern keeps playing back at the final step. The patterns you create are only temporary. If you return to the Play screen without saving a pattern, and press [PATTERN SELECT] to display the Pattern Selection screen, the pattern is given the name TMP. If you then select another pattern, the data of the pattern you created will be lost.
Having the pattern change to another form in the middle of one form
For example, lets say you want to insert F1 (consisting of one measure) at the fourth measure of the four-measure form V1. Here's how you would accomplish this: 1. Create the step that specifies V1.
fig.R12-04
Inserting a step
Perform the procedure below to insert a new step into the location of the present step.
fig.R12-07
2. Move to the next step. 3. Specify F1 and change the starting measure setting to that of one measure earlier.
fig.R12-05
Step 1
Step 2
Step 3
Step 4
Step 5
* The parameter value of inserted step will be the same as of the targeted step. 7. Press PARAMETER [ DRUM KIT.
fig.R12-06
] repeatedly to display
8. Turn the TIME/VALUE dial to select the drum kit. Valid Settings: STD1, 2: ROOM: HEAVY: JAZZ: HIP-HOP: HOUSE: REGGAE: 808: Standard set Set with moderate ambience Suitable Hard rock set Suitable for Jazz Suitable for dance music Suitable for dance music Suitable Reggae kit Basic TR-808 set
Erasing a step
This erases the content of the currently selected step. The content of the following steps are brought forward to fill the erased step.
fig.R12-09
Step 1
Step 2
Step 3
Step 4
Step 5
* You can only set one drum kit per pattern. You cannot set a different drum kit for each form. 9. For how to save the pattern you created, continue on to Saving the pattern (see p. 65). Press [PATTERN ARRANGE] or [EXIT] to return to the Play screen.
INT
1 2
V2
4
V1
6
F1
7
V2
9
Erase
Step 1 Step 2 Step 3 Step 4
INT
1 2
V2
4
V1
7
V2
9
64
Advanced Use
2. Turn the TIME/VALUE dial to select the number of the pattern to which you want to save the pattern. U01U04: User patterns 1 through 4 SNG: Song pattern for the currently selected song
3. After you have selected the pattern number to which to save, press [ENTER]. Are you sure? appears.
fig.R12-12
4. To continue with the save, press [ENTER] (YES). To cancel the save, press [EXIT] (NO).
65
Selecting a pattern
Follow the procedure given below to select the pattern to play with the rhythm guide or the pattern for which you want to change the settings. 1. Press PATTERN SELECT]. The Pattern Selection screen appears.
fig.R12-13
Follow the procedure below to change the name of the currently selected pattern (Pattern Name). 1. Press PARAMETER [ ] repeatedly to move the cursor to NAME and press [ENTER]. The Change Pattern Name screen appears.
fig.R12-16
2. Turn the TIME/VALUE dial to select the pattern. SNG: The song pattern of the currently selected song 2. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial enter the characters you desire. * The pattern name can consist of up to 12 characters. 3. When you register the pattern name after you changed, please save the pattern (p. 65). To cancel the operation, press [EXIT]. 4. Press [PATTERN SELECT] or [EXIT] to return to the Play screen. * You can switch between upper case and lower case characters by pressing [ENTER]. U01U04: User patterns 1 through 4 P01P50: Preset patterns 1 through 50 3. Press [PATTERN SELECT] or [EXIT] to return to the Play screen.
Copying patterns
Follow the procedure given below to copy the currently selected pattern to a user pattern or song pattern. 1. Press PATTERN SELECT]. The Pattern Selection screen appears. 2. Press PARAMETER [ ] to move the cursor to WRITE and press [ENTER]. The Select Copy Destination screen appears.
fig.R12-14
3. Turn the TIME/VALUE dial to select the copydestination pattern. U01U04: User patterns 1 through 4 SNG: Song pattern for the currently selected song
4. After you have selected the copy destination, press [ENTER]. A screen asking you to confirm the copy appears.
fig.R12-15
5. To continue with the copy, press [ENTER] (YES). To cancel the copy, press [EXIT] (NO). Once the patterns been copied, youre returned to the Select Copy Destination screen.
66
MIDI Fundamentals
MIDI stands for Musical Instrument Digital Interface. This is a worldwide standard that was developed in order to allow music data and sound data to be exchanged among electronic musical instruments and computers. Devices that are MIDI-compatible can exchange music data according to their capabilities, even if they are different types of device or were made by different manufacturers.
MIDI channels
MIDI allows you to independently control two or more devices over a single MIDI cable.This is possible because MIDI provides for multiple channels of control. You can think of MIDI channels as being similar to television channels. Although many broadcast channels are in the air at any one time (many channels of MIDI data are moving through a single cable), a television set receives only the channel to which it is set (the MIDI device receives only the channel to which it is set). Similarly with MIDI, if the MIDI channel being used by the transmitter is 1, the MIDI channel of the receiver must also be set to 1 or else the MIDI messages will not be received.
Advanced Use
MIDI Connectors
MIDI messages (the data handled by MIDI) is transferred using the following three types of connector.
MIDI IN:
Receives MIDI messages from another MIDI device.
MIDI OUT:
Sends MIDI messages from the BR-532.
MIDI THRU:
Sends out the MIDI messages that arrive at the MIDI IN connector. * The BR-532 is equipped only with a MIDI OUT connector.
67
The sounds produced by the rhythm guide and their corresponding note numbers are given below. Rhythm guide sound High Metronome (click) Metronome (bell) Kick Kick Clave Snare Cowbell Snare Low tom Closed hi-hat Mid tom Open hi-hat Crash cymbal High tom Ride cymbal Note number D#1 (27) A1 (33) A#1 (34) B1 (35) C2 (36) C#2 (37) D2 (38) D#2 (39) E2 (40) F2 (41) F#2 (42) A2 (45) A#2 (46) C#3 (49) D3 (50) D#3 (51)
2. Press [UTILITY]. 3. Press PARAMETER [ ][ SYS, and press [ENTER]. 4. Press PARAMETER [ MIDI ch.
fig.R13-03
] to move the cursor to Tone arrangement is based on GS/GM. In case your external MIDI sound module is not based on GS or GM, you will need to make settings on your external MIDI sound module to change the sounds that correspond to each note number. For details on making these settings, refer to the manual of your MIDI sound module. * If you are using an external MIDI sound module to play the rhythm guide, use the controls of the external MIDI sound module to adjust the volume level.
][
] to select Rhythm
5. Turn the TIME/VALUE dial to set the MIDI channel (116). If you select OFF, note messages of the rhythm guide will not be transmitted. 6. After you have completed the rhythm guide settings, press [EXIT] (or [UTILITY]) repeatedly to return to the Play screen. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
68
Synchronization signals will not be output. MIDI Time Code will be transmitted. Sends the MIDI clock based on the tempo set with the pattern function (p. 62).
Advanced Use
For details on operation of your MIDI sequencer, refer to the operating manual for your device.
* If OFF or MCK is selected, proceed to step 6. 5. Press PARAMETER [ ][ ] to select MTC type, and turn the TIME/VALUE dial to set the MTC type.
fig.R13-05b
Verify the specifications of your MIDI sequencer and set the MTC type on the BR-532. 30: 30 frames per second non-drop format. This is used by audio devices such as analog tape recorders, and for NTSC format black and white video (used in Japan and the U.S.).
29N: 29.97 frames per second non-drop format. This is used for NTSC format color video (used in Japan and the U.S.). 29D: 29.97 frames per second drop format. This is used for NTSC format broadcast color video (used in Japan and the U.S.).
MIDI Sequencer MIDI IN MIDI OUT
25:
25 frame per second frame rate. This is used for SECAM or PAL format video, audio equipment, and film (used in Europe and elsewhere). 24 frame per second frame rate. This is used for video, audio devices, and film in the US.
24:
6. After you finish setting the synchronization settings at the BR-532, press [EXIT] (or [UTILITY]) repeatedly to return to the Play screen. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed. 2. Press [UTILITY]. 3. Press PARAMETER [ ][ SYS, and press [ENTER]. ] to move the cursor to 7. Just as when you synchronize a MIDI sequencer using external MTC, when you use the tempo map, you can synchronize the MIDI sequencer using the external MIDI clock. 8. Get the MIDI song data ready for playback. When the BR-532 begins playing, the MIDI sequencer will also begin playing in sync with it.
4. Press PARAMETER [ ][ ] to select Sync Generator, and turn the TIME/VALUE dial to set the sync generator.
69
Using MMC
What are drop and non-drop formats?
There are two types of format used by NTSC video cassette recorders, non-drop and drop. With the nondrop format, the frames are continuous. On the other hand, in order to support NTSC color video, the drop format drops the first two frames of every minute excluding minutes 10, 20, 30, 40, and 50. In most video and audio production, since formats with continuous frames are easier to deal with, non-drop is generally used. In contrast, in situations such as in broadcast, where the time code must match actual clock time, drop is used. MMC stands for MIDI Machine Control. This is a protocol that uses MIDI System Exclusive messages to remotely control multiple recording devices from one device. Your BR532 supports the MMC protocol. By using MMC, your BR-532 can send commands such as PLAY, STOP, and FF to connected MIDI devices to operate them.
Some MIDI devices do not support the BR-532s MMC functionality. If so, it will not be possible to operate them from the BR-532 using the procedures described here. For details on the MMC functionality supported by the BR-532, read MIDI implementation (p. 111).
The BR-532 will be the master for MMC and MTC. Follow the procedure given below to operate the play, stop, fast-forward and other functions of a sequencer program with the BR-532.
70
1. Press [UTILITY]. 2. Press PARAMETER [ ][ SYS, and press [ENTER]. ] to move the cursor to
3. Press PARAMETER [ ][ ] to select MMC Mode, and turn the TIME/VALUE dial to set the MMC mode.
fig.R13-08
Advanced Use
OFF: MASTER:
MMC will not be transmitted. MMC information is sent. The BR-532 becomes the master of the external MIDI instrument.
* For details on the MMC functionality supported by the BR532, read MIDI implementation (p. 111). 4. Press PARAMETER [ ][ ] to select Sync Generator, and turn the TIME/VALUE dial to set MTC. 5. Make settings on your sequencer software. Make the following settings on your sequencer software. For details on making these settings, refer to the manual for your sequencer software. MTC: MTC type: MMC: receive same setting as the MTC Type selected on the BR-532 receive
6. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
71
Mixing the output from an external MIDI device with the output from your BR-532 (AUDIO SUB MIX)
The Audio Sub Mix function allows you to mix the signal input from LINE IN with the signal output to LINE OUT. When performing synchronized playback using the BR-532 and an external MIDI device, you can use the Audio Sub Mix function to mix the output from the external MIDI device with that of the BR-532 internally, within the BR-532 so you wont need an external mixer. Also, since you can output the signal from the MIDI device without having to first record it to a track on the BR-532, you can use the BR-532 tracks more effectively.
fig.R13-20
Even when the AUDIO SUB MIX switch is turned on, if you press INPUT SELECT [LINE], illuminating its indicator, the signal from LINE IN that passes through the recorder/mixer block is given priority, and the Audio Sub Mix function will not work.
External Mixer
LINE OUT
MIDI OUT
OUTPUT
MIDI IN
fig.R13-21
LINE IN
LINE OUT
MIDI OUT
OUTPUT
MIDI IN
72
] to select the
Advanced Use
3. Press PARAMETER [ ][ ] to select Remain Info, and turn the TIME/VALUE dial to select ON or OFF.
fig.R14-02
ON:
OFF: Displays the elapsed recording time. 4. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed. * When [PLAY] is pressed in the Play screen, putting the BR532 into record standby ([REC] flashes), the remaining recording time is displayed in the FRAME area. Remaining memory
fig.R14-03c
* The song sizes are displayed in units of 1M = 1,000,000 bytes. The size displayed is an approximation. 4. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
73
Preview Function
With the Preview Function, you can playback the one-second portion of the song before or after your current position. By using this together with the Scrub Function, at the same time slowly moving your current position in the song, it becomes easy to find the exact transition point from one phrase to the next. For details on how to use the Scrub and Preview function together, refer to Using Scrub and Preview to find the music ending point (p. 75).
fig.R15-01a
SCRUB TO
SCRUB FROM
When the cursor is set under the scrub point, it is possible to change scrub point by TIME/VALUE dial.
When the REC TRACK button is pressed, it begins flashing, and the sound on that track is muted. 2. Slowly turn the TIME/VALUE dial to move the current position and search for the starting point of the phrase (e.g., where sound is first emitted). 3. After you find the exact point where the music starts, press [STOP] to stop scrubbing.
You can now press [LOCATOR] to register a locator point so that you can find the point easily later.
74
3. Press PARAMETER [ ][ ] to select FROM/TO, and turn the TIME/VALUE dial to change scrub points.
fig.R15-02
Advanced Use
3. Press PARAMETER [ ][ ] to select Preview SW, and turn the TIME/VALUE dial to set ON.
fig.R15-03
TO: FROM:
Scrubs to your current position. Scrubs from your current position. This enables use of the Preview Function. 4. Press [EXIT] (or [UTILITY]) several times to return to the Play page. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
4. After completing the setting, press [EXIT] (or [UTILITY]) repeatedly to return to the Play screen. * During automatic updating, Keep Power On! appears in the upper line of the display, while the lower line shows what is being processed.
You can now press [LOCATOR] to register a locator point so that you can find the point easily later. * [PLAY] plays back a preview of one second from the current location, regardless of the Preview SW.
75
Tuning an instrumentTuner
The BR-532 has a built-in chromatic tuner function that allows you to tune your instrument quickly. The built-in tuner supports both guitar and bass guitar. As an example, here is the procedure to tune the guitar.
Tuning
1. Play an open-string note using the string you are tuning. The screen will indicate the note name that is closest to the pitch of the string you played. * Cleanly play a single note only on the string you wish to tune. 2. Continue tuning until the pitch name of the string you are tuning appears in the display. Normal tuning 6th 5th 4th 3rd 2nd 1st string string string string string string Guitar Bass E A D E G A B D E G
If the [GUITAR/BASS] indicator is off, press the [GUITAR/ BASS] INPUT SELECT button to turn it on. 1. Press [TUNER] to change the display to that for the tuner.
fig.R16-01
3. Continue tuning until the center of the display in the tuning guide becomes s. If the pitch of the string is within +/-50 cents of the correct pitch, the tuning guide will indicate the discrepancy between the actual and the correct pitches. When pitch is higher than displayed pitch (#)
fig.R16-03
2. To turn off the tuner, press [TUNER] again. Youre returned to the Play screen.
If you do not want to output the tuning sounds, either turn down the INPUT LEVEL knob or the MASTER fader. When pitch is the same as displayed pitch
fig.R16-04
Reference Pitch
4. Repeat steps 13 to tune each of the strings. * If you are tuning a guitar that has a vibrato arm, tuning one string may cause other strings to drift. In this case, you should first tune the strings approximately so that the correct note name is displayed, and then re-tune each string.
Tuning Guide
Note Name
If the difference between the input pitch and the correct pitch is less than +/-50 cents, the tuning guide will indicate the amount of the difference. Continue tuning until the center of the display in the tuning guide becomes s.
76
Tuning an instrumentTuner
Advanced Use
2. Turn the TIME/VALUE dial to change the standard pitch. 3. To turn off the tuner, press [TUNER] again. Youre returned to the Play screen.
77
2. Press PARAMETER [ ][ ] to select Center Cancel, and turn the TIME/VALUE dial to set it to ON. ON: Removes central sound (e.g., vocals or guitar solos). OFF: Normal playback. Perform the procedure below if the central sound is not removed as you desire or if you want to emphasize the bass sound. 3. To emphasize the bass sound, press PARAMETER [ ][ ] to select Low Boost, and turn the TIME/ VALUE dial and adjust the value so that the bass sound is more easily heard.
fig.R17-04
* Depending on how the song was recorded, these procedures may not be able to remove the sounds completely. 4. Press PARAMETER [ ][ ] to select Center Cancel, and turn the TIME/VALUE dial and adjust the value of the sound that you want to remove to decrease its volume.
fig.R17-03
5. Press [EXIT] several times to return to the Play page. * You can turn on both the Time Stretch and Center Cancel functions to use them together. * The Rhythm Guide does not sound when Phrase Trainer is on.
ON:
78
For a more detailed explanation of insert and loop effects, refer to What are insert effects? (p. 31) and What are loop effects? (p. 42) respectively.
Advanced Use
INPUT SELECT GUITAR/BASS Guitar Bank U01 : U30 S01 : S30 P01 : P30 MIC Mic Bank U01 : U10 S01 : S10 P01 : P10 LINE Line Bank U01 : U10 S01 : S10 P01 : P10 SIMUL Simul Bank U01 : U10 S01 : S10 P01 : P10
Your BR-532 allows you to automatically change banks by pressing an INPUT SELECT button. For example, pressing the [GUITAR/BASS] INPUT SELECT button changes you to a guitar bank patch, and pressing [LINE] changes you to a line bank patch. Also, within each bank, effect patches are further grouped as shown below.
Your BR-532 is shipped with the user patches (U) containing the same patches as the preset patches (P).
When you create a new song, copies of the patches in the user patches (U) are made in the song patches (S) for each bank.
79
4. Press PARAMETER [ ][ ] to move the cursor to each effect and turn the TIME/VALUE dial to turn each effect on or off. Blocks that are turned on are shown in uppercase letters, while blocks that are turned off are shown in lowercase letters. Turn on the effects that you want to use.
fig.R18-04
2. Press PARAMETER [ ][ ] to move the cursor to the upper right side of the display and turn the TIME/ VALUE dial to select the effect patch bank and number. 3. Press PARAMETER [ ][ EDIT, and press [ENTER]. ] to move the cursor to
(Modulation) OFF
(Delay) ON
5. Press PARAMETER [ ][ ] to move the cursor to the effect with the parameter that you want to change and press [ENTER]. The Parameter Setting screen for each effect appears.
fig.R18-05
The Edit Effect screen appears and the algorithm (the connection sequence for the effects being used) is displayed.
fig.R18-03a
6. Use PARAMETER [ ][ ] to select a parameter, and turn the TIME/VALUE dial to edit the value. s When effect patches in the SIMUL bank are selected, GTR and MIC appear instead of EDIT. Move the cursor to GTR to modify a guitar-use effect, or to MIC to modify an effect for use with a mic, then press [ENTER].
fig.R18-03b
7. If you would like to edit another effect, press [EXIT] to return to the previous screen, and repeat steps 56.
If you wish to save the current effect settings, perform the procedure described in Saving insert effect settings, below. * Edited effect settings are temporary. If you exit the Edit Effect screen without saving the effect patch you changed, TMP appears next to the indication of the bank. Press [ENTER] to return to the Edit Effect screen. For how to save the changes, refer to Saving insert effects settings in the next section.
By pressing [ENTER] while the cursor is at a bank or number, you can display the Edit Effect screen directly.
Be aware that if you select a new effect patch while TMP is displayed, the altered effect patch is returned to its original settings and the changes are lost.
80
Advanced Use
3. Turn the TIME/VALUE dial to switch the Insert Mode. 2. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to enter the patch name. 3. After you have completed entering the effect settings and patch name as desired, press [EXIT] to return to the page (Effect Edit page) two screens previous. 4. Press PARAMETER [ ][ ] to move the cursor to WRITE, and press [ENTER]. The Write screen appears.
fig.R18-06a
INPUT (NORMAL): The sound is monitored and recorded after it passes through the insert effect. Normally you will use the BR532 with this setting.
fig.R18-09
TRACK 1 (REC)
INPUT (REC DRY): The sound is monitored through the insert effect but is recorded without the effect (dry).
fig.R18-10
5. Turn the TIME/VALUE dial to select the number to which to write the new effect patch. 6. After youve selected the destination, press [ENTER]. After the save has been completed, you are returned to the Play page.
TRACK 1 (REC)
MASTER: For applying effects to all sounds to adjust the sound quality when mixing down, achieve a special effect from an effect, or perform similar operations.
fig.R18-11
INPUT TRACK 1 (PLAY) TRACK 2 (PLAY) TRACK 3 (PLAY) TRACK 4 (PLAY) Rhythm
81
For an explanation of loop effects, refer to What is a loop effects? (p.42). If you want to save the settings in the currently selected song, hold down [STOP], and press [REC].
For a description of the parameters for each effect, refer to Loop Effect Parameter Functions (p. 85). 5. When you finish making settings, press [EXIT] several times to return to the PLAY page.
][
] to display Fx Type.
Doubling
3. Turn the TIME/VALUE dial to select CHORUS, DOUBLN, or REVERB. 4. To change the settings for the selected effect, press PARAMETER [ ][ ] to select the parameter and turn the TIME/VALUE dial to change the set value.
fig.R19-02
When you want to spread out the guitar backing sound to the left and right, record the same guitar backing separately to two tracks, then pan the sounds to the left and right. This is known as doubling. By using the DOUBLN loop effect, you can produce a doubling effect even from a single-track (monaural) recording, allowing you to make more efficient use of the tracks.
By pressing PARAMETER [ ], you can display the screen for setting the input source and rhythm guide send levels.
fig.R19-04
3. Press PARAMETER [ ][ ] to move the cursor, and turn the TIME/VALUE dial to adjust the send level for each track.
To adjust the send level for the input source, move the cursor to IN. To adjust the send level for the rhythm guide, move the cursor to RHYTHM. The setting is adjusted by turning the TIME/VALUE dial to the desired value. 4. After you have completed adjusting the send level, press [EXIT] repeatedly to return to the Play screen
82
A list of the initial settings for each parameter is given in the Parameter List (p. 107). 1. Press [UTILITY].
Advanced Use
3. Press PARAMETER [ ][ SYS, and press [ENTER]. 4. To continue the initialization, press [ENTER] (YES). To cancel, press [EXIT] (NO) (or [UTILITY]). When [ENTER] is pressed, initialization begins. After the initialization has been completed, you are returned to the Play page.
4. To continue the initialization, press [ENTER] (YES). To cancel, press [EXIT] (NO) (or [UTILITY]). When [ENTER] is pressed, initialization begins. You can initialize all the settings by holding down INPUT SELECT [GUITAR/BASS], [MIC], and [LINE] while turning the POWER switch ON, then pressing [ENTER]. After the initialization has been completed, you are returned to the Play page.
83
A list of the initial settings for each parameter is given in the Parameter List (p. 107). 1. Press [UTILITY]. 2. Press PARAMETER [ ][ INI, and press [ENTER].
fig.00-50
fig.00-50
3. Press PARAMETER [ ][ PTN, and press [ENTER]. 3. Press PARAMETER [ ][ EFX, and press [ENTER]. ] to move the cursor to
4. To continue the initialization, press [ENTER] (YES). To cancel, press [EXIT] (NO) (or [UTILITY]). 4. To continue the initialization, press [ENTER] (YES). To cancel, press [EXIT] (NO) (or [UTILITY]). When [ENTER] is pressed, initialization begins. After the initialization has been completed, you are returned to the Play page. When [ENTER] is pressed, initialization begins. After the initialization has been completed, you are returned to the Play page.
84
Appendices
Effect Type
This sets the type of the effect.
CHORUS:
A sound with a subtly shifted pitch is added to the direct sound, making the final output sound thicker and broader.
Depth (0100)
Adjusts the depth of the Chorus effect.
DOUBLN:
By adding a slightly time-delayed sound to the direct sound, this produces the impression that multiple sources are sounding together (a doubling effect). The delayed sound will be output from the side opposite to which the playback track has been panned.
REVERB:
Reverberation (or reverb) is the effect caused by sound waves decaying in an acoustic space, or a digital simulation thereof. This decay occurs because sound waves bounce off many walls, ceilings, objects, etc. in a very complex way. These reflections, coupled with absorption by various objects, dissipate the acoustic energy over a certain period of time (called the decay time). The ear perceives this phenomenon as a continuous wash of sound.
Separation (0100)
Adjusts the diffusion.
Appendices
ROOM:
Simulates the reverberation in a small room.
HALL:
Simulates the reverberation in a concert hall.
85
BANK: GUITAR/BASS
1. COSM GUITAR AMP
This is a multi-effect designed for electric guitar. This provides an amp sound using a preamp and speaker simulator. * In case of Phaser, output will become monaural.
fig.S02-01
2. ACOUSTIC SIM
This is a multi-effect designed for electric guitar. It allows you to use an electric guitar to produce sounds similar to those of an acoustic guitar.
fig.S02-02
[ASIM][COMP][EQ][NS][MOD]=[DLY]
Acoustic Guitar Simulator Compressor 3Band Equalizer Noise Suppressor Modulation - Flanger - Chorus - Phaser - Pitch Shifter - Doubling - Tremolo/Pan Delay
[COMP][PRE][SP][NS][MOD]=[DLY]
Compressor PreAmp Speaker Simulator Noise Suppressor Modulation - Flanger - Chorus - Phaser - Pitch Shifter - Doubling - Tremolo/Pan Delay
3. BASS SIM
Simulates the sound of a bass guitar. Obtain the sound of a bass guitar by playing an electric guitar. You should not play chords when using the Bass Simulator.
fig.S02-03
[BSIM][COMP][NS]
Bass Simulator Compressor Noise Suppressor
86
4. ACOUSTIC GUITAR
This is a multi-effect designed for acoustic guitar. Even when an electric-acoustic is connected at line level, this provides a warm sound similar to what is obtained through a microphone.
fig.S02-04
BANK: MIC
7. VOCAL MULTI
This is a multi-effect designed for vocals. It provides the basic effects needed for vocals.
fig.S02-07
[ACP][COMP][NS]=[DLY]
Acoustic Processor Compressor Noise Suppressor Delay
[COMP][DES/ENH][EQ][NS][MOD]=[DLY]
Compressor De-esser/Enhancer - De-esser - Enhancer 4Band Equalizer Noise Suppressor Modulation - Flanger - Chorus - Phaser - Pitch Shifter - Doubling - Tremolo/Pan Delay
5. BASS MULTI
This is a multi-effect designed for bass guitar. Appropriate for creating standard bass sound.
fig.S02-05
[CMP/DEF][ENH][EQ][NS][MOD]=[DLY]
Compressor/Defretter - Compressor - Defretter Enhancer 4Band Equalizer Noise Suppressor Modulation - Flanger - Chorus - Phaser - Pitch Shifter - Doubling - Tremolo/Pan Delay
8. VOICE TRANSFORMER
This is a effect designed for vocals. This controls the formants, allowing a variety of voice characters to be created.
fig.S02-08
[VT]
Voice Transformer
Appendices
[COMP][PRE][SP][NS]=[DLY]
Compressor PreAmp Speaker Simulator Noise Suppressor Delay
87
BANK: LINE
9. STEREO MULTI
This algorithm connects seven types of effect, all in full stereo.
fig.S02-09
BANK: SIMUL
11. VO+GT.AMP
This algorithm is for use when simultaneously recording a vocal and electric guitar. For the guitar, you can produce an amp sound using a preamp and speaker simulator.
fig.S02-11
[COMP]=[EQ]=[NS]=[MOD]=[DLY]
Compressor 4Band Equalizer Noise Suppressor Modulation - Flanger - Chorus - Pitch Shifter - Doubling - Tremolo/Pan Delay
q GTR
[COMP][PRE][SP][NS]
q MIC
[COMP][NS]
q GTR
Compressor PreAmp Speaker Simulator Noise Suppressor
q MIC
12. VO+AC.SIM
This algorithm is for use when simultaneously recording a vocal and electric guitar. For the guitar, you can make the electric guitar sound like an acoustic guitar.
fig.S02-12
[LOFI]=[NS]
Lo-Fi Noise Suppressor
q GTR
[ASIM][COMP][NS][DLY]
q MIC
[COMP][NS][DLY]
q GTR
Acoustic Guitar Simulator Compressor Noise Suppressor Delay
q MIC
Compressor Noise Suppressor Delay
88
Acoustic Processor
With this feature, you can change the sound from a pickup on an electric-acoustic guitar into a richer sound, similar to that obtained by a microphone placed near a guitar. Best results will be achieved when stereo output is used.
Body (0100)
This adjusts the resonance of the sound caused by the body. That is, it adjusts the softness and fatness of the sound which is the typical characteristics of acoustic guitars.
Character
This selects one of the four types of sounds.
STD (STANDARD):
This is a normal acoustic guitar.
JUMBO:
This is an acoustic guitar with a body that is bigger than STANDARD. The bass sound is powerful.
Level (0100)
This adjusts the volume of the acoustic processor.
ENHANCE:
This is an acoustic guitar that with a more responsive attack, so the guitar will retain more of its prominence in almost any situation.
Bass Simulator
Simulates the sound of a bass guitar. Obtain the sound of a bass guitar while playing an electric guitar. You should avoid playing chords when using the Bass Simulator.
PIEZO:
This simulates the sound you would get from a pickup installed on an electric-acoustic guitar.During the attack, a certain amount of compression will be applied.
Top-Hi (-100+100)
Adjust the level of the direct sound from the strings. That is, it adjusts the harmonic contents.
Top-Mid (-100+100)
This adjusts the simulation of the string vibration against the top plate. That is, it adjusts the attack sense.
Level (0100)
Appendices
This adjusts the volume of the bass simulator.
Body (-100+100)
This adjusts the resonance of the sound caused by the body. That is, it adjusts the softness and fatness of the sound which is the typical characteristics of acoustic guitars.
Chorus
A sound with a subtly shifted pitch is added to the direct sound, making the final output sound thicker and broader. Best results will be achieved when stereo output is used. This effect can be used when the Modulation Effect Type parameter is set to CHORUS.
Level (0100)
This adjusts the volume of the acoustic guitar simulator. If Top-Hi, Top-Mid, and Body are all set to -100, there will be no sound.
Rate (0100)
Adjusts the rate of the Chorus effect.
89
Depth (0100)
Adjusts the depth of the Chorus effect.
Defretter
This simulates a fretless bass.
Sens (0100)
This controls the input sensitivity of the Defretter. It should be adjusted for the bass guitar you have until you get the harmonic changes to sound natural.
Compressor
The compressor is an effect that attenuates loud input levels and boosts soft input levels, thus evening out the volume to create sustain without distortion.
Attack (0100)
This controls the attack of the Defretter. Increasing the value will cause the harmonics to change more slowly, thus producing a relatively attack-less sound, similar to a fretless bass.
Depth (0100)
This controls the rate of the harmonics. Increasing the value will increase the harmonic content and therefore will create a more unusual sound.
Sustain (0100)
Adjusts the range (time) over which low-level signals are boosted. Larger values will result in longer sustain.
Level (0100)
Adjusts the volume of the defretter sound.
Attack (0100)
Adjusts the strength of the attack. Larger values will result in a sharper attack, creating a more clearly defined sound.
Delay
This creates a thicker sound by applying a delayed sound to the direct sound.
Level (0100)
Adjusts the volume.
De-esser
Useful for reducing `sibilant or `S sounds produced by a vocalist.
Type
This Parameter selects the type of delay. * It is not possible to select TYPE when you using effect patch for LINE.
fig.S03-04
Sens (0100)
Adjusts the manner in which the de-esser will be applied relative to the input signals.
SINGLE:
This is a simple delay.
fig.S03-05
PANNING:
Normal delay sound and another delay sound with half time of normal one are panned across the left and right channels. This will be effective when stereo output is used.
Frequency (1.0k10k)
Adjusts the frequency at which the de-esser effect will begin to be applied. The effect will be made apparent in the frequencies above the frequency set here.
90
Feedback (0100)
This parameter adjusts the amount of feedback. Changing the amount of feedback causes the number of times the delayed sound is repeated to change as well.
Level (0100)
Adjusts the volume of the enhanced sound.
Doubling
By adding a slightly time-delayed sound to the direct sound, an effect of multiple sounds heard together (a doubling effect) is produced. The best effect is achieved when stereo output is used. This effect can be used when the Modulation Effect Type parameter is set to DOUBLN.
Equalizer
A 4-band equalizer. * With the algorithm 2. ACOUSTIC SIM, it becomes a 3band equalizer with Low-Mid and High-Mid in the display changing to only Mid.
Separation (-100+100)
Adjusts the diffusion. The panning of the direct sound and effect sound can be spread to left and right. Effective when stereo output is used.
Low-Mid Q (0.516)
This parameter sets the range of change in gain for the frequency set by Low-Mid Freq. A larger value results in a narrower range of change.
Enhancer
By adding sounds which are out-of-phase with the direct sound, this effect enhances the definition of the sound, and pushes it to the forefront.
Appendices
Sens (0100)
Adjusts the manner in which the enhancer will be applied relative to the input signals.
High-Mid Q (0.516)
This parameter sets the range of change in gain for the frequency set by High-Mid Freq. A larger value results in a narrower range of change.
Frequency (1.0k10k)
Adjusts the frequency at which the enhancer effect will begin to be applied. The effect will be made apparent in the frequencies above the frequency set here.
91
Tuning (0100)
This is a parameter for RADIO. It simulates the sounds that occur when you adjust the tuning frequency of an AM radio.
Flanger
The flanger effect gives a twisting, jet-airplane-like character to the sound. This effect can be used when the Modulation Effect Type parameter is set to FLANGER.
Noise (0100)
This simulates noise.
Rate (0100)
Determines the rate of the flanging effect.
Filter (0100)
Adjusts the filter.
Depth (0100)
Determines the depth of the flanging effect.
Manual (0100)
Adjusts the center frequency at which to apply the effect.
Noise Suppressor
This effect reduces the noise and hum. Since it suppresses the noise in synchronization with the envelope of the sound (the way in which the sound decays over time), it has very little effect on the sound, and does not harm the natural character of the sound.
Resonance (0100)
Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound.
Separation (0100)
Adjusts the diffusion. The diffusion increases as the value increases. Effective when stereo output is used.
Threshold (0100)
Lo-Fi Box
Produces a lo-fi sound.
Adjust this parameter as appropriate for the volume of the noise. If the noise level is high, a higher setting is appropriate. If the noise level is low, a lower setting is appropriate. Adjust this value until the decay of the sound is as natural as possible. * High settings for the Threshold parameter may result in there being no sound when you play with your instruments volume turned down.
Type
Select the mode of the lo-fi box.
RADIO:
The sound will appear to be heard from an AM radio. By adjusting Tuning, you can simulate the sounds that occur when you adjust the tuning frequency of the radio.
Release (0100)
Adjusts the time from when the noise suppressor begins to function until volume reaches 0.
PLAYER:
The sound will appear to be heard from a gramophone. The noise caused by scratches and dust on the record are is simulated.
Phaser
By adding varied-phase portions to the direct sound, the phaser effect gives a whooshing, swirling character to the sound. This effect can be used when the Modulation Effect Type parameter is set to PHASER.
92
s When the COSM GUITAR AMP or the VO+GT.AMP algorithm is selected JC-120:
The sound of the Roland JC-120 (Jazz Chorus 120), a favorite of pro musicians around the world.
Rate (0100)
This sets the rate of the Phaser effect.
Depth (0100)
Determines the depth of the Phaser effect.
CLEAN:
The sound of a conventional built-in tube amp.
CRUNCH:
Allows you to obtain a crunch effect that creates a natural distortion.
Manual (0100)
Adjusts the center frequency of the phaser effect.
Resonance (0100)
Determines the amount of resonance (feedback). Increasing the value will emphasize the effect, creating a more unusual sound. Setting it to a minus value will create resonance having a reversed phase.
MATCH:
A simulation of the latest tube amp widely used in styles from blues and rock.
VO DRV:
Allows you to obtain the Liverpool sound of the 60s.
BLUES:
A lead sound with a rich middle ideal for Blues.
Pitch Shifter
This effect changes the pitch of the original sound (up or down) within a range of two octaves. This effect can be used when the Modulation Effect Type parameter is set to P.SHIFT.
BG LEAD:
The sound of a tube amp typical of the late `70s to `80s, characterized by a distinctive mid-range.
MS (1, 2, 1+2):
The sound of a large tube amp stack that was indispensable to the British hard rock of the 70s, and is used to this day by many hard rock guitarists. 1: 2: A trebly sound created by using input I of the guitar amp. A mild sound created by using input II of the guitar amp.
Pitch (-24DETUNE+24)
Adjusts the amount of pitch shift (the amount of pitch change) in semitone steps. By selecting DETUNE, you can add a slightly pitch-shifted sound to the input sound, producing a detune effect. This effect can be used when the P.Shift Type parameter is set to MANUAL.
1+2: The sound of connecting inputs I and II of the guitar amp in parallel, creating a sound with a stronger low end than I.
SLDN:
A tube amp sound with versatile distortion, usable in a wide range of styles.
Appendices
METAL:
The sound of a large tube amp, suitable for heavy metal.
METAL D:
Preamp
Adjust the distortion and tone of the guitar sound. * When all Bass, Middle and Treble are set to 0, no sound may be produced depending on the Amp Type setting.
AMG:
It produces the sound of a large double-stack vacuum tube amp with ultra-lows and a crisp edge.
Amp Type
This sets the type of the preamp. The distortion and tone characteristics of each amp are as shown below:
Volume (0100)
Adjusts the volume and distortion of the amp.
93
Speaker Simulator
This simulates the characteristics of various types of speakers. When the output of the BR-532 is connected directly to a mixer, etc., this can be used to create the sound of your favorite speakers system
Speaker Type
Selects the type of speaker that will be simulated. * On Mic simulates the sound when a dynamic microphone is used, and Off Mic simulates the sound when a condenser microphone is used.
Presence (0100)
This can be selected in the COSM GUITAR AMP or the VO+GT.AMP algorithm. Adjusts the tone for the ultra high frequency range. * If you have selected MATCH or VO DRV as the type, raising presence will cut the high range (the value will change from 0 to -100).
Master (0100)
Adjusts the volume of the entire preamp.
Bright
Turns the bright setting on/off. * Depending on the Amp Type setting, this may not be displayed.
SP Simulator Type Small Middle JC-120 TWIN twin MATCH match VO DRV vo drv BG STK bg stk MS STK ms stk METAL
Cabinet
Small open-back enclosure Open-back enclosure
Speaker Unit
10 inch 12 inch
Microphone Setting
On Mic On Mic On Mic On Mic Off Mic On Mic Off Mic On Mic Off Mic OnMic Off Mic On Mic Off Mic OnMic
Comments
Open-back enclosure 12 inch (two units) Open-back enclosure 12 inch (two units) Open-back enclosure 12 inch (two units) Open-back enclosure 12 inch (two units) Open-back enclosure 12 inch (two units) Open-back enclosure 12 inch (two units) Open-back enclosure 12 inch (two units) Large Sealed enclosure 12 inch (two units) Large sealed enclosure 12 inch (two units) Large sealed enclosure 12 inch (four units) Large sealed enclosure 12 inch (four units) Large dual stack 12 inch (four units)
Roland JC-120 Simulation A setting suitable for Clean A setting suitable for Clean A setting suitable for Match A setting suitable for Match A setting suitable for Vo A setting suitable for Vo A setting suitable for BG Lead A setting suitable for BG Lead A setting suitable for MS A setting suitable for MS
OFF:
Bright is not used.
The following are appropriate matches between preamp and speaker simulator settings.
fig.S03-02 (BR-8-P.105)
ON:
Bright is switched on to create a lighter and crisper tone.
[PREAMP] Type JC-120 Clean Crunch Match Vo drv Blues BG Lead MS (1) MS (2) MS (1+2) Sldn Metal Metal D
[SP Simulator] Type JC-120 TWIN, twin, Middle TWIN, twin, Middle MATCH, match VO DRV, vo drv Middle, MATCH, match BG STK, bg stk, Middle MS STK, ms stk, METAL MS STK, ms stk, METAL MS STK, ms stk, METAL MS STK, ms stk, METAL MS STK, ms stk, METAL MS STK, ms stk, METAL
94
Voice Transformer
This controls the formants, allowing a variety of voice characters to be created. This adds two voice characters with differing formants to the direct sound.
Cabinet
Speaker Unit
Microphone Setting
On Mic Off Mic On Mic Off Mic
Well-matched preamp
A setting suitable for AC A setting suitable for AC A setting suitable for AMG A setting suitable for AMG
Large sealed enclosure 15 inch (two units) Large sealed enclosure 15 inch (two units) Large sealed enclosure 10 inch (eight units) Large sealed enclosure 10 inch (eight units)
Formant1 (-100+100)
Adjust the formant of the voice character 1.
Formant2 (-100+100)
Adjust the formant of the voice character 2.
Tremolo/Pan
Tremolo is an effect that creates a cyclic change in volume. Pan cyclically moves the stereo position between left and right (when stereo output is used). This effect can be used when the Modulation Effect Type parameter is set to TRM/PAN.
Mode
Selection for tremolo or pan. And selection for the effect will use.
TRM-SAW:
The volume will change cyclically. Smooth change will be produced.
Appendices
TRM-SQR:
The volume will change cyclically. Abrupt change will be produced.
PAN-SAW:
The sound will be moved cyclically between left and right. Smooth change will be produced
PAN-SQR:
The sound will be moved cyclically between left and right. Abrupt change will be produced.
Rate (0100)
Adjust the rate at which the effect will operate.
Depth (0100)
Adjusts the depth of the effect.
95
96
Preset Pattern
Each of the preset patterns (except P.50 Metro) is set so that a three-measure BREAK, followed by V1 (verse) comes after the END (ending). No. P01 P02 P03 P04 P05 P06 P07 P08 P09 P10 P11 P12 P13 P14 P15 P16 P17 P18 P19 P20 P21 P22 P23 P24 P25 P26 P27 P28 P29 P30 P31 P32 P33 P34 P35 P36 P37 P38 P39 P40 P41 P42 P43 P44 P45 P46 P47 P48 P49 P50 Style Name ROCK1 ROCK2 ROCK3 ROCK4 ROCK5 ROCK6 HdRck1 HdRck2 HdRck3 HdRck4 HdRck5 HEAVY1 HEAVY2 HEAVY3 HEAVY4 HEAVY5 POP1 POP2 POP3 POP4 POP5 POP6 POP7 POP8 BALLAD1 BALLAD2 BLUES1 BLUES2 BLUES3 BLUES4 R&B1 R&B2 R&B3 R&B4 R&B5 JAZZ1 JAZZ2 JAZZ3 FUSION1 FUSION2 HipHop1 HipHop2 FUNK HOUSE Cntry1 Cntry2 OTHER1 OTHER2 OTHER3 Metro Initial Tempo 130 130 118 118 104 86 130 98 126 120 118 210 120 120 162 109 118 118 118 118 140 96 66 151 70 89 124 192 124 148 110 154 108 96 94 140 140 140 120 118 93 102 110 114 118 118 96 118 125 120 Beat 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 4/4 IN 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 V1 2 3 3 5 5 2 5 3 5 4 2 5 3 3 3 5 3 3 3 3 3 3 4 5 5 2 2 5 3 5 5 3 5 5 5 3 5 5 5 2 2 3 2 3 3 2 2 5 2 Starting measure F1 V2 F2 4 6 8 5 7 9 6 7 10 8 9 12 8 9 12 9 10 17 8 9 12 10 11 18 8 9 12 7 8 11 5 6 9 11 13 19 9 11 17 9 11 17 9 11 17 8 9 12 6 7 10 6 7 10 6 7 10 6 7 10 6 7 10 6 7 10 7 8 11 8 9 16 8 9 12 5 6 9 5 6 9 12 13 20 10 11 18 8 9 12 8 9 12 6 7 10 8 9 12 12 13 20 8 9 12 5 7 9 7 9 11 12 13 20 12 13 20 5 6 9 9 10 17 10 11 18 4 6 8 6 7 10 6 7 10 5 6 9 9 10 17 7 9 11 5 6 9 BREAK V2 10 11 11 13 13 18 13 19 13 12 10 21 19 19 19 13 11 11 11 11 11 11 12 17 13 10 10 21 19 13 13 11 13 21 13 11 13 21 21 10 18 19 10 11 11 10 18 13 10 END 12 13 15 15 15 22 15 23 15 15 12 25 21 21 21 15 13 13 13 13 13 13 14 21 15 12 13 25 23 15 15 13 15 25 15 13 15 25 25 12 22 23 12 13 13 12 22 15 12 16 17 17 19 17 24 18 25 20 18 13 29 23 24 24 16 17 15 15 17 15 15 16 24 18 14 16 29 26 17 18 18 18 26 19 15 17 30 29 15 23 25 13 15 14 14 24 19 14 V1 19 20 20 22 20 27 21 28 23 21 16 32 26 27 27 19 20 18 18 20 18 18 19 27 21 17 19 32 29 20 21 21 21 29 22 18 20 33 32 18 26 28 16 18 17 17 27 22 17 Drum Kit ROOM ROOM ROOM ROOM ROOM STD2 ROOM HEAVY ROOM ROOM ROOM HEAVY HEAVY HEAVY ROOM ROOM ROOM STD1 ROOM ROOM ROOM STD1 STD2 STD1 ROOM STD2 STD2 STD1 STD2 STD1 STD1 STD1 STD2 STD1 STD1 JAZZ JAZZ JAZZ STD2 ROOM HIP-HOP 808 HIP-HOP HOUSE JAZZ JAZZ REGGAE STD2 ROOM -
Appendices
97
Intro
Verse 1
Verse 1
Verse 1
Verse 1
Verse 2
Verse 2
Verse 2
Fill 2
Verse 2
Verse 2
Ending
Repeat A
Punch In
Punch Out
Repeat B
When an identical phrase (rhythm guitar, bass, etc.) is repeated in the verse part, you can reduce the amount of memory consumed on the memory card by using the following procedure to copy the repeating phrase. 1. Punch in/out at the beginning and ending of the part of Verse 1 that is to be repeated, then set Repeat AB before and after that point (p. 45). 2. Repeat recording by punching in and out until you have recorded a satisfactory take (p. 48). 3. Set the Repeat AB before and after the punch in/out (p. 48).
fig.S05-02
Intro
Verse 1 Guitar
Verse 1
Verse 1
Fill 1
Verse 2
Verse 2
Verse 2
Fill 2
Verse 2
Verse 2
Ending
Repeat A
Repeat B
4. Use AB Copy (see Note), then copy twice between A and B (p. 50).
fig.S05-03
Intro
Verse 1 Guitar
Verse 1 Guitar
Verse 1 Guitar
Verse 1
Verse 2
Verse 2
Verse 2
Fill 2
Verse 2
Verse 2
Ending
(Note) If TIME Copy is used to copy twice between 002-1 and 003-1 in Step 3, then Step 4 is not necessary. 5. If the same phrase is also being used in Verse 2, specify the beginning of Verse 2 as the copy destination in Step 4, and repeat the copy in the same fashion (p. 50).
fig.S05-04
Intro
Verse 1 Guitar
Verse 1 Guitar
Verse 1 Guitar
Fill 1
Verse 2 Guitar
Verse 2 Guitar
Verse 2 Guitar
Fill 2 Guitar
Verse 2
Verse 2
Ending
This process lets you record with no unevenness in the performance, while also using less memory than you would need to record the verse continuously.
Saving patterns
You can save edited patterns along with songs (refer to p. 65). Basically, there is no need to conduct recording until the mastering.
Optimizing
After intensive use of the Track Edit functions, repeated punching in and out, and frequent use of other such procedures, you can use the Optimize feature to increase the amount of free memory available on the memory card. * Once Optimize is carried out, youll no longer be able to use the Undo function to revert to the prior state of data thats been modified.
98
1. Bounce Track 2-1 and Track 4-1 to a blank V-Track (for example Track 4-2), then record the lead guitar to Track 2-2. Track 1-1: Rhythm guitar Track 2-2: Lead guitar Track 3-1: Vocal Track 4-2: Piano & Bass 2. Bounce Track 1-1 and Track 2-2 to Track 1-2, then record the chorus to Track 2-3. Track 1-2: Lead/rhythm guitar Track 2-3: Backing Vocal Track 3-1: Vocal Track 4-2: Piano & Bass 3. Bounce Track 2-3 and Track 3-1 to Track 3-2. Track 1-2: Lead/rhythm guitar Track 2-3: Backing Vocal Track 3-2: Vocal & Chorus Track 4-2: Piano & Bass 4. While playing back Tracks 1-2, 3-2, and 4-2 along with the Rhythm Guide, adjust the overall balance. 5. When you have the balance adjusted correctly, bounce Tracks 1-2, 3-2, and 4-2 and the Rhythm Guide to Track 1-3. How the V-Tracks are used after editing Track V-Track 1 V-Track 2 1 2 Bass Lead Guitar Chorus 3 Vocal 4 Piano Rhythm Guide
Track 1-1
Track 1-1
2. After adjusting the recording level while comparing it to the level on Track 1, use punch in/out (p. 45) to record the problem section to Track 2-1.
fig.S05-06
Punch In
Repeat A
Repeat B
Appendices
Track 2-1
For example, using scrub, you could find the location immediately after the start of recording where picking noise occurs, and remove the noise. 4. Bounce Track 1-1 and Track 2-1 to Track 1-2.
fig.S05-08
Track 1-2
Edit the data remaining from the preceding operation so that the splice is not noticeable.
99
(Example 5) Changing the number of repetitions of Verse 1 (two measures) from two to three times, then adding a fill-in during the third repeat
fig.S05-13
Intro 1 2
Verse 1 4
Verse 1 6
Fill 1 7
Verse 2 9
2. Transfer (move) the data occurring after this locator to the locator position on Track 1-2.
fig.S05-10
Verse
Track 1-1
Intro 1 2
Verse 1 4
Verse 1
Track 1-2
1. Lengthen the duration of the song. 1-1. Move to the screen for step that was used for verse 1 setting.
fig.S05-14
3. Specify Repeat B on Track 1-1 as the AB Copy destination, and repeat the copy. Also, specify the end of the copied data as a locator position.
fig.S05-11
Track 1-1
1-2. Press PARAMETER [ ] several times to display the Pattern Arrange screen, and insert a step (p. 64).
Track 1-2
fig.S05-15
4. Use the Move function to return the data on Track 1-2 to the part marked by the locator on Track 1-1.
fig.S05-12
Track
100
2. Insert a fill-in during the performance of the verse. Specify the initial measure as the final measure of Verse 1.
fig.S05-16
Specifying the initial measure at the final measure of Verse 1 (*) Final measure of Verse 1 = Initial measure of + number of measures 1 the previous step in Verse 1 = = 7 The Rhythm Guide ends up as shown below.
fig.S05-17
LINE OUT
(*)
MIDI Sequencer
1
MIDI IN LINE IN MIDI OUT
Intro 1 2
Verse 1 4
Verse 1
Inserting a one-measure count to synchronize the start of the song with an external device
When using Pattern Arrange, create a virtual step. 1. When creating a rhythm guide, make Step 1 a virtual step and specify the appropriate style and form (such as the Metro setting). 2. Set the starting measure of Step 2 to 2 (refer to [Example 5]). * If the rhythm guide has already been bounced, use Track Erase (p. 55) to delete the beginning measure. 1. Use an external MIDI sequencer to create a rhythm pattern (refer to your sequencer owners manual). 2. With the BR-532 as the master (p. 69), synchronize with the external MIDI sequencer, and input the sound sources output to LINE IN. 3. Slide the AUDIO SUB MIX (p. 72) switch on the rear panel to ON, then carry out recording and playback. * If you have plenty of free space on your memory card, you could go ahead and perform a line recording of the output from the external sound source, then you wouldnt need to remain connected with the MIDI sequencer.
Appendices
101
Backing up a song
When you insert a memory card (SmartMedia) into your BR-532 and turn it on, the folders and files shown below are created, inside which all data will be stored. If you are copying data from your memory card to a personal computer to back up the data, be aware of the items given below.
SmartMedia folder (root directory) Manufacturer identification folder Product identification folder Disk information file Song folder
( your song data is stored as files in this folder )
The folders given below are created if more than one song is created
Song folder 2
Song folder 10
102
Troubleshooting
If the BR-532 does not function as you expect, please check the following points before assuming that a malfunction has occurred. If this does not resolve the problem, contact a nearby Roland service center or your dealer.
Cannot record
Is a memory card inserted? Does the memory card have insufficient remaining capacity? Has the recording mode been selected correctly? Has the Phrase Trainer or Scrub Playback function been turned on? Could the data be write protected?
The volume level of the instrument connected to GUITAR/BASS jack or LINE IN jack is too low.
Could you be using a connection cable that contains a resistor? Use a connection cable that does not contain a resistor.
Appendices
Are the track output levels appropriate? If you hear noise or distortion after bouncing tracks, the output level of the tracks was too high. Is a mic with high output impedance connected directly to the BR-532? The BR-532 is designed with a wide margin of headroom. Also, since the MIC jacks (TRS/XLR type) are low impedance inputs (2.2 k Hot-Cold), the recording level may be too low, depending on the response of some mics. In such cases, connect the mic via a mic preamp to the BR-532, so that they can be boosted to line level before recording.
103
Troubleshooting
Other problems
Memory card data was damaged
If memory card data has been damaged, the following causes are possible. Please initialize the card once again. (p. 61) Was the power turned off while the recorder was operating? Was a strong physical shock applied to the memory card? Could the power have been turned off while the memory card was being accessed? Was the card initialized on a PC or digital camera?
104
Error Messages
If you attempt an incorrect operation or if an operation could not be executed, the display will indicate an error message. Refer to this list and take the appropriate action.
Battery Low!
Cause: Solution: The batteries are depleted (6 x AA dry-cell batteries). Replace the batteries as soon as possible (see p. 20).
No Card!
Cause: You have tried to operate the recorder, or access the memory while the memory card is not inserted, or is not inserted properly. The memory card has been removed after selection of data on that memory card. Turn off the BR-532, properly insert the memory card, then turn the BR-532 back on.
Cause:
Solution:
Solution:
Power Down!
Cause: Solution: Internal power source voltage is below than guaranteed workable range. In case of using PSA adaptor: Cable might be broken or adaptor itself might be malfunctioning. Please contact Roland Service or Roland authorized dealers. In case of using batteries: Please replace with new batteries.
Cannot Insert !
Cause: Solution: No further steps or measures can be entered. When creating patterns, a maximum of 50 steps and 999 measures can be set.
Stop P.Trainer!
Cause: Solution: The operation you attempted cannot be done while the Phrase Trainer (p. 78) is operating. Press [PHRASE TRAINER] to cancel the Phrase Trainer.
Solution:
Appendices
Stop Recorder!
Cause: The operation you attempted cannot be done while the recorder is running (playing or recording). Press [STOP] to stop playback or recording.
Lack of Event!
Cause: Solution: It is not possible to execute Undo or Redo if fewer than 200 events remain. Perform the Song Optimize operation. (p. 60)
Solution:
Unformatted!
Cause: Solution: Solution: The Memory card is not formatted by DOS. Turn off the BR-532, properly insert the memory card, then turn the BR-532 back on. Initialize the card (p. 61).
105
Error Messages
Unsupported Card
Cause: Solution: The memory card inserted is not compatible with the BR-532. Use a memory card compatible with the BR532 (16 to 128 MB SmartMedia with a powersource voltage of 3.3 V).
* If the same message appears after you have taken the above steps, it is possible that the memory card is malfunctioning.
Unsupported Format!
Cause: Solution: The BR-532 cannot recognize or use the format of the inserted memory card. Insert a memory card initialized for use with the BR-532 (p. 61).
Solution 1:
What is an event?
The smallest unit of memory used by the BR-532 to store recorded results on disk is the event. A newly created song provides approximately 1,300 events per song. For each track, one recording pass uses two events. Operations such as punch-in/out or track copy also use up events. The number of events that are used up will fluctuate in a complex way. Even if there is capacity remaining on the memory card, further recording or track editing will not be possible if all of the events are used up. In such cases, an error message such as Event Full will appear.
Solution 2: Solution 3:
* In cases of unfavorable card access conditions, such as when track editing or punch-in recording etc. is used to connect phrases (musical data) of several seconds.
ERROR! Protected!
Cause: You are attempting to write data to a memory card to which the Write Protect sticker has been applied. If you wish to write data to the card, peel off the Write Protect sticker (p. 61).
Solution:
106
Parameter List
(*1) If you want to save the settings as part of the currently selected song, hold down [STOP] and press [REC]. (*2) Stored in the BR-532.
s Mixer Parameter
Parameter name Input Select Recording Mode Pan Loop Effect Send Level Level Meter
(*1) Display PAN LOOP current setting Initial value GUITAR/BASS INPUT C00 IN,TR14:20, RHYTHM:10 INP Value GUITAR/BASS, MIC, LINE, SIMUL INPUT, BOUNCE L50C00R50 0100 TR14, 1&2, 3&4, INP, MST
Chorus/Doubling/Reverb
Parameter name Effect Type Display Effect Type Initial value REVERB Value CHORUS, DOUBLN, REVERB
Chorus
Rate Depth Pre Delay Effect Level Rate Depth Pre Delay Effect Level 10 10 10.0 mS 100 0100 0100 0.550.0 mS 0100
Doubling
Delay Time Separation Effect Level Delay Time Separation Effect Level 25.0 mS 50 100 0.550.0 mS 0100 0100
Reverb
Reverb Type Reverb Time Tone Effect Level Reverb Type Reverb Time Tone Effect Level HALL 2.0 0 50 ROOM, HALL 0.110.0 -12012 0100
Appendices
s Recorder Parameter
Parameter name Recording Track Status V-Track Auto Punch On/Off Auto Punch In/Out Locator Repeat Bounce Track Bounce V-Track
(*1) Display V-TRACK 14 18 Initial value Track 1: REC Track 24: PLAY 1 OFF 00:00:00-00.00 00:00:00-00.00 1 1 Value PLAY, REC 18 OFF, ON 00:00:00-00.00 23:59:59-**.** (*) 00:00:00-00.002 3:59:59-**.** (*) 00:00:00-00.00 23:59:59-**.** (*) 14 18
* The settable range for Auto Punch In/Out, Locator and Repeat will change slightly depending on the MTC Type (sync parameter).
107
Parameter List
(*1) Initial value OFF P01 Value OFF, AUTO, ON P0150, SNG, U0104
Display
Pattern
s Song Parameter
Parameter name Song Name Data Type
(*1) Display Song Name Data Type Initial value SONG 0001 STANDARD(LV1) Value 12 letters HiFi (MT2), STANDARD (LV1), LONG (LV2)
s System Parameter
Parameter name LCD Contrast MTC Type Sync Generator MMC Mode Digital Copy Protect Foot Switch Assign On Board Mic On/Off Switch Rhythm Guide MIDI Channel Remain Switch Power Save Mode Tuner Standard Pitch Time Stretch Center Cancel Center Cancel Low Boost Center Cancel Adjust Scrub From/To Mode Preview Switch AB Quantize
(*2) Display LCD Contrast MTC Type Gen. MMC Mode D.CpyProtect Foot Switch On Board Mic Rhythm MIDI Ch Remain Info Power Save Freq Time Stretch Center Cancel Low Boost C.Cancel Adj FROM/TO Preview SW AB Quantaiz Initial value 8 30 OFF OFF OFF PLY/STOP ON 10 OFF OFF 440 OFF OFF 0 C00 FROM OFF OFF Value 115 30, 29N, 29D, 25, 24 OFF, MTC, MIDI CLOCK OFF, MASTER OFF, ON PLY/STOP, PUNCH I/O, FX ON/OFF ON, OFF 116, OFF ON, OFF OFF, 1, 3, 5, 10 (min) 435445 (Hz) ON, OFF ON, OFF 012 L10C00R10 FROM, TO OFF, ON ON, OFF
108
Parameter List
Even when [STOP] is held down and [REC] pressed, the settings for the Pattern Arrange parameters, and Insert Effect parameter (p.86) are not saved.
s Effects Parameter
Parameter name Insert Mode
(*1) Display Insert Mode Initial value INPUT (NORMAL) Value INPUT (NORMAL), INPUT (REC DRY), MASTER
Appendices
109
s MIC
NO. 01 02 03 04 05 06 07 08 09 10 Patch Name COMPRESSOR DE-ESSER VOCAL EQ KARAOKE VOX NARRATION VOX DETUNE M&F Duet CHIPS & MUNK DEEP VOICE UNISON VOX Algorithm VOCAL MULTI VOCAL MULTI VOCAL MULTI VOCAL MULTI VOCAL MULTI VOCAL MULTI VOICE TRANSFORMER VOICE TRANSFORMER VOICE TRANSFORMER VOICE TRANSFORMER
s LIN (LINE)
NO. 01 02 03 04 05 06 07 08 09 10 Patch Name CMP+FAT EQ LO&SLOW FLNG ST CHORUS PS: DETUNE ST DOUBLER CHORUS+DELAY 1920's RADIO 1960's RADIO VINTAGE 45's CLASSIC LP Algorithm STEREO MULTI STEREO MULTI STEREO MULTI STEREO MULTI STEREO MULTI STEREO MULTI LO-FI BOX LO-FI BOX LO-FI BOX LO-FI BOX
s SIM (SIMUL)
NO. 01 02 03 04 05 06 07 08 09 10 Patch Name JC-120+COMP CLN TW+COMP CRUNCH+COMP BLUES+COMP HVY CM + VO SIM+DIRECT S-PZO+DL EFX SIM+50msDL SIM+HVY CM H-ENH+LNG DL Algorithm VO+GT.AMP VO+GT.AMP VO+GT.AMP VO+GT.AMP VO+GT.AMP VO+AC.SIM VO+AC.SIM VO+AC.SIM VO+AC.SIM VO+AC.SIM
110
MIDI Implementation
Frame Count xxxyyyyy xxx yyyyy xxyyyyyy xx yyyyyy xxyyyyyy xx yyyyyy xyyzzzzz x yy
1. TRANSMITTED DATA
sChannel Voice Message
qNote On
If the MIDI parameter Rhythm MIDI Ch. is set to 116, note numbers/velocities corresponding to the rhythm pattern will be transmitted on the MIDI channel that is specified for the rhythm guide. Status 9nH Second mmH Third llH 0H - FH (ch.1 - ch.16) 00H - 7FH (0 - 127) 01H - 7FH (1 - 127)
Seconds Count
Minutes Count
Hours Count
qNote Off
If the MIDI parameter Rhythm MIDI Ch. is set to 116, note numbers corresponding to the rhythm pattern will be transmitted on the MIDI channel specified for the rhythm guide. Status 8nH Second mmH Third llH 0H - FH (ch.1 - ch.16) 00H - 7FH (0 - 127) 40H (64)
The time code types defined by the MIDI specification correspond to the BR-532 Sync parameter MTC Type as follows. MTC Type" setting MIDI specification setting 0 = 24 Frames/Sec 24 1 = 25 Frames/Sec 25 2 = 30 Frames/Sec (Drop Frame) 29D 3 = 30 Frames/Sec (Non Drop Frame) 29N or 30 zzzzz Hours (023)
qTiming Clock
Status F8H
qActive Sensing
Status FEH * This is transmitted at intervals of approximately 200 msec.
qStart
Status FAH
qContinue
Status FBH
Appendices
qStop
Status FCH
111
MIDI Implementation
sSystem Exclusive Message
Status F0H Byte F0H iiH Data Bytes iiH,ddH, ..., eeH Status F7H
Description Status of Exclusive Message ID Number 7EH Universal Non Realtime Message 7FH Universal Realtime Message Data: 00H - 7FH (0-127) : Data EOX (End of Exclusive Message)
The BR-532 can tranmit and receive Universal System Exclusive messages.
Description Status of Exclusive Message Universal System Exclusive Message Realtime Header Device ID (7FH) MMC Command Message STOP (MCS) EOX (End of Exclusive Message)
About Device ID
The Device ID is used to distinguish one device from another. When recording is stopped, 7FH is transmitted as the Device ID.
Description Universal System Exclusive Message Realtime Header Device ID (7FH) sub-ID #1 (MIDI Time Code) sub-ID #2 (MIDI Full Message) Hours and Type 0 yy zzzzz yy type 00 = 24 Frames/sec 01 = 25 Frames/sec 10 = 30 Frames/sec (Drop Format) 11 = 30 Frames/sec (Non Drop Format) zzzzz hours (0023) Minutes (0059) Seconds (0059) Frames (0029) EOX (End of Exclusive Message)
qRECORD STROBE
Status F0H Byte F0H 7FH Dev 06H 06H F7H Data Bytes 7FH, Dev, 06H, 06H Status F7H
Description Status of Exclusive Message Universal System Exclusive Message Realtime Header Device ID (7FH) MMC Command Message RECORD STROBE EOX (End of Exclusive Message)
When a recording is stopped while in progress, 7FH is transmitted as the Device ID.
When you change the song position, the device ID will be transmitted as 7FH.
qRECORD EXIT
Status F0H Data Bytes 7FH, Dev, 06H, 07H Status F7H
Description Status of Exclusive Message Universal System Exclusive Message Realtime Header Device ID (7FH) MMC Command Message Command : Command EOX (End of Exclusive Message)
Description Status of Exclusive Message Universal System Exclusive Message Realtime Header Device ID (7FH) MMC Command Message RECORD EXIT EOX (End of Exclusive Message)
When a recording is stopped while in progress, 7FH is transmitted as the Device ID.
qMMC RESET
Status F0H Byte F0H 7FH Dev 06H 0DH F7H Data Bytes 7FH, Dev, 06H, 0DH Status F7H
Description Status of Exclusive Message Universal System Exclusive Message Realtime Header Device ID (7FH) MMC Command Message MMC RESET EOX (End of Exclusive Message)
112
MIDI Implementation
qLOCATE (MCP)
Format 2 - LOCATE [TARGET]
Status F0H Byte F0H 7FH Dev 06H 44H 06H 01H Data Bytes Status 7FH, Dev, 06H, 44H, 06H, 01H, hrH, mnH, scH, frH, ffH F7H Description Status of Exclusive Message Universal System Exclusive Message Realtime Header Device ID (7FH) MMC Command Message LOCATE(MCP) Number of Bytes TARGET sub command hrH, mnH, scH, frH, ffH Standard Time with Sub Frame EOX (End of Exclusive Message)
3. Supplementary material
qDecimal/Hexadecimal table
(hexadecimal values are indicated by a following H) MIDI uses 7-bit hexadecimal values to indicate data values and the address and size of exclusive messages. The following table shows the correspondence between decimal and hexadecimal numbers. ++++++++++++ | D | H || D | H || D | H || D | H | ++++++++++++ | 0 | 00H || 32 | 20H || 64 | 40H || 96 | 60H | | 1 | 01H || 33 | 21H || 65 | 41H || 97 | 61H | | 2 | 02H || 34 | 22H || 66 | 42H || 98 | 62H | | 3 | 03H || 35 | 23H || 67 | 43H || 99 | 63H | | 4 | 04H || 36 | 24H || 68 | 44H || 100 | 64H | | 5 | 05H || 37 | 25H || 69 | 45H || 101 | 65H | | 6 | 06H || 38 | 26H || 70 | 46H || 102 | 66H | | 7 | 07H || 39 | 27H || 71 | 47H || 103 | 67H | | 8 | 08H || 40 | 28H || 72 | 48H || 104 | 68H | | 9 | 09H || 41 | 29H || 73 | 49H || 105 | 69H | | 10 | 0AH || 42 | 2AH || 74 | 4AH || 106 | 6AH | | 11 | 0BH || 43 | 2BH || 75 | 4BH || 107 | 6BH | | 12 | 0CH || 44 | 2CH || 76 | 4CH || 108 | 6CH | | 13 | 0DH || 45 | 2DH || 77 | 4DH || 109 | 6DH | | 14 | 0EH || 46 | 2EH || 78 | 4EH || 110 | 6EH | | 15 | 0FH || 47 | 2FH || 79 | 4FH || 111 | 6FH | | 16 | 10H || 48 | 30H || 80 | 50H || 112 | 70H | | 17 | 11H || 49 | 31H || 81 | 51H || 113 | 71H | | 18 | 12H || 50 | 32H || 82 | 52H || 114 | 72H | | 19 | 13H || 51 | 33H || 83 | 53H || 115 | 73H | | 20 | 14H || 52 | 34H || 84 | 54H || 116 | 74H | | 21 | 15H || 53 | 35H || 85 | 55H || 117 | 75H | | 22 | 16H || 54 | 36H || 86 | 56H || 118 | 76H | | 23 | 17H || 55 | 37H || 87 | 57H || 119 | 77H | | 24 | 18H || 56 | 38H || 88 | 58H || 120 | 78H | | 25 | 19H || 57 | 39H || 89 | 59H || 121 | 79H | | 26 | 1AH || 58 | 3AH || 90 | 5AH || 122 | 7AH | | 27 | 1BH || 59 | 3BH || 91 | 5BH || 123 | 7BH | | 28 | 1CH || 60 | 3CH || 92 | 5CH || 124 | 7CH | | 29 | 1DH || 61 | 3DH || 93 | 5DH || 125 | 7DH | | 30 | 1EH || 62 | 3EH || 94 | 5EH || 126 | 7EH | | 31 | 1FH || 63 | 3FH || 95 | 5FH || 127 | 7FH | ++++++++++++ D: decimal H: hexadecimal * Decimal expressions such as used for MIDI channel, Bank Select, and Program Change will be the value 1 greater than the decimal value given in the above table. Since each MIDI byte carries 7 significant data bits, each byte can express a maximum of 128 different values. Data for which higher resolution is required must be transmitted using two or more bytes. For example a value indicated as a two-byte value of aa bbH would have a value of aa x 128 + bb. For a signed number (+/-), 00H = -64, 40H = +/-0, and 7FH = +63. I.e., the decimal equivalent will be 64 less than the decimal value given in the above table. For a two-byte signed number, 00 00H = -8192, 40 00H = +/-0, and 7F 7FH = +8191. For example the decimal expression of aa bbH would be aa bbH - 40 00H = (aa x 128 + bb - 64 x 128. Hexadecimal notation in two 4-bit units is used for data indicated as 'nibbled'. The nibbled two-byte value of 0a 0b H would be a x 16 + b.
F7H
If the efficient Maker of the locate switch is pressed or when moved, the BR-532 transmits as the device ID 7FH.
<Example 1> What is the decimal equivalent of 5AH? From the above table, 5AH = 90.
Appendices
<Example 2> What is the decimal equivalent of the 7-bit hexadecimal values 12 34H? From the above table, 12H = 18 and 34H = 52 Thus, 18 x 128 + 52 = 2356 <Example 3> What is the decimal equivalent of the nibbled expression 0A 03 09 0DH? From the above table, 0AH = 10, 03H = 3, 09H = 9, 0DH = 13 Thus, the result is ((10 x 16 + 3) x 16 + 9) x 16 + 13 = 41885 <Example 4> What is the nibbled equivalent of the decimal number 1258? 16 ) 1258 16 ) 78 16 ) 4 0
From the above table, 0=00H, 4=04H, 14=0EH, 10=0AH Thus the result is 00 04 0E 0AH
113
MIDI Implementation
sMIDI Machine Control (MMC) Command, Information Field / Response Reference
qCommands Transmitted
Command 01H STOP 03H DEFERRED PLAY 06H RECORD STROBE 07H RECORD EXIT 0DH MMC RESET 44H 01H LOCATE TARGET Action STOP PLAY REC / PUNCH IN PUNCH OUT RESET LOCATE
114
Version : 1.00
Remarks
Basic Channel
Default Changed Default Messages Altered True Voice Note ON Note OFF Key's Ch's
Mode
X X X X X X
Control Change
Prog Change
: True #
X ************** O O O X X O O X X X X O X *2 *3
X ************** X X X X X
System Exclusive System Common System Real Time : Quarter Frame : Song Pos : Song Sel : Tune : Clock : Command
: All sound off : Reset all controllers : Local ON/OFF : All Notes OFF : Active Sense : System Reset
Appendices
*3 *3
X X X X X X X X
Aux Message
Notes
* 1 Rhythm Guide only. * 2 SYNC parameter: Gen. = MTC only. * 3 SYNC parameter: Gen. = MIDI CLOCK only.
O : Yes X : No
115
Specifications
BR-532: Digital Studio
qTracks
Track: 4 V-Track: 32 (8 V-Tracks per each Track) * Up to 2 tracks can be recorded simultaneously, and up to 4 tracks can be played back simultaneously.
qUseful Capacity
SmartMedia: 16128 M bytes
qInput Impedance
GUITAR/BASS jack: 1M MIC (Phone/XLR) jack: 2.2 k (HOT-COLD) 1.1 k (HOT-GND, COLD-GND) LINE jack: 14 k
qData Type
HiFi (MT2) STANDARD (LV1) LONG (LV2)
qSignal Processing
24 bit, Modulation + AF-AD (Guitar/Bass) 24 bit, Modulation + AF-AD (Mic) 24 bit, Modulation (Line) 24 bit, Modulation (Simul) DA Conversion: 24 bit, Modulation Internal Processing: 32 bit (digital mixer section) AD Conversion:
qOutput Impedance
LINE OUT jack: 2 k Headphonejack: 100
qSample Rate
44.1 kHz
qFrequency Response
20 Hz to 20 kHz (+1/-3 dBu)
qTotal Distortion
0.15 % or less (INPUT SENS : CENTER, 1 kHz at nominal output level, data type: MT2)
qInterface
DIGITAL OUT: Optical type
qDisplay
20 Characters x 2 Lines (Backlit LCD)
qConnectors
GUITAR/BASS jack (1/4 inch phone type) MIC jacks (TRS Balance, 1/4 inch phone type/XLR type) LINE IN jack L/R (RCA Phono type) LINE OUT jack L/R (RCA Phono type) DIGITAL OUT Connector (Optical type) FOOT SW jack (1/4 inch phone type) MIDI OUT Connector Headphone Jack (Stereo 1/4 inch phone type)
* The above-listed recording times are approximate. Times may be slightly shorter depending on the number of songs that were created. * The above number is the total for all the tracks that are used. If each of the four tracks contain an equal amount of data, the length of the resulting song will be approximately 1/4 of the above.
qPower Supply
DC 9 V; Supply AC Adaptor (PSA series), Dry batteries x 6
116
Specifications
qCurrent Draw
200 mA * Expected battery life under continuous use: Carbon: 2.5 hours Alkaline: 7 hours These figures will vary depending on the actual conditions of use.
qDimensions
290.5 (W) x 220.5 (D) x 65.0 (H) mm 11-7/16 (W) x 8-11/16 (D) x 2-9/16 (H) inches
qWeight
1.8 kg/4 lbs (excluding batteries)
qAccessories
Dry battery (R6 (AA) type) x 6 Owners Manual Roland Service (information sheet) Demo Card (32 MB)
qOptions
AC Adaptor: PSA series Foot Switch: FS-5U Pedal Switch: DP-2 (Roland)
In the interest of product improvement, the specifications and/or appearance of this unit are subject to change without prior notice.
Appendices
117
Index
A
AB Quantize ............................................................................. 39 AC Adaptor jack ...................................................................... 19 Algorithm ................................................................................. 31 AUDIO SUB MIX ..................................................................... 72 AUDIO SUB MIX switch .................................................. 19, 24 AUDIO TRACK MIXER fader ............................................... 16 AUTO PUNCH .................................................................. 15, 46 Auto Punch In/Out ........................................................... 4546 Form .................................................................................... 6263 Format ........................................................................... 13, 27, 61 FRAME ...................................................................................... 18 Frame ......................................................................................... 26
G
GUITAR/BASS jack ................................................................ 19
H
Headphones jack ..................................................................... 17 HiFi ............................................................................................ 28
B
Back up .................................................................................... 102 Bank ..................................................................................... 31, 79 Battery ....................................................................................... 36 Beat ............................................................................................ 26 BOUNCE ............................................................................. 35, 41 Bounce mode ............................................................................ 35 BOUNCE MODE Indicator .................................................... 16 BOUNCE ON/OFF button .................................................... 16 Bouncing ................................................................................... 41
I
IN ............................................................................................... 62 Initialize .................................................................. 13, 27, 61, 83 INPUT LEVEL knob ................................................................ 15 INPUT SELECT ........................................................................ 34 INPUT SELECT button ........................................................... 14 Input Sensitivity ....................................................................... 30 Insert Effect ................................................................... 31, 79, 86 Insert Mode .............................................................................. 81 Inserting a step ......................................................................... 64 Inserting batteries .................................................................... 20 Internal Microphone ......................................................... 17, 30 Intro ........................................................................................... 62
C
Center Cancel ........................................................................... Center Cancel function ........................................................... Changing a pattern name ....................................................... Clip indicator ........................................................................... Contrast ..................................................................................... Copy .......................................................................................... Copying patterns ..................................................................... COSM ........................................................................................ 78 78 66 14 24 50 66 12
L
LCD Contrast ........................................................................... 24 LEVEL METER .................................................................. 18, 30 LINE IN jack ............................................................................. 19 LINE OUT jack ......................................................................... 19 LOCATOR ................................................................................ 49 LOCATOR button ................................................................... 15 Locator function ....................................................................... 49 Locator Point ............................................................................ 49 LONG ........................................................................................ 28 Loop Effect .................................................................... 42, 82, 85 LOOP EFFECTS ................................................................. 42, 82 LOOP EFFECTS button .......................................................... 16 Loop Recording ....................................................................... 48 Low Boost ................................................................................. 78 LV1 ............................................................................................. 28 LV2 ............................................................................................. 28
D
D.CopyProtect .......................................................................... 43 Data Type ................................................................................. 73 DC IN ........................................................................................ 19 Deleting all steps ..................................................................... 65 Digital Copy ............................................................................. 43 Digital Effect ............................................................................. 12 DIGITAL OUT ......................................................................... 43 DIGITAL OUT connector ....................................................... 19 DOUBLN ................................................................................. 34 Doubling ............................................................................. 34, 82 Drum Kit ................................................................................... 62
E
Effect Patch ....................................................................... 79, 110 EFFECTS ................................................................................... 18 EFFECTS button ...................................................................... 15 END ........................................................................................... 62 Ending ....................................................................................... 62 ENTER/YES button ................................................................ 17 Erase .......................................................................................... 55 Erasing a step ........................................................................... 64 EXIT/NO button ..................................................................... 17
M
Manual Punch In/Out ............................................................ 45 MASTER fader ................................................................... 16, 24 MCK .......................................................................................... 69 MEASURE ................................................................................ 18 Measure ..................................................................................... 26 Memory Card ................................................. 13, 23, 27, 73, 102 MEMORY CARD slot ............................................................. 17 Memory used ........................................................................... 73 MIC ............................................................................................ 17 MIC jack .................................................................................... 19 MIDI .......................................................................................... 67 MIDI OUT connector .............................................................. 19 Mix Down ........................................................................... 4243 MMC .......................................................................................... 70 Monitor ..................................................................................... 30 Mono ......................................................................................... 33 Move .......................................................................................... 53 Moving to the end ................................................................... 26
F
F .................................................................................................. 62 FF button ................................................................................... 15 Fill-in ......................................................................................... 62 FOOT SW .................................................................................. 19 Foot Sw ...................................................................................... 46 Foot Switch ......................................................................... 23, 46 Foot Switch jack ....................................................................... 19
118
Index
Moving to the start .................................................................. MT2 ............................................................................................ MTC ........................................................................................... Multitrack 2 ..............................................................................
26 28 69 28
S
Sample Rate .............................................................................. 28 Saving the pattern ................................................................... 65 SCRUB FROM .......................................................................... 74 Scrub Function ......................................................................... 74 Scrub Point ......................................................................... 7475 SCRUB TO ................................................................................ 74 Security Slot .............................................................................. 20 Selecting a pattern ................................................................... 66 SENS knob ................................................................................ 14 SIMUL ................................................................................. 29, 34 SIMUL Bank ............................................................................. 80 SmartMedia .................................................................. 13, 2728 Song Copy ................................................................................ 59 Song Erase ................................................................................ 59 Song Name ............................................................................... 60 Song New .................................................................................. 28 Song Optimize ......................................................................... 60 Song Patch .......................................................................... 31, 79 Song Pattern ............................................................................. 62 Song Select ................................................................................ 25 STANDARD ............................................................................. 28 Stereo ......................................................................................... 33 STOP button ............................................................................. 15 Style ............................................................................... 6263, 96 Sub Frame ................................................................................. 26 Synchronize .............................................................................. 69 Synchronizing Playback ......................................................... 69
N
Note Number ........................................................................... 68
O
Optimize ................................................................................... 60 Optimizing ............................................................................... 98 Overdubbing ............................................................................ 40
P
PAN ..................................................................................... 40, 42 PAN button .............................................................................. 16 PARAMETER button .............................................................. 17 Patch Name .............................................................................. 81 Patch Number .......................................................................... 31 Pattern ................................................................................. 62, 97 PATTERN ARRANGE ............................................................ 63 PATTERN SELECT ................................................................. 32 PEAK ......................................................................................... 14 Phrase Trainer .......................................................................... 78 PHRASE TRAINER button .................................................... 16 PLAY button ............................................................................ 15 Play Screen ............................................................................... 24 Playback .................................................................................... 25 Power Save ............................................................................... 36 POWER switch ......................................................................... 19 Preset Patch ........................................................................ 31, 79 Preset Pattern ........................................................................... 62 Preview Function ............................................................... 7475 Punch In .................................................................................... 45 Punch Out ................................................................................. 45
T
TAP ............................................................................................ 33 TEMPO ...................................................................................... 18 Tempo ................................................................................. 32, 63 Terms of Measures .................................................................. 50 Terms of Time .......................................................................... 50 TIME .......................................................................................... 18 Time display ............................................................................. 26 Time Signature ......................................................................... 63 Time Stretch .............................................................................. 78 TIME/VALUE dial .................................................................. 17 Track .......................................................................................... 33 Track Copy ............................................................................... 50 Track Edit .................................................................................. 50 Track Erase ............................................................................... 55 Track Exchange ........................................................................ 57 TRACK fader ............................................................................ 25 Track Move ............................................................................... 53 Tuner ......................................................................................... 76 TUNER button ......................................................................... 15
Q
Quantize function .................................................................... 39
R
REC ............................................................................................ 16 REC TRACK ............................................................................. 16 Recording a new song ............................................................. 28 Recording button ..................................................................... 16 Recording time ......................................................................... 28 Recording Track button .......................................................... 16 REDO ......................................................................................... 58 Redo function ........................................................................... 58 Reference Pitch ......................................................................... 77 Remain Info .............................................................................. 73 Remaining memory ................................................................. 73 Remaining time ........................................................................ 73 REPEAT .................................................................................... 38 Repeat ........................................................................................ 48 REPEAT button ........................................................................ 15 Repeat function .................................................................. 38, 48 REW button .............................................................................. 15 RHYTHM GUIDE .................................................................... 17 Rhythm Guide ........................................................... 32, 68, 100 Rhythm Guide function .......................................................... 11 Rhythm Pattern ........................................................................ 32
Appendices
U
UNDO ....................................................................................... 58 Undo function .......................................................................... 58 UNDO/REDO button ............................................................. 17 User Patch ........................................................................... 31, 79 User Pattern .............................................................................. 62 UTILITY button ....................................................................... 17
V
V ................................................................................................. 62 Verse .......................................................................................... 62 V-Track .......................................................................... 11, 44, 99 V-TRACK button ..................................................................... 16
119
Index
W
Write-Protect ............................................................................ 61
Z
ZERO button ............................................................................ 15
120
MEMO....
121
122
Track Sheet
Track Sheet
TRACK 2 TRACK 3 TRACK 4
TRACK 1
PAN
PAN
Loop Level
EFFECTS
COMMENTS
For EU Countries This product complies with the requirements of European Directive 89/336/EEC.
NOTICE
This Class B digital apparatus meets all requirements of the Canadian Interference-Causing Equipment Regulations.
AVIS
Cet appareil numrique de la classe B respecte toutes les exigences du Rglement sur le matriel brouilleur du Canada.
02673312
01-9-A4-21N
CORRECTIONS
We are sorry that there are some mistakes in the BR-532 Owners Manual. Please correct them as follows.
(Correct)
* A write-protect sticker (p. 61) is not affixed to the supplied memory card. In case you would like to save the data, you will need to affix a write-protect sticker to the card.
5. Press PARAMETER [ ] [ ] to move the cursor, and turn the TIME/VALUE dial to select the bank and number to which to write the new effect patch.
(Correct)
5. Turn the TIME/VALUE dial to select the number to which to write the new effect patch.
4. Press [ENTER].
fig.Q01-12
2. Press PARAMETER [ ][ SEL, and press [ENTER]. The Song Select screen appears.
5. Press [PLAY].
fig.Q01-14
Press [STOP] to stop playing. Crank It Up Composed and produced by Gundy Keller Copyright 2001 A-TOWN recordings