CSE 115 - 115L Course Objective and Outcome

Download as docx, pdf, or txt
Download as docx, pdf, or txt
You are on page 1of 6

Course Objective and Outcome Form

Department of Electrical and Computer Engineering


North South University, Bashundhara, Dhaka-1229, Bangladesh
Course Number and Title: CSE 115 Programming Language I
Credits:

4SCH (3SCH Lecture + 1 SCH Lab)

Course type:

Required, Engineering, Lecture

Course Prerequisites:

None

Course Schedule/Timing: Lecture 3 Hours/Week (Lecture), 3 Hours/Week (Lab)


Instructor(s)-in-charge:

Dr. Ahsanur Rahman

Course Assessment:

Lecture:
Homework/Assignment: 2
Exam: Quizzes 5, Midterm 2, Final - 1
Lab:
Lab work, lab-homeworks
Midterm 1, Final 1, Project 1

Grading policy:

Lecture:
Attendance - 10%, Homework-10%, Quiz 20%, Midterms-30%,
Final 30%
Lab:
Lab work 40% (8% lab-practice + 32% lab Quiz),
Midterm-20%, Final 25%, Project 7%, Homeworks 8%

Course Objective
Upon completion of the course, the student should be able to:
1) Learn fundamental knowledge on basics of computers hardware and number systems.
2) Familiarize about the basic terminologies used in computer programming.
3) Understand, analyze and implement software development tools like algorithm, pseudo

codes and programming structure.


4) Proficiently transform designs of problem solutions into a standard programming

language.
5) Use an integrated programming environment to write, compile, and execute programs

involving a small number of source files.


6) Proficiently use fundamental programming elements including: variable declaration, use

of data types and simple data structures (arrays, strings and records), decision structures,
loop structures, functions/methods, input and output for console and text files.

7) Apply debugging and testing techniques to locate and resolve errors, and to determine the

effectiveness of a program.
8) Have understanding of professionalism, codes of ethics and responsible conduct.

Catalog Description(Syllabus): This is the first course in the computer science programming
sequence and is required of all computer science and engineering major with no prior
programming experience. This course introduces the fundamental concepts of structured
programming. Topics include fundamental programming constructs: syntax and semantics of a
higher-level language, variables, expressions, and assignment, simple I/O to console and files,
conditional and iterative control structures, functions and parameter passing, dynamic memory
allocation; Fundamental data structures: arrays, records, strings and string processing; Software
development methodology: Fundamental design concepts and principles, testing and debugging
strategies; Fundamental of computers; Professionalism, codes of ethics and responsible conduct,
copyrights, intellectual property, and software piracy.
Textbook and related course materials:

Problem Solving and Program Design in C, 7th edition by J Hanly and E Koffman,
Pearson

C: The Complete Reference, 4th edition by Herbert Schildt, Osborne/McGraw-Hill

Let us C, 8th edition, Y. Kanetkar, 2005

C: How to Program, 7th edition by P Deitel and H Deitel, Prentice Hall


Topics covered and level of coverage (Topic/Hours):
Course Topics

Coverage

Number Systems, computer hardware and software, software development


method and professional ethics for computer programmers.

4.5 Hours(Lecture)

C language elements, variable declarations and data types, executable


statements, general form of a c program, arithmetic expressions, formatting
numbers in program output, basic input/output and common programming
errors.

3 Hours (Lecture)
4.5 Hours (Lab)

Keywords:int, long, char, float, double, signed, unsigned, printf, scanf


Operators:arithmetic(+, -, *, /, %), assignment (=), others (+=, -=, *=, /=, %=)
Top-down design with functions:Building programs from existing information,
library functions, top-down design and structure charts, functions without
arguments and functions with input arguments.

3 Hours (Lecture)
3 Hours (Lab)

Keywords:void, return
Others: Flow chart, pseudo code
Selection structures: Control structures, conditions, the if statement, if
statements with compound statements, decision steps in algorithms, nested if
statements and multiple-alternative decisions and the switch statement.

4.5 Hours (Lecture)


4.5 Hours (Lab)

Keywords:if, if else, if else if else, switch, case, break, default


Operators:logical(!,&&, ||), relational (<, <=, >, >=, ==, !=), others (?:)
Repetition and loop statements: repetition in programs, counting loops and the
while statement, computing a sum or a product in a loop, the for statement,
conditional loops, loop design, nested loops, the do-while statement and flagcontrolled loops.

3 Hours (Lecture)
4.5 Hours (Lab)

Keywords:for, while, do while, continue, goto


Operators:increment and decrement (++, --)
Pointers, modular programming: Pointers and the indirection operator, functions
with output parameters, multiple calls to a function with input/output
parameters, scope of names, and formal output parameters as actual arguments.

3 Hours (Lecture)
3 Hours (Lab)

Operators:address(&), pointer (*), dereference (*)


Arrays and Strings: Declaring and referencing arrays, array subscripts, using for
loops for sequential access, using array elements as function arguments, array
arguments, searching and sorting an array, parallel arrays and enumerated types,
multidimensional arrays, string basics, string library functions: assignment and
substrings, string concatenation, string comparison, arrays of pointers, character
operations, string-to-number and number-to-string conversions.

4.5 Hours (Lecture)

Recursion: Nature of recursion, tracing a recursive function, recursive


mathematical functions, recursive functions with array and string parameters.

3 Hours (Lecture)

Structure and Union Types: User-defined structure types, structure type data as
input and output parameters and functions whose result values are structured.

1.5 Hours (Lecture)

Keywords:struct, union, typedef, sizeof

6 Hours (Lab)

3 Hours (Lab)

1.5 Hours (Lab)

Operators:member selection (.,->)


Text and binary file Processing: Text and binary files, input/output using files
and add, delete and search in a file.

3 Hours (Lecture)

Abstraction to manage complexity, personal libraries: header files, personal


libraries: implementation files, storage classes, modifying functions for
inclusion in a library, conditional compilation, arguments to function main,
preprocessor anddefining macros with parameters.

3 Hours (Lecture)

3 Hours (Lab)

3 Hours (Lab)

Keywords:auto, static, register, extern, const, enum


Operators:bitwise (~, &, |, ^, <<, >>), others (&=, |=, ^=, <<=, >>=)

Material available to students and department at the end of the course:


Course Objectives and Outcomes Form: Student, Department, Instructor

Lecture notes, homework assignments and solutions: Student, Department, Instructor


Student work sample solutions (homework, quiz, exam, report etc.): Department
Course performance form including student surveys: Department, Instructor
Involve computer assignments? Yes
Will this course have TA(s)/Lab Instructor when it is offered?No
Level of contribution of course to Learning Outcomes (a-l:Strong, average, low)
Learning
Outcome
Contribution
of Course

***

**

*
*** Strong

*
** Moderate

**

***

*Low

How Learning outcomes are covered by the specific course objective/outcome


Course Objective/outcome
1) Learn fundamental knowledge on basics of computers hardware and

number systems.
2) Familiarize about the basic terminologies used in computer programming.
3) Understand, analyze and implement software development tools like

algorithm, pseudo codes and programming structure.


4) Proficiently transform designs of problem solutions into a standard

programming language.
5) Use an integrated programming environment to write, compile, and

execute programs involving a small number of source files.

Learning
outcome
A, L
L
A, B, G, I, J,
K
A, B, I, J
I

6) Proficiently use fundamental programming elements including: variable

declaration, use of data types and simple data structures (arrays, strings
and records), decision structures, loop structures, functions/methods, input
and output for console and text files.
7) Apply debugging and testing techniques to locate and resolve errors, and

to determine the effectiveness of a program.


8) Have understanding of professionalism, codes of ethics and responsible

conduct.

A, B, J

A, J
E

Student Outcome: BS -CSE Program


The BS-CSE has twelve (a-l) student learning outcomes adopted from the preferred outcomes of
both Computing Accreditation Commission (CAC) and Engineering Accreditation Commission
(ECA) of ABET. The students who complete the BS-CSE program will have:
(A) an ability to apply knowledge of computing, mathematics, science and engineering
appropriate to the discipline
(B) an ability to analyze a problem, and identify and define the computing requirements
appropriate to its solution
(C) an ability to design a computer-based system, component, or process to meet desired needs
within realistic constraints such as economic, environmental, social, political, ethical, health and
safety, manufacturability, and sustainability
(D) an ability to function effectively on multidisciplinary teams to accomplish a common goal
(E) an understanding of professional ethical,legal, security and social issues and responsibilities
(F) an ability to communicate effectively with a range of audiences
(G) the broad education necessary to analyze and understand the impact of local and global
engineering and computing solutions on individuals, organizations, global, economic,
environmental, and societal context
(H) a recognition of the need for, and an ability to engage in life-long learning and continuing
professional development
(I) an ability to use current techniques, skills, and tools necessary for engineering and computing
practice.
(J) An ability to apply mathematical foundations, algorithmic principles, and computer science
theory in the modeling and design of computer-based systems in a way that demonstrates
comprehension of the trade-offs involved in design choices.
(K) an ability to apply design and development principles in the construction of software systems
of varying complexity.
(L) a knowledge of contemporary issues

You might also like