DoomConfig CFG
DoomConfig CFG
DoomConfig CFG
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net_socksServer ""
net_socksEnabled "0"
win_ypos "22"
win_xpos "3"
sys_lang "english"
s_decompressionLimit "6"
s_useEAXReverb "0"
s_useOpenAL "0"
s_libOpenAL "openal32.dll"
s_numberOfSpeakers "2"
s_doorDistanceAdd "150"
s_globalFraction "0.8"
s_subFraction "0.75"
s_playDefaultSound "1"
s_volume_dB "0"
s_meterTopTime "2000"
s_reverse "0"
s_spatializationDecay "2"
s_maxSoundsPerShader "0"
r_debugArrowStep "120"
r_debugLineWidth "1"
r_debugLineDepthTest "0"
r_cgFragmentProfile "best"
r_cgVertexProfile "best"
r_forceLoadImages "0"
r_shadows "1"
r_skipBump "0"
r_skipSpecular "0"
r_skipNewAmbient "0"
r_renderer "best"
r_brightness "1.452381"
r_gamma "1"
r_swapInterval "0"
r_useIndexBuffers "0"
r_customHeight "486"
r_customWidth "720"
r_fullscreen "1"
r_mode "3"
r_multiSamples "0"
image_downSizeLimit "256"
image_ignoreHighQuality "0"
image_downSizeBumpLimit "256"
image_downSizeSpecularLimit "64"
image_downSizeBump "0"
image_downSizeSpecular "0"
image_useCache "0"
image_cacheMegs "20"
image_cacheMinK "200"
image_usePrecompressedTextures "1"
image_useNormalCompression "0"
image_useAllFormats "1"
image_useCompression "1"
image_preload "1"
image_roundDown "1"
image_forceDownSize "0"
image_downSize "0"
image_lodbias "0"
image_anisotropy "8"
image_filter "GL_LINEAR_MIPMAP_LINEAR"
gui_filter_game "0"
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g_armorProtectionMP "0.6"
g_armorProtection "0.3"
g_damageScale "1"
g_nightmare "0"
g_bloodEffects "1"
r_aspectRatio "0"
ui_showGun "1"
ui_autoReload "1"
ui_autoSwitch "1"
ui_team "Blue"
ui_skin "skins/characters/player/marine_mp"
ui_name "Player"
si_serverURL ""
si_spectators "1"
si_usePass "0"
si_warmup "0"
si_teamDamage "0"
si_timeLimit "10"
si_fragLimit "10"
si_maxPlayers "4"
si_map "game/mp/d3dm1"
si_gameType "singleplayer"
si_name "DOOM Server"
g_spectatorChat "0"
net_clientLagOMeter "1"