Cricket
Cricket
Cricket
Cricket
CONTENTS
Student Notes
Teacher Notes
Prepared for The Royal Navy in Association with The National Cricket
Association and produced by Education & Youth Ltd, London.
If there is any support you feel The Royal Navy can give regarding this
project please contact 0870 333 0423.
UNIT 1
UNIT 2
Acknowledgements
1 FIELDING
2 BOWLING
3 BATTING
14
4 WICKET KEEPING
22
UNIT 3
25
UNIT 4
UMPIRING
28
UNIT 5
30
UNIT 6
HISTORY OF CRICKET
34
UNIT 7
35
UNIT 8
USEFUL INFORMATION
36
3
Message from The National Cricket Association
The National Cricket Association, founded in 1968 has several
objectives, two of which are especially relevant with reference to this
publication.
They are as follows:
-
Method:
access to facilities for practice and also suitable for the game
bearing in mind the ability of the players
the opportunity for students to discuss and study any topics not
fully covered in the module due to lack of space, e.g. advanced
techniques, the Laws etc.
4
Skills Development Sheet
The beginning stage of learning cricket is the exploratory phase, where
the player is attempting to learn the correct sequence of movements
of all the basic skills e.g. Batting, bowling, fielding. A number of
errors may be made and players will require feedback to recognise
and correct these errors.
During the intermediate stage a player will perform more consistently.
Timing and anticipation will improve, although skills may break down
under the pressure of a game situation.
At the advanced stage all the basic skills are automatic and a player
will concentrate on more detailed aspects of the skill and the tactics
required in the game eg. Position of fielders.
Name of Module
Cricket
Basic Skills
Game-play Skills
Tactical Skills
Bowling:
Batsmen:
Fielders:
Placing to
1) Catch batters
2) Stop runs. Adjusting field according to batter (pages 25-27)
Training Skills
Rules
The Laws of Cricket can be obtained from the MCC. Address page 36.
5
UNIT 1
Introduction to Cricket Module
Cricket is a game steeped in tradition, in which it is often how you play
the game that is as important as winning. The expression Thats not
cricket embodied the ideal of fair play and good sportsmanship
which teachers and coaches should endeavour to foster at all levels.
There are may different levels of the game ranging from the Five Day
Test Match, the afternoon club match, the indoor six a side adults,
Kwik Cricket, Cricket Pairs game played by 10 year olds to the
simplest single wicket game of one bowler and one batsman. Each
require different degrees of ability, fitness, skills and commitment.
Early exposure to the skills required is a great help in the making of a
successful player, though some players have turned to the game at a
later age and achieved a good standard.
Learning the skills can be a very enjoyable experience with a great deal
of physical activity involved. It is also possible to structure the skill
learning so that simple competitions and small sided games prevent
the practices from becoming boring. They also provide opportunities
of introducing to beginners, in stages, small sections of the 42 Laws
governing the playing of the adult game.
The material covered in this book does not relate to any specific
Examination Boards syllabus, but is intended to provide a basic
resource which should be supported and supplemented by reference
to the texts listed in Recommended Reading.
6
UNIT 2
Techniques and Skills
In order to play cricket to examination level, students should have a
good practical and theoretical grasp of the 4 major activities of the
game:
Fielding
Bowling
Batting
Wicket keeping
1 Fielding
Essentially this involves catching and throwing in a variety of
circumstances both static or on the move.
CATCHING
The High Catch
Figure 1
Figure 2
7
The Close Catch
Eyes level.
Head still.
Palms facing anticipated line of ball.
Fingers pointing down, elbows clear of body.
Weight on balls of feet.
Hands give as ball is caught (see Figure 3).
Figure 3
INTERCEPTING AND RETURNING
The Long Barrier and Throw
Figure 4
8
CHASING AND RETRIEVING
The Short Throw
Objective: Run inside line of ball to enable right foot to land beside it.
Method:
Weight well back. Head over right knee, left foot trailing.
Pick ball up.
Turn to left into throwing position.
Aim and throw without further steps (see Figure 5).
(If the ball is moving quickly it may be necessary to take
several braking strides before turning and throwing.)
Figure 5
Figure 6
Figure 7
9
General points for fielders
Expect every ball to come to you but do not anticipate its line,
height or speed.
Slips, leg slip and wicketkeeper can watch the ball from the
bowlers hand; others watch the bat.
Whenever possible use two hands and get some part of the body
behind the ball unless this action would prevent a run out.
Having fielded a ball, throw it immediately to the wicketkeeper or,
if there is a chance of a run out, at the stumps.
2 Bowling
The first essential of effective
bowling is that the student
adopts the correct grip (see
Figure 8).
THE BASIC GRIP
Method:
Seam vertical.
Thumb on edge of
seam; first two
fingers slightly apart;
third finger bent and
supporting ball (see
Figure 8).
Figure 8
Step 1
Bowling from the Coil Position
Figure 9
10
Step 2
Run Up and Bound
Method:
Figure 10
Method:
Figure 11
The Action
Method:
Figure 12
11
THE IN-SWING
The Grip
Method:
The Action
Method:
Figure 13
Figure 14
12
OFF SPIN AND LEFT ARM ORTHODOX
SPIN (FINGER SPIN)
NB An off break spins the ball from off to
leg, rotating clockwise from the bowler. The
left arm spinner moves the ball from leg to
off.
The Grip
Method:
The Action
Method:
Figure 15
Figure 16
13
LEG SPIN OR CHINAMAN
NB A legbreak spins from leg to off, rotating anti-clockwise from
bowler. A left arm wrist spinner rotates the ball clockwise and is said
to bowl Chinamen.
The Grip
Method:
Figure 17
The Action
Method:
Figure 18
CUTTERS FLOATER GOOGLY
Within a work of this size, it is impossible to cover the
advanced stages of bowling, although it is acknowledged
that some GCSE or equivalent syllabi demand that these
are included. Further information regarding these skills is
to be found by reference to the texts listed in
Recommended Reading.
14
3 Batting
Please note, throughout the module batsman also refers to
batswoman.
Batting in cricket is probably the most popular of all skills. Firstly, it
allows the player to score, and secondly he has the full attention of not
only both teams, but also the spectators.
When teaching batting it is essential that staff exercise great care in
selecting the surface on which the skill is performed. At school level
this is often a factor over which neither staff nor students have any
control. Nevertheless, staff should remain on the side of caution and
on bad pitches certain strokes should not be taught. It is accepted that
at least one Examining Board includes the hook within the syllabus.
The National Cricket Association (NCA) does not recommend that this
stroke be taught to inexperienced players, particularly if the pitch is
suspect. For this reason the hook and other advanced skills (lofted
shots, the sweep and the late cut) are omitted from this text.
Figure 19
Method:
The Stance
Method:
Figure 20
THE BACKLIFT
Method:
Figure 21
15
THE BASIC SHOTS
The Pull
This stroke is played to a short pitched ball bouncing between knee
and chest height as it arrives at the batsman. This is known as a long
hop.
When learning strokes, a firm level surface is required in order to
achieve an even predictable bounce from a tennis ball. Extreme care
must be taken to ensure that no batsman will hit a ball into an area
where others are working. Sufficient space must be allowed so that
individual batsmen do not strike any person from another group with
the bat. No fielder is allowed nearer than 10 paces from the batsman.
If practising inside, the batsman can strike the ball towards a wall and
the fielders can intercept the ball on the rebound from the wall at a
position nearer the striker but on the opposite side from the direction
in which the ball was struck.
Method:
Figure 22
High backlift.
Lean forward, head and
front shoulder leading
on to line of ball.
Fix eyes on ball.
Hit ball downwards at
arms length.
Aim in front of squareleg.
Weight on front leg.
Keep looking at place
where contact was
made in order to keep
head still and maintain
balance (see Figure
23).
Figure 23
16
Back Defensive Stroke
Figure 24
Figure 25
17
The Off Drive
Figure 26
The On Drive
Figure 27
18
The Forcing Stroke Off the Back Foot
Figure 28
High backlift.
Turn back of front shoulder to bowler.
Step back and across to off side with
back foot.
Hit down on the ball at arms length.
Watch ball carefully, making contact as it
is level with body.
Keep head well over back knee as bat
follows through.
Weight is on back foot (see Figure 29).
Figure 29
19
The Forward Leg Glance
Figure 30
Figure 31
20
Running Between the Wickets
In order to score in cricket it is
necessary for the batsman to
run between the wickets. While
this may appear blatantly
obvious, there is nevertheless a
degree of judgement as well as
physical skill involved, and staff
are recommended to spend
some time on this topic within
the time allotted to teaching and
practising batting.
Running between the wickets
involves 5 factors:
(1) Calling
(2) Deciding who makes the call
(3) Backing up
(4) Making ones ground
(5) Multiple runs
Calling
There are three calls:
Yes when there is definitely a
run
No
Figure 33
Figure 32
21
Making Ones Ground
Always run the first run as fast as
possible. Aim to run the bat in
short of the popping crease so
that it is grounded as it crosses
the crease (see Figure 34).
Multiple Runs
When there is a possibility of
more than one run, the call is yes,
but as the batsmen pass each
other they should quietly suggest
the possibility: Look for two,
Could be three.
Ground the bat in either left or
right hand so that the turn can be
made facing the direction in
which the ball is being fielded.
Turn
Look at the fielder to see
whether there is another
run.
Figure 34
Figure 35
General Points
If both batsmen start to run it is better to try and get to the other end
than to stop and return to the starting point.
Ensure the bat is run in on its edge and grounded behind the popping
crease before turning for the next run.
Before running for a misfield, ensure that the ball has travelled a
sufficient distance from the fielder to allow a safe run. Having
accepted a run, do not watch the ball when running.
22
4 Wicket Keeping
There are 2 positions from which to keep wicket.
Standing Back
Method:
Figure 36
Standing up to the Wicket The Stance
Method:
Figure 37
23
Standing Up to the Wicket Taking a Straight Ball
Method:
Figure 38
Method:
Figure 39
Method:
Figure 40
24
Standing Up to the Wicket Taking a Rising Ball
Method:
Figure 41
Taking Returns From the Field
Method:
Move quickly to put the wicket between the ball and the
wicket keeper.
Whenever possible take the ball on the full toss unless this
would mean missing the chance of a run out.
Always try to take the ball in the gloves. Pads are for
protection should the ball be missed; they are not a front
line of defence.
If a fielder is chasing a ball with his back to the wicket
keeper it helps the fielder to sight the keeper as he turns if
a gloved hand is held above the keepers head.
Be prepared to remove a glove in order to throw the ball at
the bowlers wicket if a run out is possible at that end.
25
UNIT 3
Tactics and Field Placement
It has not been possible to cover these topics in any detail, and again
teachers are referred to more comprehensive texts.
In terms of tactics this section has been sub-divided into key points for
consideration when examining the tactics of the game from the
perspective of the bowler and the batsman.
THE BOWLER
Tactics for Seam Bowlers
Bowl at the wicket or just outside off stump.
When attempting to swing the ball, aim to pitch the ball close to the
batsman to encourage front foot strokes, i.e. bowl a full length.
Vary length from time to time so that batsman has to think whether to
play forward or back. Bowl the occasional bouncer.
Encourage dangerous strokes by leaving gaps in the field and pitching the
ball so that it is difficult to hit the ball into those gaps.
Frustrate batsman by bowling to avoid his favourite strokes, e.g. keep
front foot players on the back foot by bowling shorter length balls.
Do not bowl too many variations, e.g. outswinger, inswinger, off cutter,
leg cutter. It is difficult to set fields for a great variety of balls. Do vary
your position on the crease.
If one batsman is poor try to bowl at him most of the time by allowing the
better batsman the opportunity of scoring singles early in the over by
setting the field deeper.
Towards the end of an over do not allow the better batsman a single so
that he faces the next over. Bring the field in to stop the single.
Tactics for Spin Bowlers
Much of the previous section on tactics for seam bowlers applies to spin
bowlers with the addition of the following:
It is essential to bowl a good or even fuller length.
Always try to spin the ball even if the pitch appears unresponsive.
Use the variations sparingly, e.g. floater, arm ball, etc.
Vary pace and flight, i.e. release ball earlier to give a high trajectory and
later to give a low trajectory.
Use width of crease and change from round the wicket to over wicket or
vice versa if necessary.
Adjust field to attack defensive batsman and set field to cut off runs for an
attacking batsman.
If not successful at one end ask to bowl from the other.
THE BATSMAN
Tactics for Batsmen
Batting in cricket not only involves high levels of physical skill, but also
judgemental and decision making skills. The batsman has to make
decisions regarding his reaction to the tactics of the opposition. The
speed of this decision making will be dictated externally, i.e. externally
paced, or influenced by the speed and accuracy of the bowler, the field
placement of the opposition, the stage in the innings, and the stage in the
match. Often players have to make decisions based on anticipated
outcomes. In other words, the speed of the ball will be too fast for the
human visual system to track, and therefore a player must predict what
will happen and base his/her decision on this judgement. At school level
the task is easier in terms of the speed of bowlers, but difficult in terms of
the batsmans experience. The following should act as basic guidelines.
26
Stroke Selection
Early on, play well pitched up and straight balls between mid-on and midoff with straight bat strokes.
Hit bad balls to side that they are swinging or spinning. Do not try to hit
them too hard.
If pitch has variable bounce, do not hook and be on your guard for
shooters.
Pick bat up early, particularly against faster bowlers, so that you have time
to come down on the ball.
Only play defensive strokes to balls which will hit the wicket or which
would otherwise hit you.
An additional judgement must be made following stroke production, and
that is how and when to attempt to score runs.
Scoring Runs
Check the field setting for obvious gaps or fielders set too deep to stop
singles.
Note which fielders are left handed, slow movers, poor throwers.
Be prepared for quick singles, back up when non-striker and run first and
hard.
Relax hands when playing defensive strokes so that the ball does not roll
far from the bat. Fielders may now have to remain close to wicket to
prevent singles. A firm push may now beat the fielder as he is too close to
react to save the single.
If a fielder is dropped back, do not try to hit the ball over him; aim for the
gap he has left or try to hit to another part of the field.
If you are having difficulty scoring off or playing a particular bowler, get
your partner to try to remain facing that bowler as much as possible.
Against spinners, using the feet to get to the pitch or full toss may help to
pierce the field.
Be patient sooner or later the bowler will bowl a bad ball.
The tactics of both bowler and batsmen will interact with those of the
fielders. It is therefore important that players know how to set fields to
support the teams tactical objectives.
Field Setting
Fielders are placed in specific places for two reasons:
Fielders saving one run cover, mid on, square leg etc.
27
Guidelines: The faster the bowler, the faster the pitch, the finer the field is
set.
The slower the bowler, the slower the pitch, the straighter and
squarer the field.
Set the field so that good balls are played to the fielders.
If the bowler bowls a lot of bad balls, change the bowler not
the field setting.
Fielders must also be told to move as in Figure 42 below.
Deep-Mid-Off
Deep-Mid-On
Long-Off
Long-On
Move Straighter
Deep-Extra-Cover
Move Squarer
Mid-Off
Mid-On
Bowler
Extra-Cover
Mid-Wicket
Cover
Short-Extra-Cover
Silly-Mid-Off
Silly-Mid-On
Deep-Mid-Wicket
ForwardShort-Leg
Square-Leg
Backward-
Deep-Square-Leg Short-Leg
Move Backwards
Move Wider
Cover Point
Silly-Point
Gully
Leg-Slip
Wicket-Keeper
Third-Slip
First-Slip
Second-Slip
Long-Leg
Deep-Third-Man
Deep-Fine-Leg
Figure 42
Closer means move towards the batsman.
Deeper means move farther away from the batsman.
Short-ThirdMan
Move Finer
28
UNIT 4
Umpiring
The umpires are the sole judges of all matters concerning the game
once the toss for innings has been made. They decide whether it is fit
or unfit to play, make all decisions regarding the laws and officially
check the scores at the end of the game to confirm the result.
Point
Bowling Umpire
Figure 43
Figure 44
The bowling end umpire stands in line with the wickets (see Figure 43)
and makes decisions about the placement of the bowlers feet for the
fairness of delivery, LBW etc. He may move up to the wicket or back if
requested by the bowler, but he must be in a position to carry out his
function.
When a run is being taken, the bowling umpire moves to the same
side of the pitch as the ball and level with the popping crease, to get in
the best position to give a decision for a run out as in the diagram.
The other umpire usually stands level with the popping crease at
square leg (see Figure 44). However, if the sun or fielder interfere with
his view he can stand at Point. His principal function is to give
decisions on stumpings, run outs etc. at the strikers end.
The bowling umpire starts the game by calling Play. After six
legitimate balls he calls Over; at the end of play he calls Time and
removes the bails. During the game he gives the following signals to
the scorers to inform them of what is happening. There is no signal
for one or more runs scored from the bat, unless a boundary is
scored. No signal will be given if a batsman is not out on appeal but
the umpire will say Not out. Umpires communicate their decisions to
both players and spectators through a series of signals (see Table 1).
29
Table 1: The Umpire Signals
No-Ball
Wide
Leg-bye
Bye
Six
Out
NB the umpire will not allow the game to continue until the scorers
have acknowledged his signal.
30
UNIT 5
Physical Conditioning for Cricket
The degree of fitness required to play depends upon the level and type
of match played. Generally cricket is played over longer periods of
time than other games; therefore the training has different aspects. To
be successful it is necessary to have a high skill level, so there must
be a great deal of time spent in skill training.
Before any vigorous activity it is wise to warm up 2/5 minutes gentle
jogging, followed by simple stretching exercises.
General Fitness Aerobic Endurance
Any sustained activity, preferably running, which lasts over 20
minutes.
Cross country over different surfaces sand, shingle, ploughed fields,
uphill very useful.
Swimming and cycling may also help.
General Fitness Anaerobic Endurance
Short bursts of very high energy expenditure, activity lasting 20-40
seconds.
Shuttle running
Fielding shuttles
10 Paces
F
10 Paces
15 Paces
F
A
w/k
w/k
A
A throws ball out. F chases pick up, throws to keeper and returns to
starting point. Repeat 6 times.
31
General Fitness Flexibility or Mobility
All players need to have a good range of movement in all joints. When
fully warmed up or at the end of physical activity, take each limb and
joint to its end position, press and hold for several seconds. Relax and
repeat (see Figures 45 a-c).
Figure 45a
Specific Fitness
Analyse each players activity to discover what type of training he/she
needs.
1. Batsmen
have to be able to run and turn quickly wearing
equipment.
Suggested Activity :
Shuttles of 5 runs, 20 yards long wearing full
equipment, carrying a bat.
Suggested Activities:
Wrist rolling, i. e. winding a weight on a stick up
and down as quickly as possible.
Figure 45b
Suggested Activities:
Hopping, bounding, skipping etc.
Shuttle from squatting position to stumps to
catch a ball and then return to squatting start
position before repeating 6 times.
Figure 45c
Suggested Activity:
Practice from squatting position: run five paces to
side, dive onto mat turning shoulder underneath.
Repeat in opposite direction starting from
squatting position each time (see Figure 46).
Figure 46
32
3 . Bowlers need to be fit, flexible, and strong and have a good
recovery rate.
Special attention needs to be paid to warm up and
stretching to prevent injury, particularly to the groin,
back and shoulder.
Groin Exercise
Feet astride, bend right knee with left leg straight and
weight pressing inwards.
Change legs (see Figure 47).
Figure 47
Back Exercise
Lie on stomach, hands behind head.
Raise chest off ground (see Figure 48).
Figure 48
Hold a partner in wheelbarrow position; lift him/her in
air. Partner helps by pushing up and arching back (see
Figure 49).
Figure 49
Lie on back; bring right knee up, and then swing to left
to touch ground with knee (see Figure 50).
Figure 50
33
Return to lie on back. Bring left knee up and swing to
right to touch ground.
Return to start position and repeat (see Figure 51).
Figure 51
Shoulder Exercise
Mobility and strength in the
shoulders is essential for
bowlers. Arm circles with one
arm forwards and backwards
followed by both arms together
will maintain mobility (see
Figure 52).
Figure 52
Standing in pairs, one in bowling
position with arm straight at 45
to horizontal, attempts to bring
his/her arm down against
resistance from partner.
Use left and right arms (see
Figure 53).
Figure 53
Within the curriculum, physical conditioning should only be included
as part of any lesson, and while it is important that students are fit to
play, the techniques, skills and tactics of the game must take the
majority of time. However, it is important that students understand the
theory underpinning fitness for cricket, and can apply the theory
within examination and project work.
34
UNIT 6
History of Cricket
The origins of cricket are not clearly documented. However, it is clear
that from earliest times people played games which involved striking
an object with a stick. Some of the more interesting or key dates are
listed below. Further details may be obtained by reference to texts
included in Recommended Reading.
Earliest Recordings
Date
Event or Record
Test Cricket
1300
1736
1844
1344
1859
1861-62
1876-77
1878
1880
1882
1882-83
1909
1965
1968
1624
17th century
1787
1788
1864
All three of the above form the Cricket Council, the governing body of
the sport. There are also the Minor Counties Association, the Irish
Cricket Union, the Scottish Cricket Union and the Welsh Cricket
Association.
1787
1989
1853
1992
NB: At this time the press decided who were the champions.
1890
35
UNIT 7
The Competitive Structure of the Sport.
The First Class Game
Recreational Cricket
The next competition was Benson and Hedges, a 55-over game which
was played initially as a regional league with the top two teams going
forward into a knock out competition.
Over the years the sponsors have changed. The Gillette Cup is now a
60-over competition for the Nat West Trophy; the John Player
competition became the Refuge Assurance League and is now
awaiting a new sponsor.
The international scene has been affected in the same way, with three
One-Day test matches played in addition to five or six, 5-day Test
Matches played against touring teams. Texaco sponsor the One-Day
matches and Cornhill Insurance the 5-day matches.
36
UNIT 8
Useful Information
Recommended reading
The Handbook of Cricket, K. V. Andrew
Useful addresses
E.C.B
Lords Cricket Ground
London
NW8 8QZ
Telephone 0207 432 1200