Tyranid Dominatrix - Data Sheet

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Dominatrix

2000 points
WS

BS

LD

SV

10

10

10

2+


Unit Type: Gargantuan Creature

Weapons & Biomorphs:
Claws & Teeth
Acid Blood
Bio-Plasma
Lash Whips
Toxic Maisma
Armored Shell

Special Rules:
Synapse Creature 24
Shadow In The Warp 24
Psyker (Master Level 2)
Warp Field (3++ Invulnerable)
Old Adversary 12
Regeneration
Agile

Psychic Powers:
Warp Strike
Warp Blast
Catalyst (12 Area Effect)
Aura of Dread (24 -1 to leadership)
Domination

Name





Range
Str. AP
Type
Warp Strike (Psychic Shooting)


18
D
1
Assault 1
Warp Blast (Psychic Shooting)


24
6
3
Assault 1, 10 Blast
Bio-Plasma




Hellstorm
7
2
Assault 1

Area Catalyst: This Psychic Power is used during the Tyranid movement phase. If successful, all friendly
Tyranid units (including the Dominatrix) within 12 gain the Feel No Pain USR. This effect lasts until the
beginning of the next Tyranid turn.
Aura of Dread: This psychic power is used at the beginning of the Tyranid player assault phase. If successful,
all enemy units within 24 of the Dominatrix suffer a -1 penalty to their Leadership until the end of their
following player turn. This effect is cumulative and stacks with Aura of Despair (Broodlord).
Bio-Plasma: This is a shooting attack that follows the above weapon profile.
Domination: This psychic power is used at the beginning of the Tyranid player turn before IB tests are rolled.
If successful, the Dominatrixs Synapse is extended to 36.
Warp Strike: This is a Psychic Shooting attack that follows the above weapon profile.
Warp Blast: This is a Psychic Shooting attack that follows the above weapon profile.

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