Windows are rectangular areas on the screen where Win32 applications display output and receive user input. An application's first task is to create a window to share the screen with other windows from different programs. Only one window can receive input at a time, allowing users to interact with applications through the mouse, keyboard, or other devices in the window they select.
Windows are rectangular areas on the screen where Win32 applications display output and receive user input. An application's first task is to create a window to share the screen with other windows from different programs. Only one window can receive input at a time, allowing users to interact with applications through the mouse, keyboard, or other devices in the window they select.
Windows are rectangular areas on the screen where Win32 applications display output and receive user input. An application's first task is to create a window to share the screen with other windows from different programs. Only one window can receive input at a time, allowing users to interact with applications through the mouse, keyboard, or other devices in the window they select.
Windows are rectangular areas on the screen where Win32 applications display output and receive user input. An application's first task is to create a window to share the screen with other windows from different programs. Only one window can receive input at a time, allowing users to interact with applications through the mouse, keyboard, or other devices in the window they select.
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Define WINDOWS
In a graphical Win32-based application, a window is a rectangular area of the
screen where the application displays output and receives input from the user. Therefore, one of the first tasks of a graphical Win32-based application is to create a window. A window shares the screen with other windows, including those from other applications. Only one window at a time can receive input from the user. The user can use the mouse, keyboard, or other input device to interact with this window and the application that owns it.