Trevor Lowe - Resume

Download as rtf, pdf, or txt
Download as rtf, pdf, or txt
You are on page 1of 1

Trevor Andrew Lowe

[email protected] 320 A Capp Street San Francisco, CA 94110 trevor-lowe.com (386) 237-0525

SKILLSET
Skills Game Design 2D Art & Animation 3D Modeling Audio Editing Written & Interpersonal Communication Proficiencies Photoshop Tiled Flash Unreal Development Kit Audacity Paint Hansoft Trello Maya Actionscript 3

EDUCATION
University of Central Florida M.S. in Interactive Entertainment Florida Atlantic University B.A. in Interdisciplinary Arts & Humanities Orlando, FL December 2013 Boca Raton, FL June 2011

EXPERIENCE
Unannounced Zynga Title 3D iOS Invest-Express title iOS Associate Designer March 2013 October 2013 Designed social & core mechanics, documented in One Pagers and PowerPoint blueprints. Guided small team of UI artists and engineer to bring approved designs into the build. Implemented tuning variables and various art assets into UDK. Battle Fortress Tortoise 3D, 3rd person shooter/tower defense hybrid located on a giant tortoise Unreal Development Kit UI Artist and Clanspace Designer February 2012 August 2012 Responsible for design of fortress including layout, functionality, general aesthetics and culture. Asset placement, Kismet and Matinee performed in the Unreal Development Kit. Created User Interface, modeled in Maya and edited in Photoshop. Design and creation of box art, disc art, and game manual. Apocalypse Valley 2D, Time & Resource Management Facebook game Flash & Facebook Lead Designer December 2011 February 2012 Architected core gameplay design and directed online interaction and monetization. Level Design and frame-by-frame animation integration into flash. Monitored asset creation, quality control and managed two direct reports. Stardrop Sprint 2D, auto-scrolling, platformer utilizing touch controls to manipulate gravity iOS Lead Designer & Lead Artist June 2011 August 2011 Architected core gameplay and designed levels in Tiled tileset editor. Creation of all art assets, including main character, enemies, backgrounds, menus and UI. Self-published on iPhone/iPad.

ACCOMPLISHMENTS
Third annual FIEA Design Document Shoot-Out Thirteen years of competitive swimming, ending at a Division 1 level Chi Alpha Sigma National College Athlete Honor Society First Place All-American Title Two years

You might also like