Mushroomy Kingdom
- This article is about the stage in the Super Smash Bros. series. For other uses of the term "Mushroom Kingdom", see Mushroom Kingdom (disambiguation).
Mushroomy Kingdom is a stage from Super Smash Bros. Brawl, also returning in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. It is based on Super Mario Bros., but with a more barren appearance and realistic graphics. Mushroomy Kingdom replicates the layout of World 1-1 from Super Mario Bros.. In Super Smash Bros. Brawl, an alternate version also replicates World 1-2 from Super Mario Bros. Several blocks, pits and walls are placed along the way, though to facilitate gameplay, Goombas, Koopa Troopas, Piranha Plants, Coins, and World 1-2's Warp Zone are not retained, nor are the Warp Pipe entrances to bonus rooms and the flagpole of World 1-2. Any blocks normally containing Coins and power-up items release items of the Super Smash Bros. series instead. Coin Blocks can release up to three items. The vertical pipes were all shortened a little. In World 1-1, the Hidden Block was lowered by a block, the flagpole and fortress are in the background, and the flagpole does not stand on a Hard Block. In World 1-2, the Brick Blocks on the ground after the pipes and at the end were changed to ground blocks.
The name indicates that this stage is a different perspective on the classic Super Mario Bros. than what was used for the previous Mushroom Kingdom stage in Super Smash Bros., which replicates the visuals from Super Mario Bros. more closely with a different layout and several gimmicks, and the one in Super Smash Bros. Melee, which lifts them completely from the original while having yet another layout and very few gimmicks.[1] This has an added meaning with the "Ancient Kingdom" name used for these stages in Japanese, as this time it is depicting the stage as literal ancient ruins rather than simply older graphics. The heavy use of muted color is otherwise foreign to the Super Mario franchise, though it was common in films and video games at the time of Super Smash Bros. Brawl's creation, including within the game itself.
The Ω form takes place on the ground with two rows of Hard Blocks on top of it, creating a perfectly even platform. The unlock match for Dr. Mario in Super Smash Bros. for Nintendo 3DS takes place in the stage. Mushroomy Kingdom is graphically similar in Super Smash Bros. Ultimate but attempts a greater resemblance to the aesthetic of Super Mario Bros., including the Flagpole now standing on a Hard Block. It is also noticeably lighter in color, though it keeps its tan, barren appearance. Both the Ω form and Battlefield form take place on the ground, with Hard Blocks instead forming the semisoft platforms of the latter form.
A chart for which buttons on which controllers to hold down to ensure which level will load up when selecting Mushroomy Kingdom, applying to Super Smash Bros. Brawl only:
World 1-1 | ||
---|---|---|
or | or | |
World 1-2 | ||
or | or |
Songs[edit]
Super Smash Bros. Brawl[edit]
World 1-1[edit]
Name | Source | Credits | Requirements |
---|---|---|---|
Ground Theme (Super Mario Bros.) |
Super Mario Bros. | Arrangement Supervisor: Koji Kondo | None |
Ground Theme 2 (Super Mario Bros.) |
Super Mario Bros. | Arrangement: Masaaki Iwasaki | Grab a random CD containing this track. |
Gritzy Desert | Mario & Luigi: Partners in Time | Arrangement Supervisor: Yoko Shimomura | None |
World 1-2[edit]
Name | Source | Credits | Requirements |
---|---|---|---|
Underground Theme (Super Mario Bros.) |
Super Mario Bros. | Arrangement Supervisor: Kentaro Ishizaka | None |
Underwater Theme (Super Mario Bros.) |
Super Mario Bros. | Arrangement Supervisor: Shogo Sakai | Brawl on the Mushroomy Kingdom stage 10 times. |
Underground Theme (Super Mario Land) |
Super Mario Land | Arrangement: Koji Hayama | Grab a random CD containing this track. |
Super Smash Bros. for Nintendo 3DS[edit]
Name | Source | Credits |
---|---|---|
Ground Theme (Super Mario Bros.) | Super Mario Bros. | Arrangement Supervisor: Koji Kondo Composition: Nintendo Arrangement: Nintendo |
Underground Theme (Super Mario Bros.) | Super Mario Bros. | Arrangement Supervisor: Kentaro Ishizaka Composition: Nintendo Arrangement: HAL Laboratory, Inc. |
Gallery[edit]
Mr. Game & Watch using Judge
Mr. Game & Watches using Oil Panic to absorb Mario and Luigi's fireballs
The stage as World 1-2 in Super Smash Bros. Brawl
Names in other languages[edit]
Language | Name | Meaning | Notes |
---|---|---|---|
Japanese | いにしえっぽい王国[?] Inishieppoi ōkoku |
Ancient-ish Kingdom | |
Chinese (simplified) | 仿佛古老的王国[?] Fǎngfú gǔlǎo de wángguó |
Ancient-ish Kingdom | |
Chinese (traditional) | 仿佛古老的王國[?] Fǎngfú gǔlǎo de wángguó |
Ancient-ish Kingdom | |
Dutch | Verlaten Paddenstoelenrijk[?] | Forgotten Mushroom Kingdom | |
French | Royaume Champiternel[?] | "Champiternel" is a portmanteau of champignon ("mushroom") and sempiternel ("everlasting") | |
German | Pilz-Urkönigreich[?] | Primeval Mushroom Kingdom | |
Italian | Il Regno Fungoso[?] | The Mushroomy Kingdom | |
Korean | 예스러운 왕국[?] Yeseureo'un Wangguk |
Ancient-ish Kingdom | |
Portuguese | Reino Fungo[?] | Fungus Kingdom | |
Russian | Королевство грибов[?] Korolevstvo gribov |
Kingdom of Mushrooms (as opposite of Грибное королевство (Mushroom Kingdom)) | |
Spanish | Reino Champiñónico[?] | Mushroomy Kingdom |
References[edit]
- ^ "But why the "y" on the end of "Mushroom"? What’s the difference? Oh, so that’s why! This time around, we’ve designed a stage that recreates the layout of World 1-1 in Super Mario Bros.—but with rich backgrounds added to the mix." – Masahiro Sakurai (January 23, 2008). Mushroomy Kingdom. Nintendo. Retrieved November 17, 2024.