In 2013, I saw concept art for a game that would become Destiny, and I was completely enthralled. The planets, the aliens, the gameplay, everything just looked so good. I waited patiently and followed the development of the game closely. And then I bought the game. After playing through the story quickly and eventually the 4 expansion packs, clearly it wasn't terrible, but it was missing something. It was missing emotion, humor, purpose and heart. But that's not what this review is about.
Enter Destiny 2. At first when I learned of it, I rolled my eyes and felt bad for Bungie, that they'd get lashed back against again. Even watching trailers for the game, it really didn't look that different then the first. But everything is changed.
Immediately after starting, the story already shows it's going to be great. Already stated on the plot summery(so no, this is not spoilers), a new villain cabal named Ghaul has come and wants the traveler. For retiring players, the first mission will definitely hit hard. Following is a long, complex story involving not only great characters from before, but new ones too. The story was perfect and I can't wait for expansion packs.
The game has also made life easier. Now you can access a map of your location whenever you want, and track places you wish to go to. Gameplay is fun and rare heroic public events and bosses pop up often -but not too often, giving opportunities to get some good gear. The maps are also massive, and very diverse.
The only thing to me that didn't get better or worse was the crucible. It felt the same, and lacked diversity of game modes. Even still, the crucible is quick, fast and fun, and still a hit.
Bungie knocked this game out of the park, and Destiny 2 has fixed the sins of the father. The future for Destiny 2 is bright, and I can't wait to see what comes next..