IMDb RATING
6.3/10
1.7K
YOUR RATING
Explore and survive in a procedurally generated universe with 18.4 quintillion planets.Explore and survive in a procedurally generated universe with 18.4 quintillion planets.Explore and survive in a procedurally generated universe with 18.4 quintillion planets.
- Directors
- Writers
- Stars
- Won 1 BAFTA Award
- 10 wins & 13 nominations total
- Directors
- Writers
- All cast & crew
- Production, box office & more at IMDbPro
Storyline
Did you know
- TriviaThe game contains 18,446,744,073,709,551,616 planets. That is over 18 quintillion.
- ConnectionsFeatured in Previously Recorded: E3 2014 (2014)
Featured review
Where do I start? A lot was shown before the launch. Promised a lot. But the launch of this game was an absolute disaster. It was empty, lifeless, and ugly. A gigantic list of things that were missing from the game. Things that were promised. And Hello Games went silent. I refunded my game. But why did it get so quiet?
They worked. They worked hard. In 2016, the year of the launch, Hello Games published the Foundations Update. Base construction, freighters, new technologies ... It was something. But it wasn't nearly enough. This was followed by the Path Finder update. Exocrafts, multiple spaceships, spaceship classes, online base sharing ... Some players returned. It was a good update. But still not enough. I refunded my game again.
And then came 2017. Atlas Rising, the next big update, was released. A new, completely redesigned storyline that contains about 30 hours of playtime. New graphics, new textures, new stuff, new everything. Also a touch of the long-missed multiplayer. Finally! You only saw yourself as blue spheres, but slowly we got there, what was promised to us. And hey, portals! They were finally active. I actually ... did not refunded my game this time. Why? It was slowly becoming clear that Hello Games is doing everything to develop this game further and to give us what was promised - and ... what was next?
The next big update followed in 2018 and it hit like a bomb. NEXT was here. Real multiplayer. Greatly expanded base building. New weapons. New ships. And another revision of the graphics. My mixed feelings about the game gradually turned into good feelings. I started to love and actually enjoy it. And with The Abyss came a big update for underwater worlds! Great. Oh, and Visions brought new stuff too.
With Beyond, however, I started to really play and love No Man's Sky in 2019. The multiplayer has been completely redesigned and improved. Virtual Reality Support. And generally a complete overhaul of the game. This update was more than we all hoped for. But Hello Games wasn't finished yet.
Well. Now we are here. No Man's Sky 3.0, Origins. What can I say? The update is gigantic and above all improves the variety enormously. But it's best to take a look at the game's huge release log for yourself.
I'm looking forward to the next few years with No Man's Sky and can now really recommend it to everyone!
They worked. They worked hard. In 2016, the year of the launch, Hello Games published the Foundations Update. Base construction, freighters, new technologies ... It was something. But it wasn't nearly enough. This was followed by the Path Finder update. Exocrafts, multiple spaceships, spaceship classes, online base sharing ... Some players returned. It was a good update. But still not enough. I refunded my game again.
And then came 2017. Atlas Rising, the next big update, was released. A new, completely redesigned storyline that contains about 30 hours of playtime. New graphics, new textures, new stuff, new everything. Also a touch of the long-missed multiplayer. Finally! You only saw yourself as blue spheres, but slowly we got there, what was promised to us. And hey, portals! They were finally active. I actually ... did not refunded my game this time. Why? It was slowly becoming clear that Hello Games is doing everything to develop this game further and to give us what was promised - and ... what was next?
The next big update followed in 2018 and it hit like a bomb. NEXT was here. Real multiplayer. Greatly expanded base building. New weapons. New ships. And another revision of the graphics. My mixed feelings about the game gradually turned into good feelings. I started to love and actually enjoy it. And with The Abyss came a big update for underwater worlds! Great. Oh, and Visions brought new stuff too.
With Beyond, however, I started to really play and love No Man's Sky in 2019. The multiplayer has been completely redesigned and improved. Virtual Reality Support. And generally a complete overhaul of the game. This update was more than we all hoped for. But Hello Games wasn't finished yet.
Well. Now we are here. No Man's Sky 3.0, Origins. What can I say? The update is gigantic and above all improves the variety enormously. But it's best to take a look at the game's huge release log for yourself.
I'm looking forward to the next few years with No Man's Sky and can now really recommend it to everyone!
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