After being revived from death and having to join a pro-human organization without a choice, Commander Shepard must assemble a team, battle a new threat, and make tough choices in order to s... Read allAfter being revived from death and having to join a pro-human organization without a choice, Commander Shepard must assemble a team, battle a new threat, and make tough choices in order to save the galaxy from total annihilation once more.After being revived from death and having to join a pro-human organization without a choice, Commander Shepard must assemble a team, battle a new threat, and make tough choices in order to save the galaxy from total annihilation once more.
- Won 1 BAFTA Award
- 16 wins & 32 nominations total
- Samara
- (voice)
- Kal'Reegar
- (voice)
- Mordin Solus
- (voice)
- …
- Grunt
- (voice)
- …
- David Anderson
- (voice)
- Legion
- (voice)
- (as DC Douglas)
- …
- Thane Krios
- (voice)
- …
- EDI
- (voice)
- Captain Bailey
- (voice)
- Jacob Taylor
- (voice)
- …
- Aria T'Loak
- (voice)
- Illusive Man
- (voice)
Storyline
Did you know
- TriviaIf you have Legion as a squad mate on a mission or go visit him in the VI core and wait a couple of minutes he will proceed to do the dance: The Robot.
- GoofsIn the codex entry of the Mass Relay the still image of the relay has a "LOADING" watermark in the lower left hand corner of the codex's image, even though nothing is loading when reading this entry which means the image is a direct screen shot grab from the first game.
- Quotes
Garrus Vakarian: Do you ever miss those talks we had on the elevators?
Tali'Zorah: No.
Garrus Vakarian: Come on. Remember how we'd always ask you about life on the flotilla? It was an opportunity to share!
Tali'Zorah: This conversation is over.
Garrus Vakarian: Tell me again about your immune system.
Tali'Zorah: I have a shotgun.
Garrus Vakarian: Mmmmaybe we'll talk later.
- ConnectionsEdited into Mass Effect: Legendary Edition (2021)
Mass Effect 2 ups that. Shepherd returns, this time working for a faction known as Cerebrus, one that few seem to trust. As they have done you a great favor, they are now tasking you with saving the universe once again. The game is a direct sequel in what is a proposed trilogy. And it's an effective chapter in the saga. You once again have choices to make, some difficult. Do you let a colony of people die because you want the loyalty of a team member, or do you stand by your principles and save them. These are the kinds of choices you have to make, and this ultimately affects your relations with the universe around you. The aforementioned scenario is also an example of how directly you affect your new team as well. The characters who comprise your team of warriors now give you a direct glimpse into their lives by tasking you with missions that directly affect them. At several points you will have to make tough decisions, and these will, once again, affect the rest of the game.
But, even without directly helping these characters, they're still a fairly interesting bunch. You have a variety of characters, all multifaceted. Some who seem to be bitter and hard have good reason to be so, while others who seem too nice can show a side that is as dark as any villain. As the commander of this crowd, you have to make the choices that will affect their outlook on you and ultimately affect their performance during the mission. Act too harshly, and you may lose some support. Act too naively, and you may let a criminal slip loose.
Gameplay, in my opinion, takes a backseat. My issues with the first game were also gameplay related, and while a few things have improved, the primary issues remain. I always found gameplay in the original to be a tad dull. Here, gameplay remains as dull. While there are several options, it's also quite formulaic. You run, take cover, and play shooting gallery with enemies. Occasionally you run into some hacking minigames, but those lose their charm after a little while. It would have been nice if Bioware could have included some variety, but the lack of truly exciting gameplay moments leaves the game lacking. And with so many games out there these days that contain a plethora of cinematic gameplay moments, one has to wonder why Bioware has settled for a more mundane formula of gameplay. However, the gameplay keeps the game moving, and it's not so bad where you dread having to shoot more bad guys.
Thankfully, the makers of the game listened to players and did away with certain annoyances. Gone is the Mako, which took up a chunk of time in the original having to explore planets. Gone, also, are the long and unnecessary elevator sequences and the plethora of backtracking to get back to the Normandy. Everything is streamlined to put you right where you want to be. It's nice to see a company that cares enough for what its gamers want to cut out the bs and get to the good stuff.
Mass Effect 2 isn't a giant leap for the series. But, with a game as good as the first chapter, the sequel doesn't have to be. It's another fantastic game that continues a rich and exciting universe full of life to explore. And, that alone, makes it a worthwhile purchase.
- cadillac20
- Feb 26, 2010
- Permalink
Details
- Release date
- Countries of origin
- Official sites
- Language
- Also known as
- Mass Effect 2: Arrival
- Production company
- See more company credits at IMDbPro
- Color