Directed by
Ulf Andersson | ||
Jerker Josefsson | ... | (director: Bobby) |
Writing Credits (in alphabetical order)
James Cameron | ... | (characters) (uncredited) |
Corey May | ... | (story written by) |
Andreas Roman | ... | (story coordinator) |
M. Dooma Wendschuh | ... | (story written by) (as Michael Wendschuh) |
Cast (in credits order)
Produced by
Michael Bellhorn | ... | producer: Evolved Games |
Reto Bodmer | ... | executive producer: Evolved Games |
Joel Fagerlund | ... | associate producer |
Andreas Graf von Rittberg | ... | producer: BVT Games Fund IV Dynamic |
John Johansson | ... | producer: Bobby |
Per Juhlén | ... | producer |
Åsa Kronaas | ... | associate producer: Grin |
Siggi Kögl | ... | executive producer |
Cos Lazouras | ... | producer |
Joe Moeller | ... | line producer (uncredited) |
Håkan Rasmussen | ... | associate producer |
Mic Rogers | ... | associate producer |
Martin Wahlund | ... | producer: Fat Shark |
Wendy Young | ... | associate producer |
Music by
Trond Viggo Melssen |
Casting By
Joe Moeller | ... | (uncredited) |
Art Direction by
Martin Bergquist | ||
Roger Giraurd | ... | (as Roger Giraud) |
Peter Johansson |
Production Management
Richard Lenthall | ... | senior production manager |
Nicolina Likars | ... | production manager |
Art Department
Amadeu Adalvert | ... | additional character artist |
Björn Albihn | ... | lead character artist |
Haider Alghifary | ... | artist |
Tymen Arts | ... | artist |
José Artundo | ... | artist |
Renier Banninga | ... | studio art director: Streamline Studios |
Simon Barsky | ... | artist |
Christian Bense | ... | artist |
Isak Bergh | ... | artist |
Simon Besombes | ... | artist |
Richard Blom | ... | lead artist |
Anders Bodbacka | ... | lead technical artist |
Sylvain Bouland | ... | artist |
Jeff Boyd | ... | lead storyboard artist |
Lucas Bramlage | ... | lead artist |
Adam Capone | ... | artist |
Pablo Cerisier | ... | artist |
Steve Channon | ... | lead artist |
Francesco Coan | ... | artist |
Ramon Contini | ... | artist |
Joao Costa | ... | artist |
Sebastian Croon | ... | artist |
Paul Dalessi | ... | artist |
Yvain de Bake | ... | artist |
Wendy de Boer | ... | artist |
Marcel Eggens | ... | artist |
Henrik Ekselius | ... | additional storyboard artist |
Martin Elsäßer | ... | artist |
Bram Eulaers | ... | artist |
Carl Flint | ... | storyboard artist |
Manuel Martín Usero García | ... | additional character artist |
Susanna Granlund | ... | artist |
Dominic Gullick | ... | storyboard artist |
Daniel Hanhardt | ... | artist |
Joakim Hellstedt | ... | character artist |
Carl Henriksson | ... | character artist |
Mike Hill | ... | artist |
Johan Holwerda | ... | designer |
David Hueso | ... | artist |
Greg Hunt | ... | artist |
Magnus Ihrefors | ... | artist |
Fabio Ilacqua | ... | lead artist |
Olov Jacobsen | ... | artist |
Jeroen Jansen | ... | artist |
Pier Janssen | ... | technical artist |
Kenneth Johansson | ... | artist |
Stellan Johansson | ... | interface artist |
Pontus Karlsson | ... | artist |
Philip Klevestav | ... | artist |
Thomas Klingström | ... | artist |
Krister Larsson | ... | technical artist |
Robert Larsson | ... | artist |
Jeroen Leurs | ... | lead artist |
Tomas Lidström | ... | artist |
Dan Liimatta | ... | artist |
Thomas Lilja | ... | lead artist |
Mike Lundahl | ... | character artist |
Erik Lundqvist | ... | lead technical artist |
Mattias Magito | ... | character artist |
Gregory Manchia | ... | artist |
Arjen Mollinger | ... | artist |
Ilya Nedyal | ... | artist |
Mattia Nelli | ... | artist |
Arvid Nilsson | ... | lead artist |
Karl Oskar Jonas Norlen | ... | artist |
Per Nyström | ... | artist |
Peter Olofsson | ... | senior artist |
Andrea Orioli | ... | artist |
Alvar Pernroth | ... | artist |
Håkan Persson | ... | technical artist |
Erik Pettersson | ... | art manager |
Stefano Pinna | ... | artist |
Lucio Piras | ... | artist |
José João Proença | ... | designer |
Jønätãn Pöljö | ... | artist |
Steven Ramaker | ... | artist |
James Renshaw | ... | artist |
Michal Pawel Reszka | ... | artist |
Alberto Ribas | ... | artist |
Ángel Gabriel Díaz Romero | ... | additional character artist |
Jiri Ruzicka | ... | artist |
Jonas Salvador | ... | interface artist |
Victor Santaquiteria | ... | character artist |
Thomas Schmall | ... | lead artist |
Marc Schweinoch | ... | artist |
Frederik Sjölund | ... | character artist |
Petter Sköld | ... | artist |
Per Smedjeback | ... | artist |
Tomislav Spajic | ... | artist |
Olof Strand | ... | artist |
Peter Stråhle | ... | technical artist |
Wanja Svasek | ... | artist |
Johan Svensson | ... | artist |
Martin Thorzén | ... | technical artist |
Jakob Tuchten | ... | artist |
Bart van Oosten | ... | designer |
Louisa Wallström | ... | artist |
Ruud Westendorp | ... | designer |
Stefan Wimmreuter | ... | artist |
Jörgen Wänerskär | ... | artist |
Sound Department
Henrik Anréus | ... | sound designer |
Björn Baummann | ... | additional sound design |
Anders Christiansson | ... | sound designer |
Jonatan Crafoord | ... | sound designer |
Meredith Kleiner | ... | VO assistant |
Helen Shang | ... | VO assistant |
Simon Viklund | ... | sound designer |
Eric Lewis | ... | dialogue recording mixer (uncredited) |
Chris Trent | ... | sound designer: cinematics (uncredited) |
Visual Effects by
Magnus Anteroinen | ... | visual effects |
Benoit Baron | ... | visual effects |
Colin Blankenship | ... | map modeler / modeler |
Fabien Christin | ... | visual effects artist |
Andrew Hamilton | ... | visual effects |
Tony Holmsten | ... | lighting artist |
Eli Libson | ... | map modeler / modeler |
Henrik Öquist | ... | visual effects |
Heikki Anttila | ... | lighting and compositing: cinematic (uncredited) |
Ashley Beck | ... | motion capture artist (uncredited) |
Tami Carter | ... | digital compositor (uncredited) |
Oliver Hollis | ... | motion capture: for John Connor (uncredited) |
Enoch Ihde | ... | cinematic rigger (uncredited) |
Jaime Jasso | ... | cinematic digital matte artist (uncredited) |
Animation Department
Linus Anderberg | ... | animator |
Christian Axelsson | ... | animator |
Karl Baker | ... | animator |
Lars Bonde | ... | lead animator |
Sam Burley | ... | animator |
Francesco Carovillano | ... | animator |
Alexander Damm | ... | animator |
Gino Dammers | ... | animator |
Ryan Daniel | ... | animator |
Gabriel Flamm | ... | animator |
Markus Hammarstedt | ... | animator |
Jonathan Hodge | ... | additional animator |
Tommy Hween | ... | animator |
Nick Liburd | ... | animator |
Anders Lindström | ... | animator |
David Llopis | ... | additional animator |
Rickard Paulsson | ... | animator |
Liz Piesak | ... | animator |
Héctor Romero | ... | additional animator |
Stephan Suessmann | ... | animator |
Eric Thelander | ... | senior animator |
Bahadir Tosun | ... | animator |
Paul Treanor | ... | animation director |
Todd Treanor | ... | director |
Anders Westin | ... | animator |
Music Department
Erik Thunberg | ... | music director |
Additional Crew
Julio Abarca | ... | account manager |
Brian Abramson | ... | functionality tester |
Jens Agby | ... | gameplay programmer |
Staffan Ahlström | ... | level designer |
Jaqub Ajmal | ... | additional quality assurance |
Pernilla Akterhall | ... | gameplay programmer |
Derek Anderson | ... | co-ceo |
Gail Arceneaux | ... | sales communications manager |
Arshak Ardeshir | ... | game design assistant |
Andreas Asplund | ... | engine programmer |
Stefan M. Baier | ... | production architect |
Manu Bains | ... | support |
Debra Baker | ... | senior vice president of operations |
Muhamed Barki | ... | localization tester |
Ramsey Belmaaza | ... | functionality tester |
Jens Bengtsson | ... | level designer |
Arcade Berg | ... | level designer |
Alexander Bergendahl | ... | additional quality assurance |
Jon Berghammer | ... | technical compliance tester |
Peter Björklund | ... | lead gameplay programmer |
Rikard Blomberg | ... | lead programmer |
Patrick Butler | ... | technical compliance tester |
Robert Bäckström | ... | level designer |
Aaron Caplowe | ... | support |
Ivonete Capponi | ... | localization tester |
Sophie Caramigeas | ... | support |
Joacim Carlsson | ... | financial director |
Nicklas Carlsson | ... | IT |
Erik Cedheim | ... | engine programmer |
Steve Chalk | ... | vice president finance |
Eric Colburn | ... | support |
Phillip Conte | ... | technical compliance tester |
Paula Cook | ... | sales |
Kristofer Dahl | ... | additional quality assurance |
Maxime Dalbera | ... | localization tester |
Ron Dijkman | ... | support |
Brian Dimick | ... | sales |
Paul Dipierro | ... | technical director |
Janis Dosis | ... | janitor |
Monique Doubet | ... | sales |
Nathalie Dubois | ... | localization tester |
Lisanne Duquette | ... | QA coordinator |
Matthias Elsdörfer | ... | localization tester |
Tove Enghed | ... | additional quality assurance |
Robert Esbjörnsson | ... | level designer |
Mikael Eyewood | ... | additional quality assurance |
Rasmus Fahraeus | ... | sales |
Tony Farrell | ... | technical advisor |
Ricardo Fernandes | ... | localization tester |
Alexander L. Fernández | ... | CEO: Streamline Studios |
Héctor R. Fernández | ... | vice president: Streamline Studios |
Lidija Filipoviç | ... | production lead |
Lindsey Fischer | ... | marketing manager |
Karen Fishman | ... | rights and clearances manager |
Anders Flodihn | ... | cinematic compositor |
Artur Foxander | ... | additional quality assurance / localization |
Daniel Frostberg | ... | additional quality assurance |
Niklas Frykholm | ... | engine programmer |
Sharon Gamble | ... | sales |
Seth Garner | ... | quality assurance |
Michel Gaudreault | ... | qa manager |
Guillaume Gernez | ... | engine programmer |
Stella Gigli | ... | localization tester |
Mats Gisselson | ... | lead tools programmer |
Emilce Noemi Benitez Grioni | ... | localization tester |
Robin Hagblom | ... | additional quality assurance |
David Halpem | ... | quality assurance |
Tor Helmstein | ... | cinematic coordinator |
Garth Hendy | ... | lead level designer |
Britta Hoeljes | ... | localization tester |
Oscar J.T. Holm | ... | production executive |
Steven Hosey | ... | trade marketing manager |
Chris Hughes | ... | sales analysis manager |
Jonas Hultén | ... | engine programmer |
Alex Huneker | ... | support |
Niklas Häll | ... | gameplay programmer |
Alva Höjskeld | ... | production baby |
Johan Höjskeld | ... | gameplay programmer |
David Jackson | ... | technical compliance tester |
James Jacob | ... | additional quality assurance |
Jonathan Janesjö | ... | gameplay programmer |
Arik Andri Jayaputra | ... | additional quality assurance |
Conrad Jiwandono | ... | additional quality assurance |
Christian Johannesén | ... | additional quality assurance |
Gunnar Johansson | ... | brand manager |
Henrik Johansson | ... | IT |
Stellan Johansson | ... | interface designer |
Scott Johnson | ... | vice president business development |
Stephanie Johnson | ... | marketing director |
Johan Jonker | ... | IT manager |
Andreas Jönsson | ... | tools programmer |
Melissa Kangeter | ... | CEO: MK Productions |
Benny Karlsson | ... | gameplay programmer |
Camilla Karlsson | ... | office coordinator: Stockholm |
Martin Karlsson | ... | office coordinator |
Bettina Kast | ... | support |
Kevin Kebodeaux | ... | vice president of sales & distribution |
Florian Kempen | ... | support |
Marc Kent | ... | qa manager |
Peter Kirsch | ... | staff: EGI Equity Games Production |
Bo Andersson Klint | ... | CEO: Grin |
Andrea Knight | ... | localization tester |
Eje Kotsalainen | ... | production baby |
Daniel Kozlov | ... | support |
Björn Kristoffersson | ... | gameplay programmer |
Victor Kubicek | ... | co-ceo |
Bobby Kumaat | ... | additional quality assurance |
Daphne Lamb | ... | sales |
Thomas G. Lane | ... | copyright: JPGL |
Guillaume Langlois | ... | QA coordinator |
Luc Lauzon | ... | technical compliance tester |
Jean-Michel Lavoie | ... | localization tester |
Simon Lawrence | ... | qa manager |
David Lebovic | ... | marketing associate |
Johan Leijon | ... | gameplay programmer |
Joshua Lemish | ... | QA coordinator |
Michael Leon | ... | manager: developer relations and new product acquisitions |
Anne Leuschen | ... | trade marketing director |
Che'von Lewis | ... | pr representative |
Mangus Liljedhal | ... | game designer |
Olof Lindberg | ... | IT |
Svea Linder | ... | production baby |
Viktor Linder | ... | engine programmer |
Agaton Maximus Lindgren | ... | production baby |
Irina Lokshina | ... | project manager: Babel |
Monica Loya-Clarke | ... | sales |
Pieter Lub | ... | localization tester |
Inger Lund | ... | financial department |
David Lundvall | ... | level designer |
Michael Marcotte | ... | technical compliance tester |
Mark Margolis | ... | PR manager |
Ryan McIlwaine | ... | functionality tester |
Ulises Molina | ... | sales |
Philippe Monaco | ... | technical compliance specialist |
Guillaume Mroz | ... | level designer |
Greg Mucha | ... | sales |
Clinton Munn | ... | functionality tester |
Benbuck Nason | ... | engine programmer |
Isabel Nermark | ... | production baby |
Mikael Nermark | ... | COO: Grin |
Peter Nilsson | ... | gameplay programmer |
Jonas Nordling | ... | level designer |
Kevin Nowrang | ... | technical compliance tester |
Liam O'Connell | ... | QA coordinator |
Reiko Oehlenberg | ... | localization tester |
Magnus Olin | ... | level designer |
Andreas Olsson | ... | tools programmer |
Raymond Paraeng | ... | additional quality assurance |
Jerome Parent | ... | technical compliance specialist |
Gordon Patton | ... | functionality tester |
Randy Paul | ... | COO |
Tobias Persson | ... | lead engine programmer |
Ilija Petrusic | ... | senior level designer |
Marcello Piani | ... | localization tester |
Pino Piccolella | ... | localization tester |
Sara Picotto | ... | localization tester |
Jeff Pontolawokang | ... | additional quality assurance |
David Potages | ... | engine programmer |
John Quinn | ... | executive vice president of worldwide operations |
Mariana Quiroga | ... | localization tester |
Gabriela Rangel | ... | localization tester |
Daniel Rhodes | ... | functionality tester |
Jordi Guerrero Ribera | ... | engine programmer |
René Rodriguez | ... | localization tester |
Rafael Romero | ... | localization tester |
Nicholas Roy | ... | functionality tester |
Magnus Runesson | ... | additional gameplay programmer |
Louis Russo | ... | technical compliance tester |
Samantha Ryan | ... | senior vice president of production and development |
Christian Rückl | ... | IT manager |
Jonas Salvador | ... | interface designer |
Matthias Schmidt | ... | level designer |
Hans Schumacher | ... | localization tester |
Harpreet Seble | ... | support |
Joakim Setterberg | ... | level designer |
Mike Shurtleff | ... | support |
Jaime Silva-Valencia | ... | functionality tester |
Marco Sisti | ... | localization tester |
Remi Sklar | ... | PR director |
Jochum Skoglund | ... | cutscene assistant |
Thomas Sköldenborg | ... | gameplay programmer |
Maeva Sponbergs | ... | executive assistant |
Johan Stenberg | ... | additional gameplay programmer |
Echo Storch | ... | sales |
Mårten Stormdal | ... | lead level designer |
Kristina Struve | ... | office coordinator: Göteborg |
Jennifer Stump | ... | deputy general council |
Mattias Sundell | ... | project qa senior |
Mikael Sundvall | ... | cutscene assistant |
Johan R. Svensson | ... | additional gameplay programmer |
David Szczesny | ... | quality assurance |
Martin Tegnemark | ... | level designer |
David Teppans | ... | additional gameplay programmer |
Kenneth Tesinsky | ... | quality assurance |
Marco Therrien | ... | functionality tester |
Martin Tittenberger | ... | additional gameplay programmer |
Xavier Tolentino | ... | localization tester |
Martin Tremblay | ... | President: Warner |
Oskar Törnros | ... | additional level designer |
Julien Vachon | ... | technical compliance tester |
Roy Van Es | ... | localization tester |
Danielle van Weert | ... | localization tester |
Anethea Veenman-Hodges | ... | support |
Viktor Viklund | ... | additional quality assurance |
Hjalmar Vikström | ... | additional designer |
Ludvig Vikström | ... | data management |
Sarah Voillot | ... | technical compliance tester |
Martin Waern | ... | editor programmer |
Mathias Wahlin | ... | gameplay programmer |
Joakim Wahlström | ... | gameplay programmer |
Bobby White | ... | quality assurance |
Jaimee Wolf | ... | legal (as Dr. Jaimee Wolf) |
Gregory Wu | ... | first party operations manager |
Hiroyuki Yamazaki | ... | quality assurance |
Kris Young | ... | project manager: Babel |
Diana Zingiryan | ... | sales |
Annelie Åström | ... | head of administration |
Barry Ellis | ... | quality assurance (uncredited) |
Thanks
Dan Abitan | ... | thanks: Babel |
Patrice Bennett | ... | thanks: Babel |
Laura Carter | ... | thanks: Babel |
Rickard Edén | ... | special thanks |
Lewis Glover | ... | thanks: Babel |
Anders Hejdenberg | ... | special thanks |
Helen Kaaling | ... | special thanks |
Tomas Karlsson | ... | special thanks |
Thomas Melzer | ... | special thanks |
Olivier Morais | ... | thanks: Babel |
Franziska Müller | ... | thanks: Babel |
Erik Petersén | ... | special thanks |
Emmanuelle Ruiz | ... | special thanks |
Philip Scott | ... | special thanks |
Gregory Stoner | ... | special thanks |
Ben Wibberley | ... | thanks: Babel |