Senjo no Varukyuria: Garian keronikeruzu (2008 Video Game)
Full Cast & Crew
Directed by
Gary Dunn | ... | (development director: Sega Europe Ltd.) |
Shuntaro Tanaka | ... | (chief director: original development staff, Sega Corporation) |
Takaharu Terada | ... | (director: original development staff, Sega Corporation) |
Takeshi Ozawa | ... | (Sega Corporation) |
Cast (in credits order)
Produced by
Christopher Kaminski | ... | associate producer: localization, Sega of America Inc. |
Hiroyuki Miyazaki | ... | chief producer |
Ayano Murofushi | ... | producer localisation: Sega Europe Ltd. |
Toshihiro Nagoshi | ... | chief producer |
Akira Nishino | ... | chief producer |
Ryutaro Nonaka | ... | producer |
J. Patrick Riley | ... | senior localization producer: Sega of America Inc. (as Patrick Riley) |
Okitane Usui | ... | executive producer |
Music by
Hitoshi Sakimoto |
Art Department
Makiko Iida | ... | art work: Sega Corporation |
Hirotaka Kanazawa | ... | art work: Sega Corporation / chief artist: art work: original development staff: Sega Corporation |
Daisuke Oikawa | ... | art work: Sega Corporation |
Paku Sugiura | ... | CANVAS art work: art work: original development staff: Sega Corporation |
Daisuke Tabayashi | ... | art work: Sega Corporation |
Kôichi Ôhata | ... | event storyboard |
Sound Department
Elliot Anders | ... | sound engineer: English voices: Studiopolis Inc. |
Tadashi Kinukawa | ... | sound: original development staff: Sega Corporation |
Eric Lewis | ... | dialogue recording mixer |
Tatsuyuki Maeda | ... | sound: original development staff: Sega Corporation |
Teruhiko Nakagawa | ... | sound director: Sega Corporation / sound: original development staff: Sega Corporation |
Tomonori Sawada | ... | sound: original development staff: Sega Corporation |
Masaru Setsumaru | ... | sound director: Sega Corporation / sound: original development staff: Sega Corporation |
Animation Department
Takayoshi Hirose | ... | character model: art work: original development staff: Sega Corporation |
Raita Honjou | ... | original character (as Raita Honjo) |
Makiko Iida | ... | character model: art work: original development staff: Sega Corporation |
Akira Iketani | ... | character model: art work: original development staff: Sega Corporation |
Shinji Kaneko | ... | character motion: art work: original development staff: Sega Corporation |
Sota Kikuchi | ... | character motion: art work: original development staff: Sega Corporation |
Chika Kojitani | ... | character model: art work: original development staff: Sega Corporation |
Yuka Matsumoto | ... | character model: art work: original development staff: Sega Corporation |
Yuichi Nakagawa | ... | character model: art work: original development staff: Sega Corporation |
Kazuyuki Shinohara | ... | character model: art work: original development staff: Sega Corporation |
Yousuke Takahashi | ... | character motion: art work: original development staff: Sega Corporation |
Takuya Toyota | ... | character motion: art work: original development staff: Sega Corporation |
Casting Department
Joe Moeller | ... | casting associate |
Music Department
Laura Bishop | ... | music preparation |
Nicole Katherine Brady | ... | orchestrator / pianist |
Additional Crew
Michio Abe | ... | map design: art work: original development staff: Sega Corporation |
Rodrigo Aberin | ... | legal counsel: Sega of America Inc. |
Mohammed Ajaib | ... | standards co-ordinator: Sega Europe Ltd. |
Stephen Akana | ... | standards supervisor: Sega of America Inc. |
Emi Akimoto | ... | product test: Sega Corporation |
Keith Alorro | ... | mastering lab technician: Sega of America Inc. |
Justin Amore | ... | assistant standards co-ordinator: Sega Europe Ltd. |
Stuart Arrowsmith | ... | shift manager: Sega Europe Ltd. |
Rob Barthlomew | ... | brand manager: Sega Europe Ltd. |
Mark Bennett | ... | legal counsel: Sega Europe Ltd. |
Tom Bingle | ... | creative services: Sega Europe Ltd. |
Roy Boateng | ... | mastering group: Sega Europe Ltd. |
Bennie Booysen | ... | online creative manager: Sega Europe Ltd. |
Nicky Boxall | ... | legal counsel: Sega Europe Ltd. |
Arian Bravarz | ... | mastering group: Sega Europe Ltd. |
Kip Bunyea | ... | quality assurance lead tester: Sega of America |
Rey Buzon | ... | mastering lab supervisor: Sega of America Inc. |
Arron Caney | ... | standards tester: Sega Europe Ltd. |
Mark Cartwright | ... | QA manager: Sega of America Inc. |
David Casallas | ... | standards tester: Sega of America Inc. |
Ben Chalmers-Stevens | ... | international brand manager: Sega Europe Ltd. |
Chen Chih Cheng | ... | map: game design: original development staff: Sega Corporation |
Kyoko Chino | ... | map design: art work: original development staff: Sega Corporation |
Natsuki Chubachi | ... | technical support: Sega Digital Studio (as Natsuki Cyubachi) |
Mabel Chung | ... | marketing coordinator: Sega of America Inc. |
David Cook | ... | tester: Sega of America Inc. |
Natalie Cooke | ... | operations: Sega Europe Ltd. |
Lynn Daniel | ... | European PR: Sega Europe Ltd. |
Mary Disbrow | ... | creative services: Sega of America Inc. |
Shawn Dobbins | ... | QA supervisor: Sega of America Inc. |
Tom Dudley | ... | director of operations: Sega of America Inc. |
Nivine Emeran | ... | licensing manager: Sega Europe Ltd. |
Tsunemasa Endoh | ... | event design: art work: original development staff: Sega Corporation (as Tsunemasa Endo) |
Mike Evans | ... | online marketing manager: Sega Europe Ltd. |
Jack Fletcher | ... | voice director: Studiopolis, Inc., English voices |
Daisuke Fujimoto | ... | battle unit: program: original development staff: Sega Corporation / programmer: Sega Corporation |
Kazuo Fukasawa | ... | weapon model: art work: original development staff: Sega Corporation |
Hitoshi Fukazawa | ... | map design: art work: original development staff: Sega Corporation |
Marco Garcia | ... | creative services: Sega of America Inc. |
Ken George | ... | tester: Sega of America Inc. |
Morgan Gibbons | ... | creative services: Sega Europe Ltd. |
Matt Girard | ... | QA assistant lead: Sega of America Inc. |
Marlon Grant | ... | shift manager: Sega Europe Ltd. |
Ryan Greene | ... | tester: Sega of America Inc. |
Demetrius Griffin | ... | QA supervisor: Sega of America Inc. |
Jen Groeling | ... | creative services: Sega of America Inc. (as Jenifer Groeling) |
Haruka Haginoya | ... | map design: art work: original development staff: Sega Corporation |
Shunpei Hashimoto | ... | localization manager: Sega Corporation |
Jeff Hawkins | ... | tester: Sega of America Inc. |
Mike Hayes | ... | president/COO: Sega Europe Ltd. |
John Hegarty | ... | senior mastering tech: Sega Europe Ltd. |
Akane Hiraoka | ... | creative services: Sega Europe Ltd. |
Shinnosuke Hirasawa | ... | map: game design: original development staff: Sega Corporation |
Tetsuya Honda | ... | software manual production: Sega Corporation |
Yasushi Honma | ... | effects: art work: original development staff: Sega Corporation |
Hideo Ikeuchi | ... | technical support: Sega Digital Studio |
Yuichi Isobe | ... | map: game design: original development staff: Sega Corporation |
Toshihiro Ito | ... | event adviser: art work: original development staff: Sega Corporation |
Yasuo Iwasaki | ... | battle unit: program: original development staff: Sega Corporation |
Simon Jeffery | ... | president/COO: Sega of America Inc. |
Hiroshi Kajima | ... | battle unit: program: original development staff: Sega Corporation |
Naruki Kanetaka | ... | weapon model: art work: original development staff: Sega Corporation |
Koyuki Kato | ... | web design: Sega Digital Studio |
Takayuki Kawagoe | ... | executive supervisor |
Katsuaki Kawahara | ... | event design: art work: original development staff: Sega Corporation |
Tomoharu Kawataki | ... | map design: art work: original development staff: Sega Corporation |
Dmitryi Khlynin | ... | standards assistant lead: Sega of America Inc. |
Keiichi Kigawa | ... | product test: Sega Corporation |
Yosuke Kikukawa | ... | event: program: original development staff: Sega Corporation |
Madoka Kitsu | ... | interface: art work: original development staff: Sega Corporation |
Gary Knight | ... | director of European marketing: Sega Europe Ltd. |
Hisao Koba | ... | technical support: Sega Digital Studio |
Jonathan Lalas | ... | standards tester: Sega of America Inc. |
Jason Lam | ... | tester: Sega of America Inc. |
Mark Le Breton | ... | head of development services: Sega Europe Ltd. |
Dyna Lopez | ... | licensing: Sega of America Inc. |
Heather Lucchetti | ... | creative services: Sega of America Inc. |
Masanao Maeda | ... | executive supervisor |
Lawrence Mann | ... | standards lead: Sega of America Inc. |
Haru Maruyama | ... | programmer: Sega Corporation / system: program: original development staff: Sega Corporation |
Kuniyo Matsumoto | ... | head of studio - localisation: Sega Europe Ltd. |
Kazuhiro Matsuta | ... | chief programmer: program: original development staff: Sega Corporation / programmer: Sega Corporation |
John Merlino | ... | director of development services: Sega of America Inc. |
Emiko Mikuni | ... | map design: art work: original development staff: Sega Corporation |
Yusaku Mizuno | ... | map: game design: original development staff: Sega Corporation |
Joe Moeller | ... | production coordinator |
Kenneth Nacua | ... | mastering lab technician: Sega of America Inc. |
Mitsue Nakagaki | ... | brand manager: Sega of America Inc. |
Thu Nguyen | ... | public relations: Sega of America Inc. |
Akira Nishikawa | ... | product test: Sega Corporation |
Kouichi Nomura | ... | battle unit: program: original development staff: Sega Corporation (as Kouichi Nomura) |
Bridget Oates | ... | creative services: Sega of America Inc. |
Kenji Odaka | ... | map design: art work: original development staff: Sega Corporation |
Sawako Ogino | ... | interface: art work: original development staff: Sega Corporation |
Satoshi Ohmori | ... | AI: program: original development staff: Sega Corporation |
Daisuke Oikawa | ... | event design: art work: original development staff: Sega Corporation |
Yuichi Okazaki | ... | battle unit: program: original development staff: Sega Corporation |
Masako Okuda | ... | map design: art work: original development staff: Sega Corporation |
Hitoshi Okuno | ... | executive vice president of corporate planning: Sega of America Inc. |
Junpei Ootsu | ... | map: game design: original development staff: Sega Corporation |
Tatsuhiro Oshii | ... | system: program: original development staff: Sega Corporation |
Takeshi Ozawa | ... | chief game designer: game design: original development staff: Sega Corporation |
Kristin Parcell | ... | licensing: Sega of America Inc. |
Jigar Patel | ... | mastering group: Sega Europe Ltd. |
Allison Peat | ... | creative services: Sega Europe Ltd. |
Hannah Peppiatt | ... | team lead: Sega Europe Ltd. |
Robbie Percell | ... | web development: Sega of America Inc. |
Brody Phillips | ... | assistant publishing manager: Sega of America Inc. |
Wayne Quamby | ... | mastering group: Sega Europe Ltd. |
Gabriel Ralls | ... | team lead: Sega Europe Ltd. |
Nathalie Ranson | ... | publishing manager: Sega Europe Ltd. |
Sean Ratcliffe | ... | vice president of marketing: Sega of America Inc. (as Sean Ratcliff) |
Colin Restall | ... | software manual production: Sega Corporation |
Christopher Rilles | ... | mastering lab technician: Sega of America Inc. |
Kelly Robertson | ... | tester: Sega of America Inc. |
Yutaka Saitoh | ... | battle: game design: original development staff: Sega Corporation |
Akio Sakai | ... | event design: art work: original development staff: Sega Corporation |
Yuta Sakaki | ... | product test: Sega Corporation |
Yoshihiro Sakuta | ... | software manual production: Sega Corporation |
Koji Sasaki | ... | product test: Sega Corporation |
Caroline Searle | ... | purchasing manager: Sega Europe Ltd. |
Naoki Shimada | ... | message text: game design: original development staff: Sega Corporation |
Junichi Shimizu | ... | product test: Sega Corporation |
Mark Simmons | ... | head of operations: Sega Europe Ltd. |
Austin Storms | ... | standards tester: Sega of America Inc. |
Mayo Sudo | ... | map design: art work: original development staff: Sega Corporation |
Yuuki Takahashi | ... | product test: Sega Corporation |
Hitomi Tanaka | ... | message text: game design: original development staff: Sega Corporation |
Shuntaro Tanaka | ... | adviser: Sega Corporation |
Camden Tayler | ... | tester: Sega of America Inc. |
Arnoud Tempelaere | ... | creative services: Sega Europe Ltd. |
Akira Terasawa | ... | product test: Sega Corporation |
Naoya Tsurumi | ... | CEO: Sega Europe Ltd. / CEO: Sega of America Inc. |
Wouter Van Vugt | ... | European PR: Sega Europe Ltd. |
Cary Vidal | ... | mastering group: Sega Europe Ltd. |
Klayton Vorlick | ... | senior publishing manager: Sega of America Inc. |
Jack Wagner | ... | tester: Sega of America Inc. |
Kaori Watanabe | ... | interface: art work: original development staff: Sega Corporation |
Yuji Watanabe | ... | effects: program: original development staff: Sega Corporation |
Jason Wetzel | ... | tester: Sega of America Inc. |
Natsumi Yamada | ... | game designer: game design: original development staff: Sega Corporation |
Kengo Yamamoto | ... | map: game design: original development staff: Sega Corporation |
Kohei Yamashita | ... | battle: game design: original development staff: Sega Corporation / game designer: Sega Corporation |
Yuko Yoshida | ... | battle: game design: original development staff: Sega Corporation |
Takanobu Yoshino | ... | game designer: Sega Corporation / game designer: game design: original development staff: Sega Corporation |
Thanks
Yûko Araki | ... | special thanks: Sega Corporation (as Youko Araki) |
Yoshiaki Endo | ... | special thanks: Sega Corporation |
Toshihiro Ito | ... | special thanks: Sega Corporation |
Masakazu Kobayashi | ... | special thanks: Sega Corporation |
Takao Miyoshi | ... | special thanks: Sega Corporation |
Kanae Nozaki | ... | special thanks: Sega Corporation |
Tatsuya Shikata | ... | special thanks: Sega Corporation |
Shinobu Shindo | ... | special thanks: Sega Corporation |