Tom Clancy's Ghost Recon Breakpoint (2019 Video Game)
Full Cast & Crew
Directed by
Elie Benhamou | ... | (game director) |
Eric Couzian | ... | (creative director) |
Dominique Leblanc | ... | (game content director) |
Jason Baughan | ... | (Voice Over Director) |
Writing Credits (in alphabetical order)
Denis Brusseaux | ... | (narrative director) |
Tom Clancy | ... | (creator) |
Emil Daubon | ||
David Gallaher | ||
Jesse Gustafson | ... | (writer) |
Ajani Jackson | ... | (writer) |
Lewis Manalo | ... | (Lead Writer) |
Kurt McClung | ... | (Lead Writer) |
David Neiss | ... | (Narrative systems designer) |
Will Welles | ... | (writer) |
Nic Yulo | ... | (writer) |
Cast (in credits order)
Produced by
Nouredine Abboud | ... | executive producer |
Nicholas Beetlestone | ... | associate producer |
Jean-Francois Capizzi | ... | senior producer |
Laura Courouble | ... | senior associate producer |
Adrien Delaboudinière | ... | senior ui artist |
Emma Delage | ... | additional junior associate producer |
Cedric Dubois | ... | senior associate producer |
Pierre-Etienne Greuzard | ... | associate producer |
Antoine Le Clainche | ... | user interface director (as Antoine 'Toy' Le Clainche) |
Eunil Lee | ... | senior ui designer |
Kevin Maitreheu | ... | senior associate producer |
Alexandre Marache | ... | ui artist |
Séverine Mastroleonardo | ... | ui artist |
Cristina Nava | ... | associate producer |
Maxime Perez | ... | ui artist assistant |
Rémy Pontzeele | ... | senior ui artist |
Stephen Prigent | ... | senior associate producer |
Raphael Quercy | ... | external ui artist |
Boris Sebbag | ... | junior associate producer |
Sam Thiounn | ... | junior associate producer |
Jörn Zimmermann | ... | senior ui designer |
Music by
Alessandro Cortini | ||
Alain Johannes |
Cinematography by
Denis Mercier | ... | director of photography |
Editing by
Jean-Marc Séguin |
Casting By
Martin Vaughan |
Art Direction by
Vicent Delassus |
Second Unit Director or Assistant Director
Joseph Antoine Clavet | ... | first assistant director: cinematics |
Art Department
Pierre Afoumado | ... | vegetation artist |
Yoann Arroyo | ... | external character artist |
Ghislain Aubry | ... | concept artist |
Olivier Barbier | ... | data supervisor art |
Arnaud Barros | ... | associate lead environment artist |
Tierno Beauregard | ... | external concept artist - game consulting |
Constance Beilland | ... | concept artist (as Constance Beillard) |
David Benzal | ... | senior character artist |
Victorean Berry | ... | junior character artist |
Geoffrey Bire | ... | concept artist |
Fabian Bodet | ... | environment artist |
Sylvain Bouland | ... | senior tech modeler |
Regis Capotosto | ... | senior character artist |
Rafael Chelabi | ... | technical art director |
Maximilien Cleda | ... | technical artist environment |
Claire Creuzet | ... | technical artist |
Twan de Graff | ... | technical & procedure artist |
Jean-Philippe Degosse | ... | associate lead character artist |
Quentin Donnaint | ... | terrain artist |
Lucas Duguin | ... | 3d artist |
Anthony Elicki | ... | environment artist |
Florent Fierval | ... | environment artist |
Laurent Fischer | ... | character senior technical art director / lead artist |
Michael Gerrard | ... | terrain artist |
Coralie Gibergues | ... | environment artist |
Joseph Gloria-Chapalys | ... | senior concept artist |
Arsène Grimaud | ... | lead concept artist |
Emma Guillaume | ... | concept artist |
Irfan Haider | ... | associate lead vehicle artist |
Yarrid Henrard | ... | character artist |
Miguel Iglesias | ... | external concept artist - game consulting |
Nicolas Jeannot | ... | lead material artist |
Eddy Khaou | ... | senior character artist |
Boris Kolimaga | ... | material artist |
Damien Lappa | ... | environment artist |
Guillarme Loquin | ... | lead character artist |
Jonathan Lorber | ... | environment artist |
Remi Luizy | ... | senior character artist |
Dennis Lukat | ... | junior vehicle artist |
Marine Malguy | ... | vehicle artist assistant |
Benoit Martinez | ... | lead artist / technical art director |
Julie Martinez | ... | technical & procedure artist |
Soren Meding | ... | external concept artist - game consulting |
Dinny Nanja | ... | external character artist - game consulting |
Christophe Neverre | ... | environment artist |
Florent Renard | ... | senior character artist |
Alexis Rives | ... | junior concept artist |
Marie-Adeline Rohard | ... | environment artist |
Arnoud Roy | ... | junior character artist |
Chanyl Rughooputh | ... | lead vehicle artist |
Yannick Signahode | ... | technical art director environment |
Quentin Thevenard | ... | terrain artist |
Aymeric Thevenot | ... | junior concept artist |
Pierre Truong | ... | senior character artist |
Charly Van Laere | ... | material artist |
Benjamin Venancie | ... | senior lighting artist |
Gratien Vernier | ... | technical & procedure artist |
Jeremy Willman | ... | environment artist |
Sound Department
Anize Amestoy | ... | sound designer |
James Battley | ... | senior recording engineer |
David Bridet | ... | lead voice designer |
Gilles Camous | ... | audio tech director |
Thomas Carpentier | ... | voice designer |
Jack Carter | ... | sound editor |
Martin Chartier | ... | sound designer |
Geoffrey Cote | ... | sound technician |
Morgan Dufour | ... | sound designer |
Alexis Farand | ... | sound designer |
Joseph Frustaglio | ... | recording engineer |
Didier Gagnon | ... | audio supervisor |
Hubert Gaurdon-Simard | ... | freelance sound technician |
Benjamin Gendron-Smith | ... | sound technician |
Patrick Goyette | ... | freelance sound technician |
Matthieu Henot | ... | sound designer |
Romain His | ... | senior sound designer |
Julien Lapszynski | ... | boom operator |
Simon Letellier | ... | sound technician |
Vincent Loubat | ... | sound designer |
Gabriel Michaud | ... | production coordinator |
Jesus C. Murillo | ... | recording engineer |
Felix Norton-Barsalou | ... | audio team lead |
Ghislain Soufflet | ... | audio director |
Silviu Tanase | ... | sound designer |
Romuald Testier | ... | senior sound designer |
Rashaad Wiggins | ... | Sound Designer: Red Patriot Trailer |
Ida Yebra | ... | senior sound designer |
Special Effects by
Roy K. Cancino | ... | special effects pyrotechnic foreman |
Baptiste Erades | ... | fx artist |
Antoine Louisia | ... | fx artist |
Mathieu Martinet | ... | additional fx artist |
Jinni On | ... | fx artist |
Ryan Wilson | ... | lead vfx artist |
Visual Effects by
Andres Ariza | ... | associate lead character artist: post-production / senior character artist: Production |
Monika Batchelor | ... | compositor: Pixomondo |
Paul James Bird | ... | visual effects editor |
Emmanuel Breton | ... | cinematics director |
Laura Dochtermann | ... | division digital production manager: Pixomondo Vancouver |
Salina Farkas | ... | accounting: Pixomondo |
Jan Huybrechs | ... | digital doubles creator |
Clay Kim | ... | visual effects coordinator |
Thilo Kuther | ... | visual effects executive producer: Pixomondo |
Benjamin Laidlaw | ... | technical director |
Amit Ginni Patpatia | ... | Lighting Artist: Deep State |
Milan Schere | ... | digital environments supervisor: Pixomondo |
Noah Sage Amrani | ... | pre-visualization artist: Pixomondo (uncredited) |
Stunts
Jonathan David Bedard | ... | stunt performer (as Jonathan Bedard) |
Medy Benhassen | ... | stunt performer |
Julien Bruant | ... | assistant stunt coordinator |
Jason Cavalier | ... | stunt coordinator |
Akotene Chanoine | ... | stunt performer (as Alain Chanoine) |
John-sebastien Cote | ... | stunt performer (as John-Sebastien Cote) |
Mimi Côté | ... | stunt performer |
Staiv Gentis | ... | stunt performer |
Yves Girard | ... | stunt performer |
Anthony Heilmann | ... | stunt performer |
Jason Hsu | ... | stunt performer |
Max Laferriere | ... | stunt performer |
Karine Lemieux | ... | stunt performer |
Marion Levavasseur | ... | stunt performer |
Francis Limoges | ... | stunt performer |
Grégory Loffredo | ... | stunt coordinator |
Harry Makanga | ... | stunt performer |
Ben Hassen Mehdi | ... | stunt performer: stunts (as Medhi Ben Hassen) |
Robert Montcalm | ... | stunt performer |
Monia Moula | ... | stunt performer |
Sébastien Rouleau | ... | stunt coordinator |
Maxime Savaria | ... | stunt performer (as Max Savaria) |
Nobuya Shimamoto | ... | stunt performer |
Ludo Silemetzoglou | ... | stunt rigger |
James Stewart | ... | stunt performer |
Ken Tran | ... | stunt coordinator (as Ken C Tran) |
Lee Villeneuve | ... | stunt performer |
Camera and Electrical Department
Ephraïm Drouet | ... | senior lighting artist |
Carlos Gandolfi | ... | lighting artist |
Kimberly Honma | ... | lighting artist |
Michael Larue | ... | lighting artist |
Julie Lefevre | ... | lighting artist |
Yan Feng Liu | ... | senior lighting artist |
Thierry Mesnage | ... | additional lighting artist |
Eliott Renie | ... | junior lighting artist |
Thomas Rodriguez | ... | lighting artist |
Jean-Yves Teillet | ... | senior lighting artist |
Animation Department
Victorien Berry | ... | junior rigger |
Sylvie Gorris | ... | senior animator |
Marie-Agnes Guy | ... | lead animator |
Tom Isaksen | ... | additional character artist |
Ilaria Jones | ... | 3d animator |
Sudhakar Lanke | ... | senior animator |
Christian Le Roux | ... | senior modeler |
Sebastien Muller | ... | senior animator |
Aurélien Peis | ... | animator |
Amandine Pielawski | ... | rigger |
Ben Potts | ... | animator |
Arnaud Roy | ... | junior rigger |
James Zielinski | ... | animation director (as James 'Jimmy' Zielinski) |
Casting Department
Jean Boucher | ... | talent and casting specialist |
Geoffrey Lariviere | ... | production coordinator |
Music Department
Manuel Bachet | ... | music supervisor |
Ben Sumner | ... | music supervisor: trailer music |
Additional Crew
Shawn Baichoo | ... | performance and motion capture performer |
Marie-Eve Beckers | ... | full body scan |
Adam Bergquist | ... | dialect coach |
Lionel Bouchet | ... | senior lead programmer |
Jackson Brochu | ... | performance and motion capture performer |
Tamara Brown | ... | performance and motion capture performer |
Kamy D. Bruder | ... | motion capture facial performance |
Adrian Burhop | ... | performance and motion capture performer (as Adrien Burhop) |
Yann Com-Nougue | ... | Lead Programmer |
Alexandru Constantinescu | ... | junior level designer |
Olivier Didelot | ... | lead gameplay programmer |
Tod Fennell | ... | performance and motion capture performer |
Leon Fleisher | ... | actor: motion capture |
Gregory R. Gordon | ... | motion capture: Rebel Bad Guy (as Gregory Gordon) |
Raphael Grosz-Harvey | ... | performance and motion capture performer |
Marcel Jeannin | ... | actor: motion capture (as Jeannin Marcel) |
Nayoung Kim | ... | programmer |
Matthew Koscic | ... | Motion Capture Technician |
Olivier Lamarche | ... | performance and motion capture performer |
Joey Laroque | ... | full body scan |
Yves Le Yaouanq | ... | senior open innovation manager |
Jacob Lemieux | ... | performance and motion capture performer |
Jeannin Marcel | ... | performance and motion capture performer (as Jeannin Marcel) |
Nick Morales | ... | AMD Engineers |
Amir Sám Nakhjavani | ... | performance and motion capture performer |
Francois Queinnec | ... | 3d development lead |
Bruca Radu Cosmin | ... | quality assurance tester |
Kristina Sandev | ... | performance and motion capture performer |
Elias Scoufaras | ... | performance and motion capture performer |
Jonathan Silver | ... | performance and motion capture performer |
Jonathan Maxwell Silver | ... | actor: motion capture (as Jonathan Silver) |
Constance St-Denis | ... | performance and motion capture performer |
Matthew Tomkinson | ... | ux & realization director |
Justin Villiers | ... | voice direction |
Ovidiu Costin Catalin Vladu | ... | English Language Expert (as Ovidiu 'Pirtylo' Vladu) |