Directed by
Brian Bright |
Writing Credits
Rob Hammersley | ... | (story written by) |
Cast (in credits order)
Produced by
Ralph D'Amato | ... | producer |
Simon Ebejer | ... | producer |
Michael P. Hall | ... | producer |
Joel Jewett | ... | executive producer |
Scott Pease | ... | producer |
Jeff Poffenbarger | ... | producer (PS2, Xbox, and PSP versions) |
Tony Shore | ... | associate producer |
Art Direction by
Christopher Ward | ... | (as Chris Ward) |
Art Department
John Dobbie | ... | senior environment artist |
Andy Lee | ... | storyboard artist, concept aritst, illustration |
Ed Li | ... | lead concept artist |
Timothy McGrath | ... | senior artist |
Izzy Medrano | ... | character design |
Sound Department
Nassim Ait-Kaci | ... | sound designer |
Anna Contessa | ... | audio |
Andrew Kalmbach | ... | sound |
Scott Lawlor | ... | sound designer |
Bradley D. Meyer | ... | sound designer |
Dave Rowe | ... | lead sound designer |
Visual Effects by
Anna Contessa | ... | data capture |
Animation Department
Greg Lopez | ... | animator |
Sam Ware | ... | animator |
Music Department
Tim Riley | ... | music supervisor |
Additional Crew
Eric Burson | ... | quality assurance tester |
Anna Contessa | ... | developer |
Chad Findley | ... | project lead |
Alan Flores | ... | lead designer |
Steve Gallacher | ... | lead ai programmer |
James Galloway | ... | quality assurance director |
Andy Gentile | ... | designer |
Rick Hernandez | ... | production assistant |
Daniel Nelson | ... | programmer |
Gavin Pugh | ... | programmer |
Rulon Raymond | ... | engine programmer |
Megan Korns Russell | ... | junior publicist (as Megan Korns) |
America Young | ... | motion capture actress |
Bam Margera | ... | motion capture performer (uncredited) |