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Mild
1 of 2 found this mild
The characters in the game fight one another with various attacks ranging from striking moves (punches, kicks, slaps, headbutts) and attacks with weapons from close-up to projectile to explosive. The point of the game is to inflict as much damage as you can to a character and send them flying off-screen with a powerful enough attack, scoring a point with each successive knock out.
Each attack ranges in power and intensity depending on the level of strength; quick, weak attacks that can be strung into combos are minor in scope, and strong "Smash" attacks appear more stylized and violent. But the level of violence within the game is cartoonish and, at times, silly; no serious injuries, bloodshed or death sequences (save for the KO, which is merely a burst of colored light or a off-in-the-distance sparkle/supernova when opponents are knocked into the sky).
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2 of 2 found this to have none
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3 of 3 found this to have none
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Mild
1 of 2 found this mild
The appearance of Master Hand ups the tension in the game by way of its gargantuan nature and intense battle music.
Other than that, this is a silly, light-hearted game.