Arris wakes up in a hospital after surviving the crash of the spaceship Canera. He can't remember who he is or what he was doing on the ship, when a group of assassins break in and try to ki... Read allArris wakes up in a hospital after surviving the crash of the spaceship Canera. He can't remember who he is or what he was doing on the ship, when a group of assassins break in and try to kill him.Arris wakes up in a hospital after surviving the crash of the spaceship Canera. He can't remember who he is or what he was doing on the ship, when a group of assassins break in and try to kill him.
Photos
- Xavier Shondi
- (as Jurgen Prochnow)
- Assassin #2
- (as Fairmang Singhateh)
- Bernice Barlow
- (as Nadia Cameron)
- Blessed Bidder #1
- (as Jeremy Arnold)
Storyline
Did you know
- TriviaJürgen Prochnow and David Warner appeared in Wing Commander (1999), the movie adaptation of the Wing Commander games also produced by Origin (the first Privateer game was set in the Wing Commander universe).
- GoofsIn the public records, the entries for the minor planets each have the wrong background as their photo (except for Petra).
- Quotes
[Lev Arris meets the CIS Commander Hassan on the prison planet Hades]
Lev Arris: This is not a place I ever wanted to see the inside of.
Hassan: Why should you see the inside of Hades? Unless you're guilty of a crime.
Lev Arris: Am I being accused of something here?
Hassan: Not necessarily.
Lev Arris: Now look, I saved your life, I chose to follow you down here, now if you don't quit playing the Man of Mystery, I'm going to get back on my ship and I'll take my own chances with whoever's trying to nail me.
Hassan: There's a lot to tell you, Arris. I don't know how much you know, I don't know how much you're involved, right now I don't care. You could be the biggest cutthroat this side of New Bedlam as long as you help me get the Kindred.
Lev Arris: The Kindred? Isn't that some kind of organized crime group?
Hassan: It's THE organised crime group. Over the past 40 years, they've infiltrated every aspect of society. Commerce, government, law enforcement, on every planet known to man. They manipulate stock markets, planetary economies, politics. And anyone who tries to stop them, anyone who tries to get in their way, they're eliminated.
Lev Arris: That puts you in the firing line, Hassan.
Hassan: It's my job.
Lev Arris: That's all it is, a job?
Hassan: The man who runs the organization has stayed in the shadows for some time. But you tell me, Arris, you tell me about the man who runs the Kindred.
Lev Arris: What am I supposed to know?
Hassan: He's clever. Ruthless. Brilliant by all accounts. Lavish with rewards to his faithful servants, brutal to those who aren't.
Lev Arris: Yeah, I think we've established that he's a powerful bastard, what's that got to do with me?
Hassan: In the Kindred organization his name is Kronos.
[staring out of the window into the storm, Lev has a sudden flash of recognition]
Hassan: The CIS is at war with the Kindred. It's a war you've found yourself in the middle of.
Lev Arris: I don't want any part of it. I've got my own problems.
Hassan: You haven't begun to have problems. You cross me, you'll have problems. You're gonna have to choose sides, Arris.
- ConnectionsFeatured in Bad Influence!: Episode #4.8 (1995)
The game portion of this production has a couple of really good points and a couple of really bad points. I like the idea of a lot of different styles of ships to choose from...each with its own unique strengths and weaknesses. Of course the more expensive the ship, generally speaking, the better it is likely going to be. The interface was incredible...very visually creative and appealing. The enemy pilots looked like they were cut and pasted together from old 'National Geographic' magazines ... really sloppy. They always said the same thing, which, after hearing it for the 300th time gets a little stale. The flight engine makes it look and feel like you are going quite slow, regardless of how fast it says you are going and can freely bounce off of most ships without any difficulties. It feels more like 3D bumper cars with guns than what I imagine space combat to be like.
It almost seems like this production was put together like a patchwork quilt made up of silk and burlap.