Directed by
John Sanborn |
Writing Credits (in alphabetical order)
Michael Kaplan | ... | (created by) |
Michael Kaplan | ||
John Sanborn | ... | (created by) |
Jim Simmons | ... | (created by) |
Cast (in credits order)
Produced by
Sally Bentley | ... | producer |
Donald R. Howe Jr. | ... | producer (as Don Howe) |
Ric Neil | ... | assistant producer: Electronic Arts |
Jim Simmons | ... | executive producer |
Music by
Patrick Gleeson |
Cinematography by
Skip Sweeney |
Editing by
Hrafnhildur Gunnarsdóttir | ||
Steve Jensen | ||
Leda Maliga |
Production Design by
Sterling Storm |
Set Decoration by
Bill McGirr |
Makeup Department
Steven E. Anderson | ... | makeup artist |
Richard Battle | ... | assistant makeup artist |
Pamela Harris | ... | hair stylist |
Marianna Åström-De Fina | ... | assistant makeup artist (as Marianne Defina) |
Production Management
Sally Bentley | ... | post-production supervisor |
Kelly Courtney | ... | production manager |
Shawn Cuddy | ... | post-production supervisor |
Second Unit Director or Assistant Director
Curt Butz | ... | second second assistant director |
Colin Michael Kitchens | ... | assistant director |
Paul Lowe | ... | second assistant director |
Art Department
Scott Barrett | ... | property assistant |
Michael Brunsfeld | ... | logo designer |
Elizabeth Campana | ... | property assistant |
Sue Chan | ... | art asisstant |
Jim Collins | ... | art: graphic user interface |
Rosalind Delligatti | ... | artist photos: PlayStation |
Nancy Fong | ... | package art direction and design: PlayStation |
Andrew Guevara | ... | art: black diamond vortex |
Sean Hennessey | ... | art asisstant |
Tom Holloway | ... | storyboard artist |
Wendi Lynd | ... | art asisstant |
Kimberly Nies | ... | set dresser |
Craig Patterson | ... | prop master |
Suzy Skaggs | ... | set dresser |
Dean Zingus | ... | on-set construction / property assistant |
Sound Department
Stephen Balliet | ... | sound |
Phil Burk | ... | digital audio engineer |
Marc Farly | ... | digital audio engineer |
Ken Felton | ... | digital audio engineer |
Reed Maidenberg | ... | boom operator |
Al Nelson | ... | additional sound designer |
Jeff Roth | ... | sound designer / sound mixer |
Jim Sproul | ... | digital audio engineer |
Don Veca | ... | digital audio engineer |
Special Effects by
William Curtin | ... | special effects (as Bill Curtain) / weapons (as Bill Curtain) |
Hunter McCann | ... | pyrotechnician |
Camera and Electrical Department
James Childers | ... | key grip |
Darrell Flowers | ... | lighting director |
Hue Freeman | ... | key grip |
Hrafnhildur Gunnarsdóttir | ... | assistant camera |
Mia Lor Houlberg | ... | vtr |
Paul Meise | ... | best boy |
Melissa Mullin | ... | still photographer |
Bruce Thompson | ... | grip |
Joe Victoria | ... | grip |
Casting Department
Nicole Arbusto | ... | casting: Los Angeles |
Joy Dickson | ... | casting: Los Angeles (as Helen Joy Dickson) |
Wesley Watkins | ... | background casting |
Costume and Wardrobe Department
Kathleen Blake | ... | wardrobe assistant |
Cassandra Carpenter | ... | wardrobe assistant |
Ashley Gibbs | ... | wardrobe assistant |
Jennifer Jensen | ... | dancer's costume |
Esmerelda Kent | ... | wardrobe assistant |
Stephanie Schneider | ... | wardrobe assistant |
Carolyn Tyler | ... | wardrobe mistress |
Editorial Department
Frederique Guette | ... | video colorist |
John Sanborn | ... | authoring |
Location Management
Laurie Noll | ... | location manager |
Script and Continuity Department
Mindy Rodman | ... | script supervisor |
Transportation Department
Mark Fraizer | ... | motorhome driver |
Luke Hock | ... | grip truck driver |
Bruce Jones | ... | grip truck driver |
Rosie Malley | ... | motorhome driver |
Jimmy Stewart | ... | grip truck driver |
Jerry Winston | ... | motorhome driver |
Additional Crew
Joel Bach | ... | production assistant / utility |
Donnell Barnes | ... | welfare |
Stephen Barry | ... | project manager: Electronic Arts |
James Belvins | ... | collector fabrication |
Laurent Benes | ... | programmer: Addition Code & Graphics Processing |
Lucy Bradshaw | ... | project manager: Electronic Arts |
Charles Cafrelli | ... | programmer: Addition Code & Graphics Processing |
Dianne Child | ... | production assistant |
Carol T. Contes | ... | business & legal affairs: Electronic Arts |
Guy Coussement | ... | production assistant |
Anthony Crouts | ... | quality assurance tester: PlayStation |
Peter DeVroede | ... | project manager: PlayStation |
Ken Dyke | ... | programmer: Addition Code & Graphics Processing / programmer: PlayStation (as Kenneth Dyke) |
Andrea Engstrom | ... | documentation: PlayStation |
Margaret Foley-Mauvais | ... | programmer: Addition Code & Graphics Processing |
René Garimond | ... | welfare |
Frederique Guette | ... | video compressionist |
Valerie Hanscom | ... | documentation: PlayStation |
Michael Hardwick | ... | stage manager |
Lisa Higgins | ... | product manager: PlayStation |
Stacy Holmes | ... | talent wrangler |
Kurt Hsu | ... | quality assurance manager: PlayStation |
Douglas Kieffer | ... | production assistant (as Doug Kieffer) |
Van Kindel | ... | production assistant |
Michael Knight | ... | utility |
Eric Kornblum | ... | programmer: Addition Code & Graphics Processing |
Tim Learmont | ... | software engineer |
Irene Lee | ... | project manager: Electronic Arts |
Bobby Lew | ... | quality assurance tester: PlayStation |
Jeff Litz | ... | programmer: Addition Code & Graphics Processing / programmer: PlayStation |
Tim Lloyd | ... | stage manager |
Jennifer Lea Long | ... | craft service (as Jennifer Long) |
Sue Long | ... | production accountant |
Michael Anthony Lubuguin | ... | lead tester: PlayStation |
Mary Mathaisell | ... | production assistant |
Keith McCurdy | ... | director of development: Electronic Arts |
Eileen McKee | ... | production coordinator |
Cheyenne Milne | ... | production assistant |
Darius Milne | ... | production assistant |
Randy Moss | ... | software engineer |
Ric Neil | ... | programmer: Addition Code & Graphics Processing |
Paul Niehaus | ... | quality assurance tester: PlayStation |
Ruben O'Malley | ... | stage manager |
Tom Peters | ... | documentation layout: PlayStation |
Debora Ann Phelan | ... | production assistant |
Lena Piselskaia | ... | russian translator |
Bruce Ready | ... | production assistant |
Larry Repp | ... | technical supporter |
Jim Rushing | ... | technical director: PlayStation |
Sherry Russell | ... | production assistant |
Sheri Sarkis | ... | business affairs coordinator: Electronic Arts |
Paul Scherrman | ... | utility |
Ed Souza | ... | CW1 |
Phil Stockton | ... | utility |
Skip Sweeney | ... | technical supporter |
Philippe Tarbouriech | ... | programmer: Addition Code & Graphics Processing |
Peter West | ... | production assistant |
Jason White | ... | product tester: PlayStation |
Thanks
John Bott | ... | special thanks: of SF Herbst Theatre |
Tim Brengle | ... | special thanks: PlayStation |
Sarah Cahill | ... | special thanks |
Peter DeVroede | ... | special thanks: PlayStation |
Keith Francart | ... | special thanks: PlayStation |
Jeff Glazier | ... | special thanks: PlayStation |
Paul Grace | ... | special thanks: PlayStation |
Richard Hilleman | ... | special thanks: PlayStation |
Susan Hoffman | ... | special thanks |
Sue Marcoux | ... | special thanks |
Bob Putz | ... | special thanks: SFPD |
Leslie Simmons | ... | special thanks |
Bud Stone | ... | special thanks: Sgt. of the Berkeley Police |
John Williams | ... | special thanks: PlayStation (as John A. Williams) |