Finished it on Veteran. Started on Elite, but gave up. I need to take care of my nerves and make my doctor happy. No aiming reticle? That's too much for me. And they don't miss on Elite, ever, not even once. Apparently, they know how to raise super-soldiers at Radec Academy.
Anyways, this is not a game, this is something else, some unidentified new phenomena.
The looks: you haven't seen anything like this before. At 720p physics are so realistic, sometimes you actually get scared and call for your mom. It is unbelievably real, you can forget GTA, what is done here marks a new high for realistic video game graphics. You can shoot the Helghast soldier 25 times and every hit will have a different effect visually, depending on which body part you hit, from what distance and using which weapon. It looks almost too real to be a video game. The character physics are revolutionary. The rush of excitement you get from killing is intimidating, with every other kill, you want more and you will get your fill, make no mistake about that, spilling blood has never looked so real, beware of bad jolts. You will kill and kill and kill until your dreams will turn into nightmares haunted by the mutants with gas masks and illuminating eyes. Never before has a soldier design been so breathtaking, startling and beautiful. It will get stuck in your head forever like a Mona Lisa smile. So the atmosphere is properly set up: astounding character physics, thrilling character design. What about the environment? Guess what, it is just as remarkable, planet Helghan looks like it was created by a God on coke. Different relief, different landscapes, different patterns, different weather, different architecture, different civilization, even storms are different and fascinating. Visari Palace looks like it was built by Helghast Gaudi. I would like to live in one of those.
Gameplay: OK, boys and girls, this is a first person shooter warfare simulation, so basically this is about military combat, and what makes this combat ultra super mega exciting is that enemy is smarter than Beth Ostrosky and Tila Tequila taken together. The level of Artificial Intelligence is so advanced that the strange thoughts start crossing your mind: There Is No Spoon!? Their tactics are impeccable: force concentration, perimeter defense, force dispersal, false maneuvering, urban warfare etc. They actually react to your actions adequately, you make your move, they make theirs. This is not simply about shooting up bunch of troops, this is about intelligent warfare. Gameplay is pretty much astonishing, perfectly blending indoor positioning fights with urban guerrilla warfare with open field artillery combat. Sometimes you get to move around rooms and take out enemies one by one, and sometimes you get to be assaulted by never-ending streak of enemy soldiers where your finger stays on the trigger until you run out of ammo or kill every one of them.
Sound: absolutely amazing, the sound of shots is mind-blowing, listen and enjoy. Especially in intense battles with lot if different kinds of weapons firing at the same time, yeah, there's a shot, then a swishing as bullet cuts the air and then the hit. Triple delight. The orchestra music is great, written and performed exclusively for this game, perfectly matches the atmosphere.
Story: I don't really care about the story in this game.
KILLZONE 2 is about gaming experience, about the actual process of playing. You can't really describe it with the words, you have to experience it yourself. This game amazes me with its high profile technical achievements and its sheer gaming excitement. KILLZONE 2 is an absolute technical masterpiece, a game which takes a joy of virtual killing to a completely new level. Kill.
Anyways, this is not a game, this is something else, some unidentified new phenomena.
The looks: you haven't seen anything like this before. At 720p physics are so realistic, sometimes you actually get scared and call for your mom. It is unbelievably real, you can forget GTA, what is done here marks a new high for realistic video game graphics. You can shoot the Helghast soldier 25 times and every hit will have a different effect visually, depending on which body part you hit, from what distance and using which weapon. It looks almost too real to be a video game. The character physics are revolutionary. The rush of excitement you get from killing is intimidating, with every other kill, you want more and you will get your fill, make no mistake about that, spilling blood has never looked so real, beware of bad jolts. You will kill and kill and kill until your dreams will turn into nightmares haunted by the mutants with gas masks and illuminating eyes. Never before has a soldier design been so breathtaking, startling and beautiful. It will get stuck in your head forever like a Mona Lisa smile. So the atmosphere is properly set up: astounding character physics, thrilling character design. What about the environment? Guess what, it is just as remarkable, planet Helghan looks like it was created by a God on coke. Different relief, different landscapes, different patterns, different weather, different architecture, different civilization, even storms are different and fascinating. Visari Palace looks like it was built by Helghast Gaudi. I would like to live in one of those.
Gameplay: OK, boys and girls, this is a first person shooter warfare simulation, so basically this is about military combat, and what makes this combat ultra super mega exciting is that enemy is smarter than Beth Ostrosky and Tila Tequila taken together. The level of Artificial Intelligence is so advanced that the strange thoughts start crossing your mind: There Is No Spoon!? Their tactics are impeccable: force concentration, perimeter defense, force dispersal, false maneuvering, urban warfare etc. They actually react to your actions adequately, you make your move, they make theirs. This is not simply about shooting up bunch of troops, this is about intelligent warfare. Gameplay is pretty much astonishing, perfectly blending indoor positioning fights with urban guerrilla warfare with open field artillery combat. Sometimes you get to move around rooms and take out enemies one by one, and sometimes you get to be assaulted by never-ending streak of enemy soldiers where your finger stays on the trigger until you run out of ammo or kill every one of them.
Sound: absolutely amazing, the sound of shots is mind-blowing, listen and enjoy. Especially in intense battles with lot if different kinds of weapons firing at the same time, yeah, there's a shot, then a swishing as bullet cuts the air and then the hit. Triple delight. The orchestra music is great, written and performed exclusively for this game, perfectly matches the atmosphere.
Story: I don't really care about the story in this game.
KILLZONE 2 is about gaming experience, about the actual process of playing. You can't really describe it with the words, you have to experience it yourself. This game amazes me with its high profile technical achievements and its sheer gaming excitement. KILLZONE 2 is an absolute technical masterpiece, a game which takes a joy of virtual killing to a completely new level. Kill.