VALUTAZIONE IMDb
9,1/10
22.713
LA TUA VALUTAZIONE
Aggiungi una trama nella tua linguaA man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.A man is sent to the flying city of Columbia to find a missing girl. However, upon arrival he discovers that the city, its people, and his objective are all not what they seem.
- Ha vinto 1 BAFTA Award
- 23 vittorie e 28 candidature totali
Troy Baker
- Booker DeWitt
- (voce)
Courtnee Draper
- Elizabeth
- (voce)
Laura Bailey
- Lady Comstock
- (voce)
- …
Kimberly Brooks
- Daisy Fitzroy
- (voce)
- (as Kimberly D. Brooks)
Oliver Vaquer
- Robert Lutece
- (voce)
- …
Bill Lobley
- Jeremiah Fink
- (voce)
Anthony Brophy
- Dockworker
- (voce)
- …
Terrence 'T.C.' Carson
- Additional Voices
- (voce)
- (as TC Carson)
Trama
Lo sapevi?
- QuizDuring development, one religious developer threatened to quit because he was offended by the portrayal of Comstock, a Christian. Ken Levine decided to sit down with the developer and discuss the character; if the developer wasn't satisfied at the end of the conversation over what they would do with Comstock as a character, he would be allowed to leave with no hard feelings. In the end, the developer was happy with the changes Levine promised to give the character and returned to work, and the discussion encouraged Levine to write Comstock with more depth and personality than he had originally intended.
- BlooperSilent films with recorded music soundtracks are seen. This wasn't introduced until the mid 1920s.
- Citazioni
Opening Title Card: The mind of the subject will desperately struggle to create memories where none exist.
- Curiosità sui creditiSome behind-the-scenes footage can be seen near the end of the credits, featuring some singing and guitar playing.
- ConnessioniEdited into Bioshock: The Collection (2016)
- Colonne sonoreEverybody Wants to Rule the World
Music and Lyrics by Roland Orzabal, Ian Stanley, and Chris Hughes
Arranged, produced, piano and vocal performance by Scott Bradlee
Recensione in evidenza
Going in, I was expecting great things: the first Bioshock was one of the best games I'd ever played, including the best heel-turn I'd ever seen. And with all of the hype, I was expecting to be let down. Luckily, I was not. Bioshock Infinite manages to deliver on every single level, often simultaneously, to produce a truly remarkable gaming experience.
The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.
The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.
The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.
The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.
All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.
HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.
10/10, 5/5, *****, A+
The graphics, art, and animations are incredibly well-thought out and defined, often capturing your interest and making the fantastical world of Columbia seem real.
The game-play is very fluid and very fun. The combat is similar to the first two games, but with a few new mechanics that keep things fresh and exciting. Also, Elizabeth is a companion. But it doesn't end up being an escort mission, where she is in constant need of rescue, and sits by while you are attacked. Elizabeth ends up being a useful and resourceful addition to the player, almost an extension.
The writing and voice-acting are spot on, the actors who play DeWitt (Troy Baker) and Elizabeth (Courtnee Draper) especially. You feel the strong chemistry between then, and the relationship organically and believably grows.
The story. Oh man, the story. Like I said, I was blown away the first time I played Bioshock 1. It was so creative, so smart, and so complete. But Infinite manages to irk out its predecessor in all of these departments, leaving me audibly remarking at many of the plot turns. Even the banter, which there is a fair amount of, feels necessary and important. Also, it does not reel you in and then simply let you go after a couple hours of play, like so many games nowadays. It keeps you engaged for well over 12 hours, as long as you take your time.
All in all, this is one of the best games I've ever played. It looks absolutely incredible. The combat and game-play is fluid, enticing, and always fresh. The story is fleshed out, entertaining, thought-provoking. The environment is incredibly deep, leaving the player room and time to explore all of the little things that are put in.
HOW TO PLAY THIS GAME: -Go through it slowly. Take your time to explore and soak in the environment and story. -Expect to play multiple times. Don't try and use all of the Vigors and weapons at once. Focus on what you like, and what works for you. Also, there are collectibles like in the first two games. Find the ones you can, but going on a treasure hunt isn't necessary.
10/10, 5/5, *****, A+
- cgravesmontalbano
- 26 mar 2013
- Permalink
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