Not enough has been said about Brian Cox's contribution to this game. With their signature line of 'Grand Theft Auto' titles, Rockstar Games has brought a cinematic flair to gaming with character work provided by Hollywood favorites like Ray Liotta, Gary Busey, Lee Majors, and others. In Manhunt, Brian Cox voices the Director's taunts with a sadistic voracity that brings the world of the game to life. The Director is the star of the game, in this humble gamer's opinion.
I played through each and every level out of the hope to meet him at the end - whether or not this happens is for you to discover, or not. Having long been a fan of Cox's work (from Braveheart to 25th Hour), I enjoyed the commitment he brought to a character as unsavory as a man who wishes to capture death and violence as a piece of entertainment. While the story for this game is minimal by design, it is expertly driven by Cox and his prodding of the main character to get out there and perform for the cameras.
At one point, I left Cash hiding in the shadows while I left him to grab a glass of water. By the time I returned, the Director was shouting at me: "Put some F***ing effort into this!!!" Hats off to Rockstar for combining strong performance with programming that is smart enough to know when it should be delivered. This is a truly unique gaming experience that provides for an interaction with a voyueristic hound who barks in your every step along the way of the journey.