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3D World1 min read
Reflection Of Trouble
“The predominant thing in this show was reflections and wetdowns,” reveals Wanstreet. “We see it every time we shot at night. It’s always wet, they’re always playing low camera angles, and there’s always all of these reflections. Then we took that af
3D World2 min read
How Do I Create A Realistic Peppermint Candy Material In Blender?
To make your candies more realistic, add Blender’s default Noise Texture and connect it to a Bump node, which in turn links to the Normal input of the Principled BSDF. Use the Object UV coordinate for the Noise Texture’s Vector and set the Bump node’
3D World1 min read
3D World
Editorial Editor Rob Redman [email protected] Art Editor Ryan Wells Production Editor Henry Burridge Contributors Trevor Hogg, Emily Chapman, Romain Eboli, Luis Servin, Oh Holy Mary, Julio Benavides, Heather Sterland, Glen Southern, Mike Grigg

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