"Okay okay, you can show me the world, but I want to be able to tell you to record it without using my mouse" is no longer something one can say, since bioviz now accepts to record from command line! What's Changed update dev by @romainmartinez in https://github.com/pyomeca/bioviz/pull/2 Added an easy example for visualizing biorbd by @pariterre in https://github.com/pyomeca/bioviz/pull/3 Made better lines by @pariterre in https://github.com/pyomeca/bioviz/pull/4 GUI for Biorbd by @pariterre in https://github.com/pyomeca/bioviz/pull/5 Added Global ref frame by @pariterre in https://github.com/pyomeca/bioviz/pull/7 Load movement from a file by @pariterre in https://github.com/pyomeca/bioviz/pull/8 ready for conda-forge by @pariterre in https://github.com/pyomeca/bioviz/pull/10 Brand new biorbd viz by @pariterre in https://github.com/pyomeca/bioviz/pull/6 biorbd-viz by @pariterre in https://github.com/pyomeca/bioviz/pull/9 Up to date dev by @pariterre in https://github.com/pyomeca/bioviz/pull/11 Dev by @pariterre in https://github.com/pyomeca/bioviz/pull/12 Some bug fixes on the initialization by @pariterre in https://github.com/pyomeca/bioviz/pull/13 Muscle analyses by @pariterre in https://github.com/pyomeca/bioviz/pull/14 Fixed a broadcasting error by @pariterre in https://github.com/pyomeca/bioviz/pull/15 Shape error related to the pyomeca update again by @pariterre in https://github.com/pyomeca/bioviz/pull/16 Comply to biorbd Reborn by @pariterre in https://github.com/pyomeca/bioviz/pull/18 Faster interface by @pariterre in https://github.com/pyomeca/bioviz/pull/19 Biorbd 1.1.0 by @pariterre in https://github.com/pyomeca/bioviz/pull/20 Patch to face by @pariterre in https://github.com/pyomeca/bioviz/pull/21 Sliders and position of graphs by @pariterre in https://github.com/pyomeca/bioviz/pull/23 Marker Size by @pariterre in https://github.com/pyomeca/bioviz/pull/24 Faster Casadi by @pariterre in https://github.com/pyomeca/bioviz/pull/25 Added the capability to record a movement by @pariterre in https://github. [...]