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2007, ETRI Journal
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3 pages
1 file
⎯As the number of digital content service providers increases, a variety of digital rights management (DRM) systems appear without supporting interoperability. The lack of interoperability in DRM systems causes inconvenience to customers, especially when they want to play content through multiple devices manufactured by different vendors. In this letter, we propose a novel method to support interoperability between different DRM systems. The proposed technique aims to build an open framework structure which satisfies DRM vendors' requirements by enhancing the security of intellectual property management and the protection tools.
ETRI Journal, 2008
As networks increase and cross-convergence occurs between various types of devices and communications, there is an increasing demand for interoperable service in the business environment and from end users. In this paper, we investigate interoperability issues in the digital rights management (DRM) and present a practical framework to support interoperability in environments with multiple devices. The proposed architecture enables end users to consume digital content on all their devices without awareness of the underlying DRM schemes or technologies. It also enables DRM service providers to achieve interoperability without costly modification of their DRM schemes.
2009
The vision of the multimedia world is that digital content can be freely shared and moved between all kinds of devices. This would be possible for both, unprotected and protected contents. Currently, various Digital Rights Management (DRM) systems are used to control access on the protected content. The most famous examples include Apple Fairplay, Windows Media DRM, Open Mobile Alliance (OMA) DRM, and Marlin DRM. The protected content format, license management, and trust management differs from one DRM system to another. Therefore, it is necessary to mediate those differences to make DRM systems interoperable. The aim of this thesis is to investigate the approaches for DRM interoperability. Each DRM system has its own Public Key Infrastructure (PKI) domain to manage the trust between different entities like devices and license servers. However, if the entities belong to two similar DRM systems but each having different trust anchor then there is a need of trust establishment that can be achieved through Interoperability in PKI. After analysis of the requirements and studying existing solutions like OMArlin and Coral, a new concept of Generic Interoperability Solution is proposed to achieve the interoperability between different DRM systems. The proposed solution does not require changes to the implementations at the device end. Instead, it introduces a new entity named Content Format Translation (CFT) that communicates with license servers in both DRM systems. A CFT may be a Web service or a device in the home environment to transfer the translated content from one device to another. Moreover, the proposed solution also requires the interaction between both license servers to move the rights from one DRM system to another. This interaction is accomplished through interoperability in PKI.
… Consumer and User …, 2006
The domain of digital rights management (DRM) is currently lacking a generic software architecture that supports interoperability between and reuse of specific DRM technologies. This lack of architectural support is a serious drawback in light of the rapid evolution of a complex domain like ...
Proceedings of the 5th ACM workshop on Digital rights management - DRM '05, 2005
The domain of digital rights management (DRM) is currently lacking a generic architecture that supports interoperability and reuse of specific DRM technologies. This lack of architectural support is a serious drawback in light of the rapid evolution of a complex domain like DRM. It is highly unlikely that a single DRM technology or standard will be able to support the diversity of devices, users, platforms, and media, or the wide variety of system requirements concerning security, flexibility, and efficiency. This paper analyses state-of-the-art DRM technologies and extracts from them high level usage scenarios according to content consumers, producers, and publishers. In addition, the key services are identified both from a functional and security perspective.
IJCSNS, 2006
Modern Digital Rights Management (DRM) systems are often developed as web software platforms designed as service oriented architectures composed of a federation of coordinated web entities that play distinct roles and dynamically interact within a trusted environment. Such a design approach requires that trustu relationships have to be dynamically established across multiple and heterogeneous organizational boundaries so as to facilitate an ``on-the-fly'' resource sharing. This introduces non-trivial security architectural requirements concerning with the mechanisms that allow different security realms of web entities to be federated. This paper presents a DRM system developed as a web software platform designed to give a specific support both to the interaction of the web entities involved in the platform and to the development of the trusted relationships among them, in a much more flexible way than before, dynamically and with minimal overheads and shared infrastructure.
2007
ABSTRACT Managing fair content access to digital objects in a digital World is a hard task. This task involves, among other things, the capability to manage a large number of users/actors, devices and software components allied to the capacity to establish trust relationships and trust environments between them. To establish this trust environment, digital object rights management solutions often implement their own specific security services that are, most of the times, not compatible between them.
IEEE Multimedia, 2008
Looking at modern Information and Communication Technologies and at the variety of devices and gadgets with the potential to exchange information and share functionalities, we consider that interoperability is in fact a killer functionality. However, interoperability is not always easy to achieve. A clear example of such complexity is the lack of interoperability between Digital Rights Management (DRM) systems. The authors strongly believe that the road to DRM interoperability has to pass through the definition of open platforms, that is, those containing open and defined interfaces to allow the exchange of the necessary data to interoperate, as opposed to other more closed and obscure solutions. In this paper, we analyze some of the currently available DRM architectures, focusing on those who provide open-source, open-specifications or open-interfaces, and identifying their functional modules. We also provide some hints on how those platforms could interoperate.
2006
Through the past years, several digital rights management (DRM) solutions for controlled dissemination of digital information have been developed using cryptography and other technologies. Within so many different solutions, however, interoperability problems arise, which increase the interest on integrated design and management of these technologies. Pursuing these goals, this paper presents a framework which aims at promoting interoperability among DRM systems, using a serviceoriented architecture (SOA) and a high-level policy modeling approach.
Труды ГЭ. Т. 121: Византия в контексте мировой культуры: материалы научной конференции памяти А. В. Банк (1906–1984). 11–14 октября 2022 г. СПб. ГЭ. С. 44–62; 382–383; 413–414, 2024
Despite far from perfect condition of the icon of the Holy Apostles Peter and Paul in the same-name cathedral in Belozersk, the initial composition of the image can be established with sufficient confidence. Although the composition may appear traditional, the icon (created by a Novgorodian artist in the 1220s) has no analogues in either the earlier history of icon painting or the Byzantine iconography of Apostles Peter and Paul. Paired full-length images of saints (brothers or saints of comparable rank) chosen for similar reasons of veneration were traditionally represented en face. This rule, however, never applied to depictions of the two preeminent apostles, who appear facing each other in religious images of various types; this practice has remained consistent across the history of Eastern Christian art from its earliest period. In some cases this manner of representation may be explained by the fact that the apostles often flanked the blessing Christ, who was shown standing between them; however, the same alignment of the apostles’ figures also featured in all other сompositional contexts. In our opinion, this visual arrangement originated from the ancient traditio legis motif, which represented Saints Peter and Paul as founders of the Church: the apostles were depicted bending to Jesus Christ and receiving from his hands the Law symbolised by a book (traditio legis) and keys (traditio clavium). The apostles’ poses became part of the visual tradition as vestiges of this early motif which gradually disappeared from the iconographical repertory. Until the Late Mediaeval period, the Belozersk icon remained a unique exception among the many representations of Saints Peter and Paul, reflecting the quest for new art imagery by thirteenth-century Russian masters.
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