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2009, 2009 Second International Conference on Emerging Trends in Engineering & Technology
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4 pages
1 file
A methodology for studying the effect of vibrations generated by a haptic interface on upper limb is introduced. In the proposed methodology, a subject presses on a horizontally vibrating, rigid, virtual object with a cheap offthe-shelf (COTS) haptic device. When the subject feels vibrations of fixed amplitude and varying frequencies the electromyographic (EMG) activity of upper limb is recorded. The relationship between the maximum force feedback and the amplitude of the EMG recordings is obtained. It suggests that EMG activities in upper limb increase significantly even for small changes in the low force feedback from the haptic device. These results can be used to develop rehabilitation programs and evaluation methods that are based on vibration force feedback produced by COTS haptic devices.
Disability and …, 2013
Purpose: This article provides rehabilitation professionals and engineers with a theoretical and pragmatic rationale for the inclusion of haptic feedback in the rehabilitation of central nervous system disorders affecting the hand. Method: A narrative review of haptic devices used in sensorimotor hand rehabilitation was undertaken. Presented papers were selected to outline and clarify the underlying somatosensory mechanisms underpinning these technologies and provide exemplars of the evidence to date. Results: Haptic devices provide kinaesthetic and/or tactile stimulation. Kinaesthetic haptics are beginning to be incorporated in central nervous system rehabilitation; however, there has been limited development of tactile haptics. Clinical research in haptic rehabilitation of the hand is embryonic but initial findings indicate potential clinical benefit. Conclusions: Haptic rehabilitation offers the potential to advance sensorimotor hand rehabilitation but both scientific and pragmatic developments are needed to ensure that its potential is realized.
The First IEEE/RAS-EMBS International Conference on Biomedical Robotics and Biomechatronics, 2006. BioRob 2006., 2006
A haptic device with two active degrees of freedom and a tendon driven transmission system was designed, built and tested. It was constructed as a lightweight mechanism with a small workspace that wraps a finger workspace and can generate forces up to 10 N suitable for finger exercise. The control loop and user application were implemented on a personal computer within the MS Windows environment. Together with the device an application including several different experiment types has been developed. The system has been evaluated in group of stroke patients during a one month therapy. The results for two experiment types are presented. The progression of the affected hand side for patients is observed to be higher than for nonaffected side but on the contrary the mean values of the relevant parameters at nonaffected side for patients are higher than for affected side.
2012
Purpose: This article provides rehabilitation professionals and engineers with a theoretical and pragmatic rationale for the inclusion of haptic feedback in the rehabilitation of central nervous system disorders affecting the hand. Method: A narrative review of haptic devices used in sensorimotor hand rehabilitation was undertaken. Presented papers were selected to outline and clarify the underlying somatosensory mechanisms underpinning these technologies and provide exemplars of the evidence to date.
IEEE/ASME Transactions on Mechatronics, 2006
IEEE Access
The human sense of touch is an integral part of daily life. For tasks involving grasping and manipulation of objects, force feedback is a key requirement. Most of the systems give contact point or complete grasping force feedback; for precision grasping and other physical interactions, finger awareness and force feedback from independent fingers is essential. In this study a novel, wearable proprioceptive rehabilitation system is designed which restores the ability of identifying and distinguishing between individual fingers of a prosthetic hand or an exoskeleton in a non-invasive manner. Moreover, it provides different levels of force feedback from every finger as well, which enables the user to distinguish and control force in precision grasping activities. For testing the system accuracy, classical psychophysical methods were used on a group of 14 voluntary disabled subjects. The tests were conducted in both, ideal and real-world conditions i.e. without and with distractions and accuracies were calculated accordingly. A p-test was also conducted to observe significance between the samples of with and without distraction datasets. The system performed with an overall accuracy of 82.04% which was well above the min. performance measure of 60%. Vi-HaB is standalone system and can be mounted on any upper limb rehabilitation (prosthesis, exoskeleton) system for finger awareness and force feedback.
IEEE/ASME Transactions on Mechatronics, 2000
This article describes the preliminary development of a haptic setup for capturing and simulating musculoskeletal assessment and manipulation of the hand. A haptic device, called MasterFinger-2, is used for capturing one massage technique and one joint manipulation technique, and also for simulating this manipulation technique that can be used in both assessment and treatment of the hand. First, works developed demonstrate that application of haptic devices enable quantitative characterization of forces and positions used in manipulation of musculoskeletal structures. Secondly, an application for simulation is developed using the MasterFinger-2 to display (both visually and haptically) manipulations of one joint of the hand around three axes. The novel aspects of this approach are the use of a multifinger device for capture, simulation and modeling the movement of a biological joint for haptic simulation across three axes, each with non-linear behavior.
2010 3rd International Conference on Biomedical Engineering and Informatics, 2010
There are many research works on robotic devices to assist in movement training following neurologic injuries such as stroke with effects on upper limbs. Conventional neurorehabilitation appears to have little impact on spontaneous biological recovery, to this end robotic neurorehabilitation has the potential for a greater impact. Clinical evidence regarding the relative effectiveness of different types of robotic therapy controllers is limited, but there is initial evidence that some control strategies are more effective than others. This paper consider the contribution on a haptic training method based on kinesthetic guidance scheme with a non linear control law (proxybased second order sliding mode control) with the human in the loop, and with purpose to guide a human user´s movement to move a tool (pen in this case) along a predetermined smooth trajectory with finite time tracking, the task is a real maze. The path planning can compensate for the inertial dynamics of changes in direction, minimizing the consumed energy and increasing the manipulability of the haptic device with the human in the loop. The Phantom haptic device is used as experimental platform, and the experimental results demonstrate the effectiveness of this application.