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2020, JOURNAL OF CRITICAL REVIEWS
https://doi.org/10.1287/inte.1110.0606)…
6 pages
1 file
Sports Domain Expending wings for entertainment and humanities race. For the effective decision making, Information & Communication Technologies is Providing indispensable part for Performance augmentation and Injury Corrosion and Effective Decision Making. Nowadays, In Future Sports and Sports Technologies shall be accelerating decision digitally and Extremely Useful for many reasons as video officials use ICT to Help them make decision which would be hard to see normally. Technologies is promoting Sport Science and utilizing from range of athlete Technology to live webcasts, Wireless Technology, Spectators, WAP Phones and Instant Reply‟s. UNSDG Agenda 2030 Goal 03 Advocate the requirement of sporting in daily life. Technology implementation in sports is working as bridge to make mankind more fit and healthy by involving individuals in sports. In this Paper we are enlighten on Performance Augmentation & Injury Corrosion in Sports Domain in Views of Effective decision making through Technologies.
International Journal of Physiology, Nutrition and Physical Education, 2020
In modern life technology is greatly helped in making life easy and well used. Technological advances have greatly affected sport science and other vast areas of life. As the sport industry's market has expanded alongside popularity, technological study demand has increased. This scholarly qualitative research primarily aimed to investigate the effect of new technologies on sport performance. The discussion of different technological devices also focuses on the role of certain games and sports. In this systematic qualitative study a thorough on-line and offline search procedure has been applied for the acquisition of evidence. Present researcher finds a number of technological devices now being implemented in the field of games and sports. Researcher agreed that these technological devices increase the performance score and make the game easier. In order to develop performance, correct decision should be needed to choose the correct technology as in the present world handling and managing player is a difficult task. Lastly, Researcher also believed that a wide range of systematic reviews could more accurately highlight the technological devices on sport performance.
IJCSMC, 2018
Technology is an applied formulation of concepts in the light of the relationship between the teacher and the learner and everyone who is interested in the educational process and participate in the educational process and materials and is in the language of educational communication verbal and non-verbal and educational tools that contribute to the transfer of educational material to the learner transfer facilitator reduces the mistakes of traditional teaching. The innovations have shaped the way data is collected and processed, how information is relayed between coaches and staff or to athletes, and has had a big impact on the way in which athletes are monitored in the daily training and competition environments. This review highlights and provides examples of some of the latest technologies for data collection and processing, feedback methods and training tools. We finish by discussing some considerations for sports scientists and coaches before implementing new technologies. Education technology plays an important role in the field of education and facing the problems that hinder the achievement of its goals in its various fields. Hence, it has made many contributions to the rapid social and scientific changes and to help the educational process to cope with them and interact with them.
Proceedings of the International Scientific Conference - Sinteza 2022
Information technologies are considered to be the main reason for the rapid development of the sports industry. IT industry has become necessary for the functioning and development of sports competitions and organizations. Thanks to new technologies coaches have the ability to analyze the impact of their athletes, increasing the precision of the athletes, enabling referees to make equitable decisions, improve the quality and design of sports companies, as well as providing fans a better view of sports performance, while managers can much more easily organize sports competitions.
IJCSMC, 2018
We are currently witnessing an acceleration of technological advancement hitherto unseen in the history of humanity. The most rapid and profound changes to our way of life are unfolding in ways which, only a couple of decades ago, would have seemed utterly implausible. The internet changed everything. The way we conduct business, the way we interact socially, the way we shop and the way we spend our leisure time have all been radically altered by the digitalization of society. Indeed, how we follow and take part in Sport has also been radically altered by the same process which has caused such a transformation across the rest of how we live our lives. The consumption practices have changed and the participatory practices have evolved along with them. Technology has acted to pull down the barrier between the athletes and the fans and bring them closer together. It has also engendered new possibilities for athletes to become noticed. Although there a numerous ways in which technology and sport will interact to change the way people conduct and interact with sport, We are however on the cusp of a new and fundamentally revolutionary integration of new technologies which will alter-not just the way we consumed sport but also how sport has the chance to positively augment our existence. The convergence of block chain with AI and wearable sports technology has the ability to enable the discovery of potential new sports stars in the most underdeveloped regions in the world.
Journal of Sports Sciences, 2002
This paper overviews the diverse information technologies that are used to provide athletes with relevant feedback. Examples taken from various sports are used to illustrate selected applications of technology-based feedback. Several feedback systems are discussed, including vision, audition and proprioception. Each technology described here is based on the assumption that feedback would eventually enhance skill acquisition and sport performance and, as such, its usefulness to athletes and coaches in training is critically evaluated. reference were coded as error, which would then drive the system to compensate or correct. That is, in movement science, feedback information about movement was generally expected to allow systematic corrections in the performance. However, feedback will be relevant to the human learner if, and only if, the individual knows the performance goal and perceives the need to carry out corrections relative to some expected outcome. Under such assumptions, a coach should strive to provide an environment that is conducive to optimum learning by augmenting the feedback that athletes receive. Feedback should thus enable athletes to modify their movements and produce optimum performance.
isara solutions, 2020
Information Technology (IT) is very powerful in today's world and backbone of sports. Information Technology expels the many different technologies inherent in the field of information technology and their impact on information systems to the collection of tools that make it easier to use, create, manage and exchange information. The Internet is the latest of a long series of information technologies, which includes printing, mail, radio, television and the telephone. Information Technology Services is to provide an innovative, customer-focused, and robust foundation for information technology solutions that enable the university community to pursue excellence in research, education, and public service. Information Technology Services seeks to establish trust with customers through professionalism, honest and open dialogue, high quality customer service, and a commitment to partnership and collaboration. In the backdrop of all these developments the present paper makes an attempt to: expels with the various roles, advantages and disadvantages those are being followed in present scenario in information technology
IEEE Pervasive Computing, 2005
Sintesi dell’audizione svolta il 18 marzo 2024 presso i Comitati per la legislazione di Camera e Senato nell’ambito dell’indagine conoscitiva su “Profili critici della produzione normativa e proposte per il miglioramento della qualità della legislazione”
2016
The analysis of social movement ephemera, specifically clandestinely-authored communiqués, can provide great insights concerning the socio-political critiques embedded within acts of political violence. Through the examination of patterned deployments of language, assembled bodies of text can indicate an actors' discursive boundaries, ideological position, and its logic of contestation. Through a quantitative, corpus linguistics analysis of communiqués originating in Mexico, one can observe that such networks are specially focused on a critique of technology as inherent in the reproduction of social oppression. Despite this finding, the larger discourse deployed in Mexican communiqués mirrors that of the global corpus, indicating that country of origin does not strongly determine a network’s discursive and lexical boundaries. Through a qualitative analysis of United States communiqués centered around text sorting, one can use the frequency of certain nouns and verbs to group text and deduce patterns relating to how cells select tactics and target their attacks. From this method it can be determined that attacks occurring in the US typically involve vandalizing the windows of targets associated with financial institutions. These interlinked quantitative and qualitative methods are offered to expand the repertoire of approaches used in the analysis and interpretation of political text. Through an elevation of primary source documents in the study of political violence, one hopes to allow the actors’ to speak for themselves, and to utilize their words to further understand their critique, not criminalize their actions.
4th International Conference on Advances in Civil Engineering, 2018
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