WHO CARES? 8th biannual Nordic Design Research Society (Nordes) conference
Aalto University, Finland
2–4 June 2019
SESSION: Caring bodies and abilities
CO-ABILITY PRACTICES
RENÁTA DEZSŐ-DINNYÉS
MOHOLY-NAGY UNIVERSITY OF ART AND
DESIGN, BUDAPEST
[email protected]
ABSTRACT
This paper explores philosophical and strategic
possibilities to understand the concept of co-Ability,
and generate critical and new insights to our value
system in human centred societal challenges. I apply
competence rather than dwelling on the oppressive
nature of human-centred norms.
Overall, I suggest that the dominant normative
vision manifesting in societal challenges is in
relational matter with multiple body representations.
an experimental approach of research through
INTRODUCTION
design, analysed from an interpretive point of view
The objective of this paper is to raise crucial issues of
which designers should be aware of at a time of great
challenges of anthropocentric societies. The novel
research approach is supported by social science and an
engagement in a form of implicit conceptual work that
distributed important points in ‘design for care’ (Jones,
2013) that questioning human centered normative visions
of our world. This paper brings potential insights to the
topical, procedural, pragmatic and conceptual
articulations of co-Ability.
to prove a grounded theory. The paper starts from a
prosthesis development presented as a tangible
pragmatic procedure. The purpose of the case study
is the notion of care through practical design that is
marked with concern since the probability of harm
can be incised by pure design decisions. Instead of
describing the politics of roles and ethics in a
situation characterised by ‘design for care’
inspirations, I use reflection on design practice to
understand embodied thoughts concerning
relationships and the ways of doing. In the second
part of the paper, I proceed with literature review in
disability research and parallel design strategies. In
the final section – in relation to co-design – I
introduce the term of ‘co-Ability’ that is rooted in
the critical approach of posthuman disability studies
outlined by scholars such as Rosi Braidotti. It serves
as a broad umbrella term under which we can
reconsider the potentials of various entities
(biological and artificial) enhancing the shared
I present the body of this paper in three main sections.
First, I introduce a prosthetic design case study project
developed with co-design methods.
What can be an act of greater caring in the design industry
than creating a project for a person with a disability? The
primary design concern was to focus genuinely on
inclusivity and transitive practice with a caring attitude,
which appeared in the area of the internal operation of the
prosthesis and human interactions – such as timing,
function, mechanical needs and cost efficiency. Soon the
initial selection of questions in the design method was
repositioned at another point in the framework, raising
new questions and ideas considering the normative
symbol of the material object. Under the influence of
critical disability studies, the role of a designer in the
‘design for care’ situation shifted towards being an
interpreter of messages and semiotics. Semantic and
rhetorical functioning expressed by visual appearance
lead to the questions: what are the ethical, political
dimensions of design for disability? How does design
help to improve the experience of being human, and not
necessarily the user experience of a disabled person? In
No 8 (2019): NORDES 2019: WHO CARES?, ISSN 1604-9705. Espoo, Finland. www.nordes.org
C2 General
1
these circumstances, designers would no longer be viewed
as individuals who create objects for the healthcare
industry, but as communicators who seek to discover
convincing arguments by means of a new synthesis of
objects and words. In return, this could shift attention
towards disability issues. “To discover new relationships
among signs, things, actions, and thoughts is one
indication that design is not merely a technical
specialization but a new liberal art” (Buchanan, 1992).
In the second section of this paper I present the literature
review of critical disability studies reflected on design
culture that has developed in association with disability
politics. I present the contrasting accounts of universal
design and rehabilitation engineering in parallel with a
pathological approach and a political view of disability.
This comparison suggests that the normative attitude of
the traditional design strategies are not compatible with
the prosthesis design case study I experienced.
In the third section of the paper I draw out fundamental
features in the case study design work that accompanies
co-design theories as a provisional and a possible
aspirational method to work with. In this last section of
this paper by the insights gathered from the mixed
methods of: case study experiment, participatory
observation and self-reflective observation suggest that
the development of prosthesis created with collaborative
design practice should target not only methods of solving
design problems, but also informal and social interactions
in posthuman collection. Rooted in the presented analysis
I explore the aspirational theory of co-Ability grounded in
critical disability studies and posthumanism. The output
of the novel method in the research process helps us to
explore further the way we use bodily information and
also determines the way the brain encodes our greater
shared understandings based on our own body
recognitions. An understanding of both the scientific and
phenomenological details of embodiment also means
exploring the ways the different modes of somatic
consciousness can be related and collaboratively deployed
to improve representation of the self. The output of the
paper leads me to explore further the way we use bodily
information that also determines the way the bio-techné
encodes our greater shared understandings in human life
occasions where she would definitely need a prosthesis
for her daily routine. It was easier for her to recall
situations where she could act on her own and an artificial
aid could make it only more complicated. Both the
aesthetic value for people around her and the somaesthetic
experience in her freedom in movements were limited
with classical prosthetics. We also had to establish with
Luca what we mean by prosthesis because it has a rich
visual, political and material vocabulary in present time.
Traditionally, prosthetics is a range of detachable,
wearable, implanted, or integrated body parts that mostly
has a functional or cosmetic purpose (Anon, 2015).
CASE STUDY, PROSTHETIC DESIGN
The primary concern focussed on the internal operation of
the product:
In 2016, thanks to the Enable Design Tour organised by
MOME Transfer Lab I met Luca Szabados, whose left
lower arm is missing due to a lifelong disability. Luca is a
visual artist in her 20s, who primarily creates puppets.
“Disabled people are often outstanding problem solvers
because they simply have to be creative. Life for disabled
people is a continuous series of challenges to be
overcome (Miller et al., 2004)”.
The first and most important question was as follows:
‘For what kind of act or movement would a prosthesis be
useful for her?’ As it was very soon revealed, Luca has an
unusually high creative independence and can solve most
of her daily routines without any aid. There were very few
2
C2 General
With keeping an eye on the concept of inclusion, we
focussed on improving the ability to work instead of
pushing aesthetics to the fore. As a key situation for Luca,
we defined the problems of using a cutter while working,
because this work exercise requires that she use two
hands – when Luca is holding the cutter in her intact
hand, the support she provides on a single point of the
paper with her elbow stump is insufficient. If the surface
to be cut is not supported properly, the cutting will be
imprecise while the supporting elbow stump might be
wounded too, which is more prone to injuries already.
Involving the user at the designing stage was highly
important, thus need have been defined based on Luca’s
personal experiences. Instead of the grabbing function of
the hand, the key function here became the ability to
support precisely. It is a mechanical need, which would
not require electronic control, i.e. a bionic hand. I
intended to focus on Luca’s experience and the design
culture even if it is a very interesting argument, I didn’t
want to enter the discourse of cyborgs linked to the work
of Donna Haraway’s “Cyborg Manifesto” this time
(Haraway, 1987) which offers a feminist critique by
analysing the integration of the cybernetic and the
organic. While working with the cutter is a short-term
usage, it is also a key aspect, differing from the classical
long-term use of a prosthesis. The price range of a
prosthesis might be between €5,000 and even millions. It
was a criterion to craft a tool at a lower price. I used the
desktop 3D printing technology to reduce the cost of the
prosthesis designed to €20-50. Cost-efficient desktop 3D
printers work with PLA materials that are creating a rigid
object, but could be made flexible via shaping.
•
•
•
Function / usability – cutler use
Timing – short term use
Cost efficiency – 3D printing that uses rigid
material led to shape the form of the object to be
more flexible
THE SYMBOLIC AND VISUAL LANGUAGE
THROUGHOUT THE OBJECT
When I realised the prosthesis in development is far from
the anatomical hand, the first question of the procedure
was how a prosthesis should or should not look like? Is it
a usability question or is it a matter of aesthetics? What
WHO CARES? 8th biannual Nordic Design Research Society (Nordes) conference
Aalto University, Finland
2–4 June 2019
SESSION: Caring bodies and abilities
kind of message is transmitted by a new kind of aesthetic
in a prosthesis? “The very distinction between aesthetics
and usability can be questioned, as people’s point of view
is relevant to assess the aesthetics of an artefact (a book, a
picture, or a building): aesthetics just is usability of an
admittedly special kind” (Jauss, 1982). In sociology,
psychology and anthropology, a prosthesis can function as
a social symbol and a political emblem for oneself. “The
design is a broad exploration of the problems of
communicating information, ideas, and arguments
through a new synthesis of words and images that is
transforming the "bookish culture" of the past. An
exploration of the problems of construction in which form
and visual appearance must carry a deeper, more
integrative argument that unites aspects of art,
engineering and natural science, and the human sciences
(Buchanan, 1992)”. Thinking on Buchanan description, to
transform the “bookish culture” and at the same time
transhuman technological culture of prosthesis I needed to
understand how the new visual aspect of the object can
change the impact on a person and also the ones around.
Do I care more about social inclusion, or is it more
important to sensitise the society? How should I eliminate
the influence of stigma and divergence of the negative
perceptions of difference (deviance) and their evocation
of adverse responses (stigma)?
Based on Richard Buchanan’s ‘conceptual repositioning’
theory, if I am changing the ‘bookish culture’ – in this
case, the usual and expected shape of the lower arm
prosthesis – it will communicate a new status. If the shape
of the prosthesis does not follow the anatomy of the lower
arm and the hand, and even differs from it significantly, it
can emphasise the stigmatising expectations of the
bystander. The important point in this context is that the
expertise I was focussing on is a kind of knowledge that is
practical and centred on Luca’s experiences as the first
person as a matter of principle. In this case, Luca’s tacit
knowledge guided the design, whereas I was in charge of
transforming it to explicit knowledge so that it could be
implemented. Her experience could also be called
‘embodied knowledge’ to emphasise the role of bodily
abilities and capacities.
Figure 1: Right: Luca Szabados supporting a surface with her
elbow stump. Left: The 3D printed prototype for prosthesis
during the design process.
Considering the pattern to change the society’s stigma can
be found in a changing set of placements defined by
shape, actions and thoughts. The shape of the prosthesis
was defined by the actions for which it is being used for,
which in the same time produces a placement in
representation. The boundary of this placement gave me a
context or orientation to thinking, and the application
generated a new perception. A person with a prosthesis –
the materiality of body – is invigorated in the given
interaction. With further research I analysed the nature of
human rationality, subjectivity and consciousness in the
cross-disciplinary section of design culture and disability
studies.
DISABILITY RESEARCH AND PARALLEL
DESIGN STRATEGIES
Disability researchers state that the medical approach
towards disability goes hand in hand with objectifying the
body. Pathological judgement aims to change the person
involved instead of changing the sociological context. In
the medical view of disability, there are often two polar
solutions: either preventing the possible disability or
solving the existing one. “Disability is not a personal
characteristic, but is instead a gap between personal
capability and environmental demand” (Verbrugge &
Jette, 1994). As disability became understood as a civil
rights issue, the inclusion of users as authorities gained
notability. Going from pathological view to a political
model, reviews on disability researchers describe two
simultaneous social model from Nordic countries and
Britain. The Nordic model states that disability is in a
proportional relation: if a disabled person cannot grab an
object, it is the object that does not function well, not the
other way around, which makes the socioeconomic
organisation paralysing. This model does not demonise
the society, its way of thinking is constructive, and
suggests ameliorating. “Most Nordic Disability research
has been practical empirical policy-oriented research”
(Gustavsson, 2009). The Anglo-Saxon model
communicates with a certain kind of activism, attacking
the schemes of the masses. It supports subjective art by
having critical and demonstrative attitudes. The political
judgement of disability states that it is not the individual
who is flawed, but the society. It strengthens the
importance of belonging to a group – the unity of people
with common determination. The social model of
disability locates the changing character of disability,
which is viewed as an important dimension of inequality
in the social and economic structure and culture of the
society in which it is found, rather than in individual
limitations. In the 20th century, the dualist account of
rehabilitation engineering versus universal design is an
appropriate starting point for further investigations in the
field of design. Rehabilitation Engineering and later
No 8 (2019): NORDES 2019: WHO CARES?, ISSN 1604-9705. Espoo, Finland. www.nordes.org
C2 General
3
Assistive Technology started as a modern rehabilitation
movement in the beginning of the 20th century. “Emerged
to cater for the return of thousands of disabled veterans
during World War II. This modern rehabilitation
movement, guided by surgeons, recommended
multidisciplinary scientific and engineering endeavours in
rehabilitation” (Brandt & Pope, 1997). The main
characteristics that differ from my case study designing
process is that they feature the strategy known as
‘technology push’. “Efforts to improve prosthetics and
orthotics resulted in a speciality that adopted scientific
principles and engineering methodologies” (Tate &
Pledger, 2003). The objects developed are almost always
unaffordable without the help of government agencies or
charitable bodies. The clients are rarely seen as customers
because they neither paid for their equipment nor had a
major say in the choice of the equipment purchased.
“New inventions are pushed through medical research and
development (R&D) without proper consideration of
whether or not they satisfy a user need” (Gregor et al.,
2005). For designers, it is highly important to consider the
appearance of an object in a rehabilitation situation
because the social welfare model based on pathology is
deliberately labelling. The transcendent nature of shame is
predominant when approaching disability from a medical
aspect. The tyranny of ‘normality’ therefore offers an
instant identity with an opportunity to exercise power.
Universal Design in the second part of the 20th century
was closely related with the social view of disability
research. “Universal design became a general design
approach in which designers ensure that their products
and services meet the needs of the widest possible
audience, irrespective of age or ability” (Story et al.,
1998). There are critics on both design methods even if
they have great accomplishments and are rooted in the
opposite view of disability research. “Paradoxically,
several studies on the field report also high rates of
rejection and abandonment which can be caused by the
lack of balance between people involved in creation (the
designers) and end users (the nondesigners). The bottom
line, however, is that both approaches have difficulties in
incorporating the experiential knowledge of disabled
users into their design process. The lack of contextual
push calls for new types of research, such as cultural
probes and generative tools which sketch out the user
experience spectrum” (Stappers et al., 2009). While
universal design addresses the needs of the widest
possible audience in the mainstream, I was creating an
object for a specific user in the design process on a very
small scale of production with the possibility of opensource sharing of the data for further modifications,
considering that disability is difficult to make uniform.
“The universal design is based on the principle of
economies of scale, which involves mass-production
techniques and traditional design processes. Characterised
by the ‘market pull’ strategy” (Vanderheiden & Tobias,
2000).
CO-DESIGN METHOD TOWARD CO-ABILITY
In the case study about co-design development, the
research I processed can be understood as a social
4
C2 General
activity, something done by more than just one
investigator. We worked in discursive evaluation done by
the embodied knowledge holder and myself the academic
researcher (Denzin & Lincoln, 2011; Silverman, 2011;
Flick, 2013; Bryant, 2017). It was a novel process to the
way of doing research through design that offered a
different outcome. During the prosthesis design process
with Luca Szabados, co-design was the tangible
pragmatic approach that also represented our co-Ability
during the work. Although a comprehensive review of codesign is beyond the scope of this paper, it is important to
illustrate the main, related characteristics of the cocreation processes to support deeper analysis and
reflection. “Co-design can be used as a set of iterative
techniques and approaches that puts users at its heart,
working from their perspectives, and engaging latent
perceptions and emotional responses” (Hoftijzer, 2009).
We started with Luca’s declaration, which states that she
has no need for a prosthesis. Her experience with this
kind of objects is not entirely positive, and she can solve
almost all problems she is facing on a regular basis.
“Collaborative design attention is most needed where the
probability of harm is increased by poor design decisions.
We need new ways to learn, think, and work quickly to
make sense of the human, system, and organizational
problems that co-occur every day in the morass of
disability. Co-creation stands for the active involvement
of the user during the development of a product”
(Hoftijzer, 2009). After a certain amount of trial and error
to untangle possible solutions, we built our knowledge
collaboratively on what an ideal prothesis means for her.
For example, Luca preferred short-term usage that can be
from five minute to an hour long, but no scenario proved
the need of an all-day prothesis.
Design and Disability culture need to capitalise on the
different strengths to develop shared knowledge and
practices to deal with the complexity of problems. For a
successful collaboration, it is necessary to have a common
understanding of the fundamental knowledge of a foreign
discipline or a person’s individual experience. The
embodied knowledge of the disabled participant brought
forward the process as much as the designer’s knowledge
of using a desktop 3D printer, which reduced the creation
time in prototyping and the cost as well. Co-design
assemblages allow us to ask important questions about
power, authority and resistance. However, while the codesign process assembles a multi-componential model
with a design goal, it also represents a formally
unstructured attitude that is instead managed by a shared
philosophical understanding. Co-Ability is a new concept
and new productive ethical relation that is not a definition
of how people work together with others towards a shared
goal – instead it offers an interpretation of how do we,
biological/artificial, human/nonhuman, elements/networks
become relational in a complex manner that connects us
to the multiple. In this condition, shared competence is a
distributed phenomenon rather than an individualised
trait. Our understanding of the actors involved in design
practice will deepen if a normative power is not exercised.
The understanding of co-Ability is grounded in the
WHO CARES? 8th biannual Nordic Design Research Society (Nordes) conference
Aalto University, Finland
2–4 June 2019
SESSION: Caring bodies and abilities
posthumanist philosophy and critical disability outlined
by scholars such as Rosi Braidotti (2013) (2017); McRuer
(2016); Goodley (2014) ( 2017); Goodley & Lawthom
(2009); Campbell (2012); Wolfe (2009); Meekosha and
Shuttleworth (2009); Shildrick (2009) (2015); Liddiard (
2014); Mallett & Runswick-Cole (2014); Ranisch &
Sorgner (2014). The term co-Ability isn’t the opposite of
the term “disability” nor the contradiction of ability. This
term applies to the relation matter of our world. Many
posthuman transformations are already occurring
everyday across the globe since our life is technologically
mediated every day. Our physical spaces and also the
social spaces liaise by networked computational media.
BODY REPRESENTATIONS, BODY IMAGE
AND BODY SCHEMA
In the first part, the prosthesis design for a person with
lifelong disability outlined important questions about the
image of the body that communicates to us by recalling
our perception on norms. The following question rose:
How did the stable body image of Luca, and the
embodied experience in self-recognition contributed to
the research?
Everyone will be disabled at some point, disability is not
a condition of a minority market (Davis, 1995). In human
life span, ability as such is continuously changing – we all
go through the process of gaining abilities in early ages
and experience losing them in a late age. Also, there are
many instances for a short-term ability loss. So why do
we think there is a dominant, ‘normal’ human?
We have a radical recognition of bodily functions (e.g.
health span, longevity), cognitive and emotional
capacities (e.g. intellect, memory), physical traits
(strength, beauty), and behaviour (e.g. morality). On the
basis of the affirmation of specific traits, there is the
relational matter of considering another person or our self.
Since 1905, when Bonnier first introduced the term
“schema” to refer to the spatial organisation, almost all
neurologists have agreed on the existence of mental
representations of the body (Vignemont, 2010). Body
image defined as “a set of perceptions, affections and
ideas that an individual attributes to their body through
their personal history and the attitudes of the general
public” (Mattei et al., 2015). Body image is described as
the way in which the individual experiences and considers
their body, a model to which all affective cognitive type
elements linked to the body can be traced (Molinari and
Riva, 2004). In addition, Vignemont (2010) says that the
body image can be applied both to one’s own body and to
someone else’s body. I would suggest that the body
representations are actually linked to the understanding of
the bodily experiences of an individual, and it leads me to
think it can be a description of primary understanding of
the world as well. As the philosopher with his pioneering
work in somaesthetics, Richard Shusterman in pragmatist
philosophy and phenomenology points it out: “the body is
our basic medium of perception and action” (Shusterman,
2008). The understanding of both the scientific and
phenomenological details of embodiment also means
exploring how the different modes of somatic
consciousness can be related and collaboratively deployed
to improve our somaesthetic essence in societal
challenges.
One of the main interpretations of body representation is a
dualistic view that can bring us towards exploring the coAbled formations. There is a distinction between the body
image and body schema (Gallagher, 2005). In the wellgrounded theory of the Perception–Action model of
Ungerleider and Mishkin (1983), Paillard first suggested
distinguishing “the identified body” (le corps identifié)
and “the situated body” (le corps situé) (Paillard, 1991).
The body image is dedicated to perceptual identification
and recognition (e.g., body part judgments) and the body
schema is dedicated to action (e.g., information about
what is necessary for body motions such as posture, limb
size, and strength) (Dijkerman & de Haan, 2007). The
body image is visual, perceptual, conceptual and contains
information on the organisation of the body parts that are
structural and relatively stable. Action-oriented body
representation is constantly updated by action and it can
be specifically impaired in situations, while body image is
preserved even when a situation is changing the actual
body (Vignemont, 2010). In other words, there is an
existence of ‘online’ and ‘offline’, or a conscious–
unconscious representations of the body (Carruthers,
2007).
It is important to understand how the body image is
related to the body-centred human norms in society.
Ideals of bodily appearance that are impossible for most
people to achieve are cunningly promoted as the
necessary norm, thus condemning vast populations to
oppressive feelings of inadequacy that spur their buying
of marketed remedies (Bordo, 1993). Disability is neither
homogeneous nor static, the conditions restricting
everyday activities are different and continuously
changing. Opposing the human norm, the idealised
normative body is quite preserved in time and it is
relatively stable. I suggest the idealised view of norms are
closely related to perceptual identification and recognition
of body representation called body image. The desire of
being normal is related to our assessment of body image
and its disorders. As Rosi Braidotti says, the human
normative convention is not inherently negative, just
highly regulatory and hence instrumental to practices of
exclusion and discrimination. Humanism, she
acknowledges, has supported liberal notions of autonomy,
responsibility, self-determination, solidarity, communitybonding, social justice and principles of equality. These
practices remain important. We organise our value
systems around the normative human view while the selfcentric elements are causing societal challenges in many
cases nowadays. We have entered, Rosi Braidotti
suggests, the epoch of ‘panhumanity’ where everything is
technologically mediated. Posthumanism is not the
opposite of humanism; it doesn’t mean posthumanism
No 8 (2019): NORDES 2019: WHO CARES?, ISSN 1604-9705. Espoo, Finland. www.nordes.org
C2 General
5
goes after humanism in the timely manner. If humanism,
as the dominant normative attitude, is connected to the
structurally organised body image, then the relation
between humanism and posthumanism can be understood
by exploring the relation between body image and body
schema. It also means the two pathways do not work in
isolation; on the contrary, they are continuously
interacting. Informed by both philosophical theory and
scientific evidence, I address the possible parallel
existence of the dominant human normative convention
and the posthuman transformations in society.
I suggest that the process of interaction in the morphology
of the co-Abled assemblage is not hierarchically
organised, there is no caring confidence in the choice of
roles. The value is rooted in the focus on understanding
the relation between entities (conscious–unconscious).
Design practice adds a reflective and philosophic
dimension to understand the unconscious elements in
posthuman transformations. My intention at the beginning
was to articulate the co-design assemblage in layers of
theories, competence and body of entities (see Figure 2)
that establish a principle of relevance for knowledge.
Figure 2: Co-design assemblages in levels of theories,
competence and entities.
Art and design similar to social science accept the change
of the context in which they operate. It involves
'ontological politics', a concern with what is being made
(Gaver, 2012). The translation that the research made
during adapting the inspirational borrowed theories from
posthumanism and critical disability studies ultimately
arises a new concept. During the design process observed,
the co-Ability of each level participated is
morphologically changed by the time, while the
characters of the co-design assemble did not change (see
Figure 3). With this generative and dynamic model of coAbility, I do not present to illustrate critical disability
studies or design approach, or to justify any of it. I merely
wish to build an understanding of the unconscious
representations of practice occurring in relational life
situations. My interest is in understanding what could
happen if cultural artefacts were produced by those no
longer invested in maintaining human superiority in
culture and politics. I consider that design – and research
through design – is a generative method, and I do not
6
C2 General
wish to make a statement that cannot ever be refuted. I am
more concerned about giving possible answers, or as in
Zimmerman et al.'s (2007) formulation, doing the 'right
thing'.
CONCLUSION
The research I present does not apply exclusively on the
situation of ‘design for care’ – probably not even solely
on design practice. Instead it challenges the image of an
anthropocentric society. A critical and novel approach to
prosthetics leads to a more complex comprehension of the
human body and the role of culture and politics. In this
paper, I have explored how disability politics allows us to
re-think what we know about our relations and our
everyday politics. I have analysed the similarity between
the normative image of human body representation and
the traditional classical humanist conception of what it
means to be a human. With the methodological approach
of research through design, I point to the junctures where
technology, bodies, and cultural theory intersect. I suggest
to consider a possible account of co-Able relation
between posthumanism and humanist subject that offers
cultural analysis beyond inherent anthropocentrism to
address our societal challenges and daily interactions.
WHO CARES? 8th biannual Nordic Design Research Society (Nordes) conference
Aalto University, Finland
2–4 June 2019
SESSION: Caring bodies and abilities
research activity. Funding to attend the NORDES 2019
conference was provided by the Campus Mundi for which
I am grateful.
REFERENCES
Anon (2015) Keywords for Disability Studies. NYU
Press. Available from:
<https://www.jstor.org/stable/j.ctt15nmhws>
[Accessed 2 April 2018].
Bryant, A. (2017) Grounded Theory and Grounded
Theorizing: Pragmatism in Research Practice. 1
edition. New York, NY, Oxford University Press.
Denzin, N.K. & Lincoln, Y.S. eds. (2011) The SAGE
Handbook of Qualitative Research. Fourth edition.
Thousand Oaks, SAGE Publications, Inc.
Flick, U. ed. (2013) The SAGE Handbook of Qualitative
Data Analysis. 1 edition. Los Angeles, SAGE
Publications Ltd.
Silverman, D. (2011) Interpreting Qualitative Data.
Fourth edition. Los Angeles, SAGE Publications
Ltd.
Anspach, R.R. (1979) From stigma to identity politics:
Political activism among the physically disabled and
former mental patients. Social Science & Medicine.
Part A: Medical Psychology & Medical Sociology,
13, pp.765–773.
Bordo, S. (1993) Unbearable Weight: Feminism, Western
Culture, and the Body. University of California
Press.
Braidotti, R. (2017) Critical Posthuman Knowledges.
South Atlantic Quarterly, 116 (1), pp.83–96.
Braidotti, R. (2013) The Posthuman. Cambridge, UK;
Malden, MA, USA, Polity.
Figure 3: Co-design assemblages in grey, co-Ability
morphologically changing aspects in pink
ACKNOWLEDGEMENTS
An early draft of this paper benefited from the comments
and suggestions of reviewers. I am grateful to Luca
Szabados whom I had the chance to develop in co-Ability
the initial case study prosthetic design presented in this
paper – thank you for letting me discover all the
embodied knowledge related to it. This work is supported
and hosted by the Doctoral School of Moholy-Nagy
university of Art and Design, Budapest. I thank Balint
Veres for the support and opening my interest towards
disability studies. I gladly thank my doctoral supervisor
Ákos Lipóczki for his encouragement and support of my
Brandt, E.N. & Pope, A.M. (1997) Enabling America:
Assessing the Role of Rehabilitation Science and
Engineering. Available from:
<https://www.nap.edu/catalog/5799/enablingamerica-assessing-the-role-of-rehabilitation-scienceand-engineering> [Accessed 12 October 2016].
Bryant, A. (2017) Grounded Theory and Grounded
Theorizing: Pragmatism in Research Practice. 1
edition. New York, NY, Oxford University Press.
Buchanan, R. (1992) Wicked Problems in Design
Thinking. Design Issues, 8 (2), pp.5–21.
Campbell, F.K. (2012) Stalking ableism: Using disability
to expose ‘abled’ narcissism. In: Disability and
Social Theory: New Developments and Directions.
pp.212–230.
No 8 (2019): NORDES 2019: WHO CARES?, ISSN 1604-9705. Espoo, Finland. www.nordes.org
C2 General
7
Carruthers, G. (2007) Types of body representation and
the sense of embodiment. Consciousness and
Cognition, 17 (4), pp.1302–1316.
Davis, L.J. (1995) Enforcing Normalcy: Disability,
Deafness, and the Body. Verso.
Denzin, N.K. & Lincoln, Y.S. eds. (2011) The SAGE
Handbook of Qualitative Research. Fourth edition.
Thousand Oaks, SAGE Publications, Inc.
Dijkerman, H.C. & de Haan, E.H.F. (2007)
Somatosensory processes subserving perception and
action. Behavioral and Brain Sciences, 30 (2),
pp.189–201.
Flick, U. ed. (2013) The SAGE Handbook of Qualitative
Data Analysis. 1 edition. Los Angeles, SAGE
Publications Ltd.
Gallagher, S. (2005) How the Body Shapes the Mind.
Oxford University Press. Available from:
<http://www.oxfordscholarship.com/view/10.1093/0
199271941.001.0001/acprof-9780199271948>
[Accessed 26 September 2017].
Gaver, W. (2012) What should we expect from research
through design? In: Proceedings of the 2012 ACM
annual conference on Human Factors in Computing
Systems - CHI ’12. Austin, Texas, USA, ACM
Press, p.937. Available from:
<http://dl.acm.org/citation.cfm?doid=2207676.22085
38> [Accessed 1 March 2017].
Goodley, D. (2014) Dis/ability studies: Theorising
disablism and ableism. New York, Routledge.
Goodley, D. & Lawthom, R. (2009) Disability, deleuze
and sex. In: Deleuze and Sex. pp.89–105.
Goodley, D., Lawthom, R., Liddiard, K. & Cole, K.R.
(2017) Critical disability studies. In: The Palgrave
Handbook of Critical Social Psychology. pp.491–
505.
Gregor, P., Sloan, D. & Newell, A.F. (2005) Disability
and Technology: Building Barriers or Creating
Opportunities? In: Advances in Computers. Elsevier,
pp.283–346. Available from:
<http://www.sciencedirect.com/science/article/pii/S0
065245804640071> [Accessed 5 July 2016].
Gustavsson, A. (2009) The role of theory in disability
research ‐springboard or strait‐jacket? Scandinavian
Journal of Disability Research, 6 (1), pp.55–70.
Haraway, D. (1987) A Manifesto for Cyborgs: Science,
Technology, and Socialist Feminism in the 1980s.
Australian Feminist Studies, 2 (4), pp.1–42.
Hoenig, H., Taylor, D.H. & Sloan, F.A. (2003) Does
assistive technology substitute for personal
assistance among the disabled elderly? American
Journal of Public Health, 93 (2), pp.330–337.
8
C2 General
Hoftijzer, J. (2009) DIY and Co-creation: Representatives
of a Democratizing Tendency. Design Principles and
Practices: An International Journal—Annual
Review, 3 (6), pp.69–82.
Jauss, H.R. (1982) Toward an Aesthetic of Reception.
Available from: <https://www.upress.umn.edu/bookdivision/books/toward-an-aesthetic-of-reception>
[Accessed 3 February 2018].
Jones, P. (2013) Design for Care: Innovating Healthcare
Experience. Rosenfeld. Available from:
<https://rosenfeldmedia.com/books/design-for-care/>
[Accessed 9 December 2016].
Liddiard, K. (2014) The work of disabled identities in
intimate relationships. Disability and Society, 29 (1),
pp.115–128.
Mallett, R. & Runswick-Cole, K. (2014) Approaching
disability: Critical issues and perspectives.
Mattei, V.E.D., Bagliacca, E.P., Ambrosi, A., Lanfranchi,
L., Preis, F.B. & Sarno, L. (2015) The Impact of
Cosmetic Plastic Surgery on Body Image and
Psychological Well-Being: A Preliminary Study.
International Journal of Psychology & Behavior
Analysis, 2015. Available from:
<https://www.graphyonline.com/archives/IJPBA/201
5/IJPBA-103/index.php?page=abstract> [Accessed
26 March 2018].
McRuer, R. (2016) Compulsory able-bodiedness and
queer/disabled existence. In: The Disability Studies
Reader, Fifth Edition. pp.396–405.
Meekosha, H. & Shuttleworth, R. (2009) What’s so
‘critical’ about critical disability studies? Australian
Journal of Human Rights, 15 (1), pp.47–75.
Miller, P., Gillinson, S. & Parker, S. (2004) Disablism:
How to Tackle the Last Prejudice. London, Demos.
Mishkin, M., Ungerleider, L.G. & Macko, K.A. (1983)
Object vision and spatial vision: two cortical
pathways. Trends in Neurosciences, 6 (C), pp.414–
417.
Paillard, J. (1991) Knowing where and knowing how to
get there. In: Brain and space. New York, NY, US,
Oxford University Press, pp.461–481.
Ranisch, R. & Sorgner, S.L. (2014) Post- and
Transhumanism. Peter Lang. Available from:
<https://www.peterlang.com/view/title/12668>
[Accessed 29 November 2017].
Shildrick, M. (2009) Dangerous Discourses of Disability,
Subjectivity and Sexuality. Palgrave Macmillan.
Shildrick, M. (2015) ‘Why should our bodies end at the
skin?’: Embodiment, boundaries, and somatechnics.
Hypatia, 30 (1), pp.13–29.
Shusterman, R. (2008) Body Consciousness by Richard
WHO CARES? 8th biannual Nordic Design Research Society (Nordes) conference
Aalto University, Finland
2–4 June 2019
SESSION: Caring bodies and abilities
Shusterman. Available from: </core/books/bodyconsciousness/CEB53B9E333CFF8517EA1C03F60
7990C> [Accessed 11 January 2017].
Silverman, D. (2011) Interpreting Qualitative Data.
Fourth edition. Los Angeles, SAGE Publications
Ltd.
Stappers, P.J., van Rijn, H., Kistemaker, S.C., Hennink,
A.E. & Sleeswijk Visser, F. (2009) Designing for
other people’s strengths and motivations: Three
cases using context, visions, and experiential
prototypes. Advanced Engineering Informatics, 23
(2), pp.174–183.
Story, M.F., Mueller, J.L. & Mace, R.L. (1998) The
Universal Design File: Designing for People of All
Ages and Abilities. Revised Edition. Center for
Universal Design, NC State University, Box 8613,
Raleigh, NC 27695-8613 ($24). Available from:
<https://eric.ed.gov/?id=ED460554> [Accessed 20
August 2016].
Tate, D.G. & Pledger, C. (2003) An integrative
conceptual framework of disability: New directions
for research. American Psychologist, 58 (4), pp.289–
295.
Vanderheiden, G. & Tobias, J. (2000) Universal Design
of Consumer Products: Current Industry Practice and
Perceptions. Proceedings of the Human Factors and
Ergonomics Society Annual Meeting, 44 (32), pp.6–
19.
Verbrugge, L.M. & Jette, A.M. (1994) The disablement
process. Social Science & Medicine (1982), 38 (1),
pp.1–14.
Vignemont, de F. (2010) Body schema and body image—
Pros and cons. Neuropsychologia, 48 (3), pp.669–
680.
Wolfe, C. (2009) What Is Posthumanism? University of
Minnesota Press. Available from:
<https://www.upress.umn.edu/bookdivision/books/what-is-posthumanism> [Accessed 2
October 2017].
Zimmerman, J., Forlizzi, J. & Evenson, S. (2007)
Research Through Design As a Method for
Interaction Design Research in HCI. In: Proceedings
of the SIGCHI Conference on Human Factors in
Computing Systems. CHI ’07. New York, NY, USA,
ACM, pp.493–502. Available from:
<http://doi.acm.org/10.1145/1240624.1240704>
[Accessed 22 November 2016].
No 8 (2019): NORDES 2019: WHO CARES?, ISSN 1604-9705. Espoo, Finland. www.nordes.org
C2 General
9