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Multicasting multimedia streams with active networks

Multicasting multimedia streams with active networks

Proceedings 23rd Annual Conference on Local Computer Networks. LCN'98 (Cat. No.98TB100260), 1998
Abstract
Active networks allow code to be loaded dynamically into network nodes at run-time. This code can perform tasks specific to a stream of packets or even a single packet. In this paper we compare two active network architectures: the Active Node Transfer System (ANTS) and the Messen- ger System (M0). We have implemented a robust audio mul- ticast protocol and

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