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Common playability problems in social network games

Common playability problems in social network games

Proceedings of the extended abstracts of the 32nd annual ACM conference on Human factors in computing systems - CHI EA '14, 2014
Janne Paavilainen
Abstract
ABSTRACT Social network games on Facebook have become a popular genre of video games. Social network integration and the free-to-play revenue model make them easily accessible but also easy to discard. In such an ecosystem, the quality of the game plays an important part. Improving playability is one method for achieving higher quality game experiences which might in turn lead to better retention and monetization. In this work-in-progress paper, we examine 12 social games and present the ten most common problem categories featuring game usability, gameplay and platform related playability problems.

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