Perceiving Architecture:
How can we use neuroscientific study to manipulate design factors for desired cognitive and
behavioural responses upon architectural encounter?
Emily Foster
The University of Sheffield
Figure 1. Drawing and Monument House, Joshua Tree National Park.
Emily Foster
200331810
ARC322 Special Study
February 2024
Word Count: 4344
CONTENTS
1. Overture
2. Aims & Methodology
3. Perceiving Architecture
3.1. Empathy and the Built Environment
3.2. Mirror Neurons
3.3. Bettering Design Through Neuroscientific Research
4. Design Factors that Influence Perception
4.1. Dimensions, Proportions & Rhythm
4.2. Positive and Negative Forms
4.3. Interior and Exterior
4.4. Materiality, Tactiles & Ornament
4.5. Hearing, Smelling & Tasting
4.6. The Narrative of Inhabiting a Space
5. Conclusion
Bibliography
List of Figures
Figure 2. Le Corbusier’s Villa Stein in Garches, France.
3
1.
OVERTURE
The topic of my Special Study is the convergence of architecture and neuroscience, in which I feel
the written and taught discourse for – especially within architectural education – is scarce. The
cognitive response to architecture, specifically, is something that has captured my interest within
the last few years. I believe analysis of the human emotional experiences of architectural spaces,
through study of evolutionary factors as well as situational physical influences, is beneficial in
aiding the future of architectural design to become more relatable, intentional, and meaningful to
a function or inhabitant.
Cognitive response to an architectural space is something that can be experienced by everybody.
Even if a person is limited in sight, hearing, movement or brain function, an emotional and
existential experience will be had upon encounter with a building – whether this is internally
acknowledged or happens unnoticed. Our built environment influences our mood and behaviour
constantly, often without our conscious awareness. Factors of our human genetics, developed
over millennia of evolution, affect our experiences of physical forms around us, and I believe that
attempts to understand how they do so can encourage more meaningful architectural design.
‘Why do we all sense profound pleasure when sitting by an open fire if not because fire has offered
our predecessors safety, pleasure and a heightened sense of togetherness for some seven
hundred thousand years [?]’
-
1 Harry
Juhani Pallasmaa, Architecture and Neuroscience1
Mallgrave, Juhani Pallasmaa and Michael A Airbib, Architecture and Neuroscience (Finland: Tapio Wirkkala-Rut Bryk
Foundation, 2013) p.13
Figure 3. Michaelangelo’s The Atlas Slave in Galleria dell’Accademia, Florence.
4
2.
AIMS & METHODOLOGY
Within this essay I aim to analyse the human cognitive response to architecture through narrative
and illustrated descriptions of architectural spaces, chosen based on the design features they
possess and the subsequent sensory and emotional experience of an observer. I would like to
represent each space as a collation of 6 different but interlinking factors of perception: dimension
and proportion; positive and negative forms; interior and exterior interaction; materiality, tactiles
and ornament; hearing, smelling and tasting; and finally spatial narrative.
I will discuss the evolutionary biological reasons for our cognitive response to the built
environment, and their importance for informing future design. I will deliberate how the use of
recent discoveries within neuroscience could (and should) be used within the architectural field
and deliver my tenet for why there should be far more involvement than there currently is with this
topic amongst architects. What I hope my studies will achieve is a wider awareness and
recognition that it is crucial for us to incorporate neuroscientific research into the architectural
field if we want to properly understand ‘human as generic client’2. Architecture is a
multidisciplinary profession, but we are lacking in the implementation of cognitive studies as
insight into the users of our buildings3.
With regards to research methodology, I have widened my knowledge using resources such as
lectures, blogs, articles, and books, following the works of architectural researchers such as Ann
Sussman and Harry Mallgrave, neuroscientists Semir Zeki and Vittorio Gallese and
phenomenologist Juhani Pallasmaa. I have been diligent in my research, finding resources from
diverse backgrounds in order to uncover differing opinions on the matter, and avoid inaccuracies
or bias. Spatial encounters of my own have also influenced my writing, as I am able to recall and
relate to experiential cognitive and behavioural responses discussed within this discourse.
2
Ann Sussman and Justin B Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, Second
Edition (New York: Routledge, 2021) p.28
3 Juhani Pallasmaa, Harry Mallgrave, Sarah Robinson and Vittorio Gallese, Architecture and Empathy (Finland: Tapio WirkkalaRut Bryk Foundation, 2015) p.16
Figure 4. Andrew Kudless’ P_Wall.
5
3.
PERCEIVING ARCHITECTURE
The built environment serves not just as a collection of spaces in which private, commercial, or
leisurely functions can occur, but also as the backdrop against which people live their lives – where
children grow, and memories are created. French philosopher Gaston Bachelard states that ‘the
house shelters daydreaming’4, something in which he regarded as highly important, allowing one
to relive memories of past experiences, contributing to unique emotional identity, and influencing
perceptions of future happenings. To him, the significance of the safety of house was that it
granted the freedom for ‘dwelling places’5. Another form of daydreaming, ‘decoupling’ or
‘imagining scenarios (…) and not actually acting on them’6 is considered highly advantageous by
biologists, permitting the ‘creation of imaginative work’7.
We are capable of perceiving architecture almost spontaneously upon entering a space – whether
we feel an overwhelming sense of awe, comfort, or disgust. Our perceptions vary depending on
how the places we have individually experienced have influenced us. Steen Eiler Rasmussen,
Danish architect, remarks that ‘we are generally not aware of what it is that we perceive, but only
the conception created in our mind when we perceive it’.8 Our perception develops when we are
young, through sensory exploration of our immediate environment, and constant reflexive
interpersonal exchanges; ‘…the baby begins by tasting things, touching them, handling them (…)
to find out what they are like’9. As we grow in age and experience, we learn to instinctively evaluate
objects’ physical qualities such as weight, solidity, texture, and coldness, through sight and
subconsciously combine these evaluations to produce our perception.
There has been an ongoing effort to try and understand how architecture can provoke emotion.
Aristotle theorised that works of art predominantly embodied mimesis as a method of enabling
human connection.10 Heinrich Wolfflin, Swiss art historian, conducted his dissertation in 1886
4 Mallgrave,
Pallasmaa and Airbib, Architecture and Neuroscience, p.20
Bachelard, The Poetics of Space, 1994 Edition (Boston: Beacon Press, 1994) p.6
6 Ann Sussman, Justin B Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, Second
Edition (New York: Routledge, 2021) p.194
7 ibid
8 Steen Eiler Rasmussen, Experiencing Architecture, First United States Edition (Massachusetts: The MIT Press, 1964) p.32
9 Ibid, p.15
10 Pallasmaa, Mallgrave, Robinson and Gallese, Architecture and Empathy, p.16
5 Gaston
titled, ‘How is it possible that architectural forms are able to invoke an emotion or mood[?]’ 11. A
general awareness came about that one’s emotional connection to physical forms must have been
through subconscious projection of oneself into the work. Robert Vischer, German philosopher
who invented the term Einfuhlung (aesthetic sympathy, later empathy), expressed that when
observing art or architecture he would ‘transpose [himself] into the inner being of the object and
then explore its formal character from within as it were’.12
3. 1 EMPATHY AND THE BUILT ENVIRONMENT
The human brain is essentially oriented towards vision as the most important of the five senses;
‘1o million of the 11 million bits of information going into the brain every second are visual’ 13,
stated by American theoretical physicist, Leonard Mlodinow. Phenomena in human vision have
come about through evolution and the criticality of survival, like pareidolia: the tendency for
humans to perceive faces in places that they are not – stemming from the need to see predators’
faces in poor visual conditions14.
An unexpected consequence of pareidolia is the innate fondness people display towards
architecture seeming to resemble facial features; we engage emotionally with face-like objects,
without conscious effort15. Already exploited by car manufacturers – with Wall Street Journal
reporting in 2006 article ‘Why Cars Got Angry’ that cars which headlights and grille ostensibly have
bad tempers sell well16 - this notion could be used to create more emotionally-stimulating
architectural works. We consider that bilaterally symmetrical windows resemble eyes, while
centrally placed doors appear to be a nose or mouth.
It could be argued that we as human desire to be emotionally stimulated by our built environment.
The poet Phaedrus, stated in Eupalinos (The Architect) that architecture, ‘must move men as they
are moved by their beloved’17, and millennia later, during his lecture about atmospheres, Peter
Zumthor made similar supporting comments about the desired emotional impact of a building.
Neuroscientific research shows that our surrounding environment can emotionally stimulate us to
the extent of ‘modulating the function of genes and, ultimately, the structure of our brain’18,
meaning that depending on how we design architectural forms, we can not only create spatial
experiences, but also influence changes in people’s emotions and subsequent behaviour.
11 ibid
12
Ibid, p.69
13 Sussman
and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, p.36
14 Ibid, p.110
15 Ibid, pg.113
16 Ibid, pg.115
17 Pallasmaa,
18 Mallgrave,
Mallgrave, Robinson and allese, Architecture and Empathy) p.12
Pallasmaa and Airbib, Architecture and Neuroscience p.5
6
3.2 MIRROR NEURONS
Joseph Brodsky, American poet, proposed that the underlying implication of every poem was, ‘Be
like me’19, anticipating the huge role empathy has in our being as social and emotional animals.
Within the act of perceiving, we experience an object or space through our bodies – we project
ourselves into art or architecture to analyse it as creative process; how it came to be rather than
what it stands as finished. Sculptor, Henry Moore, told that his works became ‘an extension of his
body’20, and this captures quite simplistically the way in which we all perceive our surrounding
environments as ‘the flesh of the world’. As Vittorio Gallese suggests, ‘physical forms possess a
character only because we ourselves possess a body’21.
Advances within neuroscience focussed on empathy led to the discovery of the mirror neuron –
something that has long been anticipated to exist and can be used to understand why works of art
or architecture can have such profound emotional influence on an observer. Demonstrated firstly
within monkeys, but now confirmed to be the same in humans, the existence of mirror neurons
allows the body neural activation through empathy of sorts22. Essentially, the region of the brain
(anterior insula23) which is activated upon experiencing an emotion, or performing an action, is
also activated upon viewing that emotion in, or action by, somebody else. As a result of this
discovery, many psychoanalytic theories have arisen attempting to explain how observing a
physical form can translate into an emotional experience occurring, through this notion of
unconscious self-projection.
3.3 BETTERING DESIGN THROUGH NEUROSCIENTIFIC RESEARCH
Mid-Century architectural feats we admire, for instance works of Frank Lloyd Wright, Louis Kahn,
and Alvar Aalto, all embody a deep understanding of human nature. With the increase of
technology in design, discourse of biology, neuroscience, and phenomenology in architectural
education is diminishing – the involvement of human experience is limited to figures scattered
around computer renderings ‘as mere decorations’24. Vernacular typologies are being replaced by
global fashions or ‘isms’, leading to a worldwide loss of place as all buildings head towards the
same aesthetic fate, concurrently defacing the architectural profession by demonstrating a lack of
19 Pallasmaa,
Mallgrave, Robinson and Gallese, Architecture and Empathy p.18
Ibid, p.8
21 Ibid, p.69
22 Ibid, p.16
23 Ibid, p.74
24 Pallasmaa, Mallgrave, Robinson and Gallese, Architecture and Empathy p.15
20
Figure 5. Author Analysis of a Pareidolia Facade.
7
situational consideration within the design process, and ignorance towards local cultural traditions
or needs. Native peoples around the world preach interconnectedness and empathy25, principles
that are being forgotten with the onslaught of industrialisation, individualism, and technological
progress. Utilising neuroscientific research within architectural theory can permit its reconciliation
with broader humanistic phenomenology.
Architecture is a multidisciplinary profession, relying on knowledge of politics, economy, art,
biology, mechanics, and technology – so why are we only just beginning to implement research of
human cognitive studies? Emerging data from neuroscientific studies promises a deeper
understanding of the mental implications of building, fertilising architectural thinking and
providing insight into not only the visual experience of the built environment but also the
emotional and existential encounters. The integration of neuroscience can improve architectural
design through insight of how people form relationships with their built environment, allowing us
to build specific spatial experiences for specific functions and/or persons. For example, we can
discern what sort of lighting conditions encourage productivity, and what lighting conditions
hinder production, in order to design a functional workspace. With guidance from cognitive
response studies, we can create meaningful and appropriate spaces for young children or the
elderly to inhabit safely and with enjoyment. Through documentation and exploration of a
person’s neural reactions to architectural spaces, we can begin to develop a library of biological
phenomena and physical forms that cause us as human to experience resultant pleasure or
displeasure.
Today, there are two architecture schools of which programme’s include neuroscience: The
NewSchool of Architecture + Design (NSAD), in San Diego, California; and the University of
Arizona in Tucson, Arizona26. The neurological research of meaningful architectural experiences
must revolve around a dialogue between architects and scientists, and in the words of Harry
Mallgrave, ‘knowing ourselves, as Socrates would undoubtedly agree, will help us better
understand the people for whom we build’27.
25 Ibid, p.49
26 Harry
Mallgrave, Pallasmaa and Airbib, Architecture and Neuroscience p.20
27 Ibid, p.41
Figure 6. Author Analysis of Indian Institute of Management by Louis Kahn.
8
5.
DESIGN FACTORS THAT INFLUENCE PERCEPTION
In this chapter, I will discuss the factors affecting cognitive perception, through illustrated analysis
of photographs depicting spaces that display these factors well. The purpose of visualising how
each of these factors come together is to demonstrate how our most favoured and meaningful
spaces incorporate a plethora of ideas from different features of design, from geometry and form
to textural encounters and sensory interaction.
5.1 DIMENSIONS, PROPORTIONS & RHYTHM
Humans are bilaterally symmetrical, and hence much of what we make is, too. This innate
preference for symmetry is the reason we favour facades seemingly resembling faces, as already
mentioned. We find faces everywhere, from billboards to corporate logos – Amazon’s smiley logo
is recognisable to almost everybody in modern society28. Eight out of the ten most expensive
paintings ever sold portray faces29.
Figure 7. Drawing of Ambulation Man.
Designing architecture to be relatable to the human body involves the study of anthropometrics
and biology - for instance, Ambulation Man depicts the natural stance in which a person walks;
with their head at a downwards tilt of 10 degrees30, and comes into great influence within the
design of commercial spaces - an example being the large window displays lining a high-street,
positioned just above ground level, so that pedestrians will view them whilst walking. According to
Ancient Greek philosopher Parmenides, we were all ‘created in the image of God’31, inspiring the
notion of egocentricity and the proportions of the ideal man – prevalent in works throughout
history; like Leonardo Dan Vinci’s Vitruvian Man and Le Corbusier’s Modulor Man.
Our field of vision is rectangular, with 3/2 proportion32, meaning that the shape and scale of an
object determines the speed that it is perceived – we take in horizontal information faster than
vertical in order to construct our view as a whole33. Objects reflecting this proportion, or that of the
golden ratio, can be easily perceived and are considered pleasant to view34. Common distances
28 Sussman
and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, p.120
29 Ibid, p.116
30
Ibid, p.45
31 Christian Norburg-Schulz, Architecture, Presence, Language and Place/Existence, Space
and Architecture (Milan: Skira Editore,
2000) p.101
32 Sussman and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, p.148
33 Ibid.
34 Ibid, p.146
Figure 8. Drawing of 35 meters and the emotional field of vision.
9
notable for their comfort and functionality within human environments consist of: 100 meters the limit of the field of vision in which we can make out another human’s movement (important in
stadium design); 35 meters – considered the limit for reading emotion (important in theatre
design); 7 meters - where a person can easily hear another person; and 3 meters - where visual
processing is richest and conversation can occur35. Each of these dimensions is tremendously
crucial for successfully functional streetscape design.
Not only do proportions and dimensions influence the visual of functional experience of a space,
but the emotional and behavioural response, too. Levels of intimacy are often composed as a
balanced series of contrasts and encompass something more bodily and experiential than scale
alone. For instance, when encountering a narrow corridor with a low ceiling, we become aware of
our confinement; often reflected subconsciously by a slight crouch or slump in our walk and an
increased breathing rate36. When transitioning from this space into a large, open room with high
ceiling, our posture straightens, and our breathing deepens37.
We rely on dimensions and proportions that fit well within our evolutionary constitution in order to
easily and comfortably perceive forms about our place. Building with the starting point of the
human body and scale allows for more usable, meaningful, and favourable spaces to be created.
5.2 POSITIVE AND NEGATIVE FORMS
Humans are thigmotactic, meaning we statistically gravitate towards the edges of an open
space38. This is remarkably necessary to designing for the human experience, especially within
urban planning for spaces such as town squares. Thigmotaxis stems from the survival instinct to
protect one’s back, observed in animal life and bacteria as old as 3.6 billion years39.In order to feel
comfortable, a large open space must have monuments such as plants, seating, or sculpture so
that we can ‘watch our backs’ to feel as safe in the open air as we do in a room. Thigmotactic
behaviour often increases with anxiety and decreases with familiarity – meaning people will
become more quickly comfortable in spaces they use frequently – something they will want to do
if said space adheres to their genetic thigmotactic tendencies. Awareness and understanding of
the mismatch between our modern building habits and our ancient genes can help inform our
betterment in design.
Our perception of architecture can often be informed by inferred actions depicted by interacting
forms, due to our mirror-like behaviour and tendency to self-project into what we are observing.
35 Ibid, p.138-143
36 Mallgrave,
Figure 9. Drawing of Action Through Agency.
Pallasmaa and Airbib, Architecture and Neuroscience p.30
37 Ibid.
38 Sussman
and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, p.29
39 Ibid, p.48
10
Many different actions can be seemingly performed by built forms, from pushing and pulling, to
penetrating and catching. Depending on materiality, which will be discussed later on, these
actions can bring us relaxation or great discomfort.
Another phenomenon in the human brain is known as the curve bias, in which we find curvilinear
shapes to be more beautiful than rectilinear40. A study conducted by Robert Ulrich, hospital design
expert, concluded that patient feelings and recovery rates were much better when given a view of
curvilinear abstract art, compared with a view of rectilinear abstract art, and that the rectilinear art
produced higher anxiety than no art at all41. Repetitive parallel lines do not occur naturally,
meaning our brains require more oxygen when met with them, to visually process what we have
not evolved to42.
The acknowledgment of our cognitive and genetic instincts within architectural design not only
creates places that encourage activity and occupation, but can even affect recovery speeds, wellbeing, and mood. A space should be functional regarding intended building-use and functional as
a healthy and satisfying place of being.
5.3 INTERIOR AND EXTERIOR
The innate bond between humans and other living things, the biophilia hypothesis, seemingly
compels us to statistically gravitate toward a savanna-like view43. If we used this fact to inform
architectural design, ribbon windows (Like in Le Corbusier’s 5 points of architecture) and lots of
natural light would increase unity between building and the human brain.
Thresholds between interior and exterior can be approached architecturally in various ways,
whether it be to create an imperceptible transition or a deliberate tension and contrast. Physical
elements such as dimension and proportion have their resultant effects upon the emotional and
behavioural experience of the journey across a threshold – other components to influence the
experience would be temperature and lighting. Drastic changes in temperature and/or lighting
between inside and out, vice versa, can make an observer aware of the act of crossing a threshold,
whereas an undetectable temperature/lighting change upon threshold-crossing can prompt an
observer to question whether they are inside or out; in public or private. Instinctively, people will
gravitate towards natural light44.
40
Ibid, p.181
41 Ibid, p.184
Figure 10. Drawings of Interiority.
42 Ibid.
43 Sussman
and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, p.33
Pallasmaa and Airbib, Architecture and Neuroscience, p.30
44 Mallgrave,
11
Interiority is the ‘experience of being within something’ and introduces a ‘sense of shelter, safety,
inclusion and privacy’45. Interiority can occur in an internal or external space and is important to
the human experience. Factors of internal spaces that make an occupier’s experience more
pleasant are views of outside (preferably nature) and appropriate temperature and lighting.
5.4 MATERIALITY, TACTILES & ORNAMENT
The material composition of a building consists of contradicting elements forced into harmony
with each other. Neurologist Semir Zeki regards architects as neurologists; ‘they are those who
have experimented with and (…) understood something about the organisation of the visual brain’,
suggesting that this ability to compose an architectural space is profoundly related to the human
cognitive experience46. The encounter of materials involves self-projection; notice of chisel marks
within a marble structure grants us clues or summons questions about its conception. Ambiguity is
considered an essential contributor to great art, a renowned example being Michaelangelo’s slaves
– bodies in marble contorting to escape their entrapment, appearing unfinished47.
Sensory perceptions of tactile materials can be influenced by thickness, temperature, and
physiognomy. In a cold space composed of cool materials, contrasting materials can be
introduced to tactile moments to stimulate a sensory experience and provide warmth – such as
wrapping a steel handrail in rattan. In a seemingly lightweight and open space, a heavy and dark
material could be introduced – like the tall, black leather curtain in Peter Zumthor’s thermal baths
in Vals48. Sometimes however, materials can induce feelings of discomfort if perceived weights
insinuate a danger, such as Michael Heizer’s Levitated Mass – a monument in which a giant boulder
rests precariously on two thin walls over a pathway. An exhibition of material tactility that
demonstrates our desire to interact with our surroundings through sensory exploration is Andrew
Kudless’s P_Wall49. Created by pouring plaster into fabric pockets allowed to sag, the resulting wall
evokes curves and contours of the human body. Viewers at the San Fransisco Museum of Modern
Art ‘could not keep their hands off it’, and when the work was removed from the museum and left
outside, ‘birds built their nests within the shelter of its curves’ – inspiring more in-depth study of
the fascination and stimulation caused by this biophilic form50.
Tactile materials have a patina of wear that presents an enriching experience of time, history, and
aging, and with the fashions of minimalism this loss of tactility resultantly deprives a building of its
45 Philip D.
Plowright, Making Architecture Through Being Human: A Handbook of Design Ideas (Abingdon: Routledge, 2020) p.154
Pallasmaa and Airbib, Architecture and Neuroscience, p.18
46 Mallgrave,
47 Ibid.
Figure 11. Author Analysis of Levitated Mass by Michael Heizer.
48 Ibid, p.52
49 Pallasmaa,
50
Mallgrave, Robinson and Gallese, Architecture and Empathy, p.57
Ibid.
12
historical narrative. Minimalist facades appear flat and unengaging. A study conducted at Tufts
University, New York, utilised eye-tracking to establish the lack of engagement people have with
blank facades51. The conclusion of the study was that when presented with photographs of
buildings, people found windowless facades so uninteresting that they preferred to look at road
traffic or adjacent trees instead52. It is a pleasure for us to have visually-stimulating things to look
at – we yearn to expose and display bare beams or rafters. A study at the University of Sheffield
demonstrated the importance and desire to have details on ground-floor facades to promote
street-engagement and visual-stimulation.
Despite this desire for detail, we find complexity without organisation uncomfortable, and
randomness overwhelming53. Repeatedly visible in nature, fractals are an example of complexity
with organisation and induce a relaxed cognitive response54. We are seemingly fond of
ornamentation based on fractal patterns and biophilic curves.
5.6 HEARING, SMELLING & TASTING
The Italian word sentire refers to tasting and hearing as well as feeling55. In English, we have
separate words for the three senses. The sensory experience of a building is often regarded as the
visual and the tactile, but hearing, smelling, and tasting are just as important in the overall
perception of architecture. A space with a specific smell may provoke forgotten memories,
possibly of the last time the space was visited, and induce the ever-important act of
daydreaming56. This phenomenon can be exploited by an architect to manipulate their desired
perception of a visitor – for example Disneyworld famously uses artificial scents to encourage
revisiting and reminiscing – I vividly remember feeling childlike and nostalgic over the sweet
popcorn smell present on Main Street.
A Japanese Garden is invigorating as it engages all senses with the space, encouraging healing and
spirituality57. Vertical and horizontal planes are considered, the soft planting and the hard rocks are
juxtaposed, and the abundance of life provides a perceived close connection to nature. More
commonly, architects will consider mainly the visual and auditory senses upon the design of a
space, controlling acoustics by dampening with dense textile materials, or amplifying with forms
intended for echoing and reflecting noise. It is important to consider the sounds of architectural
spaces, as our perception will undoubtedly be influenced by it, even if subconsciously – Peter
51 Sussman
and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, p.187
52 Ibid.
53 Sussman
and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment,) p.186
54 Ibid, p.189
55 Pallasmaa,
56 Alberto
Mallgrave, Robinson and Gallese, Architecture and Empathy, p.46
Perez Gomez, Questions of Perception: Phenomenology of Architecture p.32
57 Ibid, p.34
Figure 12. Author Analysis of a Japanese Garden.
13
Zumthor alludes to different buildings have different-sounding silences58. Curating a rich sensory
space involves the balanced recognition of all senses on the cognitive and behavioural response of
an inhabitant.
5.7 THE NARRATIVE OF INHABITING A SPACE
In architecture narrative can be regarding history or space. The ridges worn by footsteps on the
steps of the Wells Cathedral demonstrate historical narrative, whereas a building with a layout
reflecting a person’s journey through it demonstrates a spatial narrative. Every profound building
has been imaginatively inhabited by its architect in order to analyse the progression through each
room into the next. An architect who is particularly able in this analysis, and realises it well is Frank
Lloyd Wright, specifically his A Fireproof House for $5,00059. This house incorporates the journey of
smaller entrance spaces which open up theatrically into larger living spaces with prominent
central features like the fireplace. Exploration of dimensions’ effects on perception is present
within this design, through contrasting widths, depths and heights composed in harmony.
Architecture is an applied art within which things are most beautiful when coherent, including the
people and objects they accommodate - ‘buildings are museums of objects and time’. We have
progressed from keeping our belongings safely in caves to housing them in secure and
personalised spaces that we choose because we like how our brain perceives them.
The ways in which we inhabit a space through movement, exhibition and being can so easily be
influenced by the subconscious and emotional implications of physical design features.
Emphasising direction and moments of stasis throughout the layout of a building forms a
perceived narrative of the space and determines our mood and behaviour.
Figure 13. Author Analysis of Frank Lloyd Wright’s Fireproof House for $5000.
58 Peter Zumthor,
Atmospheres: Architectural Environments, Surrounding Objects (Basel: Birkhauser, 2006) p.29
59 Sussman and Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment, p.198
14
6
. CONCLUSION
To conclude, the integration of the human cognitive experience of our surroundings is vital within
architectural design for the betterment of our spatial endeavours. Our sensory and psychological
encounters with spaces combine to produce almost immediate perceptions that we can better
understand and manipulate through neuroscientific study. With the additional information
provided by neural studies we can learn how to intentionally conceive spaces with specific desired
subconscious existential and emotional user responses, through proper design and manipulation
of proportion; positives and negatives; interior and exterior; materiality, tactiles, and ornament;
hearing, smelling, and tasting; and narrative.
The future is likely to present more and more discoveries similar to that of mirror neurons,
uncovering the biological reasons for our experiences as human and our innate fondness and
preference of certain spatial encounters. It is fascinating and inspiring to expect architectural
design to become so much more intertwined with different disciplines and become such a
beautifully complex speciality, producing built surroundings so closely relatable and bespoke to its
users and functions.
I regard that this study has shed light upon and provided helpful analysis of steps that can be taken
to manipulate building design in order to produce cognitively joyous and satisfying spatial
experiences. Utilising relatable proportions in regard to us as human and acknowledging
evolutionary behaviours like thigmotaxis can encourage our occupancy of space to become
something much more than plainly physical. Providing interactions with nature that we
instinctively desire, tactile encounters with building materials, spatial narrative to create a sense of
intentionality and inhabitation, and recognition of all senses within our built environment is
incredibly important in bringing joy to our manmade surroundings.
Figure 14. Author Analysis of Wells Cathedral worn steps.
15
BIBLIOGRAPHY
-
Alberto Perez Gomez, Questions of Perception: Phenomenology of Architecture (San Fransisco: William Stout
Publishers, 1994)
-
Ann Sussman, Justin B Hollander, Cognitive Architecture: Designing for How We Respond to The Built Environment,
Second Edition (New York: Routledge, 2021)
-
Christian Norburg-Schulz, Architecture, Presence, Language and Place/Existence, Space and Architecture (Milan:
Skira Editore, 2000)
Gaston Bachelard, The Poetics of Space, 1994 Edition (Boston: Beacon Press, 1994)
-
Harry Mallgrave, Juhani Pallasmaa and Michael A Airbib, Architecture and Neuroscience (Finland: Tapio WirkkalaRut Bryk Foundation, 2013)
Juhani Pallasmaa, Harry Mallgrave, Sarah Robinson and Vittorio Gallese, Architecture and Empathy (Finland: Tapio
Wirkkala-Rut Bryk Foundation, 2015)
Peter Zumthor, Atmospheres: Architectural Environments, Surrounding Objects (Basel: Birkhauser, 2006) p.29
Philip D. Plowright, Making Architecture Through Being Human: A Handbook of Design Ideas (Abingdon: Routledge,
2020)
LIST OF FIGURES
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Steen Eiler Rasmussen, Experiencing Architecture, First United States Edition (Massachusetts: The MIT Press, 1964)
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Figure 1 – Emily Foster, Drawing and Monument House, Joshua Tree National Park, digital illustration on digital
photograph; original photograph by Tyshaia Earnest, Accidentally Wes Anderson
<https://accidentallywesanderson.com/places/monument-house/> [accessed 18 January 2024]
Figure 2 – Cemal Emden, Villa Stein in Garches, digital photograph, Pinterest
<https://www.pinterest.co.uk/pin/435019645237370664/> [accessed 18 January 2024]
Figure 3 – Steven Zucker, Michaelangelo “Atlas”, digital photograph, Flickr, 19 October 2018
<https://www.flickr.com/photos/profzucker/50195394196> [accessed 21 January 2024]
Figure 4 – Matsy’s Design Studio, Andrew Kudless p_wall, digital photograph
<https://www.archdaily.com/1005332/the-second-studio-podcast-interview-with-andrewkudless/64d637228177ff3461c4b5a5-the-second-studio-podcast-interview-with-andrew-kudlessimage?next_project=no> [accessed 12 January 2024]
Figure 5 – Emily Foster, Author Analysis of Pareidolia Façade, digital illustration on digital photograph; original
photograph by Alex Maridashvili, Instagram, 4 September 2023 <https://www.instagram.com/thedustrails/p/CzLd5PuW7S/?img_index=1> [accessed 20 December 2023]
Figure 6 – Emily Foster, Author Analysis of Indian Institute of Management by Louis Kahn, digital illustration on
digital photograph; original photograph by 準建築人手札網站, Flickr, 10 October 2011
<https://www.flickr.com/photos/eager/9247753908> [accessed 2 February 2024]
Figure 7 - Emily Foster, Drawing of Ambulation Man, illustration derived from Cognitive Architecture: Designing for
How We Respond to The Built Environment (see bibliography), 10 February 2024
Figure 8 - Emily Foster, Drawing of 35 meters and the emotional field of vision, illustration derived from Cognitive
Architecture: Designing for How We Respond to The Built Environment (see bibliography), 10 February 2024
Figure 9 – Emily Foster, Drawing of Action Through Agency, illustration derived from Making Architecture Through
Being Human, A Handbook of Design Ideas (see bibliography), 10 February 2024
Figure 10 – Emily Foster, Drawings of Interiority, illustration derived from Making Architecture Through Being
Human, A Handbook of Design Ideas (see bibliography), 10 February 2024
Figure 11 – Emily Foster, Author Analysis of Levitated Mass by Michael Heizer, digital illustration on digital
photograph; original photograph by BLDGBLOG, BLDGBLOG, 6 August 2016
<https://bldgblog.com/tag/michael-heizer/> [accessed 5 January 2024]
Figure 12 – Emily Foster, Author Analysis of a Japanese Garden, digital illustration on digital photograph; original
photograoh by Gramydeco, 21 June 2023 <https://gramydeco.com/japanese-landscaping/> [accessed 12 January
2024]
Figure 13 – Emily Foster, Author Analysis of Frank Lloyd Wright’s Fireproof House for $5000, digital illustration on
digital photograph; original photograph from Henry-Russel Hitchcock, In the Nature of Materials: The Buildings of
Frank Lloyd Wright 1887-1941 (New York: Duell, Sloan and Pearce, 1942)
Figure 14 – Emily Foster, Author Analysis of Wells Cathedral worn steps, digital illustration on digital photograph;
original photograph by Steven Zucker, Flickr, 1 January 2014
<https://www.flickr.com/photos/profzucker/35856137822> [accessed 13 January 2024]
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