White Paper on Design Enabled Innovation in Europe
DESIGNSCAPES. Design-enabled Innovation in Urban Environments
https://designscapes.eu/
This project has received funding from the European Union´s Horizon 2020 Coordination & Support Actions programme under grant
agreement No 763784.
Coordinated by Anci Toscana Associazione
Viale Giovine Italia 17 50122 FI
[email protected]
Besnik Mehmeti, project coordinator
[email protected]
Francesco Molinari, project manager
[email protected]
© The DESIGNSCAPES Consortium, consisting of:
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ANCI Toscana (ANCI), Italy
Tavistock Institute of Human Relations (TAVI), United Kingdom
Technische Universiteit Delft (TUD), Netherlands
Aalborg Universitet (AAU), Denmark
Politecnico di Milano (POLIMI), Italy
Regionalno Sdruzhenie Na Obstini Tsentralna Stara Planina (RAM), Bulgaria
Universitat de València (UVEG), Spain
Worldcrunch (WC), France
Associacão de Municipios do Vale do Ave (AMAVE), Portugal
University of Surrey (SURREY), United Kingdom
Eoes Efxeini Poli Piktyo Evropaikonpoleon Gia Ti Viosimi Anaptyxi (EGTC), Greece
Bwcon GmbH (BWCON), Germany
Manuscript completed in June 2021.
Designed by Angélica Gutiérrez Negret
This work is licensed under a Creative Commons Attribution-ShareAlike 4.0 International License, 2017. For details,
see http://creativecommons.org/licenses/by-sa/4.0/
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I
DESIGNSCAPES
White Paper on Design enabled Innovation in Europe
Prepared by the Research Unit for Cultural Economics (Econcult), Universitat de València
Chuan Li
Pau Rausell Köster
With the support of
Francesco Molinari (ANCI Toscana)
Nicola Morelli (Aalborg Universitet)
Luca Simeone (Aalborg Universitet)
Hadas Azohar (Aalborg Universitet)
Grazia Concilio (Politecnico di Milano)
Talita Medina (Politecnico di Milano)
Ilaria Tosoni (Politecnico di Milano)
June 2021
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TABLE OF CONTENTS
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EXECUTIVE SUMMARY
INTRODUCTION
DEI AS A NEW TRANSFORMATIVE PARADIGM
NO INNOVATION WITHOUT DESIGN
THE DEI APPROACH. SCALING INNOVATION TOWARDS SYSTEMIC CHANGE
CO-CREATION AT THE CORE
DEI ACROSS EUROPE. LESSONS LEARNT FROM DESIGNSCAPES CALLS
MAPPING DEI INITIATIVES
KEY PLAYERS OF DEI
OPPORTUNITIES, CHALLENGES AND OBSTACLES
FOSTERING DEI IN URBAN ENVIRONMENTS
THE URBAN RELEVANCE
HARNESSING THE INNOVATION POTENTIAL OF EUROPEAN CITIES
ENHANCING CITIES´ CAPACITY FOR DEI
TOWARDS A NEXT GENERATION OF EU DESIGN POLICY
A BROAD-BASED DESIGN INNOVATION POLICY
POLICY RECOMMENDATIONS
The awareness-raising strategy
Priority 1. Improve a better understanding of DeI
Priority 2. Foster a holistic design culture in European cities
Priority 3. Recognise design as a new policy competency
The provision enhancement strategy
Priority 4. Achieve excellence in European design education to attract, train and feed design talents
Priority 5. Build functional urban design innovation ecosystems
Priority 6. Prioritise the integration of design and technology
The incentive compensation strategy
Priority 7. Increasing design-oriented funding opportunities, resources and rewards
Priority 8. Integrate DEI into the vision and roadmap of urban development
III
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IV
The recognition confirmation strategy
Priority 9. Improve design protection and incentive mechanisms to balance market and societal
benefits of DeI
A NEXT STEP: LINKING DESIGN POLICY TO THE EU FUNDING PROGRAMMES
AT EU LEVEL
AT EUMS LEVEL
AT REGIONAL LEVEL
AT CITY LEVEL
LIST OF EXHIBITS
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Exhibit 1. Design as an infrastructuring mechanism to scale
innovation towards systems change
Exhibit 2. The role of citizens/users and design experts in
the phases of innovation
Exhibit 3. The geographical distribution of DEI initiatives in terms of the number and sector
Exhibit 4. Organisational characteristics of DEI initiatives
Exhibit 5. SWOT analysis of DEI initiatives in Europe
Exhibit 6. Scenario analysis at EU level
Exhibit 7. Scenario analysis at EUMS level
Exhibit 8. Scenario analysis at Regional level
Exhibit 9. Scenario analysis at City level
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LIST OF TEXT BOXES
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VI
Text box 1. Co-creation enables collaborative policies for the platform
economy in the city of Barcelona
Text box 2. Valencia World Design Capital 2022 and its immediate
impacts on local administrative system
Text box 3. The Valencia Declaration
GLOSSARY
Acronym
Definition
AI
Artificial Intelligence
CSA
Coordination and Support Action
DeI
Design enabled Innovation
EIC
European Innovation Council
EIP
European Innovation Partnership
EIT
European Institute of Innovation and Technology
ERDF
European Regional Development Fund
ESIF
European Structural and Investment Funds
ESF
European Social Fund
EU
European Union
H2020
Horizon 2020
HEI
Higher Education Institution
ICT
Information and Communication Technology
IP
Intellectual Property
KIC
Knowledge and Innovation Community
MS
Member State
R&D
Research and Development
SCC
Smart Cities and Communities
SDG
Sustainable Development Goal
SME
Small and Medium Enterprise
ToC
Table of Contents
UN
United Nations
VII
EXECUTIVE SUMMARY
Design can express culture, develop novel concepts and new
products, underpin business growth, facilitate social innovation,
humanise technology, and support and guide systemic change to
deliver a better life.
It has been a decade since the time when the EU first recognised
design as the source of innovation and included it in the core
themes of Europe 2020 flagship initiative Innovation Union1.
In the last ten years, both the design discipline and the policy
environment have changed considerably. Therefore, it is urgent
for EU policy makers to adopt a new dynamic and update existing
design innovation policies to meet new challenges in today’s new
and complex policy environment.
This White Paper proposes a next generation of EU design
innovation policies with a focus on the shift from traditional
design-driven innovation to Design enabled Innovation (DeI),
with a view to harnessing the full potential of design to trigger
systemic change in a broader socio-technical level to address
pressing global challenges today.
Towards a new transformative paradigm
DeI stresses the utilisation of design skills and approaches to
enhance value creation by shaping a shared view of key issues and
challenges, while producing new functions, uses and meanings
through a multi-disciplinary, multi-level and networked process
of change.
The core of the DeI approach is to strengthen the co-creation
capacity of citizens / users in the process of all types of innovation
through co-design between expert design and diffuse design.
It emphasises design as an infrastructuring mechanism that
facilitates the involvement of design experts and users in
all phases of the maturity of niche innovations, ultimately
supporting a long-term systemic change.
Mapping DeI initiatives across Europe
In Europe, DeI initiatives are generally dispersed but also
geographically concentrated in some countries and regions,
1 . Whicher, A., & Swiatek, P. (2015), Service Design Policy Trends 20152020: The European Commission’s influence on design-driven innovation.
Touchpoint 7(1), 16-21.
especially in Western and Northern Europe with the highest
concentration and in the Mediterranean Europe with the widest
distribution. They are characterised largely by project-oriented
small teams, moderate costs, focus on product and organisational
innovations, local market targets, and addressing urban,
economic and environmental topics. In addition, businesses
(SMEs in particular), people, civil society organisations, academia
and local government bodies are five key players of DeI initiatives.
In spite of the rich opportunities, such as quality design resources
and facilities, and in terms of democratic engagement and civic
participation, however, many European countries and regions
are facing the main challenge to turn DeI into an innovative
advantage because of a series of market, environmental,
institutional and technological barriers.
The urban environment fosters DeI
Cities are the most significant environment in which innovations
take place. To promote DeI, policy makers should exploit the
overall design innovation potential of European cities. To achieve
this goal, EU design innovation policy should be re-shaped in line
with current EU agenda and action, including, but not limited to,
the Urban Agenda for the EU and the New European Bauhaus
Initiative. This further requires policy makers to take necessary
measures to enhance cities’ capacities for DeI. By so doing, three
key actions should be taken, including: (i) fostering innovation
dynamics in niche markets within cities; (ii) strengthening the
scalability of innovation within and beyond city boundaries; and
(iii) developing mission-oriented innovation policies to solve
targeted global challenges and urban problems.
Shaping a broad-based design innovation policy
The new EU design policy should aim to exploit the
generative potential of urban environments in the highest
possible number of European cities to encourage the uptake
and upscale of DeI by existing businesses, civil society
organisations, academic institutions, public administration
and other urban stakeholders, ultimately enhancing the
design innovation capacities of European cities to achieve
sustainable development goals through successful response
to pressing global challenges.
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This means that a new design innovation policy needs
broadening in five aspects, including:
•
Broadening the scope of design beyond formgiving and aesthetic-orientation.
Broadening the scope of design-driven innovation
beyond aesthetic and soft innovation.
Broadening the agents of innovation beyond the
business and SMEs.
Broadening policy goal beyond productivity and
firm performance.
Broadening policy action beyond individual and
organizational levels.
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Policy recommendations
Based on the above assumptions, this White Paper proposes 4
strategies, 9 priorities and 33 actions, as follows:
I. The awareness-raising strategy
Priority 1. Improve understanding of design and DeI
1. Supporting both theoretical and empirical research
to deepen and broaden the knowledge of emerging
areas of design discipline, new approaches and
toolkits, including service design, strategic design,
transition design, and DeI, with particular emphasis on
interdisciplinary and multidisciplinary perspectives that
integrate technological, environmental and institutional
dimensions into the design study.
2. Establishing a single, openly accessible informationsharing platform/repository to collect, disseminate and
communicate the results and outcomes of existing and
future design related initiatives and projects, with the
objective to facilitate the sharing and transfer of design
knowledge and good practices within and beyond
Europe.
3. Developing a reliable indicator system for measuring
and evaluating both economic value and social benefits
of design, which can be integrated into existing EU
statistical instruments such as the European Innovation
Scoreboard.
4. Setting up Design Innovation Observatories as an
effective benchmarking tool to support design policy
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making and policy monitoring at different levels of
government.
Priority 2. Foster a holistic design culture in
European cities
5. Promoting a new STEAMD (Science, Technology,
Engineering, Arts, Mathematics and Design) educational
trajectory in order to push design education into
the primary and secondary school curricula, thereby
cultivating design literacy and diffuse design ability of
citizens from an early age.
6. Encouraging not only the use of design within firms and
other types of public and not for profit organisations,
but also the integration of design in their organisational
cultures by creating open and collaborative working
environments,
participatory
and
co-creative
organisational approaches, as well as user-proximity
networks.
7. Injecting the design conception into urban governance
systems by developing differentiated and progressive
design-engagement strategies ranging from utilising
design to solve discrete problems, to internalising design
in the local administrative infrastructures, to involving
design in decision making processes, which depend on
the acceptance of design in each city.
8. Increasing public investment in design facilities, such as
design schools, design museums, and creative centres,
as well as in a broader range of creative facilitators, such
as innovation hubs, maker places, and living labs, in the
city to enhance the visibility and involvement of design
in the daily lives of citizens and in urban development.
Priority 3. Recognise design as a new policy
competency
9. Shaping a design and innovation prone mindset in policy
makers and civil servants by recognising policy design as
a key professional competency for public administration.
10. Institutionalising and routinising the involvement of
design in policy making by setting up a specialised design
department and chief design officer in the administrative
architecture of municipality governments.
II. The provision enhancement strategy
Priority 4. Achieve excellence in European design
education to attract, train and feed design talents
11. National competent authorities should encourage
and support design schools, universities and other
relevant educational institutions to innovate training
programmes in such a way that can reflect the latest
developments of design discipline, new approaches,
emergent skills, and proven toolkits as well as to
offer need-based professional courses placing special
emphasis on design management and design leadership
to meet an increasing demand for DeI.
12. Enhancing support for international exchange and
mobility of design students, professors, and researchers
in higher education, as well as young professional
designers, to support cross-regional knowledge transfer
in DeI, through existing EU mobility programmes such as
Erasmus+ and the Marie Skłodowska-Curie actions.
13. Supporting the establishment of European university
alliances for design education as a thematic pilot within
the existing European Universities Initiative to strengthen
cross-regional and inter-university collaboration and
cooperation in design teaching and research, with a view
to incubating several world-class centres and clusters for
design education in Europe.
14. Attracting and retaining the best design and creative
talents from around the world in order to maintain
Europe´s leadership position in the fields of design
and design innovation practices by offering unique
benefits of working and living conditions and applying
supportive visa systems for highly skilled designers and
creative entrepreneurs.
16. Building a well-functioning design service market
and promote intermediate agencies to improve design
supply and demand matchmaking mechanisms that can
facilitate collaborative innovation between the design
sector, SMEs, public and civil society organisations.
17. Establishing design innovation partnerships between
government, industry, universities and civil society to
enhance cross-sectoral collaboration to promote and
adopt design-driven approaches in a wide range of
urban innovation initiatives.
Priority 6. Prioritise the integration of design and
technology
18. Strengthening technology inclusive education and
training programmes aiming at designers to foster
digital innovation capacities in the design sector.
19. Supporting integral and synergistic development of
design industry and high-tech industries to unlock
the enabling potential of design in science-based and
technology-push innovation.
20. Tapping the potential of design to drive Europe’s digital
transformation and human centric Artificial Intelligence
by integrating a design-driven approach into the EU
digital and AI strategies.
21. Exploring new models and approaches to designenabled, technology-push business innovation and
entrepreneurship with customer-centric platform
economy as a pilot wherein design plays a key role in
enhancing digital experience.
III. The incentive compensation strategy
Priority 5. Build functional urban design innovation
ecosystems
Priority 7. Increasing design-oriented funding
opportunities, resources and rewards
15. Shaping and reinforcing the social role of designers as key
actors of change by encouraging and supporting design
firms and studios as well as self-employed designers to
actively carry out business and social innovation, and to
engage in innovation processes in business, third sector
and public administration.
22. Continuing and expanding financial support for pilot
projects on DeI through existing EU funding programmes,
such as Horizon Europe, Erasmus+, European Social and
Investment Funds, and the Digital Europe Programme.
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23. Offering citizens, enterprises and other public
sector organisations various subsidies and grants
for design leadership training programmes, design
management advisory services, pilot collaborations
between the design sector and academia on the one
hand, business, government and third sector on the
other.
24. Establishing a Europe-wide Design enabled
Innovation award to recognise, reward, and promote
good practices of DeI.
25. Encouraging and effectively guiding government
departments and agencies to involve external design
experts in assisting civic participation in public
policy making in the form of procurement of services
to improve the level and quality of democratic
engagement in urban governance systems.
Priority 8. Integrate DeI into the vision and
roadmap of urban development
26. Crafting and clearly articulating awareness raising
strategies that highlight the value and benefits
of design and its potential contribution to UN’s
Sustainable Development Goals in EU cities.
27. Supporting European cities to join global design
network initiatives, like the UNESCO Cities of Design
Network and the Creative Cities Network, and to bid
for the World Design Capital initiative, to strengthen
both global visibility of local design innovation
dynamics and the local awareness and support
pushed by global initiatives.
28. Establishing publicly funded design promotion and
consultancy agencies to provide information and
knowledge, vocational and skills training, design
innovation consulting, policy design advisory, and
other think tank services focusing on the application
of design and broad-based innovation approach in
social policies, political agendas, economic strategies,
cultural initiatives, and technology roadmaps.
29. Leveraging the city’s existing innovation
infrastructures, including living labs and innovation
incubators, to promote and improve public
participation in design actions.
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30. Developing government programmes and incentives to
support a variety of design-led initiatives and projects
that are consistent with public policy agendas and
strategic priorities at different levels of government.
IV. The recognition confirmation strategy
Priority 9. Improve design protection and incentive
mechanisms to balance market and societal
benefits of DeI
31. Broadening the concept of design rights beyond the
visual appearance to extend the existing intellectual
property protection mechanisms to design products and
methods to fully safeguard profitable benefits resulting
from the engagement of design in the innovation
process.
32. Exploring and actively experimenting other formal and
informal appropriation mechanisms to maximise and
consolidate the societal benefits of DeI, with a special
focus on design actions generated by participatory
processes.
33. Establishing and improving appropriation mechanisms
for innovation benefits by extending the application of
Intellectual Property (IP) protection systems to the DeI in
order to fully safeguard bottom line returns of innovation
activities while maximising their social benefits.
In conclusion, the next steps to be taken by governments
at all levels should be to inject design policy and support
into the EU funding programming period for 20212027.
•
At EU level, design should be supported as an EU
level vertical policy priority, and an alternative way is
enhancing the broad coherence of thematic policies
by an extended injection of design. Recommended
programmes include Erasmus+ and Horizon Europe,
particularly its third pillar, with EIC, the Innovation
Ecosystems, EIT and its KICs, and possibly the Digital
Europe Programme.
•
At EUMS level, design as a vertical policy target
may experience some more difficulties in delivering
a harmonised EU approach, however this scenario
would still be preferable to the ‘policy as usual’
option; alternatively, more emphasis could be
placed on education and VET reforms (including for
capacity building of the public sector). Recommended
programmes include national funds, and ESIF national
operational programmes.
•
•
At regional level, little difference would probably
make the decision to move the core of policy initiatives
therein. In case of vertical priority setting, the issue
of financial and human resources could become more
binding, but the intra-regional disparities are likely to
be lowered (e.g., between cities of a same region). In
case of horizontal prioritisation, an increased policy
capacity and quality of governance would probably be
the main outcome. Recommended programmes include
regional funds, Interreg 2021-2027, and ESIF regional
operational programmes.
At city level, design should be supported through both
vertical and horizontal priority settings, as this is where
most impacts are foreseen. Recommended programmes
are own funds, ESIF, and private resources (leveraged
by the use of instruments such as the DESIGNSCAPES
open calls, the results of which are being presented in
chapter 2 of this White Paper).
innovation across Europe, there are still gaps and some
misunderstandings in the use of design to trigger
innovation depending on the firm, sector and country.
Particularly, SMEs, public sector organisations, and
public administrative agencies miss out on the potential
to use design as a source for improving efficiency and
stimulating growth. These gaps are due both to uneven
development of the design sector among countries
within the Union and different enabling environments
of cities where firms and organisations are located.
To tackle these structural obstacles and seize the
opportunities presented by DeI, Europe's design policy
and support should go beyond traditional industrial
policy for innovation. That is because design not only
drives firm innovation and performance but also
can enable systemic change and transition towards
a green, inclusive and sustainable society. Cities
are innovation hubs that create favourable
conditions for DeI to materialise. Policy makers
should fully consider and harness this capacity when
developing and implementing design innovation
policies. To achieve a broad-based perspective of
innovation policy, it is key to enhance the DeI capacity
of European urban environments.
Conclusion
In Europe, in the last decade, design as an innovation
driver has been well recognised in EU policies to promote
growth and competition at different levels of government.
Despite an increasing awareness on design and design
5
INTRODUCTION
Over a decade since the flagship initiative Innovation
Union recognised design for innovation and growth as
one of the pillars of the EU growth strategy. The Union
has developed and implemented a series of design policy
actions, including design action plan, initiatives, and
projects2, to promote design-driven innovation at EU
level and some €10 million have been invested in design
awareness-raising and capacity-building activities through
various EU funding programs. In the same period, 15 of 27
EU Member States have developed their own design policies
either at national or regional levels3, with large-scale and
territorial-wide investment in the design sector and designintensive business through different initiatives and projects
oriented to training, consulting, funding and inter-sectoral
collaboration etc. The goals of these policies and actions are
mainly manifested in raising design awareness outside of
the design sector, disseminating design knowledge to create
functional markets for design services, and promoting
design-driven innovation to activate business and growth
potentials.
Despite a significant increase in design awareness
throughout Europe, our research reveals that design
innovation capability in SMEs, civil society organisations,
and local government bodies remains weak4. This mirrors the
evidence from the Eurobarometer 2015 and 2016 surveys5,
showing only 12 to 13% of EU enterprises make strategic use
of design within their business models and just an additional
18% adopt design related methods and tools within their
production and value generation. Additionally, there is also
a notable gap between big cities and small and medium2. Main design policy actions include, but not limited to, establishing
European Design Leadership Board, developing Action Plan for Designdriven [SWD(2013) 380], launching European Design Innovation Initiative
(2011-2013) and Design for Innovation Initiatives (2014-2017), and fund a
number of projects such as IDeALL, EuroDesign, SEE platform, EHDM, DeEP,
Design4Europe, and DESIGNSCAPES, etc.
3. BEDA. (2018). European Design Report 2.0. Available at: https://www.
interregeurope.eu/fileadmin/user_upload/tx_tevprojects/library/
file_1543245130.pdf
4. Li, C., & Rausell Köster, P. (2020). Exploring the Opportunities and
Challenges of European Design Policy to Enable Innovation. The Case of
Designscapes Project. Sustainability, 12(12), 5132.
5. http://ec.europa.eu/commfrontoffice/publicopinion/index.cfm
6
sized towns – i.e., the majority of design-led initiatives in
Europe are geographically concentrated in big cities whilst
small and medium-sized cities are rarely presented in the
spectrum of DeI.
At the same time, the world we live in has also changed
dramatically, in both global and domestic contexts, leading
to the new, complex policy climate different from the one in
which the current design policy was created ten years ago.
Main changes are embodied in the following aspects:
•
The importance of design has been recognised
globally. World leading economies, including China,
India, Malaysia, Singapore, South Korea, and the US, are
increasingly focusing on design and elevating design
innovation to a strategic level and “design policy race
arm”6 comes to the fore, meanwhile the World Design
Organisation is leading to shape a global framework of
design policy aiming to achieve a range of Sustainable
Development Goals (SDGs) beyond the simple business
objective of local economy progress and industrial
competitiveness normally found in most national and
regional policies.
•
The shape and transition of EU strategies and
priorities in the new programming period have
created a broader arena for design to play a
potential role. These policy frameworks and directions
include, but not limited to: (1) The Urban Agenda for the
EU7, established by the Pact of Amsterdam on 30 May
2016, which highlights the enabling role of culture and
heritage in sustainable urban development; (2) The New
Strategic Agenda 2019-20248, adopted by the European
Council on 20 June 2019, setting our four central
themes for action in the current programming period
to address new global challenges of climate emergency,
geopolitical shifts, and the global digital revolution;
6. Hobday, M., Boddington, A., & Grantham, A. (2012). Policies for design and
policies for innovation: Contrasting perspectives and remaining challenges.
Technovation, 32(5), 272-281.
7. https://ec.europa.eu/regional_policy/en/policy/themes/urbandevelopment/agenda/
8. https://www.consilium.europa.eu/en/eu-strategic-agenda-2019-2024/
(3) the New European Bauhaus Initiative9, launched by
President von Der Leyen on 19 January 2021, proposing
a new design-led participatory approach to ideate,
deliver and spread innovative solutions to Green Deal
among European cities.
•
Challenges of global public health emergencies.
The sudden and global outbreak of the COVID-19
pandemic and its associated sanitary measures have
fundamentally changed the way in which people live
and work since the early 2020 and shaped a “new
normal”10, both in terms of sustainable response to
further emergency risk and more digital dependency
in work and life in the post-pandemic period. This
also implies that people, firms and governments have
been pushed towards the technology tipping point,
and interpersonal patterns, business models, and
governance have been transformed digitally forever.
How to overcome the shortcomings of current design policies
and respond to the new policy context and environment is
a main challenge and new task currently facing European
governments and relevant policy makers at all levels. After
ten years, it is time to adopt a new dynamic and raise
the issue of updating EU design policy to meet the new
challenges of the times. Next generation of EU design policy
should focus on the shift of the design innovation paradigm
that can fully harness the big potential of design to trigger
systemic change in a broader socio-technological dimension,
rather than just the improvement of bottom-line benefits at
organisational and individual levels.
Meanwhile, urban environments play the key role in this
process – they are hubs for DeI and testing ground where
regime transition is stirred; finally, a system cannot be
transformed in isolation from its urban context. This means
that new design policy should consciously leverage the
generative potential of cities to encourage the uptake,
upscaling and replication of DeI by existing enterprises,
start-up companies, public authorities and agencies, as well
as other urban stakeholders, with a focus on prioritising
DeI capacity of European cities. By doing so, Europe can
remain competitive with other countries in the design arena
meanwhile being a reference for the shaping of global
framework of design policy.
This White Paper has been produced as Deliverable 4.3
of the H2020 project DESIGNSCAPES, mainly targeting
policymakers and legislators in the field of culture, creativity,
design, innovation, entrepreneurship and urban planning. It
builds on the Green Paper on DeI in Urban Environments11,
firstly published on 16 May 2019, and has been significantly
developed to reflect the public consultation feedback on
the Green Paper as well as latest results of the project. This
White Paper is structured by six chapters, as follows:
•
Following this introduction, the second chapter aims
to propose a new innovation concept with detailed
explanations of the integrated relation between
design and innovation, a design-enabled approach and
systemic change, and the role of co-creation in DeI.
•
The third chapter focuses on empirical evidence
of design-enabled innovation extracted from the
DESIGNSCAPES project, including the geographical
distribution and organisational characteristics of key
players of innovation initiatives and projects, and
challenges, opportunities and obstacles to undertaking
an overview of the DeI.
•
The fourth chapter concentrates on the urban dimension
of DeI, providing an explanation of the rational,
feasibility and key actions towards enhancing the DeI
capacity of European cities.
•
The fifth chapter contains further recommendations
for the next generation of EU design innovation policy,
highlighting the need for a broad-based innovation
vision and the portfolio of strategies, priorities and
actions. These recommendations are based on both
the DESIGNSCAPES project’s results and the feedback
received during expert and stakeholder consultation on
earlier versions of this White Paper.
•
The last chapter sets up some next steps that should be
undertaken by governments at EU, EUMS, regional and
city levels.
9. https://europa.eu/new-european-bauhaus/index_en
10. World Health Organisation. (2020). COVID-19: “new normal”. Available
at: https://www.who.int/westernpacific/emergencies/covid-19/information/
covid-19-new-normal
11. Available at: https://docs.google.com/document/d/1GhFy1YK8ZRFTNVIY
KgSt5SnlupDwMNT2JLOwPVJplbk/edit#
7
DEI AS A NEW TRANSFORMATIVE PARADIGM
No innovation without design
There is an increasing understanding that design is not just
a vocational activity regarding form-giving, but a creative
problem-solving process to deliver satisfying solutions.
Some widely cited definitions, for instance, describe design
as the course of action aimed at changing existing situations
into preferred ones12, or the generation of new objects and
new knowledge13, or the resolution of paradoxes between
discourses in a design related situation14. All these examples
illustrate that design is more than a purely aesthetic
activity but, creating value by solving ill-defined or wicked
problems15.
Design is not the preserve of professional designers, and
both professional designers and ordinary people can be
“designers”. According to design scholar Manzini16, there
exists two types of design capability: diffuse design and
expert design. The former is the natural human ability
to solve problems by the combination of critical sense,
creativity and practical sense, while the latter emerges from
the work of design professionals endowed with specific
design knowledge, approaches and skills.
Considering that innovation is essentially a problem-solving
process and design is largely diffused and widely applied
to solve everyday problems, it can be said that there’s no
innovation without design. This means that the role of
design is not limited to driving aesthetic and meaning
innovation as was previously thought, but instead it also has
the potential to enable the search for technological products
and process innovations or breakthrough technological
solutions that people prefer to use by linking design to
research and development (R&D).
The DeI approach. Scaling innovation towards
systemic change
There is a body of evidence exhibiting that design not only
helps firms to achieve greater success in the marketplace but
also supports innovation by public organisations and public
administration as well as social innovation. For example,
co-creative, collaboration-based policymaking successfully
supported 87 new policy measures, with contributions
from more than 300 people of different backgrounds
and perspectives for the platform economy in the city of
Barcelona17 (see Text Box 1), and participatory public service
design empowered South Korean public authorities to
achieve the Government 3.0 goal18. In a nutshell, design can
contribute to innovation of all kinds.
Despite a growing number of innovation initiatives across
European sectors that place design at the heart of innovation
to address global challenges, the full potential of design
is not being fully exploited in Europe yet. This is partially
because current design policy still concentrates on traditional
design-driven innovation approaches that overemphasised
aesthetic changes or meaning generation in marketing
and business model innovation while ignoring design as
a possible systemic approach to enabling innovation and
societal changes in a broader societal context.
To overcome this, a DeI approach has been developed as a new
innovation paradigm that stresses design skills and approaches
in action and can enhance value creation by shaping a shared
view of key issues and challenges, while producing new
functions, uses and meanings through a multi-disciplinary,
multi-level and networked process of change19.
12. Simon, H. A. (1996). The Sciences of the Artificial, 3rd edition.
13. Hatchuel, A., & Weil, B. (2009). C-K design theory: an advanced
formulation. Research in Engineering Design, 19(4), 181–192.
17. Fuster-Morell M., Senabre-Hidalgo. E. (2020): Co-creation applied to
public policy: a case study on collaborative policies for the platform economy
in the city of Barcelona, CoDesign.
14. Dorst, K. (2006). Design problems and design paradoxes. Design Issues,
22(3), 4–17.
18. Government 3.0 is a new generation of government technology
infrastructure and service that stress public participation in policymaking
See: Baek, S., & Kim, S. (2018). Participatory Public Service Design by Gov.3.0
Design Group. Sustainability, 10(1), 245.
15. Rittel, H., & Webber, M. (1984). Planning Problems are Wicked Problems.
In N. Cross (Ed.), Developments in Design Methodology (pp. 135–144). Wiley.
16. Manzini, E. (2015). Design in the transition phase: a new design culture for
the emerging design. Design Philosophy Papers, 13(1), 57-62.
8
19. Concilio, G., & Tosoni, I. (2019). Introduction. In G. Concilio, & I. Tosoni
(Eds.), Innovation capacity and the city. The enabling role of design (pp. 1-14).
Cham, Switzerland: Springer.
This approach involves four key features20:
•
It is a human-centred activity by incorporating users into
different phases of the innovation process.
•
It makes use of specific operational tools to research,
contextualise, model, test and re-design.
•
It bridges multi-disciplinary knowledge of scientific,
synthetic, symbolic and managerial bases.
regime, and landscapes, and finally leading to new sociotechnical regimes replacing the mainstream ones. From the
multi-level perspective of system innovation21, the regime
transition follows a certain pathway (see exhibit 1): niche
innovations constitute internal impetus and momentum for
changes, while landscape changes destabilise the existing
socio-technical regime by putting pressures on it, thus creating
opportunities for niche innovations to grow strong enough to
compete with and finally substitute the mainstream sociotechnical trajectory.
•
It is a holistic approach encompassing different aspects
of innovation, like functionality, meaning, cost, diversity,
accessibility etc.
To trigger the socio-technical regime transition, successful
innovation must go through four maturity phases of inception,
development, transition, and systemic change.
While all innovation involve the design actions as discussed
above, DeI differs from other innovations in that it consciously
activates and harnesses the potential of design to support
the problem-solving process. From this perspective, DeI is
not just innovation in branding, design and service, nor is it
social innovation; rather, it emphasised design as an integrated
process of value creation with a view to seeking innovative
solutions to different problems and challenges.
This also reflects the actual spectrum of Europe’s DeI today.
Our research reveals that more than fourth-fifths of design-led
initiatives have focused on technological innovations by using
design to support the new product and service development,
and a further 11% on process innovation, aiming to improve the
existing process and to find technical solutions to various urban
problems; while organisational innovations in the form of new
public participation and co-creation methods, and marketing
innovations, at 21% and 3% respectively, are relatively underrepresented in reality (see exhibit 3).
•
The inception phase refers to the generation of novelties
in niches to frame problems embedded in the existing
regime and landscape.
•
The development phase comprises the prototyping and
commercialisation of the novelties in small market niches.
•
The transition phase concentrates on the diffusion and
upscaling of niche innovation in a broader context or in a
broader market.
•
The systemic change phase is the final stage of
innovation, where the said innovation develops into the
dominant socio-technical trajectory to replace vested
ones.
DeI should aim at systemic changes to tackle urgent global
challenges. Global challenges, such as green growth, climate
changes, resource depletion and digital transformation, are
always rooted in social-technical structure and activities,
with a mix of causes in social, economic, political and cultural
spheres. To tackle these challenges, transition systemic change
is therefore needed.
Systemic change requires cumulative momentum for longterm transformation within and between three levels of niche,
20. Abbasi, M., Cullen, J., Li, C., Molinari, F., Morelli, N., Rausell, P., . . . Dam, K.
V. (2019). A Triplet Under Focus: Innovation, Design and the City. In G. Concilio,
& I. Tosoni (Eds.), Innovation capacity and the city. The enabling role of design
(pp. 15-41). Springer.
21. Geels, F. W., & Schot, J. (2007). Typology of transition pathways. Research
Policy, 36(3), 399-417.
9
Exhibit 1. Design as an infrastructuring mechanism to scale innovation towards systems change
niches
INFRASTRUCTURING
end-users/
citizens
Socio-technical regime with stably
structured networks shaped by rules and
institutions
re g ime
A wider environment influencing socio technical development, e.g., globalisation,
environmental problems, cultural changes, etc.
sc a p e s
SYSTEMIC CHANGE
INCEPTION
DEVELOPMENT
TRANSITION
General human ability to
(i) look at the state of
things; (ii) recognise what
is acceptable; (iii) imagine
what doesn’t exist yet.
General human ability to
(i) recognise the
feasibility, (ii) test and
assess, (iii) adopt goods
and services in daily life.
Adaptation in a broad
scale.
Froming new
socio-cultural patterns of
consumption.
Framing the problem &
generating ideas through
design tools.
Prototyping and
developing, concept
proofs, final delivery
based on appropriate
design approaches.
Mapping the system &
stakeholders, supporting
upscaling and
transference of concepts
from one context to
another.
Creating networked
research process to
set up “design discourse”.
design
experts
INFRASTRUCTURING
Learning, network building and vision
articulation at the organisational and market
levels
Source: Abbasi et al. (2019) A Triplet Under Focus: Innovation, Design and the City. In G. Concilio, & I. Tosoni (Eds.), Innovation capacity and the city. The enabling
role of design (pp. 15 - 41). Springer. Elaborated by the authors.
Co-creation at the core
Design can drive system innovation. The DeI approach places
co-creation with users and citizens at the heart of innovation
process, by emphasising design as an infrastructuring
mechanism that establishes supportive collaborative working
conditions for smooth and efficient co-creation with a variety of
disciplines and stakeholders, including both diffuse design and
expert design. Engaging people in co-creation can make full
use of users/citizens experience, perspective and knowledge to
jointly frame problems, generate ideas, develop prototypes, and
deliver final solutions that reflect user expectation and needs,
ultimately creating values for them.
To harness design to its maximum potential, co-creation
activities should be integrated into the maturity process of
innovation, which further requires a close interaction and codesign between users/citizens and design experts in different
phases of innovation, as shown in exhibit 2.
This does not imply that transition and systemic change can
be “designed”. As a matter of fact, the real regime transition
or the systems change is an evolutionary process that is out of
designer’s (and any single stakeholder´s) control, so the action
of design experts mainly consists in “provoking” or “facilitating”
promising changes.
There is no “one size fits all” model for co-creation – when, where,
how, with whom, and for what to co-create always vary depending
on the objective and mission of each project and environment it
is involved in. But our study found that DeI initiatives equipped
with an interdisciplinary team involving both design experts and
non-design professionals are more likely to succeed than those
developed exclusively by highly specialised design experts, or by
an active participation of citizens and non-design experts22. It is,
therefore, assumed that co-design between expert design and
diffuse design is necessary for the effective way of co-creation
with users, thus ensuring the success of DeI.
22. See DESIGNSCAPES deliverable D2.3 Evaluation Report 2019.
10
Exhibit 2. The role of citizens/users and design experts in the phases of innovation
Phase
Role of citizens/users
Role of design experts
The inception phase
Users/citizens utilise a natural human ability to
design, to observe things as they are, to recognise
what is acceptable and to imagine what is not
Design experts co-design with them to frame
problems and generate ideas through design tools.
The development
phase
Users/citizens recognise the feasibility, test and
assess the prototype, as well as adopt goods and
services in their daily life.
Design experts are responsible for prototyping and
developing concept proofs, as well as final delivery
based on appropriate design approach.
The transition phase
Users/citizens contribute to the process by adopting
innovation on a broad scale.
Design experts take in charge of mapping the
innovation system and its stakeholders, supporting
upscaling and transference of concepts from one
context to another
The systemic change
phase
Users/citizens form new socio-cultural trends
and patterns by sharing and disseminating new
meaning of things
Design experts create networked research
infrastructure and process to set up new design
discourse
Source: Concilio et al. (2019). Innovation and Design, In G. Concilio, & I. Tosoni (Eds.), Innovation capacity and the city. The enabling role of design
(pp. 61 - 82). Springer. Elaborated by the authors.
Text box 1. Co-creation enables collaborative policies for the platform economy in
the city of Barcelona
With rapid development of the platform economy throughout the world, the city of Barcelona as one of the most popular tourism
destinations had been facing a series of global challenges resulting from potential negative impacts of main collaborative
platforms. To tackle these challenges, the City Council of Barcelona carried out a co-creation collaboration-based policymaking
process, in collaboration with industry, academia and civil participants, to develop a diagnosis of the platform economy and
react to its impact on the city during November 2015 and January 2019.
The governance structure of the policy co-creation process was comprised of four main components working autonomously,
including:
•
•
•
•
An interdepartmental group at the City Council level to coordinate the institutional view regarding the platform economy
among the different departments involved.
A joint initiative BarCola (Barcelona Collaboration) created as a working group between the municipal administration and
15 representatives of the actors and key local agents from the platform ecosystem of the city.
An “unconference format” policy lab Procomuns, collaboratively generating and discussing proposals for new policies
among local initiatives and relevant actors like international experts, policy leaders and civil society.
Public consultation through Decidim.Barcelona, an online participatory platform for Barcelona residents.
The whole co-creation process involved over 400 representatives in democratic policymaking, resulting in 122 platform
economy policy proposals, 87 of which were eventually adopted by the City Council and implemented within the next three
years, representing a high acceptance rate of 71%.
More importantly, this initiative launched by the city of Barcelona has given birth to the Sharing Cities Action initiative (http://
www.sharingcitiesaction.net) involving more than 60 global cities for co-design platform economy policies since 2019, thus
exerting a long-run and global impact on new policy innovation format at the methodological level.
Source: Fuster-Morell M., Senabre-Hidalgo. E. (2020): Co-creation applied to public policy: a case study on collaborative policies for the platform
economy in the city of Barcelona. CoDesign.
11
DEI ACROSS EUROPE. LESSONS LEARNT FROM
DESIGNSCAPES CALLS
feasibility study stage, the majority of initiatives needed
a moderate investment between €20,000 and €50,000
at prototyping and scalability stages, respectively, just
followed by a small share needing a larger budget over
50,000 euros.
Mapping DeI initiatives
Today design has permeated all walks of life and every corner
of the world, but DeI activities are quite hidden due to the lack
of systematic research. During July 2018 and March 2020, the
DESIGNSCAPES project carried out a three-stage open call for
feasibility studies, prototypes and scalability proofs of DeI. A
total of 487 proposals were received from across Europe, 101
of which were eventually supported by the EU CSA funding
scheme, comming from 58 cities in 20 European countries23.
They are a window open into a better understanding of
Europe´s DeI.
•
Addressing
urban,
socio-economic
and
environmental topics. Over 25% of all proposals gave
priorities to a range of urban issues from urban renewal
and renovation to the optimisation of public spaces,
smart cities and mobility, and affordable housing; while
20% of them focused on socio-economic themes like
new business models, social enterprising, employment
creation, wealth distribution and equity. And the
environmental sustainability focus, including the fight to
CO2 emissions and disaster and emergency management,
accounted for 16% of the whole sample. In addition,
other minority topics included community identity and
solidarity (13%), culture and gender (8%), health and
well-being (7%), the inclusion of vulnerable groups (7%),
values and democracy (3%).
•
Focus on product innovation and organisational
innovation. About 65% of initiatives aimed at
new product and service development, followed by
organisational innovation (21%), process innovation
(11%), and marketing innovation (3%). This makes
evident that design is more than a creative input or an
aesthetic output for marketing innovation and other soft
aspects of business but an important innovative approach
to support technological and organisational innovation.
•
Targeting the local market. Half of the initiatives were
implemented with an aim of solving local problems or
reaching local markets, while the other half was shared by
innovations in national and global markets, as well as inhouse innovations of participant organisations, in equal
proportions.
Overall, these DeI initiatives are generally dispersed but
geographically concentrated in several countries and regions.
Western Europe and Northern Italy are the areas with the
highest concentration, while Southern Europe, especially
along the Mediterranean coast, has the widest distribution of
initiatives. Denmark is the most active of the Nordic countries
in the implementation of DeI and Slovenia and Bulgaria are
two hotspots of Eastern Europe.
As far as organisational features of the initiatives are concerned,
design-led initiatives in Europe have following organisational
characteristics:
•
Project-oriented small team. More than half of
the DeI projects were executed by small teams of 3-5
people, followed by medium-sized teams of 6-10 people,
accounting for a quarter of them. Despite significant
visibility at the feasibility stage, the number of microteams (1-2 staff) were increasingly reduced as an
innovation matures, especially at the scalability phase
where their numbers were almost negligible. Large teams
(10+ people) were under-represented at all stages of
innovation.
•
Moderate cost but increasing as innovations
mature. Although capital budgeting was of very wide
diversity ranging from €5,000 up to €50,000 at the
23. These countries include 16 EUMS (Austria, Belgium, Bulgaria, Cyprus,
Denmark, Finland, France, Germany, Greece, Italy, Malta, Portugal, Slovakia,
Spain, Sweden, Netherlands), as well as Albania, Norway, Switzerland and
the UK.
12
Exhibit 3. The geographical distribution of DeI initiatives in terms of the number and sector
ICELAND
Academia
Business
Civil society
Government
People
FINLAND
SWEDEN
NORWAY
1
3
5
3
ESTONIA
1
Karlstad
LATVIA
2
3
4
Aarhus
DENMARK
35
LITUANIA
1
11
2
Rotterdam
1
UK
1 1
1
BELARUS
7
11
Copenhagen
4
Amsterdam
IRELNAD
2
21
NET
HER
LAN
DS
2
3 2
3
3
1
2 3
POLAND
UKRAINE
GERMANY
London
1 2
5
3
11
1
2
1
BELGIUM
1
1
1
2 2
Lille
2
CZECH REP.
SLOVAKIA
21
11
11
4
1 1
1
6
12
Stuttgart
MOLDOVA
HUNGARY
11
AUSTRIA
3
3
2 1
2
Ljubljana
4
1
11
2
2
Milan
2
Barcelona
3
2 2
PORTUGAL
7
1
6
4
SPAIN
3
Valencia
ITALY
1
2
14
3
1
2 11
3
Rome
Florence
11
1
1
3
CROATIA
1
12
1
ROMANIA
SLO
VEN
JA
SWITZERLAND
FRANCE
5
2
2
4
1
4
4
2
6
BOSNIA
& HERZEGOVINA
4 4
SERBIA
Sofia
1
11
1
3
3
BULGARIA
4
MONTENEGRO
Varna
KOSOVO
MACEDONIA
Thessaloniki
1
ALBANIA
1
TURKEY
7
GREECE
8
14
Athens
1
3
2 2
4
1
2
9
1
CYPRUS
Palermo
SPAIN
MALTA
Source: The DESIGNSCAPES project.
13
4
Exhibit 4. Organisational characteristics of DeI initiatives
THE Nº OF PROJECT TEAM MEMBERS
THE BUDGET OF THE PROJECTS
5%
9%
6%
16%
24%
29%
30%
56%
SCALABILITY
22%
19%
49%
8%
16%
PROTOTYPING
PROTOTYPING
67%
55%
3-5
6-10
<5,000€
>10
3%
5,000 - 20,000€
20,000 - 50,000€
>50,000€
THE KEY ACTORS INVOLVED IN THE PROJECTS
THE TYPE OF INNOVATION
18%
0%
23%
16%
1%
20%
61%
2%
3%
5%
FEASIBILITY
81%
1% 6%
27%
22%
1-2
0%
35%
FEASIBILITY
SCALABILITY
FEASIBILITY
4%
16%
13%
SCALABILITY
SCALABILITY
FEASIBILITY
13%
66%
76%
2%
19%
9%
79%
12%
6%
PROTOTYPING
0%
PROTOTYPING
70%
81%
Product/ Service
Process
Marketing
Organisational
THE TARGETED MARKETS
7%
3%
16%
26%
Non-designers & citizens
Others
THE SECTORS WHERE PROJECTS COME FROM
3%
16%
Design experts
Multiple collaborators
15%
2%
24%
20%
7% 5%
12%
80%
80%
13%
FEASIBILITY
SCALABILITY
11%
42%
4%
31%
FEASIBILITY
SCALABILITY
42%
11%
44%
43%
6%
5%
11%
11%
12%
28%
4%
80%
70%
PROTOTYPING
43%
Global
National
Source: The DESIGNSCAPES project.
Regional
19%
12%
In-house
PROTOTYPING
50%
Others
Academia
Business
Civil Society
Government
People
Others
Key players of DeI
There were five key players of European DeI, which could
be identified in business actors, including SMEs, individual
innovators, civil society organisations, academia, and local
government bodies.
Business was the most significant sector in the
DESIGNSCAPES community with SMEs being active in using
design approaches and skills to drive innovation, and
almost one in two design-supported innovators coming
from that sector. Among them, more than 90% of firms
were micro-enterprises (with fewer than 10 employees)
and a further 10% were small enterprises (with 10 to 26
employees). Despite being for-profit organisations, 73%
of firm innovations were undertaken in pursuit of market
benefits while creating social and public value, with only
3% of them focusing on purely economic profits24, while
social enterprises for social innovation constituted 23% of
all players in the sector.
Individual innovators or a collection of persons not
affiliated with any organisation were the second largest
group of design-enabled innovators, constituting 18% of
all applicants. The majority of them are design experts
with significant design skills and experience whilst people
with none or limited design experience only account for
15% of the group. In this group, half the applicants aimed
at business-oriented innovation but also considering the
communitarian value of it and another half concentrated
mainly on social innovation or public sector innovation.
With an evident lack of scalability capacity, these practices
were concentrated mainly on the initial stage of innovation,
thereby focusing on problem framing and idea generation
but hardly delivering final solutions to the market.
31% of scalability proof projects and 19% of prototyping
projects came from this sector.
Academia has obviously been another important player in
this field. About 13% of all the proposals were presented by
professors and students from related areas such as design,
business, engineering, innovation, public policy studies etc.
Their innovations concentrate primarily on technology and
knowledge transfer in the fields of healthcare, sustainable
and smart mobility, urban space quality, etc.
Last but not least, local government bodies also are
unmissable players despite the fact that they only consisted
of 4% of all DeI initiatives. The main focuses of these
innovations have been on urban regeneration, public service
supply, social inclusion, and sustainable local development,
with the main purpose of trying out the adoption of the
public participation approach in the local policy making
process. Respectively, civil servants have a weaker capability
of design and innovation compared to other players.
Furthermore, the participation of the above five players
varied from region to region. Most of DeI initiatives in
Western and Northern Europe as well as northern Italy (in
particular the Lombardy region) were implemented by SMEs
and individual/grouped entrepreneurs; Southern Europe
could witness a more diversity, with many innovation
practices being of social innovation and public sector
innovation nature, run by civil society organisations and
academia; Eastern Europe had a relatively higher proportion
of public administration innovation led by local governments
compared to other parts of Europe.
Civil society is also a growing force for innovation,
representing 16% of our pilot sample of DeI. Grassroots
and civil society organisations of all kinds have the natural
advantage of being familiar with social mobilisation and
bottom-up public participation practices; therefore, they
are the mainstay of social innovation and also public sector
innovation. Contrary to individual innovators, the innovative
strengths of civil society organisations in the DESIGNSCAPES
community were mainly embodied in the development and
transition phases of innovation, with evidence showing that
24. As the Designscapes open call incorporates “co-design” and “social
inclusion” into the evaluation criteria, there is a high risk of reporting bias,
whereby applicants, especially the business sector, overestimated the social
value orientation of their initiatives and underestimated the pursuit of profit.
15
Opportunities, challenges and obstacles
Europe is not only home to a number of world-class design
and creative hubs such as London, Paris, Milan and Helsinki, it
is also rich in quality design resources and facilities, including
a well-established design training system (with some 1,079
design schools and universities licensing approximately 23,000
graduates per year), a vibrant design and creative economy
(with nearly 4 million professional designers contributing €223
billion in annual turnover), and widely adopted design policy
and support initiatives (15 of the then 28 EU Member States
had design policies at different levels)25. In addition, democratic
engagement and civic participation have been on the public
agenda in many, although not all, of the European countries and
regions, and social activism in European societies is increasing. All
these are favourable conditions for the flourish of DeI practices
across Europe.
The major challenge faced by Europe is, consequently, how to turn
these design resources into an innovative advantage. In many
regions and cities, business links and collaborative partnership
between the local design community and the outside world
are still weak. Design has not received sufficient attention from
companies and policy authorities either. Multiple players like
business, academia, civil society, government and the general
public may have had a strong awareness of DeI but lack the
necessary knowledge, skills and experience, so they undertake
innovation mostly by engaging design experts in projects where
professional designers take on the role of facilitators supporting
co-design and co-creation activities, hence the specific
challenge for them is how to effectively integrate design
into existing business models, innovation processes and
administration tasks.
On the other hand, design experts not only play the role of
facilitators in DeI, but most importantly, they are innovators on
their own in many cases. According to our data from participation
in the DESIGNSCAPES calls, design entrepreneurs, including
design studios and self-employed designers, as well as design
academics like professors and students in design, architecture,
urban planning, IT engineering etc., have made up 20% of
design-led initiatives. Despite specialising in a variety of design
capabilities, they are constrained to sustainable business models,
the development and scalability of projects, and design-oriented
funding opportunity. Accordingly, the specific challenge they
face is how to enhance the upscaling innovation, rather
than integrating design into innovation.
25. BEDA. (2018). European Design Report 2.0. Available at: https://
www.interregeurope.eu/fileadmin/user_upload/tx_tevprojects/library/
file_1543245130.pdf
16
Complexity and uncertainty make innovation a high-risk activity.
The success of innovation depends on both internal factors
related to the areas of knowledge, organisation, production, and
performance, and a range of external factors in the spheres of
environment, markets, institutions, and technology. Based on
the SWOT analysis of design-enabled innovation (see Exhibit
5), it is revealed that European society has witnessed an overall
growth in the demand for design and the awareness of DeI, but
design-enabled innovation capacity remains weak, both due to
insufficient mobilisation, integration and managerial capability
to leverage design for the implementation of innovation
at project level, and a range of barriers involved in market,
environmental, institutional, and technological domains, which
can be summarised as follows.
Market barrier
The fierce competition is the biggest obstacle faced by all players
to successfully commercialise their innovation. New products
and services driven by a design approach do not have a definite
advantage in terms of price and differentiation, compared to
similar products and services without the involvement of design.
Design enabled social innovators also have to compete with peers
for scarce public funds and resources. This is particularly notable
in the early stages of DeI due to the time and money spent, as
well as other consumer behaviour factors such as user stickiness
and resistance to change. The existing innovation appropriation
mechanisms including patents, trademarks, copyrights, and
design rights are not applicable to DeI partially because the
engagement of design in value creation is hidden and hardly
measured in terms of existing methods, and partially because,
being based on co-creation, DeI would probably be difficult to
patent or lock in a copyright or trademark mechanism.
Environmental barrier
The lack of public awareness of and interests in specific
societal problems such as digital and ecological transition,
collective wellbeing and safety, government transparency,
higher democratic engagement etc. is another general
barrier highlighted by all types of innovation players. In
many regions and cities, additionally, the communityengaging approaches have not been well injected into the
local governance systems yet; hence, citizens can hardly be
engaged in co-creation activities without sufficient support
of the local community. But the current globally sanitary
emergency, especially the COVID-19 pandemic, is creating
new opportunities to raise increasing awareness and
interest in specific problem areas, like health, safety and
well-being, informed opinion and learning, as well as law
and order, with a better view of the need for radical social
change, therefore shaping a renewed attitude of people and
societies towards transitional/systemic change.
Institutional barrier
Overall, administrative and legal problems constitute
inescapable barriers that many pilot cases suffered from.
Legal constraints on various emerging issues like the
diffusion of block chain-based platforms and the protection
of human beings from misuse of Artificial Intelligence under
the existing regulatory systems, as well as uncertainty in
future policies concerning education and public spending,
mostly resulting from frequent changes of government and
administration in some countries, have prevented business
and people from bold innovation and entrepreneurship
in related fields. Besides, burdensome and inefficient
bureaucratic procedures also hinder innovation in the
business and public sectors alike.
Technological barrier
Technology is a double-edged sword. The advances of technology
have greatly expanded the boundaries of innovation to improve
and scale up existing products and services as well as enhance
the breadth, depth and intensity of co-creation through e.g.
virtual collaborative spaces, particularly during the Pandemic
period. But on the negative side, our societies also have shown a
higher requirement of knowledge and capacities, which needs to
keep pace with the development of technologies to tackle today's
challenges. Unfortunately, many innovators are not equipped
with sufficient technology and capability and therefore, fail to
reap the benefits and opportunities resulting from the progress
of technology.
Exhibit 5. SWOT analysis of DeI initiatives in Europe
• Staff with rich knowledge, skills
and experience.
• Use of participation-oriented
methods.
• Network and collaboration.
• Easier to implement.
• Innovativeness.
• User-friendly outputs.
• Positive outcome and impact.
main
STRENGTHS
main
OPPORTUNITIES
• Public awareness of global
challenges.
• Political interests in civic
participation in policymaking.
• Local support for community- based
business and innovation.
• The fast-growing market for
innovation.
• Open and collaborative environment.
• Success depends on multiple
preconditions.
• Time and money consuming.
• Lacking funding.
• Complexity in innovation.
main
WEAKNESSES
main
THREATS
• Market and non-market
competition.
• Lack of awareness, interests, or
support.
• Legal and administrative
obstacles.
• Technological exclusion.
Source: Li, C., & Rausell-Köster, P. (2020). Exploring the Opportunities and Challenges of European Design Policy to Enable Innovation.
The Case of Designscapes Project. Sustainability, 12(12), 5132.
17
FOSTERING DEI IN URBAN ENVIRONMENTS
The urban relevance
Cities are main places where people gather to live, work
and interact with each other. In Europe, three-quarters
of the population lives in urban areas and European cities
generate more than 80% of all economic growth according
to some estimates. From this perspective, sustainable urban
development determines to the great extent the future of
Europe.
Cities are also the most significant environment in which
innovations take place. Most innovations are geographically
concentrated in and around big cities and metropolitan areas,
which can offer all the intellectual, technological, creative and
capital recourses for innovation. There is a body of evidence
exhibiting that urban factors such as urban markets, assets,
networks and institutions can help innovation take place26, let
alone make a city´s creative class prosper as a determinant
factor for design-intensive activities and innovation.
This is further evidenced by the geographical concentration
of DeI initiatives in Europe. Our study on the applicants of
Designscapes open call has demonstrated27 that over one-fifth
of design-led initiatives are concentrated in four world-class
design and creative centres of Milan, Rotterdam, Florence, and
London; while a considerable number of other initiatives are
mainly located in major national and regional cities, such as
Ljubljana (SI), Athens (EL), Valencia (ES), Copenhagen (DK),
Palermo (IT), Amsterdam (NL), Lille (FR), Stuttgart (DE),
and Varna (BG), etc. This suggests that DEI is a place-based
innovation phenomenon.
Tackling global challenges also needs taking the urban
environments into consideration. Today´s challenges including
green growth, climate changes and digital transitions
often have different manifestations from city to city, while
main urban problems, such as ageing, social exclusion, and
26. Athey, G., Nathan, M., Webber, C., & Mahroum, S. (2008). Innovation and
the city. Innovation, 10(2–3), 156–169.
27. The results are mainly based on the applicants received rather than
accepted because our goal is to map the distribution of DEI initiatives rather
than their quality. It is hypothesised that the more dynamic the innovation
enabled by design, the more applicants from that city.
18
unemployment, always share some certain global features.
Solving these problems therefore requires both a global
vision and local intelligence that allow to translate common
understanding of the problems into local contexts and develop
different identity practices according to urban environments.
Citizens also play a crucial role in identifying and actively
intervening in urban challenges by offering new perspectives
and solutions that only collective creativity can generate to
the extent required.
Cities are primary innovation systems where design
agents, firms, users, policymakers, citizens, and other
urban stakeholders interact under specific institutional
circumstances. A well-functioning innovation system
therefore rests on favourable urban environments that are
determined by the following dimensions of institutional
capacity, cultural vibe, environmental awareness, social
activism and integration, and entrepreneurial culture28.
•
Institutional capacity of a city can support innovation
processes through designing supportive policies, creating
innovation-oriented contexts, and capturing and
synergising insurgent innovation.
•
Cultural vibe can stimulate and incubate creativity and
innovation capability of a city by attracting design and
creative talents and creating opportunity for citizens to
participate in creative and intellectual production.
•
Environmental awareness can activate citizens
and firms in improving urban performance towards
sustainability by widening the awareness of citizens
about environmental crises.
•
The urban climate of social activism and integration
is the basis of the tolerance of diversity and mutual trust
among inhabitants, determining the degree of breadth,
depth and intensity of public participation in co-creation
for citizen autonomy, self-organisation, and participatory
behaviours.
28. Concilio, G., Li, C., Rausell, P., & Tosoni, I. (2019). Cities as enablers of
innovation. In G. Concilio & I. Tosoni (Eds.), Innovation Capacity and the City.
The Enabling Role of Design (pp. 43–60). PoliMI SpringerBriefs.
•
Entrepreneurial culture affects the extent to which
a city’s entrepreneurs are willing to engage in highrisk, high-reward innovation, and the ability of a
city’s business infrastructure and resources to support
innovative entrepreneurship.
Agenda for the EU with the Pact of Amsterdam, aiming
to create a more integrated and coordinated approach
to harness the potential and contribution of urban areas
to stimulate growth, liveability and innovation, and to
identify and successfully address social challenges. At the
same time, there is an increasing emphasis on designing
sustainable and inclusive urban development in the
current EU agenda.
Harnessing the innovation potential of European
cities
•
Despite the close relationship between cities and innovation,
the current EU design policy remains a narrow industrial policy
aimed at increasing the innovation and competitiveness of
firms based on the effective use of country-specific design
resources, without taking into account neither the urban
dimension nor systemic innovation. As a result, existing DeI
initiatives are too geographically concentrated and most
cities, particularly small and medium-sized towns that make
up 56% of Europe’s population29, fail to capture the innovation
opportunities presented with the latest development of
design theory and practices30.
Additionally, most design-led initiatives are niche innovations
that lack sufficient replication and scaling capability to
achieve broader changes in the regime. In other words, the
overall design innovation potential of European cities is not
fully exploited now. Harnessing the innovation potential for
European cities requires to put the city at the heart of design
policy making.
The New European Bauhaus, launched by President von
der Leyen on 14 October 2020, is a new EU initiative
that attempts to seek a more sustainable, inclusive
and high-quality urban living environment for Europe’s
future in a more creative, participatory, and designled way. The New European Bauhaus Initiative is
being implemented through three phases of design,
delivery, and dissemination, with the aim of generating,
delivering, and diffusing innovative methods, solutions
and prototypes that can be shared, replicated and scaled
up in different EU Member States to better tackle EU
Green Deal Goal.
Urban-oriented innovation policies for sustainable, inclusive
and smart growth are not new in the EU policy framework.
All these examples explain that there is no need to create any
new policy label or trademark like “design-enabled city” of
its kind to highlight the significance of DeI in urban contexts,
instead; European policy makers should align current EU
agenda and actions to the development of a next generation
of design policy, including but not limited to the Urban Agenda
for the EU and the New European Bauhaus Initiative, so as to
disseminate and integrate design approaches and skills at the
policy level beyond traditional individual and organisational
levels.
•
Enhancing cities´ capacity for DeI
•
In July 2012, the European Commission launched the
European Innovation Partnership on Smart Cities and
Communities (EIP-SCC) with a total budget of €365
million to develop innovative solutions to the major
environmental, societal and health challenges facing
European cities through strategic partnerships between
cities, industry, small business, banks and research actors.
In May 2016, the European Commission set out the Urban
29. Servillo, L., Atkinson, R., & Hamdouch, A. (2017). Small and Medium-Sized
Towns in Europe: Conceptual, Methodological and Policy Issues. Tijdschrift
voor Economische en Sociale Geografie, 365-379.
30. Barrado-Timón, D.; Palacios, A.; Hidalgo-Giralt, C.(2020). Medium and
Small Cities, Culture and the Economy of Culture. A Review of the Approach to
the Case of Spain in Light of International Scientific Scholarship” Sustainability
12, no. 18: 7321.
The ultimate goal of activating the innovation potential of
cities is to enhance their capacity for DeI. To this end, three key
actions should be emphasised in the new, broad-based policy
innovation scenario.
More
The first is to foster innovation dynamics in the niche
market of cities. Although innovation capacity cannot be
measured by the simple aggregation of niche innovations, the
large number of niche innovations can generate diverse and
competing ideas and solutions, which create preconditions for
the functioning of diversification and selection mechanism of
innovation to pick out promising solutions that can be further
19
scaled, diffused and replicated to achieve bigger changes in
the socio-technical regime and urban system. A city with
numerous and diverse innovation projects in niche market has
more potential to undertake larger-scale systemic changes at
the urban level. For this end, city managers and legislators
should take the necessary steps both to strengthen design and
innovation awareness and capability of grassroots innovators
and to create supportive institutions and other external
environments for the incubation and development of local
innovation practices.
Beyond
The second is to strengthen the scalability of innovation
within and beyond city boundaries. The enhancement
of the city’s innovation capacity should focus on both the
quantity and quality of innovation. High-quality DeI has
more potential for scalability so as to maximise both outreach
and impact, while cities should facilitate the scaling of DeI.
Our research found out that collaboration is the key to the
scalability of design-led initiatives. Cross-sector collaboration
can drive the scaling out by adding more resources and novel
approaches to improve the existing innovation solution on
demand, while cross-territory collaboration can support the
scaling up by increasing the number and scope of markets
reached by innovation. In DESIGNSCAPES pilot cases, most
projects chose to collaborate with local partners to scale
innovation up through cross-country, cross-regional, and
inter-city transfer. While these transfers are one-way only,
the benefits from collaboration and scalability are twoways. City managers must therefore not only support local
innovators to “go out” to scale, but also welcome “come in’’
scaling of external innovators. The latter aspect is particularly
important for small and medium-sized towns lacking ad hoc
design resources, whose governments should, on the one
hand, develop appropriate strategies to attract and utilise
cross-border scaling of knowledge, creativity and innovation
to fertilise their own DeI dynamics and capacity, and on the
other hand, support participatory process, open knowledge
exchange, and mechanisms of “open government” to create
enabling institutional structures to make the existing regimes
open to scaling up, i.e., more open to institutional changes.
same time with targeting a specific outcome rather than steps
in the innovation process31. By applying a mission- oriented
approach, urban policymakers should develop targeted design
support policies with clear mission statements. Missions can
either be based on global (such as UN’s SDG) or EU agendas or
driven by regional or local initiatives. The key aspect is to ensure
the implementation and development of DEI projects in line
with specific directions that city authorities want to achieve.
By doing so, niche innovators can be motivated and integrated
to work together, but in parallel and separate ways, to seek a
diversity of solutions to specific challenges and problems. To
make this transformation come true, cities should encourage
initiatives from all sectors with concentrated efforts towards
achieving “big things”. To this end, city governments should
work closely with the business sector, civil society, academia,
and citizens to ensure that urban innovation occurs in the
direction of shared goals.
Systemic changes are always long-term and uncertain;
enhanced urban capacity for DeI can empower niche
innovators and other urban stakeholders to develop strong
enough to seize the window of opportunity to realise
wider and profounder changes in the regimes and even
landscapes in future. Furthermore, local governments play
an irreplaceable role in fostering design-enabled innovation
in urban environments, besides the joint efforts of the local
design community, business sector, and universities. This
implies that DeI should be strengthened at policy level beyond
individual and organisational levels, which in turn asks for the
government to build policy design capacity by internalising
design into the policy making process in addition to public
administration innovation.
To
The third key action is to develop mission-oriented design
innovation policy to solve targeted global challenges and
urban problems. Mission-oriented innovation policy stresses
its alingment with grand but concrete challenges while at the
20
31. Mazzucato, M. (2018). Mission-Oriented in the European Union. European
Commission.
Text box 2. Valencia World Design Capital 2022 and its immediate impacts
on local administrative system
Valencia is the third largest city of Spain with good fame for its design-intensive industries like tile and furniture
manufacture, but the city´s design culture had long been under-appreciated in the society. As one of 14 DESIGNSCAPES
snapshot cities, Valencia was selected as a testing ground for the implementation of the design-enabled approach
to trigger changes both in the grassroots society and local policy arena. Sensitive to the challenges and problems
faced by local stakeholders, the University of Valencia and other project partners have been proactively engaged in
the debate regarding DEI for big changes in urban environments.
Inspired and fully supported by this EU H2020 project, local design community decided to translate the philosophy
of DESIGNSCAPES into an ambitious initiative, aiming to leverage design enabled approach to realise a long run
changes of the city with the first step of bidding for World Design Capital (WDC) 2022.
On 9 September 2019, the city of Valencia was selected WDC 2022 after winning the competition against other
candidate cities. This success has greatly activated policy awareness and enthusiasm for design and DEI among local
policymakers, allowing local governments to subsequently take a range of measures to adopt a design approach at
the policy level, including:
•
•
•
•
•
Employing design experts in the Special Commission for the Recovery and Reconstruction of the city hall,
turning Valencia to become the first Spanish city to officially incorporate “design strategy” into the post-COVID
reconstruction action plan.
Creating a mixed experimental model that includes the figure of a Chief Design Officer and a Design Council in
the local administrative infrastructure.
Engaging strategic design branding services and processes to redefine the city´s position in its transformation.
Investing in the design sector and facilities to support DEI in the public administration.
Leveraging design and communication approaches to raise awareness of global challenges.
The case of Valencia reveals a series of preconditions for successful promotion and advocacy of DEI at urban
level, including the maturity of local design agencies involved, internal design innovation momentum fueled
by the Designscapes project, the reputation effect endorsed by the European project, the availability of design
theory, approach and toolkits, local policy awareness of and interests in innovation-driven economy model, and
environmental pressure from changing contexts like COVID-19. Besides, the key to success to create an opportunity/
occasion where bottom-up initiative and top-down strategy can be meet and merged.
Source: Placing Design Policy on the Urban Agenda. València. Available at: https://www.youtube.com/watch?v=_Vyudw23pFk&t=6s
21
TOWARDS A NEXT GENERATION OF EU DESIGN POLICY
A broad-based design innovation policy
The new EU design policy should aim to exploit the
generative potential of urban environments in the highest
possible number of European cities to encourage the uptake
and upscale of DeI by existing businesses, civil society
organisations, academic institutions, public administration
and other urban stakeholders, ultimately enhancing the
design innovation capacity of European cities to achieve
sustainable development goals through successful response
to pressing global challenges.
Promoting DeI as a key policy driver, the new design policy
should be a broad-based innovation policy. A broadbased innovation policy, firstly raised by the European
Commission32 and further developed by international scholars
and policymaking institutions to support regional and city
development33, stresses that the traditional innovation policies
were used to focus too narrowly on R&D and science-based
innovation; they should therefore be expanded to practicebased innovation by translating investments in knowledge
into products and services, as well as user-centred innovations
by involving users and customers in the innovation process.
A broad-based design innovation policy should follow
the same policy logic but focusing on the area of design
innovation. Considering that current design policy in Europe is
too narrowly based on a firm-oriented innovation paradigm,
the new policy vision and stance should incorporate a DeI
paradigm so as to make full use of design potential for
inclusive green growth to support societal sustainability.
Innovation goes far beyond the availability of new ideas or
the development of new technologies. It involves adaptation,
modification and usually hybridisation with existing ideas and
processes, and in all these processes of smart adoption, design
can play a key role.
32 Putting knowledge into practice: A broad-based innovation strategy for
the EU. COM (2006) 502 final.
33 OECD. (2020). Broad-based Innovation Policy for All Regions and Cities.
OECD. Available at: https://doi.org/10.1787/299731d2-en
22
This means that the new policy perspective needs broadening
in the following five aspects:
•
Broadening the scope of design beyond formgiving and aesthetic orientation. Design should be
recognised as a problem-solving approach and co-design
should be promoted as a key design capability to support
public participation and co- creation. And co-creation is a
guarantee of a smart and smooth adoption.
•
Broadening the scope of design-driven innovation
beyond aesthetic and soft innovation. Design as an
innovation enabler should be supported to drive a wider
range of innovation, from technological innovation and
business model innovation to social and urban innovation.
•
Broadening the agents of innovation beyond the
business and SMEs. In addition to the private sector,
public and third sectors are also key players of DeI that
should be empowered.
•
Broadening policy goal beyond productivity and
firm performance. Leveraging design potential to
address pressing global challenges and urban problems
should be established as one of priorities of design policy
•
Broadening policy action beyond individual and
organizational levels. To trigger wider systemic
changes, the level of design innovation policy should be
highlighted, and policy design capacity of policymakers
should be strengthened to support institutional changes.
This broadened scope of design policy do not mean the
rejection or abandonment of traditional foci. Many of these
new goals are still underexplored and therefore require
close scrutiny, as well as trial-and-error testing. Integrating
them into the new policy agenda can encourage further
research, investments and exploitation on these fields, as
well as strengthen cross-fertilisation among different actors,
disciplines, sectors, and levels.
For this to happen, new design innovation policies need to
ensure continuity of existing policy programmes and become
ground-breaking. This requires coordinated policy-making
that incorporates specific national and sectoral needs into
policy formulation and implementation at different levels of
government.
Policy recommendations
Following Schuster's approach34 to public policy making by
connecting specific targets to indented outcomes, four types
of intervention strategies – i.e., the awareness-raising, the
provision enhancement, the incentive compensation, and
the recognition confirmation strategy – can be developed
through the diagnosis of reality so as to detect and overcome
dysfunctionality35. On the basis of these four strategies, further
policy priorities and recommended actions have been tailored
and developed based on the latest results of the project as
well as expert consultancy.
I. The awareness-raising strategy
The awareness raising strategy aims to strengthen and
consolidate the building of design awareness, with a clear
orientation towards the stimulation of overall demand for
design in society. This is largely based on a diagnosis of the
reality that there is still a gap between countries and sectors
in terms of knowledge and information on design values and
design impacts. Therefore, all levels of government should
continue to support targeted awareness-building activities
by giving the priority to improving the better understanding
of DeI and to fostering a holistic design culture in European
cities. The challenge is to provoke demand for design policies
by disseminating the full range of potential impacts and
contrasting their competitive advantages against alternative
theories and practices of socio-economic transformation. A
clear message behind this strategy is that government should
make clear that design can be used as an enabler of innovation.
Priority 1. Improve understanding of design and
Design enabled Innovation.
1. Supporting both theoretical and empirical research
34 Schuster, M. (2003). Mapping State Cultural Policy. In M. Schuster (ed.)
Mapping State Cultural Policy: The State of Washington. Chicago: The
University of Chicago. pp 1-20.
35 Rausell-Köster, P. (1999). Políticas y Sectores Culturales En La Comunidad
Valenciana. Valencia: Tirant lo Blanch: Valencia.
to deepen and broaden the knowledge of emerging
areas of design discipline, new approaches and
toolkits, including service design, strategic design,
transition design, and DeI, with particular emphasis on
interdisciplinary and multidisciplinary perspectives that
integrate technological, environmental and institutional
dimensions into the design study.
2. Establishing a single, openly accessible informationsharing platform/repository to collect, disseminate and
communicate the results and outcomes of existing and
future design related initiatives and projects, with the
objective to facilitate the sharing and transfer of design
knowledge and good practices within and beyond
Europe.
3. Developing a reliable indicator system for measuring
and evaluating both economic value and social benefits
of design, which can be integrated into existing EU
statistical instruments such as the European Innovation
Scoreboard36.
4. Setting up Design Innovation Observatories as an
effective benchmarking tool to support design policy
making and policy monitoring at different levels of
government.
Priority 2. Foster a holistic design culture in European
cities
5. Promoting a new STEAMD (Science, Technology,
Engineering, Arts, Mathematics and Design) educational
trajectory in order to push design education into
the primary and secondary school curricula, thereby
cultivating design literacy and diffuse design ability of
citizens from an early age.
6. Encouraging not only the use of design within firms and
other types of public and not for profit organisations,
but also the integration of design in their organisational
cultures by creating open and collaborative working
environments, participatory and co-creative
organisational approaches, as well as user-proximity
networks.
36. There are different groups reflecting on the best ways to measure the economic
and social dimension and impact of design, but we are still far from having
homogeneous and contrasted methodologies. Perhaps it would be the moment to
launch a specific Horizon Europe call to fix the issue.
23
7. Injecting the design conception into urban governance
systems by developing differentiated and progressive
design-engagement strategies ranging from utilising
design to solve discrete problems, to internalising design
in the local administrative infrastructures, to involving
design in decision making processes, which depend on
the acceptance of design in each city.
8. Increasing public investment in design facilities, such as
design schools, design museums, and creative centres,
as well as in a broader range of creative facilitators, such
as innovation hubs, maker places, and living labs, in the
city to enhance the visibility and involvement of design
in the daily lives of citizens and in urban development.
Priority 3. Recognise design as a new policy
competency
9. Shaping a design and innovation prone mindset in policy
makers and civil servants by recognising policy design as
a key professional competency for public administration.
10. Institutionalising and routinising the involvement of
design in policy making by setting up a specialised design
department and chief design officer in the administrative
architecture of municipality governments.
II. The provision enhancement strategy
The provision enhancement strategy aims to foster collective
capacity to deliver DeI. It is based on a diagnosis of reality that
there's not a desired supply of design, either quantitatively or
qualitatively, in the market owing to some certain constraints,
such as market failure and the lack of government support.
This means that related competent authorities, particularly
regional and local governments, should take necessary
measures to augment the supply of design through direct
government intervention and affirmative actions, including
strengthening design education and training system and
building functioning urban design innovation ecosystem.
In addition to this, governments should also recognise and
harness the power of new technologies in the digital era,
placing emphasis on the integral development of design and
technology. Actions in this strategy should deliver an explicit
message that government will do something important to
support DeI.
24
Priority 4. Achieve excellence in European design
education to attract, train and feed design
talents.
11. National competent authorities should encourage
and support design schools, universities and other
relevant educational institutions to innovate training
programmes in such a way that can reflect the latest
developments of design discipline, new approaches,
emergent skills, and proven toolkits as well as
to offer need-based professional courses placing
special emphasis on design management and design
leadership to meet an increasing demand for DeI.
12. Enhancing support for international exchange
and mobility of design students, professors, and
researchers in higher education, as well as young
professional designers, to support cross-regional
knowledge transfer in DeI, through existing EU
mobility programmes such as Erasmus+ and the
Marie Skłodowska-Curie actions.
13. Supporting the establishment of European university
alliances for design education as a thematic pilot
within the existing European Universities Initiative
to strengthen cross-regional and inter-university
collaboration and cooperation in design teaching and
research, with a view to incubating several worldclass centres and clusters for design education in
Europe.
14. Attracting and retaining the best design and creative
talents from around the world in order to maintain
Europe´s leadership position in the fields of design
and design innovation practices by offering unique
benefits of working and living conditions and
applying supportive visa systems for highly skilled
designers and creative entrepreneurs.
Priority 5. Build functional urban design
innovation ecosystems
15. Shaping and reinforcing the social role of designers as
key actors of change by encouraging and supporting
design firms and studios as well as self-employed
designers to actively carry out business and social
innovation, and to engage in innovation processes in
business, third sector and public administration.
16. Building a well-functioning design service market and
promote intermediate agencies to improve design
supply and demand matchmaking mechanisms that can
facilitate collaborative innovation between the design
sector, SMEs, public and civil society organisations.
17. Establishing design innovation partnerships between
government, industry, universities and civil society to
enhance cross-sectoral collaboration to promote and
adopt design-driven approaches in a wide range of
urban innovation initiatives.
Priority 6. Prioritise the integration of design and
technology
18. Strengthening technology inclusive education and
training programmes aiming at designers to foster
digital innovation capacities in the design sector.
19. Supporting integral and synergistic development of
design industry and high-tech industries to unlock
the enabling potential of design in science-based and
technology-push innovation.
20. Tapping the potential of design to drive Europe’s digital
transformation and human centric Artificial Intelligence
by integrating a design-driven approach into the EU
digital and AI strategies.
21. Exploring new models and approaches to designenabled, technology-push business innovation and
entrepreneurship with customer-centric platform
economy as a pilot wherein design plays a key role in
enhancing digital experience.
III. The incentive compensation strategy
The incentive compensation strategy is targeted to increase
the willingness of all sectors of society to engage in DeI,
which is mostly out of the reality that there exist a number
of obstacles preventing practitioners from adopting design in
the innovation process or undertaking design-led innovation
and entrepreneurship. The key message should be delivered
by governments that those who are engaged in DeI will
get rewards; otherwise, they will get no support. From
this perspective, the key emphasis should be placed on the
increase in design-oriented funding opportunities, resources
and rewards, as well as the integration of DeI into the vision
and roadmap of urban agenda.
Priority 7. Increasing design-oriented funding
opportunities, resources and rewards
22. Continuing and expanding financial support for pilot
projects on DeI through existing EU funding programmes,
such as Horizon Europe, Erasmus+, European Social and
Investment Funds, and the Digital Europe Programme.
23. Offering citizens, enterprises and other public sector
organisations various subsidies and grants for design
leadership training programmes, design management
advisory services, pilot collaborations between the
design sector and academia on the one hand, business,
government and third sector on the other.
24. Establishing a Europe-wide Design enabled Innovation
award to recognise, reward, and promote good practices
of DeI.
25. Encouraging and effectively guiding government
departments and agencies to involve external design
experts in assisting civic participation in public policy
making in the form of procurement of services to
improve the level and quality of democratic engagement
in urban governance systems.
Priority 8. Integrate DeI into the vision and roadmap
of urban development
26. Crafting and clearly articulating awareness raising
strategies that highlight the value and benefits of
design and its potential contribution to UN’s Sustainable
Development Goals in EU cities.
27. Supporting European cities to join global design
network initiatives, like the UNESCO Cities of Design
Network and the Creative Cities Network, and to bid for
the World Design Capital initiative, to strengthen both
global visibility of local design innovation dynamics
and the local awareness and support pushed by global
initiatives.
25
28. Establishing publicly funded design promotion and
consultancy agencies to provide information and
knowledge, vocational and skills training, design
innovation consulting, policy design advisory, and
other think tank services focusing on the application of
design and broad-based innovation approach in social
policies, political agendas, economic strategies, cultural
initiatives, and technology roadmaps.
29. Leveraging the city’s existing innovation infrastructures,
including living labs and innovation incubators, to
promote and improve public participation in design
actions.
30. Developing government programmes and incentives to
support a variety of design-led initiatives and projects
that are consistent with public policy agendas and
strategic priorities at different levels of government.
actions should manifest that the government will guarantee
the right of innovators to use design.
Priority 9. Improve design protection and incentive
mechanisms to balance market and societal benefits
of DeI
31. Broadening the concept of design rights beyond the
visual appearance to extend the existing intellectual
property protection mechanisms to design products and
methods to fully safeguard profitable benefits resulting
from the engagement of design in the innovation
process.
32. Exploring and actively experimenting other formal and
informal appropriation mechanisms to maximise and
consolidate the societal benefits of DeI, with a special
focus on design actions generated by participatory
processes.
IV. The recognition confirmation strategy
The recognition confirmation strategy aims to build a
systemic ability that can reinforce the implementation of DeI
as an intrinsic need of individual and organizational actors.
This relies on a diagnosis of the reality that there’s a growing
consensus on the necessity for design in society. Governments
therefore need to establish a basic legal framework (e.g.,
IPR support and tax incentives) to safeguard both market
and societal benefits of DeI practices and corresponding
26
33. Establishing and improving appropriation mechanisms
for innovation benefits by extending the application of
Intellectual Property (IP) protection systems to the DeI in
order to fully safeguard bottom line returns of innovation
activities while maximising their social benefits.
NEXT STEPS: LINKING DESIGN POLICY TO THE EU
FUNDING PROGRAMMES
To summarise our perspective, we see DeI at the crossroad
of technology trends, societal challenges, design principles
and approaches, and the inspired and growingly mature
behaviours of public and private innovators. This innovation
materialises within “niches”, which have the power, under
certain conditions, to influence and change the structures
of our living environments. To make these changes come
true, the European Commission, Member States, Regional
governments, and local authorities should take appropriate
and immediate actions to support design in wider areas
of innovation and entrepreneurship, global sustainable
development, and democratic policy making.
The next step to be taken by governments at all levels
is therefore to inject design policy and support into
the EU funding programming period for 2021–2027
within the different instruments – from Horizon Europe to
Erasmus+ to European Structural and Investment Funds
(ESIF) – redesigned for this period. Within this framework,
there are three policy options available to relevant competent
authorities at the EU, MS, Regional, and City levels:
•
Option 1: design is supported as usual with no
change from the current scenario.
•
Option 2: design is supported as a vertical policy
priority – much in the same way as
innovation or growth.
•
Option 3: design is supported as a horizontal
policy priority – similar to e.g.
gender balance.
Following the scenario analysis for different policy
levels, we have compared the above three policy
options in terms of the possible risks/issues involved,
the likely benefits/opportunities brought about, the
specific instruments that might be leveraged, and
the expected landing situation by the end of the next
programming period. The corresponding conclusions
can be summarised as follows:
At EU level
Design should be supported as an EU level vertical
policy priority out of many reasons. On the one hand, good
progress in this direction would mean further developing a
truly European concept - akin to the celebrated social model
or to the user driven, open innovation paradigm. On the
other hand, an EU level policy action might help overcome
the problems related with poor Member State level policy
coordination, leading to different speeds and shapes of
national intervention. According to a 2014 survey by the
Design Policy Monitor37, all EU-28 countries at that time had
some design promotion activities in place. Design support
programmes existed in 12 countries, 18 had at least one
design centre in operation and 15 were explicitly including
design in national policy, either as part of innovation policy
or with a dedicated action plan. However, the geographical
spread of such initiatives does not enhance their thematic
convergence nor facilitates the determination of a critical
mass of good practice examples cutting across the EU
country borders.
As a B-plan we would also recommend enhancing the
interoperability, if not the broad coherence of
national innovation policies by an extended injection
of design. This would at least contribute to increasing the
awareness of value created and possibly the impacts, not
disjoint from the renewal of training and skill qualification
schemas.
Recommended programmes: Erasmus+ and Horizon
Europe, particularly its third pillar, with EIC, the Innovation
Ecosystems, EIT and its KICs, and possibly the Digital Europe
Programme.
37 See https://www.ico-d.org/database/files/library/SEE_DPM_2015_Jan.pdf
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Exhibit 6. Results of scenario analysis at EU level
Policy options
Policy as usual
Design as a vertical priority
Design as a horizontal priority
Risk/ Issues
Different speeds of EU MS design
policies, no diffusion of the broadbased perspective to innovation
Diversified starting conditions, limited
learning attitude, ceremonial or
temporary adoption of innovations
Little interoperability of MS innovation
policies across countries and thematic
domains
Benefits/
opportunities
Synergies with the Urban Agenda
for the EU and the Smart Cities
Marketplace
Synergies with the Innovation Ecosystems
and EIT KICs
Synergies with higher education, VET &
skill qualifications
Instruments of
leverage
Soft coordination (eg. the
Blueprint for cities and regions or
the EIP-SCC)
Horizon Europe, EIC, EIT, Digital Europe
Programme
Erasmus+, ESF, European Universities
Initiative, EIT-HEI
Scenario by 2027
Lack of EU critical mass due to
limited MS policy harmonisation
A truly EU concept in operation esp. in
business
Increased awareness and impacts of
design in society
At EUMS level
Should the decision to make design a vertical policy target
be conferred to the Member State level, we could probably
expect the perpetuation of some national disparities, due
to the different starting points and levels of maturity of EU
countries, only partly offset by the different availability of
financial resources from especially ESIF (European Structural
and Investment Funds). However, this situation would
be preferable to the ‘policy as usual’ option, which
would also constitute a missed chance of multinational
cooperation. The B-plan would put even more emphasis on
education and VET reforms, including for capacity building
of the public sector, which is basically a Member State
competence; but taking design as a cross-cutting priority
would at least favour the harmonisation of thematic policies
according to common principles.
Recommended programmes: national funds, ESIF
national operational programmes.
Exhibit 7. Results of scenario analysis at EUMS level
Policy options
Policy as usual
Design as a vertical priority
Design as a horizontal priority
Risk/ Issues
Missed chance of deeper MS level
cooperation
Difficult to achieve EU level policy
harmonisation if not coordination
Uneven readiness of MS and low speed of
thematic policy changes
Benefits/
opportunities
Resulting from the respective
national policy mixes
Synergies with Smart Specialisation
Strategies and Platforms
Synergies with VET and higher education,
IPR and cultural policies
Instruments of
leverage
Own funds, ad hoc national
programmes
Own funds, ERDF national operational
programmes
Own funds, ESF national operational
programmes
Scenario by 2027
Low/uneven take up rates of
design and maturity levels of
policies in EU MS not grasping the
broad-based perspective
National disparities in policy visions and
performances possibly enhanced by
independent actions
Competitive adoption of broad-based
design innovation policies in EU countries
28
At regional level
Little difference would probably make the decision to
move the core of policy initiatives to the regional level.
In case of ‘policy as usual’ option, we would expect to see
low and unequal take up rates of design again until 2027.
In case of vertical priority setting, the issue of financial
and human resources could become more binding, but the
intra-regional disparities are likely to be lowered (e.g.,
between cities of a same region). Moreover, at least in case
of horizontal prioritisation, leveraging ESF resources and the
growing experience of policy benchmarking would lead to
an increased policy capacity and quality of governance.
Recommended programmes: own funds, Interreg 20212027, ESIF regional operational programmes.
Exhibit 8. Results of scenario analysis at regional level
Policy options
Policy as usual
Design as a vertical priority
Design as a horizontal priority
Risk/ Issues
Missed chance of thematic
cooperation (or a very limited
one) among EU Regions
Heterogeneous financial and human
resources lead to diversified results and
impacts
Uneven readiness of Regions and low
speed of thematic policy changes
Benefits/
opportunities
Resulting from the respective
regional policy mixes (and the
national policy stance)
Synergies with Smart Specialisation
Strategies and Platforms
Diffused capacity building and policy
learning in the region
Instruments of
leverage
Own funds, ad hoc regional
programmes disentangled from
the broad-based perspective
Own funds, ERDF regional operational
programmes
Scenario by 2027
Low/uneven take up rates of
design and maturity levels of
policies in EU Regions
Intra-regional disparities possibly lowered
but unclear impact on inter-regional
disparities
Own funds, Interreg 2021-2027, ESF
regional operational programmes
Competitive adoption of broad-based
innovation policies in EU regions
At city level
The city level is where most impacts are foreseen,
depending on the future course of actions, at least because
no particular measures or initiatives characterise the asis situation. In the case of vertical priority setting,
evidently the need for a critical mass of (human and
financial) resources would be even more binding than in
the case of regional policy. On the other hand, the benefits
would be considerable, both in terms of gains from ‘design as
infrastructure’ and possible synergies with Smart City plans
and programmes. In case of horizontal prioritisation, the
challenge would be how to reconcile its ambitious goals
with the probably low level of readiness that most City
departments (and areas) would denote, at least initially.
Then, however with the progress of time and action, the
benefits would accrue, both in terms of capacity building
and policy learning, and ultimately improved policy making.
Recommended programmes: own funds, ESIF, private
resources (leveraged by the use of instruments such as the
DESIGNSCAPES open calls).
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Exhibit 9. Results of scenario analysis at City level
Policy options
Policy as usual
Design as a vertical priority
Design as a horizontal priority
Risk/ Issues
Missed opportunities to learn,
innovate and grow
Innovation localised only where a critical
mass of resources is already existing
Learning localised only where preexisting conditions are more favourable
Benefits/
opportunities
No benefits from DeI
Design as diffused infrastructure,
synergies with Smart City plans
Capacity building and policy learning
(possibly also in connection with UN
SDGs)
Instruments of
leverage
No formal action to implement
DeI
Own funds, ERDF, private resources in
support of DeI calls (similar to the CSA
cascade funding mechanism operated by
DESIGNSCAPES)
Own funds, ESF, private resources
(including for educational and training
purposes at local level) also from donor
organisations
No value created from DeI
Business and societal value creation
Improved framework conditions for DeI
Scenario by 2027
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Text box 3. The Valencia Declaration advocates design for urban innovation
On 11 March 2020, a group of design scholars, practitioners and policy makers from around the world participated in the
first Designscapes Policy Forum in the city of Valencia, Spain, and as one of the key outcomes of the conference, the Valencia
Declaration was issued, aiming to advocate design for urban innovation.
The Declaration reaffirms design as a catalyst for innovation, a facilitator of sustainability, a supportive cultural and technological
value-adding element, an agent of change, a contributor to resilience and risk management, and a facilitator of development.
The Declaration states that cities should play a key role as a testing ground environment for new solutions to global challenges,
to be commercially developed at a later stage and/or to be the cradle of emerging and radically innovative practices.
The Declaration recommends focusing on the social relevance of design and harnessing the potential of cities to support design
innovation as a tool for urban change.
The Declaration, therefore, identifies five priorities to strengthen the design innovation capacity of European cities, which include
•
•
•
•
•
Design should become a new common good.
Design should become a new policy competence.
The European city as a launchpad for design innovation.
Building design capacity for all.
Each proposal for design innovation has its own optimal dimension.
In conclusion, the Declaration proposes an alliance of European cities to promote the use of design as a lever for innovation,
widen the awareness of the impacts of design, develop appropriate policy frameworks, strengthen local skills and capacity, and
undertake strategic city tasks. The goal of this alliance is to work on capacity building of public and private actors and to ensure
design enabled innovation more and more purpose-driven: that is, give it a transitional value.
Source: The Valencia Declaration, 2020. Available at: https://www.designscapes.eu/resources/
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DESIGNSCAPES aims to exploit the generative potential of urban environments in the highest possible
number of European Cities; to encourage the uptake, further enhancement and up scaling of DeI by existing
enterprises, start-up companies, public authorities and agencies, as well as other urban stakeholders.
The rationale behind DESIGNSCAPES approach is that cities are looked upon as engines of innovation, to be
fostered and stimulated appropriately. In many cases innovation activities are concentrated in spatial niches
and result from individual or small network initiatives (social niches) in various domains (mobility, health,
ICT, etc.). They are the outcome of the spatial concentration of the empowerment of citizens, looking for new
tailored solutions addressing daily challenges.
From a policy perspective these initiatives, and DeI in general, are viewed as one of the mechanisms barring
an added value towards adaptive, qualitative and learning cities. However, more insight in the working of DeI
as a means and an outcome is needed, taking into account its contextual features, specificity and multiplicity.
This can only be done by learning at three levels, namely individual, network and organizational levels, by
connecting initiatives within and between cities, and by bringing practice, policy and research together.
Evidence-based policy-making will be strengthened by supporting learning processes of "what works"/
"what does not work" and under what conditions. This will contribute to more DeI initiatives from the ground,
new possibilities for up-scaling of small scale DeI experiments, and new tools of policy making in the field,
thereby accelerating DeI for growth.
DESIGNSCAPES
This projects has received funding from
the European Union’n Horizon 2020
research and innovation programme
under grant agreement Nº 763784