Tracy Fullerton
Tracy Fullerton is an experimental game designer, professor and founding director (emeritus) of the USC Games program. Her research center, the Game Innovation Lab, has produced several influential independent games, including Cloud, flOw, Darfur is Dying, The Night Journey, with artist Bill Viola and Walden, a game, a simulation of Henry David Thoreau’s experiment at Walden Pond, which was named “Game of the Year” at Games for Change 2017 and “Developer Choice” at IndieCade 2017. Tracy is the author of “Game Design Workshop: A Playcentric Approach to Creating Innovative Games,” a design textbook used at game programs worldwide, and holder of the Electronic Arts Endowed Chair in Interactive Entertainment. Prior to USC, she designed games for companies including Microsoft, Sony, MTV, among many others. Tracy’s work has received numerous honors including an Emmy nomination for interactive television, IndieCade’s “Sublime Experience,” “Impact,” and “Trailblazer” awards, Games for Change “Game Changer” award, the Game Developers’ Choice “Ambassador” Award, and Time Magazine’s Best of the Web.
Address: Los Angeles, California, United States
Address: Los Angeles, California, United States
less
Related Authors
Mia Consalvo
Concordia University (Canada)
James Elkins
School of the Art Institute of Chicago
Murat Akser
University of Ulster
Maurizio Forte
Duke University
David Seamon
Kansas State University
Dominic Arsenault
Université de Montréal
Andrea Pinotti
Università degli Studi di Milano - State University of Milan (Italy)
Jesper Juul
The Royal Danish Academy Of Fine Arts, Schools Of Architecture, Design And Conservation
Ilia Palaguta
Saint-Petersburg Stieglitz State Academy of Art and Design
Alicia Camara
Universidad Nacional de Educación a Distancia
Uploads
Papers by Tracy Fullerton