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Ironhide (Movie)

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The name or term "Ironhide" refers to more than one character or idea. For a list of other meanings, see Ironhide (disambiguation).
Ironhide is an Autobot from the Movie continuity family.
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A different kind of tooth fairy. He knocks them out for the one in the frilly dress to collect.

Ironhide is the Autobots' resident weapons specialist and Optimus Prime's old friend. He is old because he is hard. He's probably had enough replacement parts to build a small army, but Ironhide doggedly refuses to roll over and die for anyone. He'll fight to the bitter end and take down more than his fair share of Decepticons in the process.

Ironhide doesn't always see optic to optic with Prime, despite their friendship. He's perhaps the more practical of the two, and more than a little trigger happy, so he can be more willing to push the Autobot code to the limit if he thinks it will get the job done faster.

He has more guns than a smaller third-world country, and he may or may not have blown up a planet with said guns. Ironhide possesses an unusual, vaguely Oceanic accent.

He is also sometimes known as the "Tooth Fairy".

I'm a soldier. I'm made for war. Your kind simply... are not.

—Ironhide's resume for joining the Autobots, Defiance #4

Contents

Fiction

Movies

The six movies are the primary component of the live-action movie continuity family. Their events should be taken as canon for all other pieces of fiction listed below, unless otherwise specified.

Transformers film

Voice actor: Jess Harnell (English), Katsuhiro Kitagawa (Japanese), Gai Wenge (Chinese), Oliver Siebeck (German), Duda Espinoza (Portuguese), Dafnis Fernández (Latin American-Spanish), Ricky Coello (Castilian Spanish), Pascal Massix (European French), Manuel Tadros (Canadian French), Vinod Sharma (Hindi), Roberto Pedicini (Italian), Kerem Atabeyoğlu (Turkish)
Just kidding... I just wanted to show him my cannons.

—Ironhide is eager to impress.

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Clint Eastbot in The Good, The Bad and The Metallic.

Responding to Bumblebee's call for assistance, Ironhide and the other Autobots under Optimus Prime's direct command came to Earth, with the old soldier landing in a suburban pool. As he climbed out of the water, a little human girl asked him if he was (of all things) the tooth fairy before he quickly hid behind some trees when the child's parents exited the house. He scanned their GMC Topkick truck and transformed, leaving the residence. He linked up with Jazz and Ratchet, and they proceeded to the rendezvous point, where they met up with Optimus and Bumblebee. After meeting Sam Witwicky and Mikaela Banes, Ironhide displayed an eagerness to show off his cannons, and made a classic Clint Eastwood impression to show it by saying "You feeling lucky, punk?"(which earned him an instant reproof from Optimus).

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Don't shoot! I swear I don't feel lucky!

Going to the Witwicky residence, Ironhide had lubricant released upon him by a rodent. This unpleasant situation was made worse by Sam Witwicky's frantic refusal to let him shoot it. Ironhide relented, despite the fact that it would cause rust. He also suggested shooting the parents, as they were interfering with Sam's search for Captain Witwicky's glasses. Optimus reminded him that they don't hurt humans and scolded his weapons expert, to which Ironhide meekly responded that he merely thought it should remain an option.

After Sam, Mikaela and his parents were captured by Sector Seven, Ironhide got a real good chance to show off his cannons when he and the other Autobots totally outclassed the S7 agents by instantly disarming them of their weapons, then rescuing the boy and his girl. Unfortunately, their escape was to be short-lived, as Bumblebee was captured by the mysterious agents after saving Sam and Mikaela's lives. The next morning, when Optimus Prime was pondering their next move, Ironhide asked why they had to save the humans, prompting Prime to go into one of his long speeches about freedom and sacrifice, concluding that the humans need not pay for the mistakes of Cybertron-kind, and if need be, he would destroy the AllSpark by fusing it with his own spark. Inspired by his words, Ironhide debated no further, and the Autobots set out for the location of the AllSpark, Hoover Dam. Halfway there, to their surprise, they saw Bumblebee leading a column of Sector Seven assault vehicles, so Ironhide and the rest of the Autobots joined the unit.

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Ironhide is a real showoff.

During the final battle at Mission City, Ironhide realized that the F-22 Raptor that appeared to be providing Captain Lennox's troops with air cover was in fact his former comrade Starscream. Ordering the others to take cover, Ironhide and Bumblebee lifted a discarded truck full of Furby toys to protect the humans against Starscream's strafing run. It worked, but the explosion threw Ironhide back and crippled Bumblebee. Soon afterwards, Devastator attacked, forcing Ironhide to do several somersaults to avoid the Decepticon's missiles, thus totally scaring the crap out of a lady sitting in the middle of the street.

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Now you know why they call me Ironhide: every dirty job that comes along.

Ironhide and Ratchet took it upon themselves to protect Sam from Starscream and Blackout as he made his way to a rooftop where he could pass the AllSpark to a military helicopter. Unfortunately, Starscream blocked off Sam's path, prompting the Autobot guardians to engage the more powerful Decepticon immediately. After taking several missiles in the gut, Ironhide implored Sam to keep running.

After the destruction of Megatron and the AllSpark, Ironhide cradled the body of the fallen Jazz and somberly informed Optimus Prime that there was nothing they could do. Ironhide then gave Captain Lennox a ride home and spent the remainder of the day observing Sam and Mikaela making out on the hood of Bumblebee's vehicle mode. Transformers

Ironhide's involvement in the preceding events, or events mostly similar, were also chronicled in the novels "Transformers," "Transformers: The Junior Novel" and "The Quest for the AllSpark"; the "Transformers: Movie Adaptation" and "Movie Trilogy" comics; the activity book "Look and Find Transformers"; and the storybooks "Optimus Prime Versus Megatron," "Sam's New Car," "Transformers Play-a-Sound," "Meet the Autobots," "Meet the Decepticons," "Transformers Mix & Match" and "Transformers: The Movie Storybook."

Revenge of the Fallen film

Voice actor: Jess Harnell (English), Katsuhiro Kitagawa (Japanese), Gai Wenge (Chinese), Oliver Siebeck (German), Duda Espinoza (Portuguese), Dafnis Fernández (Latin American-Spanish), Ricky Coello (Castilian Spanish), Gilles Morvan (European French), Manuel Tadros (Canadian French), Vinod Sharma (Hindi), Roberto Pedicini (Italian), Kerem Atabeyoğlu (Turkish)
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We see you down there.

Ironhide acted as an Autobot support unit in Shanghai as NEST hunted for Decepticons. When Major Lennox told him that they had echoes of energy readings, Ironhide assumed robot mode and confirmed that their target was nearby, saying he could smell him. Unfortunately, the Decepticon in question turned out to be Demolishor. Ironhide chased after the massive Decepticon as it roared through the streets before Optimus Prime was deployed from the air and attacked Demolishor, allowing Ironhide to jump on his structure and shoot out his massive wheel, sending him crashing into a warehouse. Ironhide stood with his commander as Optimus prepared to deliver the killing blow, listening to Demolishor's warning about The Fallen's return before he died. Ironhide returned to base, resting in his alternate mode in his hangar while Optimus conferred with William Lennox, General Morshower and Theodore Galloway.

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"If you're gonna point a gun at someone, just keep it pointed away from him."

Later, Ironhide accompanied the Autobots to rescue Sam Witwicky from Megatron and Starscream, but was too late, for the revived Decepticon leader had killed Optimus in combat. When Ironhide returned to an American air base with Optimus' body, he was surrounded by military forces under Galloway, who had managed to secure NEST's deactivation following multiple Decepticon attacks around the planet. Furious that the humans dared to point a weapon at him, Ironhide almost lost his temper, but Lennox convinced him to not turn on the non-NEST soldiers. Ratchet recommended leaving Earth, but Ironhide argued he believed Optimus would not want them to abandon the humans, apparently becoming leader of the Autobots in the process.

Ironhide was to retreat with the other Autobots to Diego Garcia until Lennox received a message from Witwicky and his friends to come to Egypt, having figured out the Decepticons' scheme. Lennox managed to trick Galloway into jumping out of the plane carrying the soldiers and Prime's body, while the rest of the Autobots in the second plane quickly cut through the nets containing them. Ironhide then advised the crew to open the doors and let him out of the plane. NEST parachuted into a small village near the Pyramids, but soon lost communication when Starscream released an EMP blast at them.

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If I'm running you know its bad!

During the defensive operations of NEST's position, Lennox decided to send a team to locate Sam, and Ironhide and Arcee immediately announced that they would lead the team. Transforming to vehicle mode, Ironhide rolled out with a number of soldiers and Arcee. After finding the humans, they were ambushed by several Decepticons, with both Arcee and Ironhide hit numerous times while providing cover fire for their friends, and told Sam and Mikaela to run while they drew their fire. Ironhide survived, albeit heavily damaged, and had to run for his life (ejecting his weapons in the process) when a United States Air Force B-1B Lancer bomber arrived delivering 2000-pound JDAM bombs, obliterating the remaining Decepticon troops in the area. Momentarily safe, Ironhide and the others witnessed Sam resurrect Optimus Prime with the Matrix of Leadership, and his leader's subsequent defeat of The Fallen. Revenge of the Fallen

Dark of the Moon film

Voice actor: Jess Harnell (English), Katsuhiro Kitagawa (Japanese), Gai Wenge (Chinese), Dafnis Fernández (Latin American Spanish), Ricky Coello (Castilian Spanish), Oliver Siebeck (German), Gilles Morvan (European French), Manuel Tadros (Canadian French), Vinod Sharma (Hindi), Duda Espinoza (Portuguese), Roberto Pedicini (Italian), Galip Erdal (Turkish)
Class dismissed.

—Ironhide, after destroying the Dreads

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Who's that coming up on my right?

In the years since the defeat of The Fallen in Egypt, and with their human allies closely watching for signs of Decepticon activity, the Autobots have now dedicated themselves to resolving human conflicts, fearing that rogue elements of humanity might spark the sort of global conflicts that devastated Cybertron.

Shortly after returning to the NEST facility from an unspecified mission, Ironhide was inspecting a new weapon that Que had created when NSA Director Charlotte Mearing arrived to speak with Optimus Prime. However, Ironhide and Dino let the human know that the Autobot leader was in a foul mood, believing that the US government had lied to the Autobots about disclosing all of their knowledge about the Cybertronians, given the discovery of an engine fuel cell from the long-lost Ark at Chernobyl. Mearing professed that she had not had clearance to this information until now, and introduced the Autobots to NASA administrators and famed Apollo 11 astronaut Buzz Aldrin, who explained the truth about their mission to the Moon was to explore the wreck of the Ark, and how they suspected that the Soviet Union had been trying to generate fissionable power with the fuel cell.

After Sentinel Prime had been rescued from the wreck of the Ark and brought back to Earth, Ironhide rushed into the chamber where he had been reactivated by the Matrix of Leadership after hearing of a commotion. After Sentinel realized that he was among friends, Ironhide witnessed him explain how his pillars were key to activating his space bridge, a teleportation device that was crucial to the Autobot war effort.

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How did this happen?! None of us are even Mexican!

Soon, the human boy Sam Witwicky discovered that the Decepticons had stolen hundreds of pillars from the Ark decades earlier, and were now after Sentinel Prime and his control pillar to utilize the space bridge. As Sentinel, Bumblebee, Sideswipe and Mirage neared the NEST base, Ironhide moved out to intercept their Decepticon pursuers, the Dreads. After colliding head on with Crankcase and Crowbar, Ironhide and Sideswipe forced the Decepticons to drop their weapons after a tense "Mexican standoff". However, they deployed explosive spears, managing to hit Ironhide in the shoulder with one before recommencing their attack. The veteran Autobot caught a blaster tossed by Sideswipe and used it to shoot Crowbar in the face, before pulling the spear out of his shoulder, impaling it into Crankcase's face, slamming the Decepticon into an abandoned car and kicking the wreckage into a nearby auto shop as the spear exploded.

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You better get used to dying horribly, buddy.

Arriving at the NEST base, Ironhide assured Sam and Colonel Lennox that he would protect Sentinel Prime from the Decepticons. However, the former Autobot leader had other ideas, explaining that he knew that they would never win the war, and to save Cybertron from destruction, a deal was made with Megatron. Before anybody could react, Sentinel shot Ironhide in the back with his hidden cosmic rust cannon. Succumbing to the effects of the rust, Ironhide demanded to know what Sentinel had done, but the Prime callously stated that he was merely "discharging" the soldier from duty, and dealt the finishing blow. As the traitor disappeared into the NEST base to retrieve his pillars, Ironhide died, crumbling into dust. Dark of the Moon

Ironhide's involvement in the preceding events, or events mostly similar, were also chronicled in the novels "Transformers: Dark of the Moon" and "Transformers: Dark of the Moon: The Junior Novel"; the "Transformers: Dark of the Moon Movie Adaptation" and "Movie Trilogy" comics; and the storybooks "Autobots Versus Decepticons," "Optimus Prime's Friends and Foes," "Dark of the Moon: Action Pop-ups!" and "Bumblebee's Best Friend."

Age of Extinction film

Five years after the Battle of Chicago, Ironhide was listed as "deceased" by the CIA taskforce, Cemetery Wind. Age of Extinction

The Last Knight film

TLK-history-Ironhide.jpg

Ironhide was active during the Battle of Trafalgar in 1805 and the First World War in 1914, where his exploits were documented and covered up by the Order of the Witwiccans. The Last Knight

Bumblebee film

Ironhide was among the Autobots fending off a wave of Decepticon forces led by Shockwave and Soundwave and was eventually ordered to retreat by Optimus Prime. Tasked with finding other Autobots scattered throughout the galaxy and rendezvous on Earth, they left Cybertron in various escape pods. Bumblebee

IDW movie comics

Thousands of years ago, with Cybertron's energy reserves dwindling and the Transformer race splintering into warring factions, Ironhide was part of the Thetacons, violent militants who rejected the teachings of Sentinel Prime. He was part of the battle to seize the retrieved AllSpark from Sentinel's band, but when that group used the AllSpark to revitalise Cybertron (proving Sentinel was right all along), the Thetacons lay down their arms. Ironhide did not understand what the Cube was going to be used for if not for subjugation, and Optimus informed him it was to spread "freedom". In gratitude, Ironhide spoke to his commanders about building a temple to house the AllSpark. Foundation #1

In the unified Cybertron, Ironhide became a captain in Megatron's Cybertronian Defense Force. He grumbled about working with inexperienced recruits like Starscream and Chromia, though he and Chromia shared a more merciful attitude than the rest of the force towards malcontents opposing Sentinel's new order. He visited Optimus during an archaeological expedition by his Science Division, expressing delight at how they were proving many beliefs Ironhide had deemed invalid after Sentinel proved he was a Prime. Foundation #2

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"Sorry, we can't take you on in the Decepticons if you insist on having good-guy eyes."

Later, when Megatron had usurped leadership of Cybertron with Optimus to become Lord High Protector, Ironhide and commander Starscream were to report to him, but Starscream was late due to an encounter with hostile aliens from the Eshems Nebula. Later, during an attack by the same aliens, Ironhide commanded the ground defense units in the city of Metrotitan, near the Simfur Temple. When Bumblebee and Cliffjumper were pinned down inside the temple, they considered contacting Ironhide for suggestions on what to do. Defiance #1

After the aliens were driven out and Megatron assumed his dictatorship of Cybertron, Ironhide found himself belonging to an increasingly violent and unstable military. He was present when Megatron ordered Starscream to conduct some clandestine operation of which Ironhide did not take part in. Defiance #3 He and Chromia later saw Optimus Prime and his team leaving after setting up a bomb after defeating Starscream. Foundation #3 The disenchanted Ironhide turned his back on the military after Megatron's declared Optimus's followers to be traitors, and that the army now flew under the banner of the Decepticons. Defiance #3

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Ironhide REALLY wants to join the Autobots.

Disillusioned with what the military had become, Ironhide wandered far from Trypticon to search for answers, and so preoccupied was his thoughts that he was captured by forces loyal to Optimus Prime in Burthov. Brought before the rebel leader, Ironhide pledged his allegiance to Optimus's Autobots, stating that he had no desire to destroy the innocent, and he knew the Autobots to be innocent of what Megatron charged them with. Besides, they needed somebody with his experience as a soldier. When the Autobots discovered that Megatron was building a massive warship, they thought it would be best to build one of their own, though they lacked the means to do so. Ironhide, however, knew of a fix-er-upper that they could repair in secret. Defiance #4

As more gathered to Optimus Prime's cause, a young Autobot named Sideswipe came to train under Ironhide. After Ironhide showed him the ropes, he went on to be assigned to a settlement of displaced Autobots. That assignment went disastrously, as Demolishor massacred the entire settlement, leaving Ironhide's student for dead. Sideswipe returned to the same unit as his former mentor embittered, suffering from survivor's guilt. Noting the new recklessness and ruthlessness that Sideswipe displayed, Ironhide attempted to reach out to his old student. Angrily, Sideswipe declared that he had grown beyond Ironhide's tutelage. Tales of the Fallen #2

As the war raged, Sentinel revealed he had constructed a torch that would end the war and prevent more deaths. It required the AllSpark to be activated, and Ironhide led the Autobot charge on Simfur Temple. Elita-One successfully activated the torch and delivered it to Sentinel, who boarded the Ark. The ship arrived at Simfur, but Starscream destroyed it. Ironhide carried Arcee and Chromia off the battlefield during the retreat. A vengeful Optimus led an attack on Megatron's citadel, and Ironhide stood by his side, sustaining heavy damage when he pushed Optimus out of the way of the smelting pool. Optimus entered the citadel to confront Megatron alone, while Starscream and Shockwave attacked Ironhide. Optimus revealed the attack was a distraction from the theft of the AllSpark by Wheeljack's Autobots aboard the second Ark, and opted to rescue his best friend instead of killing Megatron. Foundation #3 Foundation #4

Optimus claimed they would take the AllSpark aboard the Ark as they left Cybertron, but what he didn't reveal to all but a select few was that they were really going to blast the AllSpark into deep space to both distract the Decepticons and to buy them valuable time. Ironhide was one of those who followed Prime on the Ark to chase after the AllSpark, which, unbeknownst to the Autobots, had locked onto the position of a Star Harvester in a distant star system. Defiance #4

As the Autobots and their human allies made their way to Mission City, Ironhide rammed Barricade into a support pylon on the freeway, putting the Decepticon out of commission. The Reign of Starscream #1

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"I'm not impressed by someone who blows up JUST ONE CAR."

In the immediate aftermath of the battle in Mission City, Ironhide accompanied Captain Lennox and his soldiers, hunting for creatures created by the AllSpark energies. They had already destroyed three of the creatures when another one fled into a red minivan, which Lennox's men peppered with small arms fire. Ironhide decided to show them what real firepower was and blew up the van with one shot. As the Autobots prepared to move out and flee the approaching Sector Seven and government forces, Ironhide placed Jazz's remains into a trailer Sergeant Epps had found, and together the soldiers had a moment of silence for their fallen comrade. A month later, after he was approached by Agent Simmons, Lennox requested the Autobots help escort the human convoy transporting the remains of the fallen Decepticons. However, the Autobots had been shadowed on their way to the meeting place by a police car, whom both Lennox and Ironhide guessed was Barricade. Alliance #1

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At least they're more emotional about this than Prime, and they never knew him.

Ironhide and the other Autobots arrived at Sector Seven's secret Nevada desert installation to participate in the convoy that would transport the Decepticon bodies to San Francisco. He disagreed with Optimus Prime's decision to leave the AllSpark fragment in the custody of Sector Seven while they were away, but nevertheless respected his commander's decision. On the freeway, Optimus Prime had a change of heart and sent Ironhide and Bumblebee back to retrieve the AllSpark fragment. Unfortunately, Ironhide, being the slower of the two Autobots, didn't reach the base until after Wreckage and Starscream had caused significant death and destruction. During the cleanup, he could be seen comforting the injured Bumblebee. Alliance #2

Alliance3 Ironhide Bumblebee.jpg

Amidst the scene of devastation at Sector Seven's Nevada base, Ironhide praised Bumblebee for his courage in attempting to defend the humans, but Bumblebee regretted that he could not save them all. After Jazz's burial two weeks later, Optimus Prime accepted a proposal from Captain Lennox that the humans and the Autobots form a special unit tasked with defending their mutual home. The Autobots began training with their human allies on the island of Diego Garcia, however, the lack of coordination meant even Bumblebee showed up the humans. Ironhide opined that Bumblebee's shot was "awesome". Regardless of some teething issues, the team rolled out when the Decepticon Swindle was spotted in San Francisco. Alliance #3

On the plane trip to the city, Ironhide commented on the likelihood of Swindle and Dead End putting up a fight, and how he hated flying. On the safe, stable ground, Lennox gave orders, Ratchet and Epps were assigned to team two, who would set the trap. En route to the Decepticons, Ratchet and Ironhide bantered about how the former's vehicle mode was more suited to NEST's cover story of a chemical spill, while the latter asserted that he was the more stylish of the pair. After the Decepticons were disposed of, Major Lennox and Optimus Prime decided to send Bumblebee back to the United States to once again assume the role of Sam's guardian. Ironhide reminded his little buddy to stay out of trouble, at least until the larger Autobot arrived to take over the protector role. Soon, more Decepticons were spotted on Earth, and Ironhide was deployed to Italy to deal with Fracture's team. After Reverb and Gunbarrel had been destroyed, NEST forces led Fracture to Ironhide, who rammed the female Decepticon off the cliff road she was racing upon. Somewhere in the United States, Barricade managed to evade capture or destruction, forcing Ironhide to give Bumblebee warning. Alliance #4

Ironhide was reunited with Sideswipe at Diego Garcia after the younger bot had answered Optimus Prime's homing beacon and joined NEST. He found that Sideswipe had changed little, and if anything had become even more of a loose cannon in his pursuit of Demolishor. Unable to reach his former trainee with words, Ironhide was reduced to performing damage control in the skirmish at Buenos Aires, Argentina. However, in the aftermath, Sideswipe saw the destruction he had wrought and the fear it engendered in the humans, begrudgingly admitting that Ironhide had been right all along. Tales of the Fallen #2

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Ironhide was part of the team that halted Alice's rampage after the Decepticon stole an RV. He didn't contribute much to the battle, possibly because subtlety was called for. Nefarious #1 He joined Sideswipe in stopping three Decepticons fleeing a site in Utah. He warned Sideswipe of the possible effects of hubris, and rammed Reverb. When Dirt Boss seemed to surrender, Ironhide prevented Sideswipe from doing anything fatal to the Decepticon so they could have an interrogation, but Dirt Boss's surrender was merely to allow time for Soundwave to attack. Ironhide was pounced on by Ravage and then shot at by Soundwave, but luckily Optimus chose that point to come to their rescue and Soundwave was captured. Nefarious #2

Ironhide began preparing an old nuclear shelter in Texas to house Soundwave, though he was sceptical that the Decepticon would reach it. As it turned out, he was right, and Soundwave escaped en route. Nefarious #3 When he heard Galloway was under Decepticon attack, Ironhide put forward the opinion that the man was a "pain in the aft", but Optimus reminded him they should still help. Nefarious #4

Soundwave led the Autobots to the location of the Initiative base in California, but it was gone. Ironhide figured that it must have had something to do with the recent mysterious activities. Soundwave's research relocated the base in Utah, so the Autobots drove there and attacked, only to find themselves facing brainwashed Transformers. Nefarious #5 Ironhide and Ratchet fought on, ramming a bunch of the brainwashed 'bots in their vehicle modes. They felt the effects when Carter Newell attempted to destroy all Cybertronian life on the planet using the AllSpark constructed by the Initiative, however the battle turned in the Autobots' favor and they eventually triumphed. Nefarious #6

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Ironhide was part of a human-Autobot joint strike team that took out a group of Decepticons dealing weapons to Earth's human populace. When Divebomb attempted to use Lennox, Galloway and another NEST soldier as a hostage to extricate himself from the situation, Ironhide blew a hole through the Decepticon, telling him not to threaten humans. This display of power was enough to make the remaining Decepticon, Fearswoop, surrender unconditionally. Ironhide escorted Fearswoop back to NEST headquarters, keeping his cannons locked on the 'con at all times. Rising Storm #1 When Sam called in that he was being attacked by a group of Decepticons, after the Brain Unit that he had stumbled onto, Ironhide was deployed to help with the situation. Rising Storm #2 Ironhide's group arrived in Philadelphia just in time to rescue Sam from being killed by Starscream's hand. Rising Storm #3 But Ironhide noticed something odd about the battle. The Decepticons weren't fighting back, merely trying to make their getaway. The battle had turned out to be a diversion orchestrated by Shockwave in order to get to several Autobot refugees left behind at the NEST headquarters. Shockwave himself soon joined the battle, turning the tide in the Decepticons' favour. The Autobots managed to send Shockwave fleeing with his pet Driller, but only just barely. Rising Storm #4

Titan movie comics

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Okay, when even your transition form has eff-off great weapons...

That mega-bazooka of his has been with him since he was a proto-chip. Return to Cybertron: Part 4

During the war, Ironhide ran training missions for the younger Autobot recruits. These missions would often have the recruits thrown into the sharp end: one, involving Signal Flare, Strongarm and Skyblast, abruptly turned into a raid on a Decepticon base and rescuing a prisoner. He also developed skills at resisting psychic interrogation techniques. Lost In Space 3: Ironhide

He would later be one of three Autobots who tried to prevent Megatron from reaching the AllSpark. They hadn't, however, expected for Brawl to be demented enough to set off a foldspace warhead at pointblank range - a weapon that warped everyone to different parts of the galaxy. Prelude: Megatron

After spending some time planet-hopping, Ironhide detected Ratchet's homing signal and headed for it. En route, he was captured by an alien spacecraft, one that appeared to belong to immense entities that created the AllSpark and wanted it back. Ironhide, shrugging off a psychic probe, worked out these entities were an illusion - the ship was a derelict that had been salvaged by a group of aquatic aliens who wanted to find & exploit the AllSpark. Ironhide removed their ability to do so by taking the derelict's device that tracked down AllSpark energy. While he then went on his way, he was left wondering what race had originally owned this vessel and what their connection to the AllSpark was... Lost In Space 3: Ironhide

After meeting up with Ratchet, the two began searching for Jazz. They found he was the prisoner of a living, predatory planet; Ironhide reasoned with the planet to let their friend go (i.e. shot it repeatedly with his slag-off great cannon) and they took him back to Cybertron with them. Lost In Space Part 4: Jazz

Following the Mission City battle, he got into another battle with zombie Decepticons. Already injured and exhausted from the last fight, he almost fell before Ratchet found a solution. Starscream's Militia

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Ratchet was right. That tingles!

After that, he worked with a United States Marine Corps team to track down Scorponok. The Decepticon led them into a trap and took control of Ironhide's motor functions, causing him to attack the humans. They attempted to fight back - oh, you know those sabot rounds that are supposed to harm Transformers? They had no effect. Luckily, one of the soldiers was able to sever Scorponok's connection before he killed them all, and Ironhide killed the Decepticon the old-fashioned way: brutally. Scorpion Sting

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You may now kiss the bride.

Ironhide was later the commanding officer at the NEST base at Edwards Air Force Base, California. To his intense annoyance, Skids and Mudflap had turned up, claiming to have a message for Optimus Prime and only him. Since they'd cried wolf before and Optimus was busy on another mission, Ironhide refused. So the twins ambushed him with piles of crates so they could reach NEST's ops room and send in a call. Ironhide hurt them for this.

He grew more frustrated when, after NEST picked up a Decepticon signal heading for Las Vegas and Ironhide headed up a strike team, the twins pleaded to come along. He bluntly stated they couldn't be trusted not to screw up the way they were going, and if they wanted his trust they'd have to earn it.

Once in Las Vegas, Ironhide led his team to capture the Decepticon Grindor. The target used his rotors to blast cars at everyone, knocking Ironhide over, though the human soldiers under Sergeant Dundee completed the mission. Then the twins turned up to earn his trust and show their skills! ...which caused Grindor to be accidentally freed. This time, seeming to notice his way of dealing with the twins wasn't helping matters, Ironhide calmly pointed out that they'd made a mistake, but so does everyone: the trick is to learn from them. Learning Curve

He had them sent to be trained by Sideswipe, but didn't act on their claims of important info New Tricks as he still doesn't trust them. Previously... Soon after that, they turned traitor (or so it seemed) and Ironhide worked with Optimus to capture them. When an anonymous tip-off came in that the twins were abducting Sam Witwicky, Ironhide stated that the call seemed dodgy but they couldn't afford to not follow it up. Outlaw Blues

Later, after being alerted to the twins' position and while in a NEST carrier plane, Ironhide (with Sideswipe) watched the fugitives battle the very Decepticons they thought the twins had been aiding and abetting. With the plane unable to land, Ironhide continued to monitor the situation Turnabout and would track the twins to the Decepticons' Phobos base. As a result, the Autobots cleared out a whole nest of drones. Finally realising that the twins had been innocent all along, Ironhide apologised to them and officially welcomed them into the Autobot's Earth division. Back-to-Back

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"I think we've made a mistake here."

After the Fallen's defeat, Ironhide led clean-up operations against the Decepticon stragglers on Earth. Spare Parts!

In one different mission, he, Ratchet, and William Lennox were investigating strange clearances in Peru alongside Doctor Redway's ecological survey team. They found several statues of Starscream in the jungle, while Ironhide was really eager to burn, but warned them the Decepticon was in the area. Ironhide identified blast damage as being caused by Starscream's Vulcan cannon, but before they could withdraw with the evidence the robot himself attack! Ironhide took him on, using his guns to clear the treeline and then engaging in hand-to-hand combat (and taking some major whacks to the face!), and eventually the Decepticon fled. The Kingdom of Starscream

As open battles were turning humans against the Transformers, Prime and Ironhide oversaw the creation of a secret covert unit that would monitor the Decepticons, wait for windows of opportunity out of the public eye, and then hit hard and fast. Ironhide was quite happy with the unit's performance, not knowing why Optimus was left disquiet about the tactics used.Shadow War When preparing for an assault on Bludgeon's base, Wheelie offered to help out. Unfotunately, Ironhide made the tragic mistake of declining the offer, as it lead to Wheelie turning on the Autobots. During the battle, Ironhide used himself as a human shield while Optimus and Bumblebee opened fire on Tankor and Dead End. Divided Loyalties

Sent on a mission with Ratchet, Ironhide confided in his companion that he would rather be on a suicide mission than where they were now—running public relations at an anti-Cybertronian rally outside the Tech Museum of Innovation. After Ratchet's attempts to mollify the crowd failed, Ironhide tried his hand, but only managed to panic them further. Then, Starscream and Barricade arrived, and Ironhide boldly charged at them. Though he deftly disabled Barricade, Starscream threw a tanker truck at Ratchet and the humans. Ironhide body-slammed it out of the way and was promptly caught in the explosion. As the Decepticons prepared to finish him off, they were besieged by the protesters, who were now adamantly pro-Autobot. He was later well enough to request one of Castor's anti-Decepticon T-shirts. Automatic for the People

Alternate timeline

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In a divergent timeline, the Decepticons succeeded at Mission City and conquered the United States. Ironhide was part of the Autobot resistance on Earth and was in contact with reinforcements from Cybertron. Twilight's Last Gleaming, Part: 1 He and Ratchet were in a mission in Savannah, Georgia, the site of the Decepticon's cyberforming process. Twilight's Last Gleaming, Part: 2 Using Payload disguises, they sneaked in and Ironhide worked out how to destroy the facility and save the planet, only to find Bonecrusher let them in to kill them! Twilight's Last Gleaming, Part: 3 Ironhide got the slag kicked out of him until Ratchet saved him, Twilight's Last Gleaming, Part: 4 but he made up for it in keeping the Decepticons distracted while Ratchet finally took out the AllSpark. Twilight's Last Gleaming, Part: 5

He was stationed near a refugee shelter in Savannah following the liberation of America. When Decepticons attacked the shelter, a position with no strategic value, Ironhide suspected it was a trap—which it was, an attempt to keep the Autobots in a position where a manipulated NATO could kill them all. Aftermath Part 1 Ironhide showed annoyance that the humans couldn't see the Autobots were just trying to help, and he replied with a curt "fine" when he was ordered not to return fire on any human tanks. Aftermath Part 2

Alongside Longarm, he protected San Diego from a Decepticon raid, talking the younger Autobot through how to best drive off the attackers. Dark Spark

AutobotsVehiclemodes-ReturntoCybertronpart1.jpg

When Optimus wanted Nucleon to be secretly brought from the long-dead Cybertron to Earth, Ironhide was the one chosen to lead the mission (Bumblebee, Arcee and Armorhide with him). Ironhide warned his team to be on their guard, trust nothing, and that they'd die if they got misty-eyed about being home. Soon after landing, they ran into Stockade's Decepticons, and Ironhide was challenged to hand-to-hand combat to resolve the situation. The look on Ironhide's face as Stockade shrugged off his strongest blow was a joy to behold (but not for Ironhide cos he got battered). Return to Cybertron: Part 1

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...Well, that's never happened before.

Ironhide absolutely refused to back down or surrender, leading to Stockade beating him up a few more times. When it became clear the Decepticons were going to use all the Nucleon to summon an alien entity into Cybertron's core, Ironhide decided to provide the "distraction" so the other Autobots could stop the plan: that distraction being to run over Divebomb and smash into things, which ended when Stockade smashed him up one last time. Return to Cybertron: Part 2

When Unicron entered Cybertron's core and began reshaping the planet, Ironhide ordered Bumblebee to flee from falling rubble and not wait for him... and got squished. The other Autobots pulled him out, and he decided the only logical response to Unicron's invasion was to blow up the planet. Return to Cybertron: Part 3 Luckily, a newly arrived Optimus had a better plan: Cut off the Nucleon that Unicron was using to power his physical form. Ironhide was part of this mission and led the defensive action against Unicron's internal defender drones, but lost his mega-bazooka in the process. Return to Cybertron: Part 4

Upon returning to Earth and being fired on by Decepticons (who had seized Autobase and the six hundred square miles around it), he said he's the last guy to run from a firefight but they should... run from a firefight. He was both respectful of the fact the Autobots had not been around to stop the Decepticons and recognised the President was a blatant Decepticon slave. Hard Target

He was part of the raid to get Mikaela Banes back from the Decepticons, noting the Decepticons were letting them enter Savannah. His big contribution to the mission was to get thwacked by Blackout. The Decepticon Who Haunted Himself

Optimus and Ironhide both realised Allen would be used against them, and so two weeks before he was, Ironhide covertly contatced Tom Banachek and set him up to identify every Decepticon cerebro-strip puppet in the US government. Revolution Part 3 When it became clear Allen was going to order the Autobots off American soil, Ironhide headed off to do something mysteeeeerious with Bumblebee, which turned out to be setting things up so they could fake their own deaths. Revolution Part 1 This gave the Autobots the freedom to rig up the means to forcibly exile the Decepticons on Cybertron, and once Banachek was done the Autobots returned to hit the Decepticon Heartland.

Ironhide was in the spearhead, acting as Prime's second-in-command and having his dialogue stolen by Strongarm. He forcibly teleported Starscream to Cybertron, helping finally win a lasting peace for Earth. Revolution Part 3

Law and Disorder

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Barricade was meant to be a solo letters page host, but Ironhide forcibly took co-ownership of the section. He spends his time undermining and dissing Barricade. Particularly, he used to seem focused on the fact Barricade was beaten by Bumblebee, viewing this as laughable and Bumblebee as a weak fighter (#2). (Maybe he's trying to cover something...) He later began to admit Bumblebee is hardcore (#3, #7), and started switching tactics to taunting Barricade for his absence from the new video games (#4, #12) and the awesome popularity of the Autobot propaganda films. (#5) He did try once to get on with Barricade but the Decepticon was having none of it. (#6)

While he's happy to dish it, he's not so happy when the Decepticon wins out. When a Female Transformer wrote in and engaged in heavy flirting with Barricade, Ironhide got grumpy and abruptly decided that was all the letters they had time for and ran reader's photos instead. (#5) At other times, he's tried to shame readers for being too pro-Decepticon (#7, #8) and dissed their creative work. (#11, #12) He's even menaced Furman himself into writing more pro-Autobot scripts! (#12)

From #9, he started offering Barricade the opportunity to defect to the Autobots. And he will not stop. He's even admitted that the Decepticon has grown on him and he's becoming fond of him, something Barricade considers an act of psychological warfare. (#11)

Barricade likes and admires your anal-retentive knowledge of Transformers trivia! (#1) Very soon after announcing this, he turned against it (fans must've kept emailing him). (#7) Despite this, he often encourages and defends the younger Autobot fans, encouraging young kids to dress as Transformers and send in pictures; he's also a supporter of fan conventions! (#7) We're not just his fans, we're his "biological insurgents"! (#9)

Ironhide is in talk with some producers about the third film being focused on him, but is disgruntled that they're insisting on Bumblebee being in it as his sidekick. (#8)

He's a big fan of video games, especially the Xbox 360 ROTF game (#4) and War for Cybertron (#12), and always loves playing against people in multiplayer! (#4)(#7) His other favourite things are Michael Bay's explosive directing style (#5), and both heavy metal music and DJ Shadow. (#7) He also admires Batman cos his car has lots of weapons (#2).

Details about his past have been revealed: When Ironhide was four years old, he lived in Tyger Pax and assembled his first high yield plasma accelerator. He was often told off for hanging around the primary heat exchangers downtown. (#7) He's encountered the Combaticons before, along with Optimus, and warns readers to be careful around them! (#3) He has some awareness of Unicron too, describing him as being "as mad as his mouth is big, so pretty mad". (#6) More surprisingly, he was once active in the 1980s, similar to Starscream, when he took the form of a red version of Ratchet. He fought Barricade during this time, and still has disgust for mullets. (#12)

Wheelie annoys him. A lot. (#9) Enough so that, upon hearing the punishment given to Decepticons who defect, he pleaded with Barricade to send someone to "collect" Wheelie... (#10)

Sometimes, he wistfully wonders what it must be like to have a son... (#10)

Novels

Ghosts of Yesterday

During their long search for the AllSpark, the crew of the Ark encountered a strange ship in an abandoned star system. Ironhide identified it as Decepticon, but on second glance wasn't so sure. Though he was all in favor of destroying the mystery craft in case it was a Decepticon trap, Optimus disagreed, believing it to be of alien construction. As Bumblebee followed the ship down to a planet, Ironhide appeared to express concern for his fellow, though he later dismissed this as not wanting their numbers depleted. Ironhide and Jazz backed up Optimus when the Decepticons sprang an attack on them, though Ironhide was growing increasingly uncomfortable with the passive tactics they were employing. He and Jazz ejected Bonecrusher from the Ark's hangar. After the fight, Optimus departed to help Bumblebee, and left Ironhide in charge.

During a subsequent Decepticon attack, Ironhide and Jazz employed a new plan wherein Jazz distracted the foe, and Ironhide attempted to approach the Nemesis from a sensor blind-spot. The plan might have succeeded had Starscream not chosen that moment to return from the nearby planet. Jazz was badly damaged as a result, and Ironhide had to work with Ratchet to return them both safely to the Ark. The return of Optimus and Bumblebee meant another battle, and Ironhide was matched up against Bonecrusher. He managed to avoid getting hit for the most part, though he did suffer some damage to his armor. Following the Decepticon retreat, and Optimus's news that Megatron and possibly the AllSpark were located on Earth, Ironhide opined that Starscream would be reluctant to go there because he wanted Megatron to stay lost. Ghosts of Yesterday

The Veiled Threat

The events of The Veiled Threat take place during IDW Publishing's Alliance comic.

During a trip back to Diego Garcia, Ironhide's ship was stopped by Somali pirates. Although the crew could have taken them, they decided to let Ironhide handle it. Transforming into robot mode, Ironhide instructed the pirates to "walk the plank". Most of the pirates opted to instead jump off the ship at running speed.

Following reports that Starscream was operating in Zambia, Ironhide accompanied Optimus, Ratchet, Salvage, and Beachbreak to Africa with Captain Lennox, Sergeant Epps, Petr Andronov, and Kaminari Ishihara. They confronted Macerator, Dropkick, and Payload on the Zambezi, where the Decepticons fought in the river, pulling the Autobots downstream. Optimus nearly fell over the falls, but was saved by Beackbreak, at the cost of his life. Ironhide got some payback at a dam down the river, which the Decepticons were trying to destroy. Macerator was killed and Payload swept away when they opened the flood gates rather than allow him to destroy the dam, but Ironhide was forced to let Dropkick escape since he was heading toward the humans.

Following this, two separate signals of Decepticon activity were detected, in Peru and the Australian outback. Ironhide accompanied Optimus, Salvage, Lennox, and Kaminara to Australia. As they reached the outback close to dark, they decided to begin searching in the day, with Lennox taking Ironhide's cab, a situation the old Autobot preferred, as he would have turned one of his lesser weapons on Kami's music devices (stop looking at him like that, he wouldn't have hurt her). The next day, Lennox realized that the Decepticons were interested in the two regions because of energy sources, uranium in Australia's case, and Lennox theorized that it might the Decepticons might hope to use the energy to reactivate a depleted Spark. Considering the situation, Ironhide conceded that a spark could be restored via a focused energy blast, but doubted that human resources could do the trick, and the individual in question would be only partially revived at best. Two days later, the NEST team discovered the Constructicons Kickback, Tread, and Trample. Ironhide wailed on Trample for a while before he grabbed Kami, but she used her weapon to disorient him and allow Ironhide to move in for the kill.

After their return to Diego Garcia, reports came in of Deadend and Swindle racing around in Rome. Ironhide went along as part of the NEST team, but found himself unable to enter the narrower streets that the two Decepticons were using to get around. Though Knockout managed to deal with the two cars on his own, Starscream arrived and challenged Prime to one-on-one combat. It was a ruse to lure Optimus into a trap, leaving Ironhide, Ratchet and Knockout to fight Starscream themselves. They managed to hold their own against the much larger Decepticon, largely thanks to Ironhide's might, until Optimus got free of the trap and joined them, at which point Starscream fled. The Veiled Threat

Classified novels

Ironhide took part in several battles in Polyhex with Optimus Prime during the war.

On Earth, he and Optimus later used the same tactics while dealing with a trio of Decepticons who attacked the Nevada Test and Training Range. Also he killed Tracer by shooting the Decepticon in the face. Afterwards, Ironhide wondered if the humans might give them medals, but Optimus revealed that the trio had been communicating with an unidentified third party. Ironhide was annoyed when the humans later kept them out of the loop. Optimus and Ironhide later traveled to Hawthorne Army Depot, where Reverb had uncovered an ancient cache of weapons, including a personal force field. This made it difficult for Ironhide to use his guns on the Decepticon, and even trying to punch Reverb resulted in Ironhide being knocked backwards and being hit by Reverb's sonic cannon. He was too injured to do much for the rest of the battle, though a missile he later fired proved that Reverb's force field had failed. Switching Gears

Ironhide was back up to fighting strength a month later, and helped Hyperdynamix test their new prototype tank, though he almost lost the battle with it. When Decepticons later attacked Hyperdynamix, he, Optimus and Ratchet went to defend the location, but had trouble locating the Decepticons in question. The game of hide and seek ended for Ironhide when he was sent by helicopter to Battle Mountain to pick up Gears, Bumblebee and Kevin Bowman, who had left the base without permission. To his disappointment, he arrived back at Hyperdynamix to find the three attacking Decepticons had already been finished off. Battle Mountain

During a visit to Hyperdynamix Aerospace to learn about the HODDIS station intended to track incoming Cybertronians, and the satellite with which Dr. Porter intended to wipe out the Decepticons, incoming meteoroids were detected. Optimus, Ironhide and Ratchet and his team went to the crash site in Idaho, and found themselves having to fight the giant robot centipedes which came out of the meteoroids. Dubbing them "robo-pedes", Ironhide teamed up with Ratchet to take down two of them before they could reach a human town, and had to follow one into a lake to catch it. Satellite of Doom

Toy bios

Even before the war began, Ironhide loved weapons. Nothing made him happier than travelling to some remote asteroid field where he could let loose and blast rocks to his spark's content. These days, Ironhide's targets are all mobile, and the length of the war has started to take the fun out of heavy weaponry for him. Titanium Series Ironhide Nonetheless, he found time between fights to train Arcee in combat. Arcee (Scout)

Just before coming to Earth, Jazz was badly hurt in a battle with Brawl. As part of his recovery, Ironhide helped upgrade Jazz's endoskeleton reinforcements. Premium Series Jazz

When Ironhide got himself a new pulse cannon, he couldn't wait to test it out on the Decepticons. Pulse Cannon Ironhide At some point, he had a knock-down, drag-out fight with Blackout, possibly in a desert. Ironhide Vs Desert Blackout

With the war over, and infused with the power of the AllSpark, Ironhide felt like a young 'bot again and decided to spend his new spare time exploring Earth. Together with his new human friends, he's having the time of his life conquering the most challenging trails on the planet, from Death Valley to the darkest Amazon basin! Offroad Ironhide He does this with William Lennox, who he stays with; when the soldier's away, Ironhide watches his family for him. And he also gets to play with Sector Seven experimental weaponry! Yay peace! Premium Series Ironhide

During this relatively quiet period, Ironhide also began mentoring Landmine in the ways of battle. Landmine (Deluxe)

With Megatron dead, the Autobots are able to go on the offensive. Hunting down and killing Decepticons is the most fun Ironhide ever had! Revenge of the Fallen Voyager Ironhide As part of this mission, he got spiffy new red armor, making him far tougher. Cannon Force Ironhide

Ironhide took on specific missions against especially dangerous Decepticons, such as leading a team consisting of himself, Mudflap, and Swerve against the infamous and ferocious Sparkcrusher and Runamuck Straightaway Shootout and using stealth tactics to hunt down the murderous Bludgeon in Southeast Asian jungles alongside Armorhide. Recon Ironhide Armorhide (Deluxe)

Ironhide volunteered for a solo op against weapons specialist Hailstorm, as the two used to belong to the same gun club on Cybertron. Knowing how dangerous Hailstorm is, he was eager to test his guns against him! Hunt for the Decepticons Deluxe Ironhide

Somewhat disturbingly, Ironhide feels nothing matches the thrill of establishing a target lock, and the world slows down around him as he heads into battle. Part of him hopes he never runs out of Decepticons to kill... Robot Replicas Ironhide

Ironhide spent months training Skids on how to effectively handle himself in a fight. Cyberverse Autobot Skids

Beast Wars Diorama Story

At some point, Ironhide and multiple Autobots and Decepticons traversed dimensions and found themselves on a different Earth, in the distant past. They crossed paths with new Transformer factions, the Maximals and the Predacons, who were engaged in a conflict called the Beast Wars. A battle broke out between the four factions. The Autobots and the Decepticons eventually returned to their home dimension, leaving the Maximals and Predacons behind to settle the Beast Wars. Beast Wars Diorama Story

Mini Mayhem!

Sam asked Ironhide and Ratchet whether either of them ever thought of defeating The Fallen with water, him always being on fire and all. Ironhide responded that they had instead tried to "fight fire with fire" in the most literal sense, though the results were less than desirable. Mini Mayhem!

Cyber Missions

Voice actor: Bronco D. Jackson (English), Germán Fabregat (Latin American-Spanish), Luiz Carlos Persy (Brazilian Portuguese)
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About to get a fright.

While reviewing some data tracks with Bumblebee, an explosion was detected outside of NEST HQ. Ironhide told Bumblebee to lock down the most important data tracks while he went to investigate the explosion. As it turned out, it was Bludgeon, whom Ironhide had been hoping for a rematch. After a brief struggle, Bludgeon lured Ironhide into the jungle, and hit him with a tree. Bumblebee then contacted Ironhide (to inform him that Bludgeon was a feint to allow Soundwave to break into the base) but Ironhide told Bumblebee that this was between him and Bludgeon. Cyber Missions 1 Optimus Prime, however, disagreed, and by morning, told Ironhide to not engage Bludgeon. The Decepticon made that difficult, but Ironhide eventually gained the upper hand, cornering him at a cliff. Deciding to extend the olive branch, Ironhide offered to ensure Bludgeon would receive amnesty if he joined the Autobots (and people say Ironhide is too aggressive). Bludgeon rejected the offer out of fear of Megatron's wrath and jumped off the cliff, escaping. Cyber Missions 2

Lost in the jungle, Ironhide stumbled onto a cave. There he was hypnotised by Mindwipe and commanded to gather up the deposits of energon scattered around the cave floor. He remained that way until Optimus Prime was able to defeat Mindwipe, at which point he wondered what the heck had been going on. Cyber Missions 5 Some time later, he took Bumblebee to train in some snowy wastes. While he was somewhat aggressive with his training methods, he suddenly stopped when he saw that they had almost crushed a flower growing in the snow. Bumblebee wondered what the fuss was, until Ironhide pointed out that the flower was giving off sentient life readings, and swore the smaller bot to secrecy, as the revelation might have weirded out the humans. Cyber Missions 8

CyberMissions11 Ironhide pursued.jpg

While speeding down Interstate 95, Ironhide was pulled over by a police car. He was just contemplating Optimus's reaction to him having been pulled over by the Earth authorities, when he realised that he'd been ambushed by Barricade and Lockdown. While he was holding them at bay with his bravado, Lockdown grabbed the missile right out of his launcher, only for the missile to explode and knock the Decepticon down. Ironhide followed this up by picking up a nearby dump truck and emptying its contents on Barricade, before chasing the two Decepticons off. Cyber Missions 11

Ironhide was one of the group of Autobots who went to aid Optimus Prime in a remote area of the Arctic. They were intercepted by Starscream, but brought the Decepticon jet down and caught up with Optimus in time to see him letting Megatron go. Cyber Missions 12 Ironhide took part in a gambit to trap the Decepticons. As Optimus and Megatron fought, Ironhide, Ratchet and Bumblebee attacked the other Decepticons. Starscream tried to flee, but Ironhide fired on him, forcing the Decepticon to try and engage him in combat at ground level. Ironhide easily matched him for strength and, with the defeat of Megatron, the Decepticons fled. Bumblebee and Ironhide celebrated their victory as Optimus delivered yet another speech. Decepticons Attack

I Can Read! books

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Ironhide met up with Optimus, Sideswipe and Bumblebee in a desert to train. He and Optimus tackled a rough off-road trail, only for their training to be interrupted by a nearby dam bursting open. The two Autobots sealed up the dam using rocks from a nearby quarry. They met back up with Bumblebee and Sideswipe afterwards, who admitted to have encountered their own "natural disaster." The source of the disturbances soon revealed itself to be Megatron and Starscream tunneling underground. Though the two Decepticons attempted to ambush the Autobots, Ironhide and the others were able to send them running thanks to the training they had gone through that day. Training Day

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Ironhide and Ratchet encountered Blackout, Brawl and Scalpel at a sea-side dock. Ratchet was able to hold off the Decepticons with an electrical discharge, allowing both Autobots to escape safely. Ironhide later helped the Autobots defeat the Decepticons in Egypt. Ratchet to the Rescue

Hunt for the Decepticons storybooks

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Upon learning that Buzzsaw and Ratbat were causing trouble, Optimus ordered Ironhide and the rest of the Autobots to roll out to face the Decepticons. Thanks to Soundwave's tampering with their communications, however, the Autobots arrived at an abandonned warehouse instead of where the trouble was taking place. Thankfully, Sam and Bumblebee met with the Autobots, and led them to the correct location. The Decepticons were defeated and the Autobots cheered Sam for his help in the mission. Satellite Meltdown

Spot the 'Bots

Ironhide and a group of other Autobots duked it out against the Decepticons in an old warehouse in a battle that would decide the fate of the Earth! Transformers: Revenge of the Fallen Spot the 'Bots

Unite for the Universe

Ironhide was aiding N.E.S.T. operatives dispose of the remains of fallen Decepticons by smelting them when Skystalker attacked the group. He was unable to stop the Decepticon from teleporting away with several Decepticon carcasses, though the humans were kept safe thanks to his efforts. Unite for the Universe #1

Transformers Annual 2011

When Decepticon activity was detected in Tokyo, Ironhide headed there with Optimus, Sideswipe and Ratchet. Unfortunately for him, he was elsewhere in the city when all the fun occurred. Sam in Danger

Games

Transformers The Game (Console)

Voice actor: Mark Ryan (English), Patrice Melennec (French), Ángel Amorós (Castilian Spanish)

Autobot campaign

Ironhide arrived on Earth alongside the other Autobots upon Bumblebee's call. As Sector Seven forces closed in on them, Jazz was given the task of drawing the human authorities' attention away from the others. When Jazz soon found himself trapped by both human agents and Decepticons, Ironhide was sent to rescue him (without, Prime ordered him, another incident like that on Kyber-5), a task that ended with his tangling with a Mixmaster unit in a construction lot.

A brief aside with Optimus Prime during the rescue revealed Ironhide's actions may have resulted in the destruction of a small planet at one point. Ironhide maintained that it was going to blow up anyway.

In Mission City, Ironhide once again was called to the rescue, as Bumblebee was trapped by a massive swarm of Energon drones activated by the AllSpark. Ironhide waded into the thick of them and destroyed every last one. Shortly afterwards, he responded to Jazz's S.O.S. call, but was too late; the warrior had been killed by Brawl. Enraged, Ironhide engaged the tank, smashing through the backup drone-units before finally taking on Brawl himself. Transformers The Game (console)

Decepticon campaign

As the Decepticons closed in on the AllSpark within Mission City, Blackout was tasked with bringing down the mighty Ironhide. Ironhide's powerful cannons, force shielding and hordes of backup drones made this fight incredibly difficult for Blackout, but the mammoth Decepticon was finally able to take Ironhide out. Transformers The Game (console)

Transformers: The Game (PSP)


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The Game Full of Death and Suffering...!

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Transformers The Game (PSP)

Transformers Autobots

Ironhide served as a mentor to the young Create-A-Bot as he learned the ropes on Earth. He was a bit annoyed by the kid's spunk, but knew he had a good Spark deep down. He later accompanied him to the Arctic to find Megatron, but discovered that the Decepticon leader had been moved elsewhere. On their way out of the region, they were attacked by Starscream, but the old war horse was able to fend him off.

In Tranquility, Ironhide met up with his leader and the rest of the team, and laid low until Optimus summoned them. After revealing Sector Seven's custody of both Megatron and the AllSpark, Bumblebee was sent to create a distraction so the group could escape. However, the rookie ended up getting Bumblebee caught by trying to show off. Ironhide scolded him, but was enraged to learn that Optimus decided to leave Bumblebee behind in favor of the AllSpark. Ironhide blew up at his leader, claiming that Optimus only cared about killing his brother, a belief he'd apparently been bottling up for some time. Jazz coldly told him to leave, and Ironhide eventually joined the group on their way to Hoover Dam.

When Bumblebee was eventually found, Ironhide apologized for his attack on his leader. However, before he could finish, Optimus reassured him that no harm was done between the two old friends. When Megatron was released and the Decepticons set about to bomb the dam, Ironhide was able to halt the scheme and headed for Tranquility. In the ensuing city-wide battle, Ironhide fought off countless Decepticons with the help of the rookie, who himself fell in battle defeating Megatron. Ironhide joined the other Autobots in solidarity as Optimus called out for more to join them on Earth.

Transformers Autobots/Decepticons

Transformers Decepticons

Ironhide took part in the battle for Tranquility when Megatron stormed it for the AllSpark, and ran into his old nemesis Brawl. Despite his best efforts, Ironhide ultimately died defending the city.

Transformers Autobots/Decepticons

AllSpark Wars

After the first battle with the Decepticons on Earth, Ironhide and the other Autobots went into stasis lock, held in storage around the world. AllSpark Wars

Allspark Highway

The Autobots obtained the AllSpark, and needed to bring it to a secure location. Relaying it to one another, Ironhide being the third link in the chain, the Autobots kept the AllSpark out of Decepticon hands until the evil robots simply gave up the chase. Allspark Highway

Transformers Video Mash-Up

Various short clips featuring Ironhide were available for users to custom-create their own short film about the Transformers.
Transformers Video Mash-Up

Autobot Stronghold

The Decepticons were invading an Autobot stronghold in the city, and Ironhide and the Autobots placed themselves at key positions to defend it from attack. Autobot Stronghold

Transformers: Revenge of the Fallen - The Game

Voice actor: Jess Harnell (English), Patrice Melennec (French), Ángel Amorós (Castilian Spanish)

Xbox 360/Sony PS3/PC

Autobot campaign

Ironhide was the Autobots' heavy weapons specialist, armed with dual pulse cannons firing shotgun-like energy bursts, and proximity grenade launchers. He could deploy missile turrets for added firepower.

Ironhide oversaw both Bumblebee and Breakaway's training in Tranquility, near Mikaela's father's garage.

When Sergeant Epps detected the presence of Stunticons in Shanghai, NEST deployed Ironhide to take them out. After fighting through numerous drones, their leader Sideways appeared, leading the Ironhide in a pursuit through the winding back alleys of the city. Finally, the Decepticon was cornered on the roof of an apartment building, and with one mighty punch, Ironhide sent Sideways to the ground. Unfortunately, Ironhide was soon jumped by the Combaticons and Long Haul at the nearby spiral freeway and had to wait for Ratchet to rescue him. After being repaired, Ironhide returned to the spiral freeway and paid back Long Haul for his earlier defeat.


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Revenge of the Fallen (Xbox 360/PS3/PC)

Decepticon Campaign

After taking care of Sideways, Ironhide was sent to defend the spiral freeway to help the NEST units under attack by Long Haul. After a ferocious battle, Long Haul got the best of him. Revenge of the Fallen (Xbox 360/PS3/PC)

Wii/PS2


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Transformers: Revenge of the Fallen (Wii/PS2)

PSP


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Transformers: Revenge of the Fallen (PSP)

Transformers: Revenge of the Fallen Autobots/Decepticons


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Transformers: Revenge of the Fallen: Autobots/Decepticons

Transformers RPMs: Devastator's Demise

Devastatorsdemise ironhide.jpg

Ironhide was slow, but he made up for it in muscle. His 4x4 grip on the road was unequaled.

In order to defeat Devastator, Bumblebee, Optimus and Ironhide drove through Cairo and avoided obstacles. Transformers RPMs: Devastator's Demise

Hunt for the Decepticons

Once you were welcomed into the Autobots, Ironhide trained you in order to improve your strength, in order to prepare you for your fight with Megatron. Once the Decepticon tyrant was defeated, Ironhide and the rest of the Autobots thanked you for your contribution to the Autobot cause. Hunt for the Decepticons

StrikeZone Showdown

Ironhide, Ratchet and Bumblebee faced off against Megatron, Lockdown and Bludgeon in the middle of a forest in a battle to the death. Ironhide would launch missiles in high arcs to defeat his opponents. StrikeZone Showdown

Web Wars

Ironhide battled the Decepticons across the digital frontier, defending numerous websites across the internet from their encroachment! Web Wars

Transformers: Dark of the Moon - The Game

Voice actor: Jess Harnell (English), Pascal Casanova (French), Ángel Amorós (Castilian Spanish)

(Xbox 360/PS3)

Ironhide, Ratchet and Optimus.jpg

After Bumblebee succeeded in planting a virus into the Decepticon's network, NEST major Reynolds picked up an attack on Detroit which was reported to Optimus. Ironhide was contacted and ordered to go in and assist in the evacuation effort (which would involve killing lots of Decepticons). Ironhide arrived and, as he transformed, Optimus ordered him to destroy all Decepticons with minimal environmental damage much to Ironhide's disappointment. Ironhide met up with Ratchet and pointed him in the right direction to the Decepticons. Ironhide went in to attack while Ratchet went to evacuate civilians. After fighting through many Decepticons, Ratchet sent out a distress call to Ironhide. Once Ironhide met up with Ratchet he discovered that the Decepticon, Mixmaster, had heavily damaged him. Ironhide managed to make Mixmaster fall through the floor and saved Ratchet. Ratchet then required self repair and had Ironhide cover him until the repairs were finished. Once Ratchet finished repairs, Ironhide was informed Wheeljack would send a new version of Ironhide's Heavy Iron weapon to him. This Heavy Iron 2.0 would be able to penetrate Mixmaster's shield and destroy him.

Heavy Iron.jpeg

Ironhide eventually found Mixmaster and, after a brief fight, managed to destroy him.

Much later, Starscream stole a piece of MechTech from a defeated Stratosphere and tried to use it as a new weapon for the Decepticon cause. Instead, the weapon contained a tracking system that allowed the Autobots to find the Decepticon hideout and launch a full-scale assault on it. While attacking the base, Ironhide managed to find Megatron and shot him, causing Megatron to go flying through a wall. Megatron survived and vowed that Ironhide would pay for his interference.

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Ironhide assisted Ratchet in the evacuation of the wounded soldiers after the battle. They tried to get a fix on Optimus' location with no success, while at the same time failing to notice Megatron in his new vehicle mode leaving the base. Optimus however was fine but busy fighting Shockwave and his Driller. Dark of the Moon (Xbox 360/PS3)

Autobots/Decepticons

DOTMDS Ironhide.jpg

Optimus Prime alerted Ironhide to the fact that Mixmaster might be trying to bring the Constructicons back online, but more importantly that Starscream was hanging around a nearby industrial park. Ironhide headed for the industrial park and protected a bunch of buildings from the Decepticons. Some time later, Mirage contacted Ironhide to tell him that Lockdown had infiltrated the NEST base, and Ironhide was eventually able to chase the Decepticon down. When the Autobots tracked the Decepticons to Siberia, Ironhide was selected to gain access to their base by shutting down the radar installations surrounding it. Once they got inside and worked out where Megatron was, Ironhide asked Optimus who he was taking in with him. Optimus opted to go in alone, and was overcome by Megatron and Shockwave, leading Ironhide to go in himself. Despite the Decepticons escaping, Optimus complemented Ironhide's skills as a warrior. Dark of the Moon: Autobots/Decepticons

Transformers: Dark of the Moon (mobile game)


MysteryOfConvoy UltraMagnus RobotSprite.gif
The Game Full of Death and Suffering...!

This character article is a stub and is missing information on their video game appearances. You can help Transformers Wiki by expanding it.

Transformers: Dark of the Moon (mobile game)

Cyberverse Battle Builder

Ironhide joined the rest of the Autobots in combating the Decepticons on battlefields on Earth, the Earth's Moon and on Cybertron. Sometimes there were many of him! Cyberverse Battle Builder

MechTech Weapons Challenge

When Bumblebee was sent off on missions to retrieve stolen MechTech weapons technology from the Decepticons, Ironhide could provide him with a plethora of weaponry to aid him in his trials. MechTech Weapons Challenge

Transformers: Age of Extinction (mobile game)

Ironhide was one of the Autobots, who helped destroy the Decepticons on streets of Texas, Detroit and Chicago (Despite his death). He also get a red paintjob too. Transformers: Age of Extinction (mobile game)

Transformers: The Ride – 3D

Voice actor: Jess Harnell (English)

To his distaste, Ironhide had to try to whip some new NEST recruits into shape, and lectured them on how inferior they were to Cybertronians. He made it clear that the NEST recruits would not defeat any Decepticon on their own; rather, Ironhide promised that as a unit, they would defeat the Decepticons... as long as they stopped bringing in churros, that is. He could later be seen firing on Devastator along with Ratchet. Transformers: The Ride – 3D

Transformers: Forged to Fight

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Are you glad to see me alive and kicking?

Ironhide was one of the Autobots pulled from his universe by the Quintessons and forced to fight. He eventually joins the Commander. There are at least a few of him running around! As a Demolitions bot, his cannons tear enemies apart with Burning missiles that deal Obliterang amounts of Critical Damage. Transformers: Forged to Fight


MysteryOfConvoy UltraMagnus RobotSprite.gif
The Game Full of Death and Suffering...!

This character article is a stub and is missing information on their video game appearances. You can help Transformers Wiki by expanding it.

Toys

Main article: Ironhide (Movie)/toys

Merchandise

Notes

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The crossover you never expected to see!
  • In the initial draft of the first movie, Ironhide was not present among the Autobot cast. However, he replaced female Autobot Arcee in later drafts and the subsequent final script.
  • According to his animation files in the video game, his alternate mode was going to be a GMC Dually instead of a GMC Topkick.
  • In an earlier draft of the 2007 movie called the Prime Directive, while introducing him, Optimus Prime adds that Ironhide was forged in the Tri-Peninsular Torus states of Praxus.
  • It is a common misconception that Ironhide's cannons each have a total of 10,000 CGI parts in the first movie, but Ironhide's cannons actually have a combined amount of 10'000 parts in the first movie, meaning that Ironhide's cannons each have about 5'000 CGI parts in the first movie.
  • Ironhide's robot CG model in the first movie sports the license plate "4PCI382" on his chest. Despite not being visible in the movie itself, the GMC Topkick car prop used as his alternate mode sports the same plate (registered in California in January), as seen in set photos. This appears to be a license plate reserved for Hollywood productions, as it was also used for the Lost season 5 episode "The Little Prince", for the car driven by minor character Dan Norton. The Transformers version of the license plate was later auctioned off.[1] Oddly enough, in Revenge of the Fallen, Ironhide clearly sports no license plate in vehicle mode anymore, whereas on the Chicago set for Dark of the Moon, the GMC Topkick car prop sported a black plate with a NEST logo on it[2]... yet his old "4PCI382" plate can still be seen on his robot mode chest in both movies.
  • The GMC Topkick prop vehicle only has one vent on the right side above the front wheel well, however, Ironhide's CGI model sports one on either side of his chest. ILM animators had stated in the "making of" featurette for the first film that some of the parts used on the robot modes were duplicated for symmetry even if the vehicle itself only has one of those parts present.
  • Ironhide has a large scar covering most of the right side of his face, including his eye, which is kinda cool.
  • Ironhide's movements throughout the films indicates that he walks and runs with a slight limp.
  • Apparently, he's a bit of a fan of Batman. Dogfight!
  • The NEST "Special Programs" logo on the first Revenge of the Fallen Voyager class Ironhide's toy is based upon a shoulder patch on Graham's uniform.
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  • TakaraTomy marketing director, Masahiko Yamazaki, has claimed that the Japanese version of Transformers Animated takes place in the Movie continuity and that Bulkhead (renamed Ironhide in Japan) would actually be Movie Ironhide. Yamazaki's statement has come under some contradiction, as he also said that Bulkhead would have his "world view" altered in the dub to reflect Movie Ironhide's when, in fact, Japanese Bulkhead remains the same in personality as US Bulkhead. So whether Bulkhead actually is Ironhide in Japan remains uncertain at the moment.
  • During Chapter Two of the Dark of the Moon video game, Ironhide's old cannons can be seen on his arms with battle damage, in following with his ejection of them during the Revenge of the Fallen film and implying he retrieved them.
  • Ironhide is the basis for the non-toy character Nagoya Prime.
  • In Age of Extinction, Ironhide is seen on the cards Harold Attinger pulls out early in the film, listed as deceased and having been last seen in Chicago. However, Ironhide was killed by Sentinel Prime in Washington, D.C., midway through Dark of the Moon, and long before the final battle in Chicago.
  • Ironhide's Cybertronian design in Bumblebee is heavily inspired by his Generation 1 namesake.
  • A Seibertron article on Jon Bailey's experience shows that Bailey auditioned for Ironhide, meaning he was originally meant to speak in Bumblebee.[3]
  • Ironhide has three characters printed on his forehead from the as-yet-untranslated Cybertronian alphabet designed by Ben Procter for the live-action film series. He has several other of these letters stamped on other parts of his body.

Foreign names

  • Japanese: Ironhide (アイアンハイド Aianhaido)
  • Czech: Železňák ("Iron Guy")
  • Hungarian: Acélfej ("Steelhead")
  • Mandarin: Tiěpí (Taiwan, 鐵皮, China, 铁皮, "Iron Hide")
  • Ukrainian: Staleshkir (Сталешкір, "Steelskin")

References

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