Zone of the Enders: The 2nd Runner (PlayStation 2)
Zone of the Enders: The 2nd Runner |
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Also known as: Anubis: Zone of the Enders (JP) This game has debugging material. |
Zone of the Enders: The 2nd Runner proves in so many ways that this series is more than just a bonus game that comes with a demo for a more well-known series.
To do:
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Stage Select Debug Menu
Pressing R3 at any time with the below code on will enable a stage select screen. None of the text will render on the retail version of the game. This menu was removed in the special edition versions of the game. The text printing only remains in the demo versions. The above screenshot is from the Japanese demo, while the Europe demo is the same as well.
USA code: Press R3 For Debug Stage Select D0214CC2 0000FFFB 2020CF68 656C6573 D0214CC2 0000FFFB 2020CF6C 00007463 D0214CC2 0000FFFB 2020D044 00000001 EU demo code: Press R3 For Debug Stage Select D02610B2 0000FFFB 2026B8C8 656C6573 D02610B2 0000FFFB 2026B8CC 00007463 D02610B2 0000FFFB 2026B9B4 00000001 JP demo 1 code: Press R3 For Debug Stage Select D024B702 0000FFFB 202548A8 656C6573 D024B702 0000FFFB 202548AC 00007463 D024B702 0000FFFB 20254954 00000001
The below text is labeled by the number of down presses. Press Circle over an option to start the level. None of the "TEST" levels are on the disc.
CAD1 GAME START CA00 Callisto CA01 Callisto-01 CA02 vs Ardjet BA01 Bahram airship-01 BA02 Bahram airship-02 BA03 Bahram airship-03 BA04 Bahram airship-04 DS01 Deimos station-01 DS01g Deimos seek Taper DS02 Deimos escort Taper DS03 Deimos Catapultdeck WN01 vs VicViper WN02 Wilderness NARITA CY01 Canyon CY02 vs Nephtis02 VC01 vs Nephtis03 VC02 Vascilia city VC03 Vascilia city2 TR01 Train TR02 bridge to EF EF01 vs Nephtis04 EF02G Ardjet-AI EF03 salvage Ardjet HED1 HED-DEMO HE01 Heigts-01 FC01 FortressCity FR01 Fortress FR02 vs Inhrt FR03 ZERO-SHIFT FR04 vs Anubis demo FR04g vs Anubis FR05 FR-DEMO AF01 AirFight-DEMO AF01g AirFight AF02 vs Zakat CF01 ConfusedFight CSD1 CS-DEMO MF01 Materials F MF01C Materials F.-02 MF02 passage to AC FA01 AamanControl CS01 C.Space AM01 Aaman AM01g to am02 AM02 vs AamanAnubis VR VR STAGE EX01 EXTRA01 EX02 EXTRA02 EX03 EXTRA03 EX04 EXTRA04 SP01 SPACE01 SP02 SPACE02 VOXTEST SE TEST ZAKO TEST DS01 TEST CY02 TEST VC01 TEST
At the top and bottom of the screen, there is the following text:
ZONE OF THE ENDERS 2 L2 DEMO TEST L1 TITLE R2 difficulty R1 VERSUS
Debug Logging
Within the game is a stubbed printf function which would have logged various background information to a debug unit. This logs information such as files, movies, maps, and sound data loaded. It would also report errors if any occurred. To re-enable this mode, apply the below code for the US version of the game:
Re-enable printf Messages 2019B178 080681CC
If you are playing the game on a regular PlayStation 2, you will need to use a TOOL, RDB, or a debug version of OPL to view the logs. If you are playing on an emulator, you can see this information by enabling the option "Show Console". Below is an example of what type of information gets logged:
DG_InitSystem DG_SCRPAD_WORK_SIZE = 3568 VU1 micro program size = 0x3fc8 (16328) byte Set Initialize Function for "mdz" = 3b12fb Set Initialize Function for "tex" = 1e5452 Set Initialize Function for "lit" = 1ced17 SPR_InitSystem Set Initialize Function for "o2d" = 54d5 MT_InitSystem Set Initialize Function for "mtl" = ed22c7 Set Initialize Function for "mts" = 856a Set Initialize Function for "mtz" = 3b530d HZD_CORE Init Set Initialize Function for "hzt" = 37b1e7 Set Initialize Function for "nhz" = 3799c56 Set Initialize Function for "trz" = 1373d8 Set Initialize Function for "hz2" = 10abbd SCN_InitSystem Set Initialize Function for "bin" = 62877d7f Set Initialize Function for "scx" = 863be GM_InitSystem Set Initialize Function for "fnt" = 3696528 Set Initialize Function for "eft" = 37e6b LoadRequest init LOAD START TICK = 1 LOAD MEMORY 20184624 for init +++++++++++++ request buffer top = 10486272 *** get_stage pos : init, 1215 buf 10486272, pos 1215, size 19860064 zlib_loop zlib_2 normal read 1 normal read 2 Set Initialize Function for "ene" = 688d9eb , , 1815235071, 649636225 normal read 3 normal read 4 zlib_callback +++++++++ buffer top = 10486272 ****************** stageload tagnum = 13 zlib_loop_end2 ++++++++++++++++ load size = 160 ******************** TAGNUM = 13 + SECTION section read -1 21b080 2130771968 zlib_loop zlib_1 + FILE + FILE + FILE + SECTION + FILE + FILE + FILE + FILE + SECTION + FILE + FILE + FILE TAG SIZE 196 : 160 IN_STEP_INITIALIZE + +++++++++++++++ alloc size = 3744 IN_SETP_INITIALIZE_LAST zlib_callback setup section load zlib_loop_end zlib_1 IN_STEP_INITIALIZE IN_SETP_INITIALIZE_LAST ---- binary initialize 21b080 62877d7f 267821c1 zlib_callback zlib_loop_end2 IN_SETP_INITIALIZE_LAST INIT PACK DATA(NONRESI) a00300, 3696528, 1b4d4910 INIT PACK DATA(NONRESI) a00310, 863be, 65f2b7a9 zlib_loop zlib_3 LOAD END TICK 6 5 stage init warning : can't find data 'fb52fe40' warning : can't find data 'keepfontec.row' ADD DRIVER ADD DRIVER ######################## Screen Clear Filter Initialze (1, 63) -- exec script -- ExecScript -------- sony code set ---------- SLUS-20545 : SLUS_205.45 ---------------------------------- sound manager initialize ... load sound pack = 0 load sound pak 14 4bf -- end script -- [7] load request! ---- destroy stage ---- ---- request free nonresi ---- ---- actor kill start ---- ---- actor kill end ---- change resident mode request 0 ---- resident memory mode change 0 ---- init memory system (addr : 00a00000, size : 01340000) init resident system (addr : 00500000, size : 00500000) resident stage load : res01 LoadRequest res01 LOAD START TICK = 67 LOAD MEMORY 20184944 for res01 +++++++++++++ request buffer top = 10485952 *** get_stage pos : res01, 13824 buf 10485952, pos 13824, size 19860384 zlib_loop zlib_2 normal read 1 normal read 2 , , -380299159, 2084774589 normal read 3 normal read 4 zlib_callback +++++++++ buffer top = 10485952 ****************** stageload tagnum = 93 zlib_loop_end2 ++++++++++++++++ load size = 1120 ******************** TAGNUM = 93 + SECTION section read -1 21b080 2130771968 zlib_loop zlib_1 + FILE + SECTION TAG SIZE 1168 : 1120 IN_STEP_INITIALIZE + +++++++++++++++ alloc size = 16 IN_SETP_INITIALIZE_LAST zlib_callback setup section load zlib_loop_end zlib_1 zlib_callback zlib_loop_end2 IN_STEP_INITIALIZE + +++++++++++++++ alloc size = 4441280 section read 13827 a00600 2130706435 zlib_loop zlib_1 IN_SETP_INITIALIZE_LAST ---- binary initialize 21b080 62877d7f 9b11006e INIT PACK DATA(NONRESI) a00580, 3696528, 1b4d4910 IN_STEP_INITIALIZE IN_SETP_INITIALIZE_LAST zlib_callback zlib_loop_end2 IN_SETP_INITIALIZE_LAST resident data ++++++++++++ 7f2af81d, 2133522461(33024) INIT PACK DATA(RESIDENT) 500020, 1e5452, 7f2af81d resident data ++++++++++++ d9c25bff, -641573889(50048) INIT PACK DATA(RESIDENT) 508140, 1e5452, d9c25bff resident data ++++++++++++ af5f670, 183891568(477904) INIT PACK DATA(RESIDENT) 5144e0, 1e5452, af5f670 resident data ++++++++++++ 751ca27e, 1964810878(191472) INIT PACK DATA(RESIDENT) 588fd0, 1e5452, 751ca27e !!!!!!!!!!!! !!!!!!!!!!!! ResidentTexture Found 751ca27e !!!!!!!!!!!! //////////// //////////// CacheTable Texture Found 751ca27e //////////// resident data ++++++++++++ eda9ec97, -307630953(264864) INIT PACK DATA(RESIDENT) 5b7be0, 1e5452, eda9ec97 !!!!!!!!!!!! !!!!!!!!!!!! ResidentTexture Found eda9ec97 !!!!!!!!!!!! //////////// //////////// CacheTable Texture Found eda9ec97 //////////// resident data ++++++++++++ f370f79, 255266681(33248) INIT PACK DATA(RESIDENT) 5f86a0, 1e5452, f370f79 !!!!!!!!!!!! !!!!!!!!!!!! ResidentTexture Found 0f370f79 !!!!!!!!!!!! //////////// //////////// CacheTable Texture Found 0f370f79 //////////// LOAD END TICK 115 48 ADD DRIVER ADD DRIVER ######################## Screen Clear Filter Initialze (1, 63) -- exec script -- ExecScript -- end script -- [26] load request! ---- destroy stage ---- ---- request free nonresi ---- ---- actor kill start ---- ---- actor kill end ---- stage load : ntitle LoadRequest ntitle LOAD START TICK = 127 LOAD MEMORY 20184944 for ntitle +++++++++++++ request buffer top = 10485952 *** get_stage pos : ntitle, 1937 buf 10485952, pos 1937, size 19860384 zlib_loop zlib_2 normal read 1 normal read 2 , , -1429406559, -1045077407 normal read 3 normal read 4 zlib_callback +++++++++ buffer top = 10485952 ****************** stageload tagnum = 35 zlib_loop_end2 ++++++++++++++++ load size = 424 ******************** TAGNUM = 35 + SECTION section read -1 21b080 2130771968 IN_STEP_INITIALIZE IN_SETP_INITIALIZE_LAST ---- binary initialize 21b080 62877d7f 488c14d0 IN_SETP_INITIALIZE_LAST zlib_callback zlib_loop_end2 IN_SETP_INITIALIZE_LAST INIT PACK DATA(NONRESI) a00300, 3696528, 1b4d4910 INIT PACK DATA(NONRESI) a00ee0, 1e5452, b205c06d INIT PACK DATA(NONRESI) a22f80, 1e5452, 33f7d06b INIT PACK DATA(NONRESI) a790e0, 1e5452, 3d0fe064 INIT PACK DATA(NONRESI) a83180, 1e5452, 3a1dda8b INIT PACK DATA(NONRESI) b628a0, 1e5452, b56f44d1 INIT PACK DATA(NONRESI) b63140, 1e5452, d4a74d6c INIT PACK DATA(NONRESI) b98100, 1e5452, c2acfdea INIT PACK DATA(NONRESI) bfc220, 1e5452, d50d18a3 INIT PACK DATA(NONRESI) c9cc50, 54d5, 6b2aa55b INIT PACK DATA(NONRESI) c9f840, 54d5, efc9bac7 INIT PACK DATA(NONRESI) ca1a80, 54d5, d8adee2f INIT PACK DATA(NONRESI) ca25a0, 54d5, 4a73dc06 INIT PACK DATA(NONRESI) ca47e0, 54d5, 949f20ab INIT PACK DATA(NONRESI) ca6b80, 54d5, 36ae7825 INIT PACK DATA(NONRESI) ca9fc0, 54d5, 6ac73fc3 INIT PACK DATA(NONRESI) caa400, 54d5, 856fd5a4 INIT PACK DATA(NONRESI) cacf70, 54d5, 6509b504 INIT PACK DATA(NONRESI) cafae0, 54d5, db09dfe4 INIT PACK DATA(NONRESI) cb6e90, 54d5, 5f562324 INIT PACK DATA(NONRESI) cb9cd0, 3b530d, 91175a0b INIT PACK DATA(NONRESI) cba3b0, 3b12fb, 871aa258
The Zone of the Enders series
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PlayStation 2 | Zone of the Enders • The 2nd Runner |
- Pages missing developer references
- Games developed by Konami Computer Entertainment Japan
- Pages missing publisher references
- Games published by Konami
- PlayStation 2 games
- Pages missing date references
- Games released in 2003
- Games released in February
- Games released on February 13
- Games released in March
- Games released on March 10
- Games released in September
- Games released on September 26
- Games released in July
- Games released on July 17
- Games with debugging functions
- Games with hidden level selects
- To do
- Zone of the Enders series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Cleanup > To do
Games > Games by content > Games with debugging functions
Games > Games by content > Games with hidden level selects
Games > Games by developer > Games developed by Konami > Games developed by Konami Computer Entertainment Japan
Games > Games by platform > PlayStation 2 games
Games > Games by publisher > Games published by Konami
Games > Games by release date > Games released in 2003
Games > Games by release date > Games released in February
Games > Games by release date > Games released in February > Games released on February 13
Games > Games by release date > Games released in July
Games > Games by release date > Games released in July > Games released on July 17
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 10
Games > Games by release date > Games released in September
Games > Games by release date > Games released in September > Games released on September 26
Games > Games by series > Zone of the Enders series