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Tony Hawk's Pro Skater 2 (Nintendo 64)

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Title Screen

Tony Hawk's Pro Skater 2

Developers: Neversoft, Edge of Reality
Publisher: Activision
Platform: Nintendo 64
Released in US: August 21, 2001
Released in EU: October 12, 2001


DevTextIcon.png This game has hidden development-related text.
TextIcon.png This game has unused text.


Hmmm...
To do:
Changes from other versions to warrant an E Rating.

Tony Hawk's Pro Skater 2 improved on the first game in many ways, and for this, it is currently the second highest rated game on Metacritic, just behind The Legend of Zelda: Ocarina of Time.

Turn that s**t up!

Unused Text

Present at 0x80019DB0 in memory is some placeholder text.

[JUST ABOUT 25 CHARS --00]
[JUST ABOUT 25 CHARS --01]
[JUST ABOUT 25 CHARS --02]
[JUST ABOUT 25 CHARS --03]
[JUST ABOUT 25 CHARS --04]
[JUST ABOUT 25 CHARS --05]
[JUST ABOUT 25 CHARS --06]
[JUST ABOUT 25 CHARS --07]
[JUST ABOUT 25 CHARS --08]
[JUST ABOUT 25 CHARS --09]
[JUST ABOUT 25 CHARS --10]
[JUST ABOUT 25 CHARS --11]
[JUST ABOUT 25 CHARS --12]
[JUST ABOUT 25 CHARS --13]
[JUST ABOUT 25 CHARS --14]
[JUST ABOUT 25 CHARS --15]

Present at 0x8001B494 in memory.

restart at start of main physics loop

Present at 0x8001CE40 in memory is placeholder text for tricks.

Unknown trick
(Source: Ferrox)

Unused Tricks

Hmmm...
To do:
The Windows version has 4 unused tricks in its TRICKS.BIN file, which is also present in memory in the N64 version. Find a way to access them in-game (or at least display their animations)

Though neither Private Carrera nor Trixie are present in the N64 release of the game, their unique special tricks remain and work normally. You can set a skater's trick slot to one of these by changing its hex value to 61 (Double Splits), 62 (Fifty-5 Ho Slide), or 63 (Ho Ho Handplant).

Double Splits Fifty-5 Ho Slide Ho Ho Handplant
Thps2 n64 trick1.png Thps2 n64 trick2.png Thps2 n64 trick3.png
(Source: Torva)

Unused Character Data

Thps2 n64 stats.png

As mentioned in the previous section, Private Carrera is not available in the N64 version, and (almost) all traces of her have been removed from the game. However, forcing the character select screen to her skater slot's hex value (12), will display her default stats.

(Source: Torva)

Unused Park Editor Objects

A variable that controls the lower limit of selectable objects in the park editor is located at 0x801AB60B. By changing this byte to 00, this allows the limit to go below the default number 06. By first changing the set to 3, we can use C-up or C-down to view place unused items 0 through 5. These are Pillar, Beat Up Car, Crate, Trashcan, Table and Sawhorse. They are actually ramps found in game but have interesting effects, such as the ability to stack them.