Disney's Toontown Online
Disney's Toontown Online |
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Developers: Disney Interactive,
Schell Games,
Frogchildren Studios This game has unused animations. This game has a development article This game has a prototype article This game has a prerelease article This game has a notes page |
This game is defunct. Do note the game no longer works at all without modifications. This is most likely due to the game's servers being shut down. As a result, further official developments with the game are unlikely to happen. |
This article is a work in progress. ...Well, all the articles here are, in a way. But this one moreso, and the article may contain incomplete information and editor's notes. |
To do: So much to do.
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Disney's Toontown Online was an MMORPG where Toons waged war against robotic businessmen to stop their colorful neighborhoods from being taken over with all sorts of wacky Gags. It became filled with many content updates over time until its closure on September 19, 2013, where it still manages to have a following as numerous unofficial fan revivals exist, along with the developers being surprisingly open to talking about some scrapped concepts and unused content contained within its files.
Many, many releases and updates are lost to time and thus would be difficult to cover what was removed or changed outside of Release Notes. The initial 2003 release (sv1.0.6.4) to the final Open Server version (sv1.0.47.38) and Test Server version (sv1.0.48.6.test) of the game before its closure will be covered. Beta 1-3 releases are covered in their respective Prototype sections.
Contents
Sub-Pages
Development Info |
Prototype Info |
Prerelease Info |
Notes |
Resources
Unused Textures Early leftovers from beyond the gray area. |
Unused Models Scrapped and early thingamajigs. |
Unused Areas You don't know how to get to Funny Farm! |
Unused Animations Before the Cogs eventually gave up smoking. |
Unused & Unobtainable Outfits Fashions that just weren't Toony enough...or contest-approved. |
Unused Text "You did great! Now Improv!" |
Oddities The tunnel without a light at the end. |
Version Differences
Revisional Differences So many changes in so little time. |
Regional Differences Different versions across the Tooniverse. |
Original Storyline Video
The original Flash launcher displayed a video while the game was being downloaded. It involved Scrooge McDuck trying to repair the robot found in Gyro Gearloose's lab in order to make money, but after accidentally crossing the two wires, the robot turns evil and goes on to create the Cogs using another machine found in the laboratory. The video was later removed with newer versions of the launcher, but it still could be watched from the UK website for a while.
Sadly, a usable version of the Flash launcher as we know it is no longer on the internet, or so we thought. The 3 .swf files for this Flash launcher have been found but can't be displayed here due to compatibility issues.
Development Oversights
To do: Cover
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Untextured Book
The book model, originally used as the Throw Book attack in earlier versions and then as the evidence during the Chief Justice battle has no texturing on the hardcover portion. The hardcover texture itself was removed in later revisions, causing this small oversight but we can see how it was originally intended to look.
Intended Texture | Final Game Texture |
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Street M.A.P.S. Error
The Street M.A.P.S. for Polar Place errenously had the Cashbot Headquarters sign. This was fixed on the Test Server, but not on the Open Server.
sv1.0.47.38 and Prior | sv1.0.48.6 |
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Translation Errors
Japanese
Billboard Oddities
To do: Get an image of the first one in normal view, both in English and Japanese versions. |
Barnacle Boulevard has two odd billboards. The billboard for Tuft Guy Gym is translated (though it strangely has a 6 at the end of the first line), but cannot be seen due to being lowered behind the wall of Used Life Preservers.
Japanese | Translated |
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レッツうんどう!6 ジャングル ジム メープルストリート デイジーガーデン |
Let's exercise!6 Jungle Gym Maple Street Daisy Garden |
The billboard for Eye of the Storm Optics remains entirely untranslated, although its font was changed.
Inconsistent Maple Street Spelling
On tunnel signs and billboards, Maple Street is spelled as メープルストリート (Mēpuru Sutorīto). However, Toontasks, loading screens and tunnel transitions spell it as メイプル・ストリート (Meipuru・Sutorīto).
Obscured Oak Street Sign
To do: Is this error present on the Pajama Place and Polar Place signs? |
The sign on the tunnel to Oak Street has white text which reads この先、コグ本部につき危険! (From here on, heading to the Cog headquarters is dangerous!). However, Daisy's emblem covers 3 characters on the Oak Street sign, those being 本部に. Because of this, the white text appears to say この先、コグつき危険!(From here on, Cog dangerous!). It's also tilted to the wrong side.
Internal Data
Internal Zone IDs
In ToontownGlobals.py, there is a list of Zone IDs in order, with the locations highlighted in yellow being those that were added in later updates;
Zone ID | Weapon Name |
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1000 | Donald's Dock |
2000 | Toontown Central |
3000 | The Brrrgh |
4000 | Minnie's Melodyland |
5000 | Daisy Gardens |
6000 | Chip 'n Dale's Acorn Acres |
7000 | Funny Farm |
8000 | Goofy Speedway |
9000 | Donald's Dreamland |
This list notably skips over from 6000 to 9000, out of the released base neighborhoods. Two of the slots would be occupied by Acorn Acres and Goofy Speedway. Funny Farm is mentioned as a location as an ID of 7000, despite it never being fully realized.
Removed Minigames
On sv1.0.35.2.test of the Toontown Test Server, three new board games were added to the Chip 'n Dale's Acorn Acres neighborhood; Regular Checkers, Chinese Checkers and Find Four. Originally, players could walk up to one of the picnic tables scattered around the area and play a minigame with another.
The games would be removed entirely around sv1.0.35.4.test due to apparent glitches surrounding them according to the Release Notes. They never returned to the server nor they were implemented into the public build of the game, despite the August/Septmber 2008 Newsletter teasing them.
The models and graphics can still be found in the phase_6 archive of the original game's files.
Chinese Checkers
Model(s) | ||
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Tutorials | ||
Buttons | ||
Misc. | ||
Find Four
Model(s) | ||
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Buttons | ||
Regular Checkers
Model(s) | |||
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Tutorials | |||
Buttons | |||
Misc. | |||
Unused Audio
Unused Sounds
phase_4
avatar_emotion_very_sad.mp3
A longer version of the Cry emotion sound effect. Final version uses avatar_emotion_very_sad_1.mp3.
avatar_emotion_taunt.mp3
Intended for the scrapped Taunt Emotion.
phase_5
To do: Lawbot Field Office SFX. |
Lawbot Field Offices
phase_5.5
Alternate Doodle Speak Sounds
Found only in sv1.0.15.26-38 are alternate Doodle Speak sounds, labelled as speak_v2.mp3 and speak_v3.mp3.
Photo Fun Leftovers
To do: Is the minigame's logic still in the source code? |
Leftover sound effects from Photo Fun - a trolley minigame removed with the release of sv1.0.43.4 - located in phase_4.
photo_zoom
Photo_shutter
Photo_Instamatic
Unused Music
To do: Upload:
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encnter.sting.announce.mid
An unused jingle that exists in phase_9. This was likely intended to be used in the Cog Boss Battle.
tt_summer.mid
To do: Upload the song. |
An alternative version of the fireworks music (tt_summer.mid). It was never used in-game.
Unused Sequence Data
Found in phase_3 is a seemingly blank MIDI file called MIDI_Events_16channels.mid that has no audio. However, Track 10 has the Drums instrument enabled for some reason while other channels have no instrument assigned. The file is likely a placeholder leftover.
The Toontown series
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Windows | Toontown Online |
Adobe Flash | Toontown Laff Lanes • Toon Academy: Cog Crush |
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