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Call of Duty: Roads to Victory
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Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused areas
Games > Games by developer > Games developed by Amaze Entertainment
Games > Games by platform > PlayStation Portable games
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision
Games > Games by release date > Games released in 2007
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 13
Games > Games by release date > Games released in March > Games released on March 30
Games > Games by series > Call of Duty series
Call of Duty: Roads to Victory |
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Developer: Amaze Entertainment This game has unused areas. |
The Call of Duty series' mostly forgotten first foray into portable consoles.
Debug Options
Notes:
- Show Last 30 Frames only works if the Performance Graph code is active!
- Disable HUD has two different methods of activation - it doesn't seem to matter which one you use.
_S ULES-00643 (EUR) | _S ULES-00644 (GER) | _S ULUS-10218 (USA) | |
---|---|---|---|
_C0 Framerate | _L 0x60365EA8 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365C28 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C3188 0x00000001 _L 0x00000001 0x00000004 |
_C0 Memory Usage | _L 0x60365EA0 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365C20 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C3180 0x00000001 _L 0x00000001 0x00000004 |
_C0 Lua Memory | _L 0x60365EA4 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365C24 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C3184 0x00000001 _L 0x00000001 0x00000004 |
_C0 Object Count | _L 0x60365EAC 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365C2C 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C318C 0x00000001 _L 0x00000001 0x00000004 |
_C0 Dynamic Nodegraph Count | _L 0x60365EB4 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365C34 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C3194 0x00000001 _L 0x00000001 0x00000004 |
_C0 Behavior Count | _L 0x60365EB0 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365C30 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C3190 0x00000001 _L 0x00000001 0x00000004 |
_C0 Health Info | _L 0x6035CF44 0x00000001 _L 0x00000001 0x00000004 |
_L 0x6035CCC4 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603BA244 0x00000001 _L 0x00000001 0x00000004 |
_C0 Animation Names | _L 0x6035CB70 0x00000001 _L 0x00000001 0x00000004 |
_L 0x6035C8F0 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603B9E70 0x00000001 _L 0x00000001 0x00000004 |
_C0 Small Crosshair | _L 0x6035CAF0 0x00000001 _L 0x00000001 0x00000004 |
_L 0x6035C870 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603B9DF0 0x00000001 _L 0x00000001 0x00000004 |
_C0 Performance Graph _C0 Show Last 30 Frames |
_L 0x6037FB20 0x00000001 _L 0x00000001 0x00000004 |
_L 0x6037F8A0 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603DCE20 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603745A8 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60374328 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603D18A8 0x00000001 _L 0x00000001 0x00000004 | |
_C0 Disable HUD (1) | _L 0x60365F48 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365CC8 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C3228 0x00000001 _L 0x00000001 0x00000004 |
_C0 Disable HUD (2) | _L 0x603657B8 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365538 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C2A98 0x00000001 _L 0x00000001 0x00000004 |
_C0 Fast Gameplay | _L 0x60365F4C 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365CCC 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C322C 0x00000001 _L 0x00000001 0x00000004 |
_C0 Slow Gameplay | _L 0x603657C0 0x00000001 _L 0x00000001 0x00000004 |
_L 0x60365540 0x00000001 _L 0x00000001 0x00000004 |
_L 0x603C2AA0 0x00000001 _L 0x00000001 0x00000004 |
(Source: Edness)
Unused Test Levels
There are a number of unused test levels present within the levels/level_mechanics directory of the game data:
- 18_rework
- accuracy_test
- ai_test
- animrun
- bunker
- Victory.iso
- clear_room
- clear_room_2
- clear_room_easy
- clear_room_hard
- distancerun
- escort_armor
- escort_armor_2
- escort_npc
- escort_npc_2
- holdposition_hill
- holdposition_static
- kill_armor
- kill_armor2
- mounted_weapon_test
- pitched_battle
- prone_zone
- sniperally
- sniperhill
- snipertower
- sniperwaste
- take_position
- take_position_2
- take_position_3
- trench
- weapon_gallery
Many of these levels crash immediately upon loading. However, a few at least partially work.
Level | Video |
---|---|
escort_npc | |
kill_armor | |
mounted_weapon_test | |
sniperally(sic) |
(Source: Original TCRF research)
Categories:
- Pages missing developer references
- Games developed by Amaze Entertainment
- Pages missing publisher references
- Games published by Activision
- PlayStation Portable games
- Pages missing date references
- Games released in 2007
- Games released in March
- Games released on March 13
- Games released on March 30
- Games with unused areas
- Games with debugging functions
- Call of Duty series
Cleanup > Pages missing date references
Cleanup > Pages missing developer references
Cleanup > Pages missing publisher references
Games > Games by content > Games with debugging functions
Games > Games by content > Games with unused areas
Games > Games by developer > Games developed by Amaze Entertainment
Games > Games by platform > PlayStation Portable games
Games > Games by publisher > Games published by Microsoft > Games published by Activision Blizzard > Games published by Activision
Games > Games by release date > Games released in 2007
Games > Games by release date > Games released in March
Games > Games by release date > Games released in March > Games released on March 13
Games > Games by release date > Games released in March > Games released on March 30
Games > Games by series > Call of Duty series