The three Garou fighters can still Break certain attacks. However, they no longer have access to their T.O.P. attacks.
Name
Input
Sengeki Shuu
+
Sengeki Shu
+
Koushuu Da
+
Hakki Shou
+
Soushou Shin
+
(press + to break)
Kobi Kyaku
+
(press + to break)
Rengeki Shou
+
Tenshin Shou
+
Shinjou Tai
+
Stance: En Un Juurokushu
+
(also from Stance: Ri En)
__Zensou Enbu
+
, + during En Un Juurokushu
__Senkai En
+
during En Un Juurokushu
__Stance: Ri En
+
from Stance: En Un Juurokushu
____Haishin Tenrakutou
+
during Ri En
____Ri En Ryuubu
+
+ during Ri En
Kamae Kaijo
during either Stance
Tenshou Ranki
+
Soushou Tenrenge
(Level 2) +
Name
Input
Upper Evade
Lower Evade
Overhead
+
during close
Reppuken
+
Double Reppuken
+
Hard Edge
+
Rising Tackle
+
Crack Counter (Joudan)
+
Crack Counter (Gedan)
+
Rage Run Type Dunk
+
Rage Run Type Shift
+
Shinku Nage
+
__Break
+ during Shinku Nage
__Rasetsu
hold
+ and release during Shinku Nage
Shining Knuckles
+
Rising Storm
+
(hold to charge at Level 2)
Shine Knuckle
+
(use at Level 2)
Neo Deadly Rave
+
, , +
Special Double Assault - Partner: Terry
Precondition
perform a Rage Run
Type Shift and switch sides
Special Double Assault
+
+ Partner Button
Name
Input
Combination Blow
+
during close
Rising Upper
+
Power Wave
+
Burning Knuckles
+
Power Charge
+
(perform ×3)
Crack Shot
+
Power Dunk
+
(press + to break)
Charge Run
+
__Charge Kick
during Charge Run
Buster Wolf
+
Power Geyser
+
__Double Geyser
+
(requires extra half of super meter)
____Triple Geyser
+
(requires extra half of super meter)
Special Double Assault - Partner: Rock
Precondition
perform a Charge Run
without a Charge Kick
Special Double Assault
+
+ Partner Button
Kim and Mai play closer to their King of Fighters designs than their Fatal Fury designs.
Name
Input
Fudou Sakkatsu Uraken
+
Raimei Gouha Nage
+
on downed opponent
Reppu Ken
+
Double Reppu Ken
+
Shippu Ken
+
Jaei Ken
+
Atemi Nage-Joudan
+
Atemi Nage-Chuudan
+
Atemi Nage-Gedan
+
Shinkuu Nage
close +
Rashoumon
close +
Rising Storm
+
(or at Level 2*)
Deadly Rave
+
, , +
* The Level 2 version of Rising Storm must be comboed in from a crouching A punch, or super canceled in from Atemi Nage-Chuudan.
Name
Input
Tatsu Satsu Ashi
+
Combinations
, or ,
or , or ,
Jinsoku Ken
+
Tengan Ken
+
Tenji Ken
+
Tashin Ken
+
Ryu Tenshin
+
Tatsu Tenshin Kouhou
+
Rojin Ken
+
Shukmyo Ken
+
(hold to delay explosion)
Ryusei Ken
+
Teiou Gyakurin Ken
+
Name
Input
Chop
+
Tatsukai Atama
+
Combinations
, ,
or , or ,
Cross Combination
, , ,
, +
Jinsoku Ken
+
Tengan Ken
+
Tatsu Tomoshibi
+
__Tatsu Tomoshibi Genmetsu
+
during Tatsu Tomoshibi
Tenji Ken
+
Jingan Ken
+
or or
__Hagane Kachi
press any
button during Jingan Ken
Teiou Karasatsu Kami Manako Kobushi
+
__Hagane Kachi
press any
button
Teiou Rojin Ken
+
Shukmyo Ken
+
Kairyu Shorin
(Level 2) +
Name
Input
Neri Chagi
+
Sanren Geki
+
(perform ×3, mix with Sankuu Kyaku)
Sankuu Kyaku
+
(perform ×3, mix with Sanren Geki)
Hangetsu Zan
+
Haki Kyaku
+
Hishou Kyaku
+
Ryusei Raku
+
Hien Zan
+
Tenshou Zan
+
, +
Kuu Sajin
+
Kuchuu Kuu Sajin
+
Hou'ou Hiten Kyaku
+
Hou'ou Kyaku
+
Name
Input
Sankaku Tobi
Jump against a wall,
press in opposite direction
Dairin Fusha Otoshi
+
Ukihane
+
Yusura Ume
+
Kuro Tsubame no Mai
+
Koukaku no Mai
+
Kacho Sen
+
Ryu Enbu
+
Sayo Chidori
+
Hissatsu Shinobi Bachi
+
Kuuchuu Musasabi no Mai
+
Musasabi no Mai: Launch
+
__Kuuchuu Musasabi no Mai
hold
during Launch
__Kuuchuu Musasabi no Mai
+
after Launch wall rebound
__Yusura Ume
+
after Launch wall rebound
__Ukihane
+
after Launch wall rebound
__Tokitsubute
+
after Launch wall rebound
Kagerou no Mai
+
Kuuchuu Gekka Botan
(Level 2) +
Chou Hissatsu Shinobi Bachi
+
Name
Input
Kourin Hazaki
+
Senshippo
+
Senshippo EX
+
(requires half of super meter)
Shou Ha
+
Daishou Ha
+
Ressen Kyaku
+
Ressen Kyaku EX
+
(requires half of super meter)
Gekihou
Raimei Kyaku
+
Joujiken
+
Kuuchuu Senpuuken
+
Senpuu Gouken
+
Teigeki Ken
+
Chou Shou Nami
+