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Kalimba
Developer(s)Press Play
Publisher(s)Microsoft Studios
Year released2014
System(s)Xbox One, Windows, iOS
Genre(s)Puzzle, Platform
ModesSingle player, Multiplayer, Co-op
LinksKalimba at PCGamingWikiKalimba ChannelSearchSearch

Kalimba is a puzzle-platform video game developed for the Xbox One and Microsoft Windows by Danish developer Press Play and published by Microsoft Studios. In the game players must move pieces of a totem pole through various levels while avoiding obstacles.

Gameplay[edit | edit source]

A noble shaman on the island of Kalimba protects her people through a mystic totem pole. When an evil shaman destroys both the good shaman and the totem pole, she discovers that her spirit can control pieces of the totem and plans to use that ability to save the island's inhabitants by building a new, stronger totem pole.

The player controls two colored pieces of the totem pole simultaneously; when the player moves one piece in a given direction, the second piece copies the action. The totem pieces may pass safely through anything that matches their own color, but otherwise must avoid all enemies and pitfalls. If a piece is lost through contact with an enemy or other obstacle, both pieces are lost, but the pieces reset to the most recently passed checkpoint. As players advance, they collect items scattered throughout the level. Upon completion of the level, points are scored for each item collected, but are reduced by the number of times the pieces were lost. The completed level unlocks a totem piece that also serves to rank the player's performance in that level. Levels may be replayed in order to improve both score and time of completion.

In cooperative mode, each player controls a pair of totem pieces of the same color. Playing through a different set of levels from the single-player mode, players must work together to arrange their pieces in ways to complete the levels. Scoring and ranking are otherwise the same as the single-player version.

Table of Contents

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Kalimba/Table of Contents