Skip to main content

All Questions

Tagged with
Filter by
Sorted by
Tagged with
1 vote
1 answer
107 views

Make subdivisions for a plane3d in the Bevy game engine v0.13

In the latest version v0.13 of the Bevy game engine, how do you go about making a mesh from a Plane3d shape with specified number of subdivisions? In v0.12 you could do like this: let mut mesh = Mesh::...
Claudijo's user avatar
  • 1,351
0 votes
1 answer
474 views

Bevy loading assets relative to debug binary instead of project root

I'm getting the following error when loading a GLTF model: ERROR bevy_asset::server: Path not found: /path/to/project/target/debug/assets/model.glb I'm loading the model with commands.spawn(...
The Bic Pen's user avatar
  • 1,138
0 votes
1 answer
48 views

How to swap color materials in an update call?

During bevy setup, I've spawned multiple rectangles with two different colors. How do I update these rectangles with a new color material? // in setup commands.spawn( (MaterialMesh2dBundle { ...
kockburn's user avatar
  • 17.6k