348

C++17 introduced a new lock class called std::scoped_lock.

Judging from the documentation it looks similar to the already existing std::lock_guard class.

What's the difference and when should I use it?

1

4 Answers 4

348

Late answer, and mostly in response to:

You can consider std::lock_guard deprecated.

For the common case that one needs to lock exactly one mutex, std::lock_guard has an API that is a little safer to use than scoped_lock.

For example:

{
   std::scoped_lock lock;  // protect this block
   ...
}

The above snippet is likely an accidental run-time error because it compiles and then does absolutely nothing. The coder probably meant:

{
   std::scoped_lock lock{mut};  // protect this block
   ...
}

Now it locks/unlocks mut.

If lock_guard was used in the two examples above instead, the first example is a compile-time error instead of a run-time error, and the second example has identical functionality as the version which uses scoped_lock.

So my advice is to use the simplest tool for the job:

  1. lock_guard if you need to lock exactly 1 mutex for an entire scope.

  2. scoped_lock if you need to lock a number of mutexes that is not exactly 1.

  3. unique_lock if you need to unlock within the scope of the block (which includes use with a condition_variable).

This advice does not imply that scoped_lock should be redesigned to not accept 0 mutexes. There exist valid use cases where it is desirable for scoped_lock to accept variadic template parameter packs which may be empty. And the empty case should not lock anything.

And that's why lock_guard isn't deprecated. scoped_lock and unique_lock may be a superset of functionality of lock_guard, but that fact is a double-edged sword. Sometimes it is just as important what a type won't do (default construct in this case).

5
  • 1
    "There exist valid use cases where it is desirable for scoped_lock to accept variadic template parameter packs which may be empty". What are those cases?
    – Martin
    Commented Dec 21, 2021 at 14:11
  • 3
    The author of scoped_lock Mike Spertus showed me such a case in the hall between meetings a couple of years ago. I'm afraid I don't remember the details well enough to replicate it. And after a quick search I don't find an example online nor in one of Mike's papers. If you desperately need an example I recommend contacting Mike directly. Commented Dec 21, 2021 at 14:28
  • hi Howard, what if one needs to signal a condition variable within a multiple mutex transaction? I'm thinking that the right approach would be to capture N-1 locks first with scoped_lock, then the last with unique_lock , retry them all if the last one fails, or do the transaction and signal the condition with the unlockable one
    – lurscher
    Commented Dec 23, 2021 at 1:47
  • It is hard to know for sure without more details. But my first guess at the best tools would be a condition_variable_any waiting on a scoped_lock<M, ...>. Commented Dec 23, 2021 at 3:42
  • 1
    A note about the scoped_lock "typo" bug: today I learned that GCC has a warning flag called "-Wparentheses" that can detect that kind of typo. The warning is enabled with "-Wall". docs
    – starball
    Commented May 15, 2022 at 6:40
218

The scoped_lock is a strictly superior version of lock_guard that locks an arbitrary number of mutexes all at once (using the same deadlock-avoidance algorithm as std::lock). In new code, you should only ever use scoped_lock.

The only reason lock_guard still exists is for compatibility. It could not just be deleted, because it is used in current code. Moreover, it proved undesirable to change its definition (from unary to variadic), because that is also an observable, and hence breaking, change (but for somewhat technical reasons).

7
  • 14
    Also, thanks to class template argument deduction, you don't even have to list out the lockable types. Commented Mar 25, 2017 at 17:39
  • 3
    @NicolBolas: That's true, but that also applies to lock_guard. But it certainly makes the guard classes a bit easier to use.
    – Kerrek SB
    Commented Mar 25, 2017 at 17:42
  • 11
    scoped_lock is C++17 only Commented May 19, 2018 at 0:13
  • 3
    As it is c++17, compatibility is a particularly good reason for its existance. I also vehemently disagree with any absolutist claim of "you should only ever use" when the ink is still drying from this standard. Commented Oct 31, 2018 at 4:39
  • 41
    Howard Hinnant's answer explains why scoped_lock is NOT a strictly superior version of lock_guard. The reason for keeping lock_guard is not solely due to compatibility! Commented Dec 15, 2020 at 8:50
156

The single and important difference is that std::scoped_lock has a variadic constructor taking more than one mutex. This allows to lock multiple mutexes in a deadlock avoiding way as if std::lock were used.

{
    // safely locked as if using std::lock
    std::scoped_lock<std::mutex, std::mutex> lock(mutex1, mutex2);     
}

Previously you had to do a little dance to lock multiple mutexes in a safe way using std::lock as explained this answer.

The addition of scope lock makes this easier to use and avoids the related errors. You can consider std::lock_guard deprecated. The single argument case of std::scoped_lock can be implemented as a specialization and such you don't have to fear about possible performance issues.

GCC 7 already has support for std::scoped_lock which can be seen here.

For more information you might want to read the standard paper

11
  • 11
    Answered your own question after only 10 min. Did you really not know?
    – Walter
    Commented Mar 25, 2017 at 18:04
  • 43
    @Walter I did stackoverflow.blog/2011/07/01/… Commented Mar 25, 2017 at 18:05
  • 5
    When I brought it up in committee, the answer was "nothing." It may be that the degenerate case of some algorithm, this is exactly the right thing. Or it may be that enough people accidentally lock nothing when they intended to lock something is a common problem. I'm really not sure. Commented Mar 25, 2017 at 20:44
  • 3
    @HowardHinnant: scoped_lock lk; // locks all mutexes in scope. LGTM.
    – Kerrek SB
    Commented Mar 25, 2017 at 22:06
  • 2
    @KerrekSB: scoped_lock lk; is the new shorthand for scoped_lock<> lk;. There are no mutexes. So you're right. ;-) Commented Mar 25, 2017 at 22:12
23

Here is a sample and quote from C++ Concurrency in Action:

friend void swap(X& lhs, X& rhs)
{
    if (&lhs == & rhs)
        return;
    std::lock(lhs.m, rhs.m);
    std::lock_guard<std::mutex> lock_a(lhs.m, std::adopt_lock);
    std::lock_guard<std::mutex> lock_b(rhs.m, std::adopt_lock);
    swap(lhs.some_detail, rhs.some_detail);
}

vs.

friend void swap(X& lhs, X& rhs)
{
    if (&lhs == &rhs)
        return;
    std::scoped_lock guard(lhs.m, rhs.m);
    swap(lhs.some_detail, rhs.some_detail);
}

The existence of std::scoped_lock means that most of the cases where you would have used std::lock prior to c++17 can now be written using std::scoped_lock, with less potential for mistakes, which can only be a good thing!

Your Answer

By clicking “Post Your Answer”, you agree to our terms of service and acknowledge you have read our privacy policy.

Not the answer you're looking for? Browse other questions tagged or ask your own question.