In the past days I'm having issues with flurry api, and it seems that it stopped working.
My build ios version is 4.2 and the Flurry version is Flurry iPhone SDK v4.0.4
In my code I'm doing this:
[Flurry setDebugLogEnabled:YES];
[Flurry startSession:@"MY_API_KEY"];
[Flurry logEvent:@"Entered app"];
And I'm getting:
Oct 12 18:17:40 unknown myApp[2981] <Warning>: Flurry: startSession
called for the first time
Oct 12 18:17:40 unknown myApp[2981] <Warning>: Flurry: Start session
called with apiKey[MY_API_KEY]
Oct 12 18:17:40 unknown myApp[2981] <Warning>: Flurry: Trim white space
and use apiKey[MY_API_KEY]
Oct 12 18:17:40 unknown myApp[2981] <Warning>: initial network status [1]
=========
Oct 12 18:17:40 unknown myApp[2981] <Warning>: FlurrySession: Add session
with startTime[2012-10-11 19:36:13 +0000] to saved sessions
Oct 12 18:17:40 unknown myApp[2981] <Error>: -[__NSCFNumber length]:
unrecognized selector sent to instance 0x4504a0
Oct 12 18:17:40 unknown myApp[2981] <Warning>: Flurry: Finish starting
session with apiKey[MY_API_KEY]
Oct 12 18:17:40 unknown myApp[2981] <Warning>: FlurrySession: dealloc
session
And no event Entered app seems to be logged or viewed in debug, except:
Oct 12 18:23:11 unknown myApp[2981] <Warning>: Flurry: setGender[M]
Oct 12 18:25:03 unknown myApp[3001] <Warning>: Flurry: setUserID[5]
Also if running it in xcode it stopped in this line
[Flurry startSession:@"MY_API_KEY"];
And only after pressing twice the continue program execution the program continues to run.
In the iphone (without the xcode) it runs smoothly but the debug log is the same, and no events seems to be logged.
Any suggestions?
p.s. Tried to talk to flurry support about this, no one got back to me for 3 days now...