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Oct 6, 2014 at 2:30 comment added mstrthealias You should be able to use Gradle for building jni sources with NDK when using a Mac.
Oct 5, 2014 at 7:00 comment added bhbbby I'm actually developing on a Mac, does that make a giant different in what you described?
Oct 5, 2014 at 6:59 comment added bhbbby I will definitely take a look at the OpenCV-android-sdk example; thanks!
Oct 4, 2014 at 14:36 answer added Robert Rowntree timeline score: 4
Oct 4, 2014 at 0:59 review Close votes
Oct 11, 2014 at 0:06
Oct 4, 2014 at 0:52 comment added mstrthealias If you're developing in Windows, you'll have to build the project separately using NDK and place the .so files in the project underneath a folder for each architecture, otherwise you can use Gradle to do everything. That should help direct your research efforts. In any case, you'll have to create a Android.mk and a Application.mk for NDK; the face-detection example in the OpenCV-android-sdk should help understand how to prepare for building with NDK.
Oct 4, 2014 at 0:39 history asked bhbbby CC BY-SA 3.0