Other
(26 titles)
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Death Stranding Director's Cut (2021)
(Video Game)
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Character Designer / Mechanical Designer,
Concept Artist,
Art Director
Character Designer / Mechanical Designer,
Concept Artist,
Art Director
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Death Stranding (2019)
(Video Game)
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Character Designer,
Mechanical Designer,
Concept Artist,
Art Director
Character Designer,
Mechanical Designer,
Concept Artist,
Art Director
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Metal Gear Solid 4: Guns of the Patriots (2008)
(Video Game)
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Character Design,
Art (petrol advertising),
Illustrations (Saga movies/KDE-J),
Lighting Director (lighting)
Character Design,
Art (petrol advertising),
Illustrations (Saga movies/KDE-J),
Lighting Director (lighting)
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Metal Gear Solid 3: Subsistence (2005)
(Video Game)
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Character Designer,
Mechanical Designer,
Illustrator (movie unit),
Illustrator (package unit),
Mechanical Designer, …
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Character Designer,
Mechanical Designer,
Illustrator (movie unit),
Illustrator (package unit),
Mechanical Designer,
Art Director,
Lighting Supervisor (background modeling unit)
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Metal Gear Solid 3: Snake Eater (2004)
(Video Game)
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Character Designer,
Illustrator (movies),
Mechanical Designer,
Art Director,
Guns Justification, …
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Character Designer,
Illustrator (movies),
Mechanical Designer,
Art Director,
Guns Justification,
Guns Researcher,
Illustrator (package),
Weapons Justification,
Weapons Researcher,
Background Modeling Lighting Supervisor,
Lighting (real time demo)
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Metal Gear Solid: The Twin Snakes (2004)
(Video Game)
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Character Designer,
Mechanical Designer,
Conceptual Designer,
Illustrator (Mission Log),
Illustrator (package), …
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Character Designer,
Mechanical Designer,
Conceptual Designer,
Illustrator (Mission Log),
Illustrator (package),
Art Director,
Lighting Supervisor
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Zone of the Enders: The 2nd Runner (2003)
(Video Game)
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Animation Director ("Jehuty"),
Mechanical Designer,
Lighting Director (3D design unit),
Planner
Animation Director ("Jehuty"),
Mechanical Designer,
Lighting Director (3D design unit),
Planner
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Metal Gear Solid 2: Substance (2002)
(Video Game)
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Character Designer,
Character Designer (Snake Tales),
Art Director (Snake Tales),
Art Director (VR & alternative unit),
Illustrator (Shinkawa Theater, movie unit), …
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Character Designer,
Character Designer (Snake Tales),
Art Director (Snake Tales),
Art Director (VR & alternative unit),
Illustrator (Shinkawa Theater, movie unit),
Illustrator (package unit),
Mechanical Designer,
Art Director,
Concept Designer (2D design unit)
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Zone of the Enders (2001)
(Video Game)
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Mechanical Designer,
Illustrator (package design unit),
Mechanical Designer,
Illustrator (package),
Mechanical CG Modeler (supervision, game part design unit)
Mechanical Designer,
Illustrator (package design unit),
Mechanical Designer,
Illustrator (package),
Mechanical CG Modeler (supervision, game part design unit)
See fewer
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Metal Gear Solid: Integral (1999)
(Video Game)
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Character Designer,
Graphics Supervisor,
Mechanical Designer,
Art Director
Character Designer,
Graphics Supervisor,
Mechanical Designer,
Art Director
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Metal Gear Solid (1998)
(Video Game)
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Character Designer,
Graphics Supervisor,
Mechanical Designer,
Art Director
Character Designer,
Graphics Supervisor,
Mechanical Designer,
Art Director
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Policenauts (1994)
(Video Game)
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Mechanical Designer,
Illustrator,
Poster Designer,
Packaging,
CG (Digital Retouching & Effects), …
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Mechanical Designer,
Illustrator,
Poster Designer,
Packaging,
CG (Digital Retouching & Effects),
Cg (Animation Digital Retouching),
Cg (Display Design),
Cg Director,
Digital Effects,
Texture Artist,
Visual Supervisor
See fewer
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