... by Integrating the Interactive Video and Ubiquitous Technologies Jui-Hung Chen Department of ... more ... by Integrating the Interactive Video and Ubiquitous Technologies Jui-Hung Chen Department of CSIE, Tamkang University No.151 Ying-Zhuan Road, Tamshui Taipei 251,Taiwan, ROC 886-2-26251652 [email protected] ... Peter Kiefer et al. ...
There is increasing demand for sophisticated software engineering processes in today's software s... more There is increasing demand for sophisticated software engineering processes in today's software systems. In this regard, however, there is a multitude of di erent processes and each has various advantages and disadvantages some of which relate to the problem domain or in the context of development. Computer software development processes have to pass through many scenarios to be completed. There are many ways to solve a single problem in software development. Sometimes, in structural engineering, the developer is not able to decide which process will suit a particular problem. It can be said that selecting a suitable process is a big issue in structural process software engineering, and the problem of selecting a good candidate method is a big issue in structural process engineering. The solution of such kinds of problem can be found in the work to be done and the task to be performed by the operational process rather than by the process structure. This paper introduces the notion of process operationality and proposes`process architecture' to represent this operationality. Thus, Structural Process Engineering (SPE) becomes Operational Process Engineering (OPE). Operationally close process architecture is selected, adapted, enhanced, and restricted as needed. The task of construction consists of putting together process features and structuring the new process.
Game based learning involves interesting story, interaction and competition elements which promot... more Game based learning involves interesting story, interaction and competition elements which promote the imagination, interest, concentration and creativity of the learner. Besides, ubiquitous learning integrates location-aware and context-aware technology in our living environment. Learners are motivated by firsthand or second historical relics. Visiting and interview activities with old people also promote learners have history thinking. Combining the u-learning environment and cognitive apprenticeship which reveals the solving problem inner progress from the expert, learners observe, learn, scaffold and exploration in the proposed system. The game-based history ubiquitous learning environment integrated into cognitive apprenticeship theory. The learners can challenge the game tasks by their own group or compete with other teams or collaborate with other teams.
International Journal of Digital Content Technology and its Applications, 2011
The learning objective of Project Curriculum in the University is integrating theories to practic... more The learning objective of Project Curriculum in the University is integrating theories to practice. That is, students show what they learned and develop a practical system or project. Another key purpose of Project Curriculum is developing the communicative competence of fellows and encouraging group teamwork. The various characteristics of team members compose different interaction modes, and these different interaction modes confuse team members about how to communicate efficiently. This study attempts to analyze the factors of teamwork by Social Network Analysis. Based on six degrees of separation theory, Social Network Analysis not only represents the strength of relationships among team members but illustrates the role of individual team members within their own social networks. Thus, team members can observe the role they play in the team and better understand how to strengthen their communication with partners.
In recent years, ubiquitous learning becomes more and more popular. Geography learning can be ada... more In recent years, ubiquitous learning becomes more and more popular. Geography learning can be adapted into smart phone platform to be very useful learning system. Junior high school students can assess the smartphone to study geography in Taiwan. With simple test items, the system will generate individual learning profile and test analysis report for students.
E-learning provides a convenient and efficient way for learning and enriching people's lives. But... more E-learning provides a convenient and efficient way for learning and enriching people's lives. But there is no appropriate way to estimate and diagnose people when they learning with e-learning environment/system. For learning ability estimation issue, Item Response Theory which plays an important role in modern mental test theory is applied. Besides, K-means clustering method is also applied to cluster learner's ability for remedying courses or enhancing courses. We integrate these two theories and propose a combination methodology to solve the estimation and diagnostic issues in e-learning environment. A web-based assist system is provided as well. Experimental data is collected with forty sophomore students studying "Business Data Communication" class at Dept. of Information Management in Chung Hua University in Taiwan. We illustrated the method to observe and estimate the variation of learner's ability. This methodology and system could make some valuable contribution in e-learning related study and society.
International Journal of Distance Education Technologies, Apr 1, 2014
Researches into E-Learning pay emphasis on how the technology is applied for comprehensive learni... more Researches into E-Learning pay emphasis on how the technology is applied for comprehensive learning support in various perspectives. Lots of advantages are involved while performing the E-Learning. For example, timely contents are applicable to be delivered via the Internet, and in a similar manner, instant feedback which identifies the learning performance would be obtained through an online assessment system. In this article, a diagnostic approach for learning performance evaluation of student is proposed. Two primary issues are concentrated based on the analysis of quantitative assessment results. First the authors identify the misconceptions on specific subject(s) that students have learned and provide remedial suggestions about their learning status to students. Second, because questions may have several incorrect information to students, hence the authors approach provide suggested revisions to instructors. The proposed approach employs the Rule-Space model and the Student-Problem chart and is implemented in an online assessment system to obtain corresponding data (e.g., learning behavior) and performance (e.g., learning status). The feasibility is demonstrated through an empirical study (i.e., a series of pre-post tests) which was conducted in a domainspecific course (i.e., Fundamental of Information Technology) with around 450 students in a calendar year.
Networked Computing and Advanced Information Management, Jun 21, 2011
In recent years, using e-portfolios to assess student learning has become more popular. From the ... more In recent years, using e-portfolios to assess student learning has become more popular. From the perspective of education, portfolios should encourage students to collect, reflect on, and present their own works to enhance learning. Yet, currently available e-portfolios seem to function mainly as repositories of artifacts without connecting to the real learning process. As a result, although e-portfolios create a much more convenient environment through their technology, they are still unable to fulfill the initial purpose of portfolios. This paper presents a conceptual framework for the design of uFolio, an idea for an all-purpose portfolio system that has never been introduced previously. Based on the core value of portfolio and the technologies of a visual object-oriented platform and ubiquitous communications system, the design framework lays out an innovative system that establishes three major components-MyFolio, MyClass and MyLog-and an instant awareness notification tool, uAware, to integrate an e-portfolio, a learning management system (LMS) and a multidimensional assessment system into one. This paper presents the design steps taken so far and indicates the development tasks and related studies that still need to be carried out.
Page 1. COLLABORATIVE COURSEWARE AUTHORING BASED ON SCORM METADATA Timothy K. Shih1, Jason Chi-Sh... more Page 1. COLLABORATIVE COURSEWARE AUTHORING BASED ON SCORM METADATA Timothy K. Shih1, Jason Chi-Shun Hung2, Wen-Chieh Ko1, Wen Chih Chang1, and Nigel H. Lin1 1Department of Computer Science ...
Bloom's taxonomy plays a role in defining the learning objectives. Some teachers also use it ... more Bloom's taxonomy plays a role in defining the learning objectives. Some teachers also use it to design the test sheet for matching Bloom's taxonomy and analysis the result after exam. We designed an online test system supporting Bloom's taxonomy automatic analysis system. In the pilot experiment, fourteen keywords for Bloom's taxonomy and 288 test items are applied. We found “Knowledge” cognition level has 75% correct match percentage.
Journal of Convergence Information Technology, Apr 30, 2012
[[abstract]]Currently, studies related to technology supporting situated learning are very popula... more [[abstract]]Currently, studies related to technology supporting situated learning are very popular in Taiwan and the most of studies associated with the subject of ecological environment, yet the issues related to English language teaching as second language has not been explored thoroughly. Therefore, this study works with elementary school English teachers and using "Direction" as the main topic to teach 4th grade students. Integrating the concept of context aware, RFID (radio frequency identification) technology, handheld device (PDA), and communicative language method, an ideal of a situated learning system, English learning supporting system, has been initiated. The system will cooperate with the "direction" lesson plan, using strategies such as role playing, problem solving and small group interaction to create a real life situation for high interactive and motive learning environment. The results show that fifth grade students are highly satisfied by this system and they also agree the system which is good for their English learning. Moreover, the higher positive learning attitude students perform better than others and the students have higher satisfaction also perform better in achievement score.[[notice]]補正完畢[[journaltype]]國外[[incitationindex]]EI[[booktype]]紙本[[countrycodes]]KO
International Journal of Digital Content Technology and Its Applications, Apr 30, 2012
ABSTRACT In recent years, using e-portfolios to assess student learning has become more popular. ... more ABSTRACT In recent years, using e-portfolios to assess student learning has become more popular. From the perspective of education, portfolios should encourage students to collect, reflect on, and present their own works to enhance learning. Yet, currently available e-portfolios seem to function mainly as repositories of artifacts without connecting to the real learning process. As a result, although e-portfolios create a much more convenient environment through their technology, they are still unable to fulfill the initial purpose of portfolios. This paper presents a conceptual framework for the design of uFolio, an idea for an all-purpose portfolio system that has never been introduced previously. Based on the core value of portfolio and the technologies of a visual object-oriented platform and ubiquitous communications system, the design framework lays out an innovative system that establishes three major components-MyFolio, MyClass and MyLog-and an instant awareness notification tool, uAware, to integrate an e-portfolio, a learning management system (LMS) and a multidimensional assessment system into one. This paper presents the design steps taken so far and indicates the development tasks and related studies that still need to be carried out.
... by Integrating the Interactive Video and Ubiquitous Technologies Jui-Hung Chen Department of ... more ... by Integrating the Interactive Video and Ubiquitous Technologies Jui-Hung Chen Department of CSIE, Tamkang University No.151 Ying-Zhuan Road, Tamshui Taipei 251,Taiwan, ROC 886-2-26251652 [email protected] ... Peter Kiefer et al. ...
There is increasing demand for sophisticated software engineering processes in today's software s... more There is increasing demand for sophisticated software engineering processes in today's software systems. In this regard, however, there is a multitude of di erent processes and each has various advantages and disadvantages some of which relate to the problem domain or in the context of development. Computer software development processes have to pass through many scenarios to be completed. There are many ways to solve a single problem in software development. Sometimes, in structural engineering, the developer is not able to decide which process will suit a particular problem. It can be said that selecting a suitable process is a big issue in structural process software engineering, and the problem of selecting a good candidate method is a big issue in structural process engineering. The solution of such kinds of problem can be found in the work to be done and the task to be performed by the operational process rather than by the process structure. This paper introduces the notion of process operationality and proposes`process architecture' to represent this operationality. Thus, Structural Process Engineering (SPE) becomes Operational Process Engineering (OPE). Operationally close process architecture is selected, adapted, enhanced, and restricted as needed. The task of construction consists of putting together process features and structuring the new process.
Game based learning involves interesting story, interaction and competition elements which promot... more Game based learning involves interesting story, interaction and competition elements which promote the imagination, interest, concentration and creativity of the learner. Besides, ubiquitous learning integrates location-aware and context-aware technology in our living environment. Learners are motivated by firsthand or second historical relics. Visiting and interview activities with old people also promote learners have history thinking. Combining the u-learning environment and cognitive apprenticeship which reveals the solving problem inner progress from the expert, learners observe, learn, scaffold and exploration in the proposed system. The game-based history ubiquitous learning environment integrated into cognitive apprenticeship theory. The learners can challenge the game tasks by their own group or compete with other teams or collaborate with other teams.
International Journal of Digital Content Technology and its Applications, 2011
The learning objective of Project Curriculum in the University is integrating theories to practic... more The learning objective of Project Curriculum in the University is integrating theories to practice. That is, students show what they learned and develop a practical system or project. Another key purpose of Project Curriculum is developing the communicative competence of fellows and encouraging group teamwork. The various characteristics of team members compose different interaction modes, and these different interaction modes confuse team members about how to communicate efficiently. This study attempts to analyze the factors of teamwork by Social Network Analysis. Based on six degrees of separation theory, Social Network Analysis not only represents the strength of relationships among team members but illustrates the role of individual team members within their own social networks. Thus, team members can observe the role they play in the team and better understand how to strengthen their communication with partners.
In recent years, ubiquitous learning becomes more and more popular. Geography learning can be ada... more In recent years, ubiquitous learning becomes more and more popular. Geography learning can be adapted into smart phone platform to be very useful learning system. Junior high school students can assess the smartphone to study geography in Taiwan. With simple test items, the system will generate individual learning profile and test analysis report for students.
E-learning provides a convenient and efficient way for learning and enriching people's lives. But... more E-learning provides a convenient and efficient way for learning and enriching people's lives. But there is no appropriate way to estimate and diagnose people when they learning with e-learning environment/system. For learning ability estimation issue, Item Response Theory which plays an important role in modern mental test theory is applied. Besides, K-means clustering method is also applied to cluster learner's ability for remedying courses or enhancing courses. We integrate these two theories and propose a combination methodology to solve the estimation and diagnostic issues in e-learning environment. A web-based assist system is provided as well. Experimental data is collected with forty sophomore students studying "Business Data Communication" class at Dept. of Information Management in Chung Hua University in Taiwan. We illustrated the method to observe and estimate the variation of learner's ability. This methodology and system could make some valuable contribution in e-learning related study and society.
International Journal of Distance Education Technologies, Apr 1, 2014
Researches into E-Learning pay emphasis on how the technology is applied for comprehensive learni... more Researches into E-Learning pay emphasis on how the technology is applied for comprehensive learning support in various perspectives. Lots of advantages are involved while performing the E-Learning. For example, timely contents are applicable to be delivered via the Internet, and in a similar manner, instant feedback which identifies the learning performance would be obtained through an online assessment system. In this article, a diagnostic approach for learning performance evaluation of student is proposed. Two primary issues are concentrated based on the analysis of quantitative assessment results. First the authors identify the misconceptions on specific subject(s) that students have learned and provide remedial suggestions about their learning status to students. Second, because questions may have several incorrect information to students, hence the authors approach provide suggested revisions to instructors. The proposed approach employs the Rule-Space model and the Student-Problem chart and is implemented in an online assessment system to obtain corresponding data (e.g., learning behavior) and performance (e.g., learning status). The feasibility is demonstrated through an empirical study (i.e., a series of pre-post tests) which was conducted in a domainspecific course (i.e., Fundamental of Information Technology) with around 450 students in a calendar year.
Networked Computing and Advanced Information Management, Jun 21, 2011
In recent years, using e-portfolios to assess student learning has become more popular. From the ... more In recent years, using e-portfolios to assess student learning has become more popular. From the perspective of education, portfolios should encourage students to collect, reflect on, and present their own works to enhance learning. Yet, currently available e-portfolios seem to function mainly as repositories of artifacts without connecting to the real learning process. As a result, although e-portfolios create a much more convenient environment through their technology, they are still unable to fulfill the initial purpose of portfolios. This paper presents a conceptual framework for the design of uFolio, an idea for an all-purpose portfolio system that has never been introduced previously. Based on the core value of portfolio and the technologies of a visual object-oriented platform and ubiquitous communications system, the design framework lays out an innovative system that establishes three major components-MyFolio, MyClass and MyLog-and an instant awareness notification tool, uAware, to integrate an e-portfolio, a learning management system (LMS) and a multidimensional assessment system into one. This paper presents the design steps taken so far and indicates the development tasks and related studies that still need to be carried out.
Page 1. COLLABORATIVE COURSEWARE AUTHORING BASED ON SCORM METADATA Timothy K. Shih1, Jason Chi-Sh... more Page 1. COLLABORATIVE COURSEWARE AUTHORING BASED ON SCORM METADATA Timothy K. Shih1, Jason Chi-Shun Hung2, Wen-Chieh Ko1, Wen Chih Chang1, and Nigel H. Lin1 1Department of Computer Science ...
Bloom's taxonomy plays a role in defining the learning objectives. Some teachers also use it ... more Bloom's taxonomy plays a role in defining the learning objectives. Some teachers also use it to design the test sheet for matching Bloom's taxonomy and analysis the result after exam. We designed an online test system supporting Bloom's taxonomy automatic analysis system. In the pilot experiment, fourteen keywords for Bloom's taxonomy and 288 test items are applied. We found “Knowledge” cognition level has 75% correct match percentage.
Journal of Convergence Information Technology, Apr 30, 2012
[[abstract]]Currently, studies related to technology supporting situated learning are very popula... more [[abstract]]Currently, studies related to technology supporting situated learning are very popular in Taiwan and the most of studies associated with the subject of ecological environment, yet the issues related to English language teaching as second language has not been explored thoroughly. Therefore, this study works with elementary school English teachers and using "Direction" as the main topic to teach 4th grade students. Integrating the concept of context aware, RFID (radio frequency identification) technology, handheld device (PDA), and communicative language method, an ideal of a situated learning system, English learning supporting system, has been initiated. The system will cooperate with the "direction" lesson plan, using strategies such as role playing, problem solving and small group interaction to create a real life situation for high interactive and motive learning environment. The results show that fifth grade students are highly satisfied by this system and they also agree the system which is good for their English learning. Moreover, the higher positive learning attitude students perform better than others and the students have higher satisfaction also perform better in achievement score.[[notice]]補正完畢[[journaltype]]國外[[incitationindex]]EI[[booktype]]紙本[[countrycodes]]KO
International Journal of Digital Content Technology and Its Applications, Apr 30, 2012
ABSTRACT In recent years, using e-portfolios to assess student learning has become more popular. ... more ABSTRACT In recent years, using e-portfolios to assess student learning has become more popular. From the perspective of education, portfolios should encourage students to collect, reflect on, and present their own works to enhance learning. Yet, currently available e-portfolios seem to function mainly as repositories of artifacts without connecting to the real learning process. As a result, although e-portfolios create a much more convenient environment through their technology, they are still unable to fulfill the initial purpose of portfolios. This paper presents a conceptual framework for the design of uFolio, an idea for an all-purpose portfolio system that has never been introduced previously. Based on the core value of portfolio and the technologies of a visual object-oriented platform and ubiquitous communications system, the design framework lays out an innovative system that establishes three major components-MyFolio, MyClass and MyLog-and an instant awareness notification tool, uAware, to integrate an e-portfolio, a learning management system (LMS) and a multidimensional assessment system into one. This paper presents the design steps taken so far and indicates the development tasks and related studies that still need to be carried out.
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