Snap Trap (move)
Snap Trap トラバサミ Foothold Trap | ||||||||||||
| ||||||||||||
Range
| ||||||||||||
Availability
| ||||||||||||
|
Snap Trap (Japanese: トラバサミ Foothold Trap) is a damage-dealing Grass-type move introduced in Generation VIII. It is the signature move of Galarian Stunfisk.
Effect
In addition to dealing damage, Snap Trap inflicts 1/8 of the target's maximum HP as damage per turn for four to five turns upon use. It also traps the target, preventing switching and escape. If the user switches out, the target will be freed.
If the user of Snap Trap is holding a Grip Claw, the duration will always be 7 turns. If a Binding Band is held by the user, the damage done at the end of each turn will increase from 1/8 of the target's maximum HP to 1/6.
Generation VIII
Pokémon Brilliant Diamond and Shining Pearl
Snap Trap cannot be selected in a battle.
Generation IX
Snap Trap is programmed into Pokémon Scarlet and Violet, but it cannot be used in a battle as no available Pokémon can learn it, and it cannot be called by Metronome.
Description
|
Learnset
By leveling up
# | Pokémon | Types | Egg Groups | Level | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
VIII | |||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
0618 | Stunfisk
Galarian Form |
|
Water 1 | Amorphous | 45 | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Bold indicates a Pokémon gains STAB from this move. Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move. A dash (−) indicates a Pokémon cannot learn the move by the designated method. An empty cell indicates a Pokémon that is unavailable in that game/generation. |
In other languages
|
This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games. |