|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
|
|
You can't have more than 1 ACE SPEC card in your deck.
|
|
|
FLARE
|
|
|
(Prism Star) Rule You can't have more than 1 card with the same name in your deck. If a card would go to the discard pile, put it in the Lost Zone instead.
|
|
|
|
|
|
|
|
|
|
If you have more Prize cards remaining than your opponent, the attacks of the Pokémon this card is attached to do 30 more damage to your opponent's Active Pokémon (before applying Weakness and Resistance).
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
|
Do Nothing
|
|
At the beginning of your turn, flip a coin. If heads, you can do nothing during your turn. If tails, your opponent can do nothing during his or her next turn.
|
|
You may attach any number of Pokémon Tools to your Pokémon during your turn. You may attach only 1 Pokémon Tool to each Pokémon, and it stays attached.
|
|