A downloadable game for Windows

Download NowName your own price


Static Breach is a fast paced stealth game, where you avoid the eyes of an entity called The Message controlling all of humanity. Levels have a number of control terminals which need to be switched off. Guards patrol the corridors, trying to take you down as soon as they see you. Can you wake up humanity? 



Story

Everyone listens to a voice called The Message. It tells you what to do. Because of a short circuit The Message stops and you find yourself in control of your own thoughts. The only way to help the others following The Message is by switching off the terminals throughout the building. The Message is looking for you however. 


Gameplay instructions

  • Control your character's movement with the WASD keys. 
  • Press E to interact with doors and control terminals.

Credits

Programming: Jip Sterk (Extra Nice), Rando Wiltschek (Extra Nice)
Game Design & Animation: Nils Slijkerman (Extra Nice
Level Design & Testing: Friso Roolvink (Grendel Games
Art: Mitchel Bonnema (Critical Bit)
Music & Sounds: Menger & Meester


Change Log

08.03.2018:

  • Added message for doors (locked, press E, etc.) and when picking up keycards
  • Tweaked camera movement so the player can look ahead and see doors better

07.03.2018:

  • Added radar
  • Tweaked audio volume
StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(3 total ratings)
Authorslaserbrick, CriticalBit, Extra Nice, gameplayguy
GenreAction
TagsAtmospheric, Dark, Dystopian, Global Game Jam, sneaking, Stealth
Average sessionAbout a half-hour
InputsKeyboard

Download

Download NowName your own price

Click download now to get access to the following files:

Static Breach 65 MB

Comments

Log in with itch.io to leave a comment.

(+2)

Fantastic little game you've got here. The visual style and true feeling of suspense are easily the best parts. While the game is short it doesn't overstay its welcome and the difficulty pairs almost perfectly with the length, since there are no checkpoints. The only things I found at fault were the camera angle to some of the walls making the doors hard to find, and the fact that the camera doesn't lead you. It made moving south on the map really difficult. Looking forward to more from your respective teams!

(+1)

Thanks for your review! We fixed the camera to lead now. Also we noticed you were a bit confused about the keycards, so now there will be onscreen messages to clarify what you picked up or why you can't open a door.

(+1)

Oh. They looked like floppy disks to me. Made it through the whole game without realizing they were related. Haha!

(+1)(-1)

I'm pretty sure I didn't get to escape but it's been fun sneaking around. :)

PS For anyone watching, please consider subscribing for a copious amounts of indie games. 
(+1)

Thanks for the playthrough video!