
Save
artstation.com
Overgrown, Wouter Gillioen
I've been learning Unreal in my spare time and made this environment. Most assets and textures are megascans since this project was purely about learning Unreal. Other models were made in Maya. I also used Houdini for the wires between the gate. Concept made by Juan Pablo Roldan: https://www.artstation.com/artwork/nRNr Feedback is always welcome!!
ArtStation
3.9m followers
Comments
No comments yet! Add one to start the conversation.