Yeah, I messed around with the ladders but still didn't get it perfect. The very middle, horizontally, works best as it is now. Top and bottom of ladder hitboxes aren't all consistent, probably.
Music is def a future goal.
Dream Threshold
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I liked that Death guy :)
Thank you! I believe DKL and DKC did influence the actual dream that I had, though I hadn't played the DKLs yet, at the time.
Thanks! I do hope to explore this further, one way or another.
I did end up making a sort of blog post with additional photos of the behind-the-scenes process, if you're interested. A video is a great idea for future projects like this.
Thank you! It was a lot of fun using the GB Camera.
Thanks!
Thanks! Yeah, I noticed that the player could get stuck in the walls sometimes, I'll address that if I go back to it.
Great lighting effects, and cool game over screens!
Awesome game! Pretty tight platforming and intuitive controls.
The level design and upgrades condensed the "now I feel powerful!" aspect of metroidvanias into a nice GB-style game. It was challenging enough towards the end, but I was able to beat it.
Felt like a perfect jam game. Hope to see more!
The intro scene and story were very well-developed! Lots of humor. I like the concept of the Game Over Realm.